Jon Leech b97259786d Change log for October 14, 2016 Vulkan 1.0.31 spec update:
* Bump API patch number and header version number to 31 for this update.

Github Issues:

  * Clarifying wording of slink:VkGraphicsPipelineCreateInfo parameters and
    adding Valid Usage statements on render pass compatibility to the
    <<drawing,drawing commands>> (public issue 375).
  * Replace 'texel size' with 'element size', and add a definition to the
    glossary (public issue 382).
  * Clarify the description of ename:VK_ERROR_NATIVE_WINDOW_IN_USE_KHR to
    make it accurate, but still generic (non-exhaustive). Remove two Valid
    Usage statements describing error situations that will return
    ename:VK_ERROR_NATIVE_WINDOW_IN_USE_KHR (public issue 387).
  * Fix refBegin tag for elink:VkDebugReportFlagBitsEXT (public issue 392).
  * The <<interfaces-builtin-variables,built-in variable>> code:PrimitiveId
    in a fragment shader needs the code:Input storage class (public issue
    393).

Internal Issues:

  * Unused ({y,z} and {height,depth} for 1D, z and depth for 2D) offsets
    must be 0 and unused extents must be 1. Added basic offset and extent
    valid usage for slink:VkImageResolve to match that of slink:VkImageCopy
    (internal issue 413).
  * Describe what flink:vkGetPhysicalDeviceImageFormatProperties returns for
    pname:sampleCounts when for pname:usage only includes transfer-related
    flags (internal issue 478).
  * Remove mention of
    slink:VkPhysicalDeviceLimits::pname:maxImageArrayLayers from the valid
    usage for slink:VkImageCreateInfo::pname:arrayLayers (internal issue
    520).
  * Tag usages of ``dynamically uniform'' as glossary terms and add a
    glossary entry pointing to the SPIR-V Specification's definition of the
    term (internal issue 531).
2016-10-14 04:31:51 -07:00
..
2016-10-01 01:36:38 -07:00
2016-02-16 01:53:44 -08:00

See README.html (asciidoc source in README.adoc) for instructions and notes about building the spec. Unfortunately gitlab won't render HTML or Asciidoc in its web view page, so this README.md is of limited utility.