2022-11-03 13:08:17 +00:00
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INCLUDE_DIRS = ../../src ../../blst/bindings
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2022-10-01 17:03:52 +00:00
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2022-11-03 13:08:17 +00:00
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ifeq ($(OS),Windows_NT)
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BLST_BUILDSCRIPT=./build.sh
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BLST_OBJ=libblst.a
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TESTS_EXECUTABLE=test_ckzg.exe
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CSHARP_PLATFORM?=win-x64
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CLANG_PLATFROM?=x86_64-win
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CLANG_FLAGS=
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CLANG_EXECUTABLE=gcc
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CKZG_LIBRARY_PATH=Ckzg\runtimes\$(CSHARP_PLATFORM)\native\ckzg.dll
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else
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BLST_BUILDSCRIPT=./build.sh
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BLST_OBJ=libblst.a
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TESTS_EXECUTABLE=./test_ckzg
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CSHARP_PLATFORM?=linux-x64
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CLANG_PLATFORM?=x86_64-linux
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CLANG_FLAGS=-fPIC
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CLANG_EXECUTABLE=cc
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CKZG_LIBRARY_PATH=Ckzg/runtimes/$(CSHARP_PLATFORM)/native/ckzg.so
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endif
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2022-10-01 17:03:52 +00:00
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2022-11-03 13:08:17 +00:00
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.blst:
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cd ../../blst &&\
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git apply ../blst_sha.patch &&\
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$(BLST_BUILDSCRIPT) &&\
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uname -a && ls -a &&\
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git apply -R ../blst_sha.patch &&\
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cd ../bindings/csharp
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.ckzg: ckzg.c ../../src/c_kzg_4844.c ../../blst/$(BLST_OBJ)
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$(CLANG_EXECUTABLE) -O -Wall -shared $(CLANG_FLAGS) ${addprefix -I,${INCLUDE_DIRS}} -o $(CKZG_LIBRARY_PATH) $^
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# Ckzg library
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ckzg:
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@make .blst
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@make .ckzg
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# E2e tests as an executable
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test: tests.c ckzg.c ../../src/c_kzg_4844.c ../../blst/$(BLST_OBJ)
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@make .blst
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clang -O -w -Wall $(CLANG_FLAGS) ${addprefix -I,${INCLUDE_DIRS}} -o $(TESTS_EXECUTABLE) $^
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# E2e tests are built and run
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run-test:
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@make test
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$(TESTS_EXECUTABLE)
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# Makes a build and a nuget package just for windows or linux
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# To build full package - use ckzg command on every plaform and dotnet build
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ckzg-dotnet:
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@make ckzg
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dotnet build
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