INCLUDE_DIRS = ../../src ../../blst/bindings ifeq ($(OS),Windows_NT) BLST_BUILDSCRIPT=./build.sh BLST_OBJ=libblst.a TESTS_EXECUTABLE=test_ckzg.exe CSHARP_PLATFORM?=win-x64 CLANG_PLATFROM?=x86_64-win CLANG_FLAGS= CLANG_EXECUTABLE=gcc CKZG_LIBRARY_PATH=Ckzg\runtimes\$(CSHARP_PLATFORM)\native\ckzg.dll else BLST_BUILDSCRIPT=./build.sh BLST_OBJ=libblst.a TESTS_EXECUTABLE=./test_ckzg CSHARP_PLATFORM?=linux-x64 CLANG_PLATFORM?=x86_64-linux CLANG_FLAGS=-fPIC CLANG_EXECUTABLE=cc CKZG_LIBRARY_PATH=Ckzg/runtimes/$(CSHARP_PLATFORM)/native/ckzg.so endif .blst: cd ../../blst &&\ git apply ../blst_sha.patch &&\ $(BLST_BUILDSCRIPT) &&\ uname -a && ls -a &&\ git apply -R ../blst_sha.patch &&\ cd ../bindings/csharp .ckzg: ckzg.c ../../src/c_kzg_4844.c ../../blst/$(BLST_OBJ) $(CLANG_EXECUTABLE) -O -Wall -shared $(CLANG_FLAGS) ${addprefix -I,${INCLUDE_DIRS}} -o $(CKZG_LIBRARY_PATH) $^ # Ckzg library ckzg: @make .blst @make .ckzg # E2e tests as an executable test: tests.c ckzg.c ../../src/c_kzg_4844.c ../../blst/$(BLST_OBJ) @make .blst clang -O -w -Wall $(CLANG_FLAGS) ${addprefix -I,${INCLUDE_DIRS}} -o $(TESTS_EXECUTABLE) $^ # E2e tests are built and run run-test: @make test $(TESTS_EXECUTABLE) # Makes a build and a nuget package just for windows or linux # To build full package - use ckzg command on every plaform and dotnet build ckzg-dotnet: @make ckzg dotnet build