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b97259786d
* Bump API patch number and header version number to 31 for this update. Github Issues: * Clarifying wording of slink:VkGraphicsPipelineCreateInfo parameters and adding Valid Usage statements on render pass compatibility to the <<drawing,drawing commands>> (public issue 375). * Replace 'texel size' with 'element size', and add a definition to the glossary (public issue 382). * Clarify the description of ename:VK_ERROR_NATIVE_WINDOW_IN_USE_KHR to make it accurate, but still generic (non-exhaustive). Remove two Valid Usage statements describing error situations that will return ename:VK_ERROR_NATIVE_WINDOW_IN_USE_KHR (public issue 387). * Fix refBegin tag for elink:VkDebugReportFlagBitsEXT (public issue 392). * The <<interfaces-builtin-variables,built-in variable>> code:PrimitiveId in a fragment shader needs the code:Input storage class (public issue 393). Internal Issues: * Unused ({y,z} and {height,depth} for 1D, z and depth for 2D) offsets must be 0 and unused extents must be 1. Added basic offset and extent valid usage for slink:VkImageResolve to match that of slink:VkImageCopy (internal issue 413). * Describe what flink:vkGetPhysicalDeviceImageFormatProperties returns for pname:sampleCounts when for pname:usage only includes transfer-related flags (internal issue 478). * Remove mention of slink:VkPhysicalDeviceLimits::pname:maxImageArrayLayers from the valid usage for slink:VkImageCreateInfo::pname:arrayLayers (internal issue 520). * Tag usages of ``dynamically uniform'' as glossary terms and add a glossary entry pointing to the SPIR-V Specification's definition of the term (internal issue 531).