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* Bump API patch number and header version number to 66 for this update. Github Issues: * Clarified how and when ename:VK_ERROR_TOO_MANY_OBJECTS is generated in flink:vkAllocate Memory, and remove incorrect valid usage statement about exceeding the API limit (public issue 356). * Minor clarification of the description of flink:vkUpdateDescriptorSetWithTemplateKHR::pname:descriptorUpdateTemplate (public issue 564). * Minor fixes for flink:vkCmdSetViewportWScalingNV (public pull request 588). * Fix random name markup issues (public pull request 603). * Fix code:BuiltIn decoration typo in the <<fxvertex-attrib, Vertex Attributes>> section (public pull request 606). * Fix synchronization language following the definition of flink:vkAcquireNextImageKHR (public issue 607). * Restore descriptions of several commands and structures missing from the generated spec due to a mistyped asciidoctor conditional (public issue 612). * Fix 1.0.41 changelog to refer to public issues 403/404 (public issue 618). Internal Issues: * Refactor valid usage statements with internal conditionals in `copies.txt`, `pipelines.txt`, `renderpass.txt`, and `resources.txt` so each branch of the conditional appears as a standalone statement which can contain a separate VUID. This should have no impact on the generated specs, but is necessary given the present state of the VU extractor and the validation layer code that consumes them (internal issue 1043). * Fix VkQueueGlobalPriorityEXT enum values missing _EXT suffix (internal issue 1045). * Clarified initial ownership of resources bound to shared memory objects, (internal issue 1068). * Fix duplicated valid usage ID tag for flink:vkCmdCopyImage, and make the required layouts include ename:VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIONAL in both cases (internal issue 1084). Other Issues: * Remove the noise functions from GLSL for SPIR-V for Vulkan in the `GL_KHR_vulkan_glsl.txt` extension. New Extensions: * `VK_EXT_external_memory_host` * `VK_EXT_external_memory_dma_buf` * `VK_EXT_queue_family_foreign`
2909 lines
122 KiB
Plaintext
2909 lines
122 KiB
Plaintext
// Copyright (c) 2015-2017 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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[[descriptorsets]]
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= Resource Descriptors
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Shaders access buffer and image resources by using special shader variables
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which are indirectly bound to buffer and image views via the API.
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These variables are organized into sets, where each set of bindings is
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represented by a _descriptor set_ object in the API and a descriptor set is
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bound all at once.
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A _descriptor_ is an opaque data structure representing a shader resource
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such as a buffer view, image view, sampler, or combined image sampler.
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The content of each set is determined by its _descriptor set layout_ and the
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sequence of set layouts that can: be used by resource variables in shaders
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within a pipeline is specified in a _pipeline layout_.
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Each shader can: use up to pname:maxBoundDescriptorSets (see
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<<features-limits, Limits>>) descriptor sets, and each descriptor set can:
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include bindings for descriptors of all descriptor types.
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Each shader resource variable is assigned a tuple of (set number, binding
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number, array element) that defines its location within a descriptor set
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layout.
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In GLSL, the set number and binding number are assigned via layout
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qualifiers, and the array element is implicitly assigned consecutively
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starting with index equal to zero for the first element of an array (and
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array element is zero for non-array variables):
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.GLSL example
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[source,glsl]
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---------------------------------------------------
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// Assign set number = M, binding number = N, array element = 0
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layout (set=M, binding=N) uniform sampler2D variableName;
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// Assign set number = M, binding number = N for all array elements, and
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// array element = I for the I'th member of the array.
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layout (set=M, binding=N) uniform sampler2D variableNameArray[I];
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---------------------------------------------------
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.SPIR-V example
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[source,spirv]
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---------------------------------------------------
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// Assign set number = M, binding number = N, array element = 0
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %10 "variableName"
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OpDecorate %10 DescriptorSet M
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OpDecorate %10 Binding N
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
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%8 = OpTypeSampledImage %7
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%9 = OpTypePointer UniformConstant %8
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%10 = OpVariable %9 UniformConstant
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...
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// Assign set number = M, binding number = N for all array elements, and
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// array element = I for the I'th member of the array.
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %13 "variableNameArray"
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OpDecorate %13 DescriptorSet M
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OpDecorate %13 Binding N
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
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%8 = OpTypeSampledImage %7
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%9 = OpTypeInt 32 0
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%10 = OpConstant %9 I
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%11 = OpTypeArray %8 %10
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%12 = OpTypePointer UniformConstant %11
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%13 = OpVariable %12 UniformConstant
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...
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---------------------------------------------------
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[[descriptorsets-types]]
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== Descriptor Types
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The following sections outline the various descriptor types supported by
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Vulkan.
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Each section defines a descriptor type, and each descriptor type has a
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manifestation in the shading language and SPIR-V as well as in descriptor
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sets.
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There is mostly a one-to-one correspondence between descriptor types and
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classes of opaque types in the shading language, where the opaque types in
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the shading language must: refer to a descriptor in the pipeline layout of
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the corresponding descriptor type.
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But there is an exception to this rule as described in
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<<descriptorsets-combinedimagesampler,Combined Image Sampler>>.
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[[descriptorsets-storageimage]]
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=== Storage Image
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A _storage image_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE) is a descriptor
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type that is used for load, store, and atomic operations on image memory
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from within shaders bound to pipelines.
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Loads from storage images do not use samplers and are unfiltered and do not
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support coordinate wrapping or clamping.
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Loads are supported in all shader stages for image formats which report
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support for the
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<<features-formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT>>
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feature bit via flink:vkGetPhysicalDeviceFormatProperties.
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Stores to storage images are supported in compute shaders for image formats
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which report support for the ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT
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feature.
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Storage images also support atomic operations in compute shaders for image
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formats which report support for the
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<<features-formats-properties,ename:VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT>>
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feature.
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Load and store operations on storage images can: only be done on images in
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the
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ifdef::VK_KHR_shared_presentable_image[]
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ename:VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR or
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endif::VK_KHR_shared_presentable_image[]
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ename:VK_IMAGE_LAYOUT_GENERAL layout.
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When the <<features-features-fragmentStoresAndAtomics,
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pname:fragmentStoresAndAtomics>> feature is enabled, stores and atomic
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operations are also supported for storage images in fragment shaders with
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the same set of image formats as supported in compute shaders.
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When the <<features-features-vertexPipelineStoresAndAtomics,
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pname:vertexPipelineStoresAndAtomics>> feature is enabled, stores and atomic
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operations are also supported in vertex, tessellation, and geometry shaders
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with the same set of image formats as supported in compute shaders.
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Storage image declarations must: specify the image format in the shader if
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the variable is used for atomic operations.
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If the <<features-features-shaderStorageImageReadWithoutFormat,
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pname:shaderStorageImageReadWithoutFormat>> feature is not enabled, storage
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image declarations must: specify the image format in the shader if the
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variable is used for load operations.
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If the <<features-features-shaderStorageImageWriteWithoutFormat,
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pname:shaderStorageImageWriteWithoutFormat>> feature is not enabled, storage
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image declarations must: specify the image format in the shader if the
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variable is used for store operations.
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Storage images are declared in GLSL shader source using uniform code:image
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variables of the appropriate dimensionality as well as a format layout
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qualifier (if necessary):
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.GLSL example
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[source,glsl]
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---------------------------------------------------
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layout (set=m, binding=n, r32f) uniform image2D myStorageImage;
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---------------------------------------------------
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.SPIR-V example
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[source,spirv]
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---------------------------------------------------
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %9 "myStorageImage"
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OpDecorate %9 DescriptorSet m
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OpDecorate %9 Binding n
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 2D 0 0 0 2 R32f
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%8 = OpTypePointer UniformConstant %7
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%9 = OpVariable %8 UniformConstant
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...
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---------------------------------------------------
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[[descriptorsets-sampler]]
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=== Sampler
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A _sampler_ (ename:VK_DESCRIPTOR_TYPE_SAMPLER) represents a set of
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parameters which control address calculations, filtering behavior, and other
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properties, that can: be used to perform filtered loads from _sampled
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images_ (see <<descriptorsets-sampledimage, Sampled Image>>).
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Samplers are declared in GLSL shader source using uniform code:sampler
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variables, where the sampler type has no associated texture dimensionality:
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.GLSL Example
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[source,glsl]
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---------------------------------------------------
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layout (set=m, binding=n) uniform sampler mySampler;
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---------------------------------------------------
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.SPIR-V example
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[source,spirv]
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---------------------------------------------------
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %8 "mySampler"
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OpDecorate %8 DescriptorSet m
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OpDecorate %8 Binding n
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeSampler
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%7 = OpTypePointer UniformConstant %6
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%8 = OpVariable %7 UniformConstant
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...
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---------------------------------------------------
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[[descriptorsets-sampledimage]]
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=== Sampled Image
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A _sampled image_ (ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE) can: be used
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(usually in conjunction with a sampler) to retrieve sampled image data.
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Shaders use a sampled image handle and a sampler handle to sample data,
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where the image handle generally defines the shape and format of the memory
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and the sampler generally defines how coordinate addressing is performed.
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The same sampler can: be used to sample from multiple images, and it is
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possible to sample from the same sampled image with multiple samplers, each
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containing a different set of sampling parameters.
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Sampled images are declared in GLSL shader source using uniform code:texture
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variables of the appropriate dimensionality:
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.GLSL example
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[source,glsl]
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---------------------------------------------------
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layout (set=m, binding=n) uniform texture2D mySampledImage;
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---------------------------------------------------
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.SPIR-V example
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[source,spirv]
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---------------------------------------------------
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %9 "mySampledImage"
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OpDecorate %9 DescriptorSet m
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OpDecorate %9 Binding n
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
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%8 = OpTypePointer UniformConstant %7
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%9 = OpVariable %8 UniformConstant
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...
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---------------------------------------------------
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[[descriptorsets-combinedimagesampler]]
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=== Combined Image Sampler
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A _combined image sampler_ (ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
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represents a sampled image along with a set of sampling parameters.
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It is logically considered a sampled image and a sampler bound together.
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[NOTE]
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.Note
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====
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On some implementations, it may: be more efficient to sample from an image
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using a combination of sampler and sampled image that are stored together in
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the descriptor set in a combined descriptor.
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====
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Combined image samplers are declared in GLSL shader source using uniform
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code:sampler variables of the appropriate dimensionality:
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.GLSL example
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[source,glsl]
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---------------------------------------------------
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layout (set=m, binding=n) uniform sampler2D myCombinedImageSampler;
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---------------------------------------------------
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.SPIR-V example
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[source,spirv]
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---------------------------------------------------
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %10 "myCombinedImageSampler"
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OpDecorate %10 DescriptorSet m
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OpDecorate %10 Binding n
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
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%8 = OpTypeSampledImage %7
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%9 = OpTypePointer UniformConstant %8
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%10 = OpVariable %9 UniformConstant
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...
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---------------------------------------------------
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ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER descriptor set entries can:
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also be accessed via separate sampler and sampled image shader variables.
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Such variables refer exclusively to the corresponding half of the
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descriptor, and can: be combined in the shader with samplers or sampled
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images that can: come from the same descriptor or from other combined or
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separate descriptor types.
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ifdef::VK_KHR_sampler_ycbcr_conversion[]
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A ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER descriptor set entry that
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uses <<samplers-YCbCr-conversion,sampler Y'C~B~C~R~ conversion>> must: use
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the sampler with the sampled image from the same descriptor.
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endif::VK_KHR_sampler_ycbcr_conversion[]
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There are no additional restrictions on how a separate sampler or sampled
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image variable is used due to it originating from a combined descriptor.
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[[descriptorsets-uniformtexelbuffer]]
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=== Uniform Texel Buffer
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A _uniform texel buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER)
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represents a tightly packed array of homogeneous formatted data that is
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stored in a buffer and is made accessible to shaders.
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Uniform texel buffers are read-only.
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Uniform texel buffers are declared in GLSL shader source using uniform
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code:samplerBuffer variables:
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.GLSL example
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[source,glsl]
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---------------------------------------------------
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layout (set=m, binding=n) uniform samplerBuffer myUniformTexelBuffer;
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---------------------------------------------------
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.SPIR-V example
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[source,spirv]
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---------------------------------------------------
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %9 "myUniformTexelBuffer"
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OpDecorate %9 DescriptorSet m
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OpDecorate %9 Binding n
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 Buffer 0 0 0 1 Unknown
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%8 = OpTypePointer UniformConstant %7
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%9 = OpVariable %8 UniformConstant
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...
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---------------------------------------------------
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[[descriptorsets-storagetexelbuffer]]
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=== Storage Texel Buffer
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A _storage texel buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
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represents a tightly packed array of homogeneous formatted data that is
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stored in a buffer and is made accessible to shaders.
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Storage texel buffers differ from uniform texel buffers in that they support
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stores and atomic operations in shaders, may: support a different maximum
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length, and may: have different performance characteristics.
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Storage texel buffers are declared in GLSL shader source using uniform
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code:imageBuffer variables:
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.GLSL example
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[source,glsl]
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---------------------------------------------------
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layout (set=m, binding=n, r32f) uniform imageBuffer myStorageTexelBuffer;
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---------------------------------------------------
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.SPIR-V example
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[source,spirv]
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---------------------------------------------------
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...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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OpName %9 "myStorageTexelBuffer"
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OpDecorate %9 DescriptorSet m
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OpDecorate %9 Binding n
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%2 = OpTypeVoid
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%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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%7 = OpTypeImage %6 Buffer 0 0 0 2 R32f
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%8 = OpTypePointer UniformConstant %7
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%9 = OpVariable %8 UniformConstant
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...
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---------------------------------------------------
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[[descriptorsets-uniformbuffer]]
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=== Uniform Buffer
|
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A _uniform buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER) is a region of
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structured storage that is made accessible for read-only access to shaders.
|
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It is typically used to store medium sized arrays of constants such as
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shader parameters, matrices and other related data.
|
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Uniform buffers are declared in GLSL shader source using the uniform storage
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qualifier and block syntax:
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.GLSL example
|
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[source,glsl]
|
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---------------------------------------------------
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layout (set=m, binding=n) uniform myUniformBuffer
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{
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vec4 myElement[32];
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};
|
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---------------------------------------------------
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|
.SPIR-V example
|
|
[source,spirv]
|
|
---------------------------------------------------
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|
...
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%1 = OpExtInstImport "GLSL.std.450"
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...
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|
OpName %11 "myUniformBuffer"
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OpMemberName %11 0 "myElement"
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OpName %13 ""
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OpDecorate %10 ArrayStride 16
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OpMemberDecorate %11 0 Offset 0
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OpDecorate %11 Block
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|
OpDecorate %13 DescriptorSet m
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|
OpDecorate %13 Binding n
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|
%2 = OpTypeVoid
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|
%3 = OpTypeFunction %2
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%6 = OpTypeFloat 32
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|
%7 = OpTypeVector %6 4
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|
%8 = OpTypeInt 32 0
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|
%9 = OpConstant %8 32
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|
%10 = OpTypeArray %7 %9
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%11 = OpTypeStruct %10
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|
%12 = OpTypePointer Uniform %11
|
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%13 = OpVariable %12 Uniform
|
|
...
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---------------------------------------------------
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|
|
|
|
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[[descriptorsets-storagebuffer]]
|
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=== Storage Buffer
|
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|
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A _storage buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER) is a region of
|
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structured storage that supports both read and write access for shaders.
|
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In addition to general read and write operations, some members of storage
|
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buffers can: be used as the target of atomic operations.
|
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In general, atomic operations are only supported on members that have
|
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unsigned integer formats.
|
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|
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Storage buffers are declared in GLSL shader source using buffer storage
|
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qualifier and block syntax:
|
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|
|
.GLSL example
|
|
[source,glsl]
|
|
---------------------------------------------------
|
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layout (set=m, binding=n) buffer myStorageBuffer
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{
|
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vec4 myElement[];
|
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};
|
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---------------------------------------------------
|
|
|
|
.SPIR-V example
|
|
[source,spirv]
|
|
---------------------------------------------------
|
|
...
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|
%1 = OpExtInstImport "GLSL.std.450"
|
|
...
|
|
OpName %9 "myStorageBuffer"
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|
OpMemberName %9 0 "myElement"
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OpName %11 ""
|
|
OpDecorate %8 ArrayStride 16
|
|
OpMemberDecorate %9 0 Offset 0
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|
OpDecorate %9 BufferBlock
|
|
OpDecorate %11 DescriptorSet m
|
|
OpDecorate %11 Binding n
|
|
%2 = OpTypeVoid
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|
%3 = OpTypeFunction %2
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|
%6 = OpTypeFloat 32
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|
%7 = OpTypeVector %6 4
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|
%8 = OpTypeRuntimeArray %7
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|
%9 = OpTypeStruct %8
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|
%10 = OpTypePointer Uniform %9
|
|
%11 = OpVariable %10 Uniform
|
|
...
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|
---------------------------------------------------
|
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|
|
|
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[[descriptorsets-uniformbufferdynamic]]
|
|
=== Dynamic Uniform Buffer
|
|
|
|
A _dynamic uniform buffer_ (ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC)
|
|
differs from a uniform buffer only in how its address and length are
|
|
specified.
|
|
Uniform buffers bind a buffer address and length that is specified in the
|
|
descriptor set update by a buffer handle, offset and range (see
|
|
<<descriptorsets-updates, Descriptor Set Updates>>).
|
|
With dynamic uniform buffers the buffer handle, offset and range specified
|
|
in the descriptor set define the base address and length.
|
|
The dynamic offset which is relative to this base address is taken from the
|
|
pname:pDynamicOffsets parameter to flink:vkCmdBindDescriptorSets (see
|
|
<<descriptorsets-binding, Descriptor Set Binding>>).
|
|
The address used for a dynamic uniform buffer is the sum of the buffer base
|
|
address and the relative offset.
|
|
The length is unmodified and remains the range as specified in the
|
|
descriptor update.
|
|
The shader syntax is identical for uniform buffers and dynamic uniform
|
|
buffers.
|
|
|
|
|
|
[[descriptorsets-storagebufferdynamic]]
|
|
=== Dynamic Storage Buffer
|
|
|
|
A _dynamic storage buffer_ (ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
|
|
differs from a storage buffer only in how its address and length are
|
|
specified.
|
|
The difference is identical to the difference between uniform buffers and
|
|
dynamic uniform buffers (see <<descriptorsets-uniformbufferdynamic, Dynamic
|
|
Uniform Buffer>>).
|
|
The shader syntax is identical for storage buffers and dynamic storage
|
|
buffers.
|
|
|
|
|
|
[[descriptorsets-inputattachment]]
|
|
=== Input Attachment
|
|
|
|
An _input attachment_ (ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) is an
|
|
image view that can: be used for pixel local load operations from within
|
|
fragment shaders bound to pipelines.
|
|
Loads from input attachments are unfiltered.
|
|
All image formats that are supported for color attachments
|
|
(ename:VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) or depth/stencil attachments
|
|
(ename:VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) for a given image
|
|
tiling mode are also supported for input attachments.
|
|
|
|
In the shader, input attachments must: be decorated with their input
|
|
attachment index in addition to descriptor set and binding numbers.
|
|
|
|
.GLSL example
|
|
[source,glsl]
|
|
---------------------------------------------------
|
|
layout (input_attachment_index=i, set=m, binding=n) uniform subpassInput myInputAttachment;
|
|
---------------------------------------------------
|
|
|
|
.SPIR-V example
|
|
[source,spirv]
|
|
---------------------------------------------------
|
|
...
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
...
|
|
OpName %9 "myInputAttachment"
|
|
OpDecorate %9 DescriptorSet m
|
|
OpDecorate %9 Binding n
|
|
OpDecorate %9 InputAttachmentIndex i
|
|
%2 = OpTypeVoid
|
|
%3 = OpTypeFunction %2
|
|
%6 = OpTypeFloat 32
|
|
%7 = OpTypeImage %6 SubpassData 0 0 0 2 Unknown
|
|
%8 = OpTypePointer UniformConstant %7
|
|
%9 = OpVariable %8 UniformConstant
|
|
...
|
|
---------------------------------------------------
|
|
|
|
|
|
[[descriptorsets-sets]]
|
|
== Descriptor Sets
|
|
|
|
Descriptors are grouped together into descriptor set objects.
|
|
A descriptor set object is an opaque object that contains storage for a set
|
|
of descriptors, where the types and number of descriptors is defined by a
|
|
descriptor set layout.
|
|
The layout object may: be used to define the association of each descriptor
|
|
binding with memory or other hardware resources.
|
|
The layout is used both for determining the resources that need to be
|
|
associated with the descriptor set, and determining the interface between
|
|
shader stages and shader resources.
|
|
|
|
|
|
[[descriptorsets-setlayout]]
|
|
=== Descriptor Set Layout
|
|
|
|
[open,refpage='VkDescriptorSetLayout',desc='Opaque handle to a descriptor set layout object',type='handles']
|
|
--
|
|
|
|
A descriptor set layout object is defined by an array of zero or more
|
|
descriptor bindings.
|
|
Each individual descriptor binding is specified by a descriptor type, a
|
|
count (array size) of the number of descriptors in the binding, a set of
|
|
shader stages that can: access the binding, and (if using immutable
|
|
samplers) an array of sampler descriptors.
|
|
|
|
Descriptor set layout objects are represented by sname:VkDescriptorSetLayout
|
|
handles:
|
|
|
|
include::../api/handles/VkDescriptorSetLayout.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='vkCreateDescriptorSetLayout',desc='Create a new descriptor set layout',type='protos']
|
|
--
|
|
|
|
To create descriptor set layout objects, call:
|
|
|
|
include::../api/protos/vkCreateDescriptorSetLayout.txt[]
|
|
|
|
* pname:device is the logical device that creates the descriptor set
|
|
layout.
|
|
* pname:pCreateInfo is a pointer to an instance of the
|
|
slink:VkDescriptorSetLayoutCreateInfo structure specifying the state of
|
|
the descriptor set layout object.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
* pname:pSetLayout points to a sname:VkDescriptorSetLayout handle in which
|
|
the resulting descriptor set layout object is returned.
|
|
|
|
include::../validity/protos/vkCreateDescriptorSetLayout.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorSetLayoutCreateInfo',desc='Structure specifying parameters of a newly created descriptor set layout',type='structs']
|
|
--
|
|
|
|
Information about the descriptor set layout is passed in an instance of the
|
|
sname:VkDescriptorSetLayoutCreateInfo structure:
|
|
|
|
include::../api/structs/VkDescriptorSetLayoutCreateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is a bitmask
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
of elink:VkDescriptorSetLayoutCreateFlagBits
|
|
endif::VK_KHR_push_descriptor[]
|
|
specifying options for descriptor set layout creation.
|
|
* pname:bindingCount is the number of elements in pname:pBindings.
|
|
* pname:pBindings is a pointer to an array of
|
|
slink:VkDescriptorSetLayoutBinding structures.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDescriptorSetLayoutCreateInfo-binding-00279]]
|
|
The slink:VkDescriptorSetLayoutBinding::pname:binding members of the
|
|
elements of the pname:pBindings array must: each have different values.
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
* [[VUID-VkDescriptorSetLayoutCreateInfo-flags-00280]]
|
|
If pname:flags contains
|
|
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, then all
|
|
elements of pname:pBindings must: not have a pname:descriptorType of
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
|
|
* [[VUID-VkDescriptorSetLayoutCreateInfo-flags-00281]]
|
|
If pname:flags contains
|
|
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, then the
|
|
total number of elements of all bindings must: be less than or equal to
|
|
slink:VkPhysicalDevicePushDescriptorPropertiesKHR::pname:maxPushDescriptors
|
|
endif::VK_KHR_push_descriptor[]
|
|
****
|
|
|
|
include::../validity/structs/VkDescriptorSetLayoutCreateInfo.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorSetLayoutCreateFlagBits',desc='Bitmask specifying descriptor set layout properties',type='enums']
|
|
--
|
|
|
|
Bits which can: be set in slink:VkDescriptorSetLayoutCreateInfo::pname:flags
|
|
to specify options for descriptor set layout are:
|
|
|
|
include::../api/enums/VkDescriptorSetLayoutCreateFlagBits.txt[]
|
|
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
* ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR specifies
|
|
that descriptor sets must: not be allocated using this layout, and
|
|
descriptors are instead pushed by flink:vkCmdPushDescriptorSetKHR.
|
|
endif::VK_KHR_push_descriptor[]
|
|
|
|
ifndef::VK_KHR_push_descriptor[]
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
All bits for this type are defined by extensions, and none of those
|
|
extensions are enabled in this build of the specification.
|
|
====
|
|
endif::VK_KHR_push_descriptor[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorSetLayoutBinding',desc='Structure specifying a descriptor set layout binding',type='structs']
|
|
--
|
|
|
|
The sname:VkDescriptorSetLayoutBinding structure is defined as:
|
|
|
|
include::../api/structs/VkDescriptorSetLayoutBinding.txt[]
|
|
|
|
* pname:binding is the binding number of this entry and corresponds to a
|
|
resource of the same binding number in the shader stages.
|
|
* pname:descriptorType is a elink:VkDescriptorType specifying which type
|
|
of resource descriptors are used for this binding.
|
|
* pname:descriptorCount is the number of descriptors contained in the
|
|
binding, accessed in a shader as an array.
|
|
If pname:descriptorCount is zero this binding entry is reserved and the
|
|
resource must: not be accessed from any stage via this binding within
|
|
any pipeline using the set layout.
|
|
* pname:stageFlags member is a bitmask of elink:VkShaderStageFlagBits
|
|
specifying which pipeline shader stages can: access a resource for this
|
|
binding.
|
|
ename:VK_SHADER_STAGE_ALL is a shorthand specifying that all defined
|
|
shader stages, including any additional stages defined by extensions,
|
|
can: access the resource.
|
|
+
|
|
If a shader stage is not included in pname:stageFlags, then a resource must:
|
|
not be accessed from that stage via this binding within any pipeline using
|
|
the set layout.
|
|
Other than input attachments which are limited to the fragment shader, there
|
|
are no limitations on what combinations of stages can: be used by a
|
|
descriptor binding, and in particular a binding can: be used by both
|
|
graphics stages and the compute stage.
|
|
|
|
* pname:pImmutableSamplers affects initialization of samplers.
|
|
If pname:descriptorType specifies a ename:VK_DESCRIPTOR_TYPE_SAMPLER or
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER type descriptor, then
|
|
pname:pImmutableSamplers can: be used to initialize a set of _immutable
|
|
samplers_.
|
|
Immutable samplers are permanently bound into the set layout; later
|
|
binding a sampler into an immutable sampler slot in a descriptor set is
|
|
not allowed.
|
|
If pname:pImmutableSamplers is not `NULL`, then it is considered to be a
|
|
pointer to an array of sampler handles that will be consumed by the set
|
|
layout and used for the corresponding binding.
|
|
If pname:pImmutableSamplers is `NULL`, then the sampler slots are
|
|
dynamic and sampler handles must: be bound into descriptor sets using
|
|
this layout.
|
|
If pname:descriptorType is not one of these descriptor types, then
|
|
pname:pImmutableSamplers is ignored.
|
|
|
|
The above layout definition allows the descriptor bindings to be specified
|
|
sparsely such that not all binding numbers between 0 and the maximum binding
|
|
number need to be specified in the pname:pBindings array.
|
|
Bindings that are not specified have a pname:descriptorCount and
|
|
pname:stageFlags of zero, and the pname:descriptorType is treated as
|
|
undefined.
|
|
However, all binding numbers between 0 and the maximum binding number in the
|
|
slink:VkDescriptorSetLayoutCreateInfo::pname:pBindings array may: consume
|
|
memory in the descriptor set layout even if not all descriptor bindings are
|
|
used, though it should: not consume additional memory from the descriptor
|
|
pool.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
The maximum binding number specified should: be as compact as possible to
|
|
avoid wasted memory.
|
|
====
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDescriptorSetLayoutBinding-descriptorType-00282]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLER or
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and
|
|
pname:descriptorCount is not `0` and pname:pImmutableSamplers is not
|
|
`NULL`, pname:pImmutableSamplers must: be a valid pointer to an array of
|
|
pname:descriptorCount valid sname:VkSampler handles
|
|
* [[VUID-VkDescriptorSetLayoutBinding-descriptorCount-00283]]
|
|
If pname:descriptorCount is not `0`, pname:stageFlags must: be a valid
|
|
combination of elink:VkShaderStageFlagBits values
|
|
* [[VUID-VkDescriptorSetLayoutBinding-descriptorType-01510]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT and
|
|
pname:descriptorCount is not `0`, then pname:stageFlags must: be `0` or
|
|
ename:VK_SHADER_STAGE_FRAGMENT_BIT
|
|
****
|
|
|
|
include::../validity/structs/VkDescriptorSetLayoutBinding.txt[]
|
|
--
|
|
|
|
The following examples show a shader snippet using two descriptor sets, and
|
|
application code that creates corresponding descriptor set layouts.
|
|
|
|
.GLSL example
|
|
[source,glsl]
|
|
---------------------------------------------------
|
|
//
|
|
// binding to a single sampled image descriptor in set 0
|
|
//
|
|
layout (set=0, binding=0) uniform texture2D mySampledImage;
|
|
|
|
//
|
|
// binding to an array of sampled image descriptors in set 0
|
|
//
|
|
layout (set=0, binding=1) uniform texture2D myArrayOfSampledImages[12];
|
|
|
|
//
|
|
// binding to a single uniform buffer descriptor in set 1
|
|
//
|
|
layout (set=1, binding=0) uniform myUniformBuffer
|
|
{
|
|
vec4 myElement[32];
|
|
};
|
|
---------------------------------------------------
|
|
|
|
.SPIR-V example
|
|
[source,spirv]
|
|
---------------------------------------------------
|
|
...
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
...
|
|
OpName %9 "mySampledImage"
|
|
OpName %14 "myArrayOfSampledImages"
|
|
OpName %18 "myUniformBuffer"
|
|
OpMemberName %18 0 "myElement"
|
|
OpName %20 ""
|
|
OpDecorate %9 DescriptorSet 0
|
|
OpDecorate %9 Binding 0
|
|
OpDecorate %14 DescriptorSet 0
|
|
OpDecorate %14 Binding 1
|
|
OpDecorate %17 ArrayStride 16
|
|
OpMemberDecorate %18 0 Offset 0
|
|
OpDecorate %18 Block
|
|
OpDecorate %20 DescriptorSet 1
|
|
OpDecorate %20 Binding 0
|
|
%2 = OpTypeVoid
|
|
%3 = OpTypeFunction %2
|
|
%6 = OpTypeFloat 32
|
|
%7 = OpTypeImage %6 2D 0 0 0 1 Unknown
|
|
%8 = OpTypePointer UniformConstant %7
|
|
%9 = OpVariable %8 UniformConstant
|
|
%10 = OpTypeInt 32 0
|
|
%11 = OpConstant %10 12
|
|
%12 = OpTypeArray %7 %11
|
|
%13 = OpTypePointer UniformConstant %12
|
|
%14 = OpVariable %13 UniformConstant
|
|
%15 = OpTypeVector %6 4
|
|
%16 = OpConstant %10 32
|
|
%17 = OpTypeArray %15 %16
|
|
%18 = OpTypeStruct %17
|
|
%19 = OpTypePointer Uniform %18
|
|
%20 = OpVariable %19 Uniform
|
|
...
|
|
---------------------------------------------------
|
|
|
|
.API example
|
|
[source,c++]
|
|
---------------------------------------------------
|
|
VkResult myResult;
|
|
|
|
const VkDescriptorSetLayoutBinding myDescriptorSetLayoutBinding[] =
|
|
{
|
|
// binding to a single image descriptor
|
|
{
|
|
0, // binding
|
|
VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, // descriptorType
|
|
1, // descriptorCount
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, // stageFlags
|
|
NULL // pImmutableSamplers
|
|
},
|
|
|
|
// binding to an array of image descriptors
|
|
{
|
|
1, // binding
|
|
VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, // descriptorType
|
|
12, // descriptorCount
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, // stageFlags
|
|
NULL // pImmutableSamplers
|
|
},
|
|
|
|
// binding to a single uniform buffer descriptor
|
|
{
|
|
0, // binding
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, // descriptorType
|
|
1, // descriptorCount
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, // stageFlags
|
|
NULL // pImmutableSamplers
|
|
}
|
|
};
|
|
|
|
const VkDescriptorSetLayoutCreateInfo myDescriptorSetLayoutCreateInfo[] =
|
|
{
|
|
// Create info for first descriptor set with two descriptor bindings
|
|
{
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, // sType
|
|
NULL, // pNext
|
|
0, // flags
|
|
2, // bindingCount
|
|
&myDescriptorSetLayoutBinding[0] // pBindings
|
|
},
|
|
|
|
// Create info for second descriptor set with one descriptor binding
|
|
{
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, // sType
|
|
NULL, // pNext
|
|
0, // flags
|
|
1, // bindingCount
|
|
&myDescriptorSetLayoutBinding[2] // pBindings
|
|
}
|
|
};
|
|
|
|
VkDescriptorSetLayout myDescriptorSetLayout[2];
|
|
|
|
//
|
|
// Create first descriptor set layout
|
|
//
|
|
myResult = vkCreateDescriptorSetLayout(
|
|
myDevice,
|
|
&myDescriptorSetLayoutCreateInfo[0],
|
|
NULL,
|
|
&myDescriptorSetLayout[0]);
|
|
|
|
//
|
|
// Create second descriptor set layout
|
|
//
|
|
myResult = vkCreateDescriptorSetLayout(
|
|
myDevice,
|
|
&myDescriptorSetLayoutCreateInfo[1],
|
|
NULL,
|
|
&myDescriptorSetLayout[1]);
|
|
---------------------------------------------------
|
|
|
|
[open,refpage='vkDestroyDescriptorSetLayout',desc='Destroy a descriptor set layout object',type='protos']
|
|
--
|
|
|
|
To destroy a descriptor set layout, call:
|
|
|
|
include::../api/protos/vkDestroyDescriptorSetLayout.txt[]
|
|
|
|
* pname:device is the logical device that destroys the descriptor set
|
|
layout.
|
|
* pname:descriptorSetLayout is the descriptor set layout to destroy.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkDestroyDescriptorSetLayout-descriptorSetLayout-00284]]
|
|
If sname:VkAllocationCallbacks were provided when
|
|
pname:descriptorSetLayout was created, a compatible set of callbacks
|
|
must: be provided here
|
|
* [[VUID-vkDestroyDescriptorSetLayout-descriptorSetLayout-00285]]
|
|
If no sname:VkAllocationCallbacks were provided when
|
|
pname:descriptorSetLayout was created, pname:pAllocator must: be `NULL`
|
|
****
|
|
|
|
include::../validity/protos/vkDestroyDescriptorSetLayout.txt[]
|
|
--
|
|
|
|
|
|
[[descriptorsets-pipelinelayout]]
|
|
=== Pipeline Layouts
|
|
|
|
[open,refpage='VkPipelineLayout',desc='Opaque handle to a pipeline layout object',type='handles']
|
|
--
|
|
|
|
Access to descriptor sets from a pipeline is accomplished through a
|
|
_pipeline layout_.
|
|
Zero or more descriptor set layouts and zero or more push constant ranges
|
|
are combined to form a pipeline layout object which describes the complete
|
|
set of resources that can: be accessed by a pipeline.
|
|
The pipeline layout represents a sequence of descriptor sets with each
|
|
having a specific layout.
|
|
This sequence of layouts is used to determine the interface between shader
|
|
stages and shader resources.
|
|
Each pipeline is created using a pipeline layout.
|
|
|
|
Pipeline layout objects are represented by sname:VkPipelineLayout handles:
|
|
|
|
include::../api/handles/VkPipelineLayout.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='vkCreatePipelineLayout',desc='Creates a new pipeline layout object',type='protos']
|
|
--
|
|
|
|
To create a pipeline layout, call:
|
|
|
|
include::../api/protos/vkCreatePipelineLayout.txt[]
|
|
|
|
* pname:device is the logical device that creates the pipeline layout.
|
|
* pname:pCreateInfo is a pointer to an instance of the
|
|
slink:VkPipelineLayoutCreateInfo structure specifying the state of the
|
|
pipeline layout object.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
* pname:pPipelineLayout points to a sname:VkPipelineLayout handle in which
|
|
the resulting pipeline layout object is returned.
|
|
|
|
include::../validity/protos/vkCreatePipelineLayout.txt[]
|
|
--
|
|
|
|
[open,refpage='VkPipelineLayoutCreateInfo',desc='Structure specifying the parameters of a newly created pipeline layout object',type='structs']
|
|
--
|
|
|
|
The slink:VkPipelineLayoutCreateInfo structure is defined as:
|
|
|
|
include::../api/structs/VkPipelineLayoutCreateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is reserved for future use.
|
|
* pname:setLayoutCount is the number of descriptor sets included in the
|
|
pipeline layout.
|
|
* pname:pSetLayouts is a pointer to an array of
|
|
sname:VkDescriptorSetLayout objects.
|
|
* pname:pushConstantRangeCount is the number of push constant ranges
|
|
included in the pipeline layout.
|
|
* pname:pPushConstantRanges is a pointer to an array of
|
|
sname:VkPushConstantRange structures defining a set of push constant
|
|
ranges for use in a single pipeline layout.
|
|
In addition to descriptor set layouts, a pipeline layout also describes
|
|
how many push constants can: be accessed by each stage of the pipeline.
|
|
+
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Push constants represent a high speed path to modify constant data in
|
|
pipelines that is expected to outperform memory-backed resource updates.
|
|
====
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPipelineLayoutCreateInfo-setLayoutCount-00286]]
|
|
pname:setLayoutCount must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxBoundDescriptorSets
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00287]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLER and
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible to any given
|
|
shader stage across all elements of pname:pSetLayouts must: be less than
|
|
or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorSamplers
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any given
|
|
shader stage across all elements of pname:pSetLayouts must: be less than
|
|
or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorUniformBuffers
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00289]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER and
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible to any given
|
|
shader stage across all elements of pname:pSetLayouts must: be less than
|
|
or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorStorageBuffers
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00290]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible to any given
|
|
shader stage across all elements of pname:pSetLayouts must: be less than
|
|
or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorSampledImages
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00291]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible to any given
|
|
shader stage across all elements of pname:pSetLayouts must: be less than
|
|
or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorStorageImages
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01676]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible to any given shader
|
|
stage across all elements of pname:pSetLayouts must: be less than or
|
|
equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxPerStageDescriptorInputAttachments
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01677]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLER and
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER accessible across all
|
|
shader stages and across all elements of pname:pSetLayouts must: be less
|
|
than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetSamplers
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01678]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER accessible across all shader
|
|
stagess and and across all elements of pname:pSetLayouts must: be less
|
|
than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetUniformBuffers
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01679]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all
|
|
shader stages and across all elements of pname:pSetLayouts must: be less
|
|
than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetUniformBuffersDynamic
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01680]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER accessible across all shader
|
|
stages and across all elements of pname:pSetLayouts must: be less than
|
|
or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageBuffers
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01681]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all
|
|
shader stages and across all elements of pname:pSetLayouts must: be less
|
|
than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageBuffersDynamic
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01682]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, and
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER accessible across all
|
|
shader stages and across all elements of pname:pSetLayouts must: be less
|
|
than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetSampledImages
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01683]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, and
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER accessible across all
|
|
shader stages and across all elements of pname:pSetLayouts must: be less
|
|
than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetStorageImages
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01684]]
|
|
The total number of descriptors of the type
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT accessible across all shader
|
|
stages and across all elements of pname:pSetLayouts must: be less than
|
|
or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDescriptorSetInputAttachments
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pPushConstantRanges-00292]]
|
|
Any two elements of pname:pPushConstantRanges must: not include the same
|
|
stage in pname:stageFlags
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
* [[VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00293]]
|
|
pname:pSetLayouts must: not contain more than one descriptor set layout
|
|
that was created with
|
|
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set
|
|
endif::VK_KHR_push_descriptor[]
|
|
****
|
|
|
|
include::../validity/structs/VkPipelineLayoutCreateInfo.txt[]
|
|
--
|
|
|
|
[open,refpage='VkPushConstantRange',desc='Structure specifying a push constant range',type='structs']
|
|
--
|
|
|
|
The sname:VkPushConstantRange structure is defined as:
|
|
|
|
include::../api/structs/VkPushConstantRange.txt[]
|
|
|
|
* pname:stageFlags is a set of stage flags describing the shader stages
|
|
that will access a range of push constants.
|
|
If a particular stage is not included in the range, then accessing
|
|
members of that range of push constants from the corresponding shader
|
|
stage will result in undefined data being read.
|
|
* pname:offset and pname:size are the start offset and size, respectively,
|
|
consumed by the range.
|
|
Both pname:offset and pname:size are in units of bytes and must: be a
|
|
multiple of 4.
|
|
The layout of the push constant variables is specified in the shader.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPushConstantRange-offset-00294]]
|
|
pname:offset must: be less than
|
|
sname:VkPhysicalDeviceLimits::pname:maxPushConstantsSize
|
|
* [[VUID-VkPushConstantRange-offset-00295]]
|
|
pname:offset must: be a multiple of `4`
|
|
* [[VUID-VkPushConstantRange-size-00296]]
|
|
pname:size must: be greater than `0`
|
|
* [[VUID-VkPushConstantRange-size-00297]]
|
|
pname:size must: be a multiple of `4`
|
|
* [[VUID-VkPushConstantRange-size-00298]]
|
|
pname:size must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxPushConstantsSize minus
|
|
pname:offset
|
|
****
|
|
|
|
include::../validity/structs/VkPushConstantRange.txt[]
|
|
--
|
|
|
|
Once created, pipeline layouts are used as part of pipeline creation (see
|
|
<<pipelines, Pipelines>>), as part of binding descriptor sets (see
|
|
<<descriptorsets-binding, Descriptor Set Binding>>), and as part of setting
|
|
push constants (see <<descriptorsets-push-constants, Push Constant
|
|
Updates>>).
|
|
Pipeline creation accepts a pipeline layout as input, and the layout may: be
|
|
used to map (set, binding, arrayElement) tuples to hardware resources or
|
|
memory locations within a descriptor set.
|
|
The assignment of hardware resources depends only on the bindings defined in
|
|
the descriptor sets that comprise the pipeline layout, and not on any shader
|
|
source.
|
|
|
|
[[descriptorsets-pipelinelayout-consistency]]
|
|
All resource variables <<shaders-staticuse,statically used>> in all shaders
|
|
in a pipeline must: be declared with a (set,binding,arrayElement) that
|
|
exists in the corresponding descriptor set layout and is of an appropriate
|
|
descriptor type and includes the set of shader stages it is used by in
|
|
pname:stageFlags.
|
|
The pipeline layout can: include entries that are not used by a particular
|
|
pipeline, or that are dead-code eliminated from any of the shaders.
|
|
The pipeline layout allows the application to provide a consistent set of
|
|
bindings across multiple pipeline compiles, which enables those pipelines to
|
|
be compiled in a way that the implementation may: cheaply switch pipelines
|
|
without reprogramming the bindings.
|
|
|
|
Similarly, the push constant block declared in each shader (if present)
|
|
must: only place variables at offsets that are each included in a push
|
|
constant range with pname:stageFlags including the bit corresponding to the
|
|
shader stage that uses it.
|
|
The pipeline layout can: include ranges or portions of ranges that are not
|
|
used by a particular pipeline, or for which the variables have been
|
|
dead-code eliminated from any of the shaders.
|
|
|
|
There is a limit on the total number of resources of each type that can: be
|
|
included in bindings in all descriptor set layouts in a pipeline layout as
|
|
shown in <<descriptorsets-pipelinelayout-limits,Pipeline Layout Resource
|
|
Limits>>.
|
|
The "`Total Resources Available`" column gives the limit on the number of
|
|
each type of resource that can: be included in bindings in all descriptor
|
|
sets in the pipeline layout.
|
|
Some resource types count against multiple limits.
|
|
Additionally, there are limits on the total number of each type of resource
|
|
that can: be used in any pipeline stage as described in
|
|
<<interfaces-resources-limits,Shader Resource Limits>>.
|
|
|
|
[[descriptorsets-pipelinelayout-limits]]
|
|
.Pipeline Layout Resource Limits
|
|
[width="80%",cols="<37,<22",options="header"]
|
|
|====
|
|
| Total Resources Available | Resource Types
|
|
.2+<.^| pname:maxDescriptorSetSamplers
|
|
| sampler | combined image sampler
|
|
.3+<.^| pname:maxDescriptorSetSampledImages
|
|
| sampled image | combined image sampler | uniform texel buffer
|
|
.2+<.^| pname:maxDescriptorSetStorageImages
|
|
| storage image | storage texel buffer
|
|
.2+<.^| pname:maxDescriptorSetUniformBuffers
|
|
| uniform buffer | uniform buffer dynamic
|
|
| pname:maxDescriptorSetUniformBuffersDynamic
|
|
| uniform buffer dynamic
|
|
.2+<.^| pname:maxDescriptorSetStorageBuffers
|
|
| storage buffer | storage buffer dynamic
|
|
| pname:maxDescriptorSetStorageBuffersDynamic
|
|
| storage buffer dynamic
|
|
| pname:maxDescriptorSetInputAttachments
|
|
| input attachment
|
|
|====
|
|
|
|
|
|
[open,refpage='vkDestroyPipelineLayout',desc='Destroy a pipeline layout object',type='protos']
|
|
--
|
|
|
|
To destroy a pipeline layout, call:
|
|
|
|
include::../api/protos/vkDestroyPipelineLayout.txt[]
|
|
|
|
* pname:device is the logical device that destroys the pipeline layout.
|
|
* pname:pipelineLayout is the pipeline layout to destroy.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkDestroyPipelineLayout-pipelineLayout-00299]]
|
|
If sname:VkAllocationCallbacks were provided when pname:pipelineLayout
|
|
was created, a compatible set of callbacks must: be provided here
|
|
* [[VUID-vkDestroyPipelineLayout-pipelineLayout-00300]]
|
|
If no sname:VkAllocationCallbacks were provided when
|
|
pname:pipelineLayout was created, pname:pAllocator must: be `NULL`
|
|
****
|
|
|
|
include::../validity/protos/vkDestroyPipelineLayout.txt[]
|
|
--
|
|
|
|
|
|
[[descriptorsets-compatibility]]
|
|
==== Pipeline Layout Compatibility
|
|
|
|
Two pipeline layouts are defined to be "`compatible for
|
|
<<descriptorsets-push-constants, push constants>>`" if they were created
|
|
with identical push constant ranges.
|
|
Two pipeline layouts are defined to be "`compatible for set N`" if they were
|
|
created with _identically defined_ descriptor set layouts for sets zero
|
|
through N, and if they were created with identical push constant ranges.
|
|
|
|
When binding a descriptor set (see <<descriptorsets-binding, Descriptor Set
|
|
Binding>>) to set number N, if the previously bound descriptor sets for sets
|
|
zero through N-1 were all bound using compatible pipeline layouts, then
|
|
performing this binding does not disturb any of the lower numbered sets.
|
|
If, additionally, the previous bound descriptor set for set N was bound
|
|
using a pipeline layout compatible for set N, then the bindings in sets
|
|
numbered greater than N are also not disturbed.
|
|
|
|
Similarly, when binding a pipeline, the pipeline can: correctly access any
|
|
previously bound descriptor sets which were bound with compatible pipeline
|
|
layouts, as long as all lower numbered sets were also bound with compatible
|
|
layouts.
|
|
|
|
Layout compatibility means that descriptor sets can: be bound to a command
|
|
buffer for use by any pipeline created with a compatible pipeline layout,
|
|
and without having bound a particular pipeline first.
|
|
It also means that descriptor sets can: remain valid across a pipeline
|
|
change, and the same resources will be accessible to the newly bound
|
|
pipeline.
|
|
|
|
ifdef::implementation-guide[]
|
|
.Implementor's Note
|
|
****
|
|
A consequence of layout compatibility is that when the implementation
|
|
compiles a pipeline layout and assigns hardware units to resources, the
|
|
mechanism to assign hardware units for set N should: only be a function of
|
|
sets [0..N].
|
|
****
|
|
endif::implementation-guide[]
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Place the least frequently changing descriptor sets near the start of the
|
|
pipeline layout, and place the descriptor sets representing the most
|
|
frequently changing resources near the end.
|
|
When pipelines are switched, only the descriptor set bindings that have been
|
|
invalidated will need to be updated and the remainder of the descriptor set
|
|
bindings will remain in place.
|
|
====
|
|
|
|
The maximum number of descriptor sets that can: be bound to a pipeline
|
|
layout is queried from physical device properties (see
|
|
pname:maxBoundDescriptorSets in <<features-limits, Limits>>).
|
|
|
|
.API example
|
|
[source,c++]
|
|
---------------------------------------------------
|
|
const VkDescriptorSetLayout layouts[] = { layout1, layout2 };
|
|
|
|
const VkPushConstantRange ranges[] =
|
|
{
|
|
{
|
|
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, // stageFlags
|
|
0, // offset
|
|
4 // size
|
|
},
|
|
|
|
{
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, // stageFlags
|
|
4, // offset
|
|
4 // size
|
|
},
|
|
};
|
|
|
|
const VkPipelineLayoutCreateInfo createInfo =
|
|
{
|
|
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // sType
|
|
NULL, // pNext
|
|
0, // flags
|
|
2, // setLayoutCount
|
|
layouts, // pSetLayouts
|
|
2, // pushConstantRangeCount
|
|
ranges // pPushConstantRanges
|
|
};
|
|
|
|
VkPipelineLayout myPipelineLayout;
|
|
myResult = vkCreatePipelineLayout(
|
|
myDevice,
|
|
&createInfo,
|
|
NULL,
|
|
&myPipelineLayout);
|
|
---------------------------------------------------
|
|
|
|
|
|
[[descriptorsets-allocation]]
|
|
=== Allocation of Descriptor Sets
|
|
|
|
[open,refpage='VkDescriptorPool',desc='Opaque handle to a descriptor pool object',type='handles']
|
|
--
|
|
|
|
A _descriptor pool_ maintains a pool of descriptors, from which descriptor
|
|
sets are allocated.
|
|
Descriptor pools are externally synchronized, meaning that the application
|
|
must: not allocate and/or free descriptor sets from the same pool in
|
|
multiple threads simultaneously.
|
|
|
|
Descriptor pools are represented by sname:VkDescriptorPool handles:
|
|
|
|
include::../api/handles/VkDescriptorPool.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='vkCreateDescriptorPool',desc='Creates a descriptor pool object',type='protos']
|
|
--
|
|
|
|
To create a descriptor pool object, call:
|
|
|
|
include::../api/protos/vkCreateDescriptorPool.txt[]
|
|
|
|
* pname:device is the logical device that creates the descriptor pool.
|
|
* pname:pCreateInfo is a pointer to an instance of the
|
|
slink:VkDescriptorPoolCreateInfo structure specifying the state of the
|
|
descriptor pool object.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
* pname:pDescriptorPool points to a sname:VkDescriptorPool handle in which
|
|
the resulting descriptor pool object is returned.
|
|
|
|
pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
The created descriptor pool is returned in pname:pDescriptorPool.
|
|
|
|
include::../validity/protos/vkCreateDescriptorPool.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorPoolCreateInfo',desc='Structure specifying parameters of a newly created descriptor pool',type='structs']
|
|
--
|
|
|
|
Additional information about the pool is passed in an instance of the
|
|
sname:VkDescriptorPoolCreateInfo structure:
|
|
|
|
include::../api/structs/VkDescriptorPoolCreateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is a bitmask of elink:VkDescriptorPoolCreateFlagBits
|
|
specifying certain supported operations on the pool.
|
|
* pname:maxSets is the maximum number of descriptor sets that can: be
|
|
allocated from the pool.
|
|
* pname:poolSizeCount is the number of elements in pname:pPoolSizes.
|
|
* pname:pPoolSizes is a pointer to an array of sname:VkDescriptorPoolSize
|
|
structures, each containing a descriptor type and number of descriptors
|
|
of that type to be allocated in the pool.
|
|
|
|
If multiple sname:VkDescriptorPoolSize structures appear in the
|
|
pname:pPoolSizes array then the pool will be created with enough storage for
|
|
the total number of descriptors of each type.
|
|
|
|
Fragmentation of a descriptor pool is possible and may: lead to descriptor
|
|
set allocation failures.
|
|
A failure due to fragmentation is defined as failing a descriptor set
|
|
allocation despite the sum of all outstanding descriptor set allocations
|
|
from the pool plus the requested allocation requiring no more than the total
|
|
number of descriptors requested at pool creation.
|
|
Implementations provide certain guarantees of when fragmentation must: not
|
|
cause allocation failure, as described below.
|
|
|
|
If a descriptor pool has not had any descriptor sets freed since it was
|
|
created or most recently reset then fragmentation must: not cause an
|
|
allocation failure (note that this is always the case for a pool created
|
|
without the ename:VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT bit
|
|
set).
|
|
Additionally, if all sets allocated from the pool since it was created or
|
|
most recently reset use the same number of descriptors (of each type) and
|
|
the requested allocation also uses that same number of descriptors (of each
|
|
type), then fragmentation must: not cause an allocation failure.
|
|
|
|
If an allocation failure occurs due to fragmentation, an application can:
|
|
create an additional descriptor pool to perform further descriptor set
|
|
allocations.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDescriptorPoolCreateInfo-maxSets-00301]]
|
|
pname:maxSets must: be greater than `0`
|
|
****
|
|
|
|
include::../validity/structs/VkDescriptorPoolCreateInfo.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorPoolCreateFlagBits',desc='Bitmask specifying certain supported operations on a descriptor pool',type='enums']
|
|
--
|
|
|
|
Bits which can: be set in slink:VkDescriptorPoolCreateInfo::pname:flags to
|
|
enable operations on a descriptor pool are:
|
|
|
|
include::../api/enums/VkDescriptorPoolCreateFlagBits.txt[]
|
|
|
|
* ename:VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT specifies that
|
|
descriptor sets can: return their individual allocations to the pool,
|
|
i.e. all of flink:vkAllocateDescriptorSets, flink:vkFreeDescriptorSets,
|
|
and flink:vkResetDescriptorPool are allowed.
|
|
Otherwise, descriptor sets allocated from the pool must: not be
|
|
individually freed back to the pool, i.e. only
|
|
flink:vkAllocateDescriptorSets and flink:vkResetDescriptorPool are
|
|
allowed.
|
|
|
|
--
|
|
|
|
[open,refpage='VkDescriptorPoolSize',desc='Structure specifying descriptor pool size',type='structs']
|
|
--
|
|
|
|
The sname:VkDescriptorPoolSize structure is defined as:
|
|
|
|
include::../api/structs/VkDescriptorPoolSize.txt[]
|
|
|
|
* pname:type is the type of descriptor.
|
|
* pname:descriptorCount is the number of descriptors of that type to
|
|
allocate.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDescriptorPoolSize-descriptorCount-00302]]
|
|
pname:descriptorCount must: be greater than `0`
|
|
****
|
|
|
|
include::../validity/structs/VkDescriptorPoolSize.txt[]
|
|
--
|
|
|
|
[open,refpage='vkDestroyDescriptorPool',desc='Destroy a descriptor pool object',type='protos']
|
|
--
|
|
|
|
To destroy a descriptor pool, call:
|
|
|
|
include::../api/protos/vkDestroyDescriptorPool.txt[]
|
|
|
|
* pname:device is the logical device that destroys the descriptor pool.
|
|
* pname:descriptorPool is the descriptor pool to destroy.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
When a pool is destroyed, all descriptor sets allocated from the pool are
|
|
implicitly freed and become invalid.
|
|
Descriptor sets allocated from a given pool do not need to be freed before
|
|
destroying that descriptor pool.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkDestroyDescriptorPool-descriptorPool-00303]]
|
|
All submitted commands that refer to pname:descriptorPool (via any
|
|
allocated descriptor sets) must: have completed execution
|
|
* [[VUID-vkDestroyDescriptorPool-descriptorPool-00304]]
|
|
If sname:VkAllocationCallbacks were provided when pname:descriptorPool
|
|
was created, a compatible set of callbacks must: be provided here
|
|
* [[VUID-vkDestroyDescriptorPool-descriptorPool-00305]]
|
|
If no sname:VkAllocationCallbacks were provided when
|
|
pname:descriptorPool was created, pname:pAllocator must: be `NULL`
|
|
****
|
|
|
|
include::../validity/protos/vkDestroyDescriptorPool.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorSet',desc='Opaque handle to a descriptor set object',type='handles']
|
|
--
|
|
|
|
Descriptor sets are allocated from descriptor pool objects, and are
|
|
represented by sname:VkDescriptorSet handles:
|
|
|
|
include::../api/handles/VkDescriptorSet.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='vkAllocateDescriptorSets',desc='Allocate one or more descriptor sets',type='protos']
|
|
--
|
|
|
|
To allocate descriptor sets from a descriptor pool, call:
|
|
|
|
include::../api/protos/vkAllocateDescriptorSets.txt[]
|
|
|
|
* pname:device is the logical device that owns the descriptor pool.
|
|
* pname:pAllocateInfo is a pointer to an instance of the
|
|
slink:VkDescriptorSetAllocateInfo structure describing parameters of the
|
|
allocation.
|
|
* pname:pDescriptorSets is a pointer to an array of sname:VkDescriptorSet
|
|
handles in which the resulting descriptor set objects are returned.
|
|
|
|
The allocated descriptor sets are returned in pname:pDescriptorSets.
|
|
|
|
When a descriptor set is allocated, the initial state is largely
|
|
uninitialized and all descriptors are undefined.
|
|
However, the descriptor set can: be bound in a command buffer without
|
|
causing errors or exceptions.
|
|
All entries that are statically used by a pipeline in a drawing or
|
|
dispatching command must: have been populated before the descriptor set is
|
|
bound for use by that command.
|
|
Entries that are not statically used by a pipeline can: have uninitialized
|
|
descriptors or descriptors of resources that have been destroyed, and
|
|
executing a draw or dispatch with such a descriptor set bound does not cause
|
|
undefined behavior.
|
|
This means applications need not populate unused entries with dummy
|
|
descriptors.
|
|
|
|
ifdef::VK_KHR_maintenance1[]
|
|
If a call to fname:vkAllocateDescriptorSets would cause the total number of
|
|
descriptor sets allocated from the pool to exceed the value of
|
|
slink:VkDescriptorPoolCreateInfo::pname:maxSets used to create
|
|
pname:pAllocateInfo->pname:descriptorPool, then the allocation may: fail due
|
|
to lack of space in the descriptor pool.
|
|
Similarly, the allocation may: fail due to lack of space if the call to
|
|
fname:vkAllocateDescriptorSets would cause the number of any given
|
|
descriptor type to exceed the sum of all the pname:descriptorCount members
|
|
of each element of slink:VkDescriptorPoolCreateInfo::pname:pPoolSizes with a
|
|
pname:member equal to that type.
|
|
If the allocation fails due to no more space in the descriptor pool, and not
|
|
because of system or device memory exhaustion, then
|
|
ename:VK_ERROR_OUT_OF_POOL_MEMORY_KHR must: be returned.
|
|
endif::VK_KHR_maintenance1[]
|
|
|
|
ifndef::VK_KHR_maintenance2[]
|
|
If an allocation fails due to fragmentation, an indeterminate error is
|
|
returned with an unspecified error code.
|
|
Any returned error other than
|
|
ifdef::VK_KHR_maintenance1[]
|
|
ename:VK_ERROR_OUT_OF_POOL_MEMORY_KHR or
|
|
endif::VK_KHR_maintenance1[]
|
|
ename:VK_ERROR_FRAGMENTED_POOL does not imply its usual meaning:
|
|
applications should: assume that the allocation failed due to fragmentation,
|
|
and create a new descriptor pool.
|
|
endif::VK_KHR_maintenance2[]
|
|
|
|
ifdef::VK_KHR_maintenance1[]
|
|
fname:vkAllocateDescriptorSets can: be used to create multiple descriptor
|
|
sets.
|
|
If the creation of any of those descriptor sets fails, then the
|
|
implementation must: destroy all successfully created descriptor set objects
|
|
from this command, set all entries of the pname:pDescriptorSets array to
|
|
dlink:VK_NULL_HANDLE and return the error.
|
|
endif::VK_KHR_maintenance1[]
|
|
|
|
ifndef::VK_KHR_maintenance2[]
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Applications should: check for a negative return value when allocating new
|
|
descriptor sets, assume that any error
|
|
ifdef::VK_KHR_maintenance1[]
|
|
other than ename:VK_ERROR_OUT_OF_POOL_MEMORY_KHR
|
|
endif::VK_KHR_maintenance1[]
|
|
effectively means ename:VK_ERROR_FRAGMENTED_POOL, and try to create a new
|
|
descriptor pool.
|
|
If ename:VK_ERROR_FRAGMENTED_POOL is the actual return value, it adds
|
|
certainty to that decision.
|
|
|
|
The reason for this is that ename:VK_ERROR_FRAGMENTED_POOL was only added in
|
|
a later revision of the 1.0 specification, and so drivers may: return other
|
|
errors if they were written against earlier revisions.
|
|
To ensure full compatibility with earlier patch revisions, these other
|
|
errors are allowed.
|
|
====
|
|
endif::VK_KHR_maintenance2[]
|
|
|
|
include::../validity/protos/vkAllocateDescriptorSets.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorSetAllocateInfo',desc='Structure specifying the allocation parameters for descriptor sets',type='structs']
|
|
--
|
|
|
|
The sname:VkDescriptorSetAllocateInfo structure is defined as:
|
|
|
|
include::../api/structs/VkDescriptorSetAllocateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:descriptorPool is the pool which the sets will be allocated from.
|
|
* pname:descriptorSetCount determines the number of descriptor sets to be
|
|
allocated from the pool.
|
|
* pname:pSetLayouts is an array of descriptor set layouts, with each
|
|
member specifying how the corresponding descriptor set is allocated.
|
|
|
|
.Valid Usage
|
|
****
|
|
ifndef::VK_KHR_maintenance1[]
|
|
* [[VUID-VkDescriptorSetAllocateInfo-descriptorSetCount-00306]]
|
|
pname:descriptorSetCount must: not be greater than the number of sets
|
|
that are currently available for allocation in pname:descriptorPool
|
|
* [[VUID-VkDescriptorSetAllocateInfo-descriptorPool-00307]]
|
|
pname:descriptorPool must: have enough free descriptor capacity
|
|
remaining to allocate the descriptor sets of the specified layouts
|
|
endif::VK_KHR_maintenance1[]
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
* [[VUID-VkDescriptorSetAllocateInfo-pSetLayouts-00308]]
|
|
Each element of pname:pSetLayouts must: not have been created with
|
|
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set
|
|
endif::VK_KHR_push_descriptor[]
|
|
****
|
|
|
|
include::../validity/structs/VkDescriptorSetAllocateInfo.txt[]
|
|
--
|
|
|
|
[open,refpage='vkFreeDescriptorSets',desc='Free one or more descriptor sets',type='protos']
|
|
--
|
|
|
|
To free allocated descriptor sets, call:
|
|
|
|
include::../api/protos/vkFreeDescriptorSets.txt[]
|
|
|
|
* pname:device is the logical device that owns the descriptor pool.
|
|
* pname:descriptorPool is the descriptor pool from which the descriptor
|
|
sets were allocated.
|
|
* pname:descriptorSetCount is the number of elements in the
|
|
pname:pDescriptorSets array.
|
|
* pname:pDescriptorSets is an array of handles to sname:VkDescriptorSet
|
|
objects.
|
|
|
|
After a successful call to fname:vkFreeDescriptorSets, all descriptor sets
|
|
in pname:pDescriptorSets are invalid.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkFreeDescriptorSets-pDescriptorSets-00309]]
|
|
All submitted commands that refer to any element of
|
|
pname:pDescriptorSets must: have completed execution
|
|
* [[VUID-vkFreeDescriptorSets-pDescriptorSets-00310]]
|
|
pname:pDescriptorSets must: be a valid pointer to an array of
|
|
pname:descriptorSetCount sname:VkDescriptorSet handles, each element of
|
|
which must: either be a valid handle or dlink:VK_NULL_HANDLE
|
|
* [[VUID-vkFreeDescriptorSets-pDescriptorSets-00311]]
|
|
Each valid handle in pname:pDescriptorSets must: have been allocated
|
|
from pname:descriptorPool
|
|
* [[VUID-vkFreeDescriptorSets-descriptorPool-00312]]
|
|
pname:descriptorPool must: have been created with the
|
|
ename:VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT flag
|
|
****
|
|
|
|
include::../validity/protos/vkFreeDescriptorSets.txt[]
|
|
--
|
|
|
|
[open,refpage='vkResetDescriptorPool',desc='Resets a descriptor pool object',type='protos']
|
|
--
|
|
|
|
To return all descriptor sets allocated from a given pool to the pool,
|
|
rather than freeing individual descriptor sets, call:
|
|
|
|
include::../api/protos/vkResetDescriptorPool.txt[]
|
|
|
|
* pname:device is the logical device that owns the descriptor pool.
|
|
* pname:descriptorPool is the descriptor pool to be reset.
|
|
* pname:flags is reserved for future use.
|
|
|
|
Resetting a descriptor pool recycles all of the resources from all of the
|
|
descriptor sets allocated from the descriptor pool back to the descriptor
|
|
pool, and the descriptor sets are implicitly freed.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkResetDescriptorPool-descriptorPool-00313]]
|
|
All uses of pname:descriptorPool (via any allocated descriptor sets)
|
|
must: have completed execution
|
|
****
|
|
|
|
include::../validity/protos/vkResetDescriptorPool.txt[]
|
|
--
|
|
|
|
|
|
[[descriptorsets-updates]]
|
|
=== Descriptor Set Updates
|
|
|
|
[open,refpage='vkUpdateDescriptorSets',desc='Update the contents of a descriptor set object',type='protos']
|
|
--
|
|
|
|
Once allocated, descriptor sets can: be updated with a combination of write
|
|
and copy operations.
|
|
To update descriptor sets, call:
|
|
|
|
include::../api/protos/vkUpdateDescriptorSets.txt[]
|
|
|
|
* pname:device is the logical device that updates the descriptor sets.
|
|
* pname:descriptorWriteCount is the number of elements in the
|
|
pname:pDescriptorWrites array.
|
|
* pname:pDescriptorWrites is a pointer to an array of
|
|
slink:VkWriteDescriptorSet structures describing the descriptor sets to
|
|
write to.
|
|
* pname:descriptorCopyCount is the number of elements in the
|
|
pname:pDescriptorCopies array.
|
|
* pname:pDescriptorCopies is a pointer to an array of
|
|
slink:VkCopyDescriptorSet structures describing the descriptor sets to
|
|
copy between.
|
|
|
|
The operations described by pname:pDescriptorWrites are performed first,
|
|
followed by the operations described by pname:pDescriptorCopies.
|
|
Within each array, the operations are performed in the order they appear in
|
|
the array.
|
|
|
|
Each element in the pname:pDescriptorWrites array describes an operation
|
|
updating the descriptor set using descriptors for resources specified in the
|
|
structure.
|
|
|
|
Each element in the pname:pDescriptorCopies array is a
|
|
slink:VkCopyDescriptorSet structure describing an operation copying
|
|
descriptors between sets.
|
|
|
|
If the pname:dstSet member of any element of pname:pDescriptorWrites or
|
|
pname:pDescriptorCopies is bound, accessed, or modified by any command that
|
|
was recorded to a command buffer which is currently in the
|
|
<<commandbuffers-lifecycle, recording or executable state>>, that command
|
|
buffer becomes <<commandbuffers-lifecycle, invalid>>.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkUpdateDescriptorSets-dstSet-00314]]
|
|
The pname:dstSet member of each element of pname:pDescriptorWrites or
|
|
pname:pDescriptorCopies must: not be used by any command that was
|
|
recorded to a command buffer which is in the <<commandbuffers-lifecycle,
|
|
pending state>>.
|
|
****
|
|
|
|
include::../validity/protos/vkUpdateDescriptorSets.txt[]
|
|
--
|
|
|
|
[open,refpage='VkWriteDescriptorSet',desc='Structure specifying the parameters of a descriptor set write operation',type='structs']
|
|
--
|
|
|
|
The sname:VkWriteDescriptorSet structure is defined as:
|
|
|
|
include::../api/structs/VkWriteDescriptorSet.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:dstSet is the destination descriptor set to update.
|
|
* pname:dstBinding is the descriptor binding within that set.
|
|
* pname:dstArrayElement is the starting element in that array.
|
|
* pname:descriptorCount is the number of descriptors to update (the number
|
|
of elements in pname:pImageInfo, pname:pBufferInfo, or
|
|
pname:pTexelBufferView).
|
|
* pname:descriptorType is a elink:VkDescriptorType specifying the type of
|
|
each descriptor in pname:pImageInfo, pname:pBufferInfo, or
|
|
pname:pTexelBufferView, as described below.
|
|
It must: be the same type as that specified in
|
|
sname:VkDescriptorSetLayoutBinding for pname:dstSet at pname:dstBinding.
|
|
The type of the descriptor also controls which array the descriptors are
|
|
taken from.
|
|
* pname:pImageInfo points to an array of slink:VkDescriptorImageInfo
|
|
structures or is ignored, as described below.
|
|
* pname:pBufferInfo points to an array of slink:VkDescriptorBufferInfo
|
|
structures or is ignored, as described below.
|
|
* pname:pTexelBufferView points to an array of slink:VkBufferView handles
|
|
as described in the <<resources-buffer-views,Buffer Views>> section or
|
|
is ignored, as described below.
|
|
|
|
Only one of pname:pImageInfo, pname:pBufferInfo, or pname:pTexelBufferView
|
|
members is used according to the descriptor type specified in the
|
|
pname:descriptorType member of the containing sname:VkWriteDescriptorSet
|
|
structure, as specified below.
|
|
|
|
[[descriptorsets-updates-consecutive, consecutive binding updates]]
|
|
If the pname:dstBinding has fewer than pname:descriptorCount array elements
|
|
remaining starting from pname:dstArrayElement, then the remainder will be
|
|
used to update the subsequent binding - [eq]#pname:dstBinding+1# starting at
|
|
array element zero.
|
|
If a binding has a pname:descriptorCount of zero, it is skipped.
|
|
This behavior applies recursively, with the update affecting consecutive
|
|
bindings as needed to update all pname:descriptorCount descriptors.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkWriteDescriptorSet-dstBinding-00315]]
|
|
pname:dstBinding must: be less than or equal to the maximum value of
|
|
pname:binding of all slink:VkDescriptorSetLayoutBinding structures
|
|
specified when pname:dstSet's descriptor set layout was created
|
|
* [[VUID-VkWriteDescriptorSet-dstBinding-00316]]
|
|
pname:dstBinding must: be a binding with a non-zero
|
|
pname:descriptorCount
|
|
* [[VUID-VkWriteDescriptorSet-descriptorCount-00317]]
|
|
All consecutive bindings updated via a single sname:VkWriteDescriptorSet
|
|
structure, except those with a pname:descriptorCount of zero, must: have
|
|
identical pname:descriptorType and pname:stageFlags.
|
|
* [[VUID-VkWriteDescriptorSet-descriptorCount-00318]]
|
|
All consecutive bindings updated via a single sname:VkWriteDescriptorSet
|
|
structure, except those with a pname:descriptorCount of zero, must: all
|
|
either use immutable samplers or must: all not use immutable samplers.
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00319]]
|
|
pname:descriptorType must: match the type of pname:dstBinding within
|
|
pname:dstSet
|
|
* [[VUID-VkWriteDescriptorSet-dstSet-00320]]
|
|
pname:dstSet must: be a valid slink:VkDescriptorSet handle
|
|
* [[VUID-VkWriteDescriptorSet-dstArrayElement-00321]]
|
|
The sum of pname:dstArrayElement and pname:descriptorCount must: be less
|
|
than or equal to the number of array elements in the descriptor set
|
|
binding specified by pname:dstBinding, and all applicable consecutive
|
|
bindings, as described by <<descriptorsets-updates-consecutive>>
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00322]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLER,
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, pname:pImageInfo must: be a
|
|
valid pointer to an array of pname:descriptorCount valid
|
|
sname:VkDescriptorImageInfo structures
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00323]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
|
|
or ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, pname:pTexelBufferView
|
|
must: be a valid pointer to an array of pname:descriptorCount valid
|
|
sname:VkBufferView handles
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00324]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, or
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, pname:pBufferInfo must:
|
|
be a valid pointer to an array of pname:descriptorCount valid
|
|
sname:VkDescriptorBufferInfo structures
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00325]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLER or
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and pname:dstSet was
|
|
not allocated with a layout that included immutable samplers for
|
|
pname:dstBinding with pname:descriptorType, the pname:sampler member of
|
|
each element of pname:pImageInfo must: be a valid sname:VkSampler object
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00326]]
|
|
If pname:descriptorType is
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, the pname:imageView and
|
|
pname:imageLayout members of each element of pname:pImageInfo must: be a
|
|
valid sname:VkImageView and elink:VkImageLayout, respectively
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-01402]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, for
|
|
each descriptor that will be accessed via load or store operations the
|
|
pname:imageLayout member for corresponding elements of pname:pImageInfo
|
|
must: be ename:VK_IMAGE_LAYOUT_GENERAL
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00327]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, the pname:offset member
|
|
of each element of pname:pBufferInfo must: be a multiple of
|
|
sname:VkPhysicalDeviceLimits::pname:minUniformBufferOffsetAlignment
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00328]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, the pname:offset member
|
|
of each element of pname:pBufferInfo must: be a multiple of
|
|
sname:VkPhysicalDeviceLimits::pname:minStorageBufferOffsetAlignment
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00329]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, or
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, and the pname:buffer
|
|
member of any element of pname:pBufferInfo is the handle of a non-sparse
|
|
buffer, then that buffer must: be bound completely and contiguously to a
|
|
single sname:VkDeviceMemory object
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00330]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, the pname:buffer member
|
|
of each element of pname:pBufferInfo must: have been created with
|
|
ename:VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT set
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00331]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, the pname:buffer member
|
|
of each element of pname:pBufferInfo must: have been created with
|
|
ename:VK_BUFFER_USAGE_STORAGE_BUFFER_BIT set
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00332]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, the pname:range member
|
|
of each element of pname:pBufferInfo, or the effective range if
|
|
pname:range is ename:VK_WHOLE_SIZE, must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxUniformBufferRange
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00333]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, the pname:range member
|
|
of each element of pname:pBufferInfo, or the effective range if
|
|
pname:range is ename:VK_WHOLE_SIZE, must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxStorageBufferRange
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00334]]
|
|
If pname:descriptorType is
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, the sname:VkBuffer that
|
|
each element of pname:pTexelBufferView was created from must: have been
|
|
created with ename:VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT set
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00335]]
|
|
If pname:descriptorType is
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, the sname:VkBuffer that
|
|
each element of pname:pTexelBufferView was created from must: have been
|
|
created with ename:VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT set
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00336]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE or
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, the pname:imageView member of
|
|
each element of pname:pImageInfo must: have been created with the
|
|
identity swizzle
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00337]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE or
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, the pname:imageView
|
|
member of each element of pname:pImageInfo must: have been created with
|
|
ename:VK_IMAGE_USAGE_SAMPLED_BIT set
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-01403]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE or
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, the pname:imageLayout
|
|
member of each element of pname:pImageInfo must: be
|
|
ename:VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
ename:VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL or
|
|
ename:VK_IMAGE_LAYOUT_GENERAL
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00338]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
|
the pname:imageView member of each element of pname:pImageInfo must:
|
|
have been created with ename:VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT set
|
|
* [[VUID-VkWriteDescriptorSet-descriptorType-00339]]
|
|
If pname:descriptorType is ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, the
|
|
pname:imageView member of each element of pname:pImageInfo must: have
|
|
been created with ename:VK_IMAGE_USAGE_STORAGE_BIT set
|
|
****
|
|
|
|
include::../validity/structs/VkWriteDescriptorSet.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorType',desc='Specifies the type of a descriptor in a descriptor set',type='enums']
|
|
--
|
|
|
|
The type of descriptors in a descriptor set is specified by
|
|
slink:VkWriteDescriptorSet::pname:descriptorType, which must: be one of the
|
|
values:
|
|
|
|
include::../api/enums/VkDescriptorType.txt[]
|
|
|
|
* ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, or
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC specify that the
|
|
elements of the slink:VkWriteDescriptorSet::pname:pBufferInfo array of
|
|
slink:VkDescriptorBufferInfo structures will be used to update the
|
|
descriptors, and other arrays will be ignored.
|
|
* ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER or
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER specify that the
|
|
slink:VkWriteDescriptorSet::pname:pTexelBufferView array will be used to
|
|
update the descriptors, and other arrays will be ignored.
|
|
* ename:VK_DESCRIPTOR_TYPE_SAMPLER,
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT specify that the elements of
|
|
the slink:VkWriteDescriptorSet::pname:pImageInfo array of
|
|
slink:VkDescriptorImageInfo structures will be used to update the
|
|
descriptors, and other arrays will be ignored.
|
|
|
|
--
|
|
|
|
[open,refpage='VkDescriptorBufferInfo',desc='Structure specifying descriptor buffer info',type='structs']
|
|
--
|
|
|
|
The sname:VkDescriptorBufferInfo structure is defined as:
|
|
|
|
include::../api/structs/VkDescriptorBufferInfo.txt[]
|
|
|
|
* pname:buffer is the buffer resource.
|
|
* pname:offset is the offset in bytes from the start of pname:buffer.
|
|
Access to buffer memory via this descriptor uses addressing that is
|
|
relative to this starting offset.
|
|
* pname:range is the size in bytes that is used for this descriptor
|
|
update, or ename:VK_WHOLE_SIZE to use the range from pname:offset to the
|
|
end of the buffer.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
When setting pname:range to ename:VK_WHOLE_SIZE, the effective range must:
|
|
not be larger than the maximum range for the descriptor type
|
|
(<<features-limits-maxUniformBufferRange, maxUniformBufferRange>> or
|
|
<<features-limits-maxStorageBufferRange, maxStorageBufferRange>>).
|
|
This means that ename:VK_WHOLE_SIZE is not typically useful in the common
|
|
case where uniform buffer descriptors are suballocated from a buffer that is
|
|
much larger than pname:maxUniformBufferRange.
|
|
====
|
|
|
|
For ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC and
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC descriptor types,
|
|
pname:offset is the base offset from which the dynamic offset is applied and
|
|
pname:range is the static size used for all dynamic offsets.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDescriptorBufferInfo-offset-00340]]
|
|
pname:offset must: be less than the size of pname:buffer
|
|
* [[VUID-VkDescriptorBufferInfo-range-00341]]
|
|
If pname:range is not equal to ename:VK_WHOLE_SIZE, pname:range must: be
|
|
greater than `0`
|
|
* [[VUID-VkDescriptorBufferInfo-range-00342]]
|
|
If pname:range is not equal to ename:VK_WHOLE_SIZE, pname:range must: be
|
|
less than or equal to the size of pname:buffer minus pname:offset
|
|
****
|
|
|
|
include::../validity/structs/VkDescriptorBufferInfo.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDescriptorImageInfo',desc='Structure specifying descriptor image info',type='structs']
|
|
--
|
|
|
|
The sname:VkDescriptorImageInfo structure is defined as:
|
|
|
|
include::../api/structs/VkDescriptorImageInfo.txt[]
|
|
|
|
* pname:sampler is a sampler handle, and is used in descriptor updates for
|
|
types ename:VK_DESCRIPTOR_TYPE_SAMPLER and
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER if the binding being
|
|
updated does not use immutable samplers.
|
|
* pname:imageView is an image view handle, and is used in descriptor
|
|
updates for types ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT.
|
|
* pname:imageLayout is the layout that the image subresources accessible
|
|
from pname:imageView will be in at the time this descriptor is accessed.
|
|
pname:imageLayout is used in descriptor updates for types
|
|
ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
|
|
ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
|
ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, and
|
|
ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT.
|
|
|
|
Members of sname:VkDescriptorImageInfo that are not used in an update (as
|
|
described above) are ignored.
|
|
|
|
.Valid Usage
|
|
****
|
|
ifdef::VK_KHR_maintenance1[]
|
|
* [[VUID-VkDescriptorImageInfo-imageView-00343]]
|
|
pname:imageView must: not be 2D or 2D array image view created from a 3D
|
|
image
|
|
endif::VK_KHR_maintenance1[]
|
|
* [[VUID-VkDescriptorImageInfo-imageLayout-00344]]
|
|
pname:imageLayout must: match the actual elink:VkImageLayout of each
|
|
subresource accessible from pname:imageView at the time this descriptor
|
|
is accessed
|
|
ifdef::VK_KHR_sampler_ycbcr_conversion[]
|
|
* [[VUID-VkDescriptorImageInfo-sampler-01563]]
|
|
If pname:sampler is used and enables <<samplers-YCbCr-conversion,sampler
|
|
Y'C~B~C~R~ conversion>>:
|
|
** The pname:format of the pname:imageView must: be the same as the
|
|
elink:VkFormat of the image
|
|
** The pname:aspectMask of the pname:imageView must: be
|
|
ename:VK_IMAGE_ASPECT_COLOR_BIT
|
|
** The pname:components.a of the pname:imageView must: be
|
|
ename:VK_COMPONENT_SWIZZLE_IDENTITY
|
|
** The pname:components.r of the pname:imageView must: be
|
|
ename:VK_COMPONENT_SWIZZLE_IDENTITY
|
|
** The pname:components.g of the pname:imageView must: be
|
|
ename:VK_COMPONENT_SWIZZLE_IDENTITY
|
|
** The pname:components.b of the pname:imageView must: be
|
|
ename:VK_COMPONENT_SWIZZLE_IDENTITY
|
|
** The pname:pNext chain of the pname:imageView must: contain a
|
|
sname:VkSamplerYcbcrConversionInfoKHR which has a pname:conversion
|
|
which is an _identically defined object_ to the pname:conversion of
|
|
the sname:VkSamplerYcbcrConversionInfoKHR which is in the pname:pNext
|
|
chain of the pname:sampler
|
|
* [[VUID-VkDescriptorImageInfo-sampler-01564]]
|
|
If pname:sampler is used and does not enable
|
|
<<samplers-YCbCr-conversion, sampler Y'C~B~C~R~ conversion>> and the
|
|
elink:VkFormat of the image is a
|
|
<<features-formats-requiring-sampler-ycbcr-conversion,multi-planar
|
|
format>>, the image must: have been created with
|
|
ename:VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT, and the pname:aspectMask of
|
|
the pname:imageView must: be ename:VK_IMAGE_ASPECT_PLANE_0_BIT_KHR,
|
|
ename:VK_IMAGE_ASPECT_PLANE_1_BIT_KHR or (for three-plane formats only)
|
|
ename:VK_IMAGE_ASPECT_PLANE_2_BIT_KHR
|
|
endif::VK_KHR_sampler_ycbcr_conversion[]
|
|
****
|
|
|
|
|
|
include::../validity/structs/VkDescriptorImageInfo.txt[]
|
|
--
|
|
|
|
[open,refpage='VkCopyDescriptorSet',desc='Structure specifying a copy descriptor set operation',type='structs']
|
|
--
|
|
|
|
The sname:VkCopyDescriptorSet structure is defined as:
|
|
|
|
include::../api/structs/VkCopyDescriptorSet.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:srcSet, pname:srcBinding, and pname:srcArrayElement are the source
|
|
set, binding, and array element, respectively.
|
|
* pname:dstSet, pname:dstBinding, and pname:dstArrayElement are the
|
|
destination set, binding, and array element, respectively.
|
|
* pname:descriptorCount is the number of descriptors to copy from the
|
|
source to destination.
|
|
If pname:descriptorCount is greater than the number of remaining array
|
|
elements in the source or destination binding, those affect consecutive
|
|
bindings in a manner similar to slink:VkWriteDescriptorSet above.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkCopyDescriptorSet-srcBinding-00345]]
|
|
pname:srcBinding must: be a valid binding within pname:srcSet
|
|
* [[VUID-VkCopyDescriptorSet-srcArrayElement-00346]]
|
|
The sum of pname:srcArrayElement and pname:descriptorCount must: be less
|
|
than or equal to the number of array elements in the descriptor set
|
|
binding specified by pname:srcBinding, and all applicable consecutive
|
|
bindings, as described by <<descriptorsets-updates-consecutive>>
|
|
* [[VUID-VkCopyDescriptorSet-dstBinding-00347]]
|
|
pname:dstBinding must: be a valid binding within pname:dstSet
|
|
* [[VUID-VkCopyDescriptorSet-dstArrayElement-00348]]
|
|
The sum of pname:dstArrayElement and pname:descriptorCount must: be less
|
|
than or equal to the number of array elements in the descriptor set
|
|
binding specified by pname:dstBinding, and all applicable consecutive
|
|
bindings, as described by <<descriptorsets-updates-consecutive>>
|
|
* [[VUID-VkCopyDescriptorSet-srcSet-00349]]
|
|
If pname:srcSet is equal to pname:dstSet, then the source and
|
|
destination ranges of descriptors must: not overlap, where the ranges
|
|
may: include array elements from consecutive bindings as described by
|
|
<<descriptorsets-updates-consecutive>>
|
|
****
|
|
|
|
include::../validity/structs/VkCopyDescriptorSet.txt[]
|
|
--
|
|
|
|
|
|
ifdef::VK_KHR_descriptor_update_template[]
|
|
[[descriptorsets-updates-with-template]]
|
|
=== Descriptor Update Templates
|
|
|
|
[open,refpage='VkDescriptorUpdateTemplateKHR',desc='Opaque handle to a descriptor update template',type='handles']
|
|
--
|
|
|
|
A descriptor update template specifies a mapping from descriptor update
|
|
information in host memory to descriptors in a descriptor set.
|
|
It is designed to avoid passing redundant information to the driver when
|
|
frequently updating the same set of descriptors in descriptor sets.
|
|
|
|
Descriptor update template objects are represented by
|
|
sname:VkDescriptorUpdateTemplateKHR handles:
|
|
|
|
include::../api/handles/VkDescriptorUpdateTemplateKHR.txt[]
|
|
|
|
--
|
|
|
|
=== Descriptor Set Updates with Templates
|
|
|
|
[open,refpage='vkCreateDescriptorUpdateTemplateKHR',desc='Create a new descriptor update template',type='protos']
|
|
--
|
|
|
|
Updating a large sname:VkDescriptorSet array can: be an expensive operation
|
|
since an application must: specify one slink:VkWriteDescriptorSet structure
|
|
for each descriptor or descriptor array to update, each of which
|
|
re-specifies the same state when updating the same descriptor in multiple
|
|
descriptor sets.
|
|
For cases when an application wishes to update the same set of descriptors
|
|
in multiple descriptor sets allocated using the same
|
|
sname:VkDescriptorSetLayout, flink:vkUpdateDescriptorSetWithTemplateKHR can:
|
|
be used as a replacement for flink:vkUpdateDescriptorSets.
|
|
|
|
sname:VkDescriptorUpdateTemplateKHR allows implementations to convert a set
|
|
of descriptor update operations on a single descriptor set to an internal
|
|
format that, in conjunction with flink:vkUpdateDescriptorSetWithTemplateKHR
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
or flink:vkCmdPushDescriptorSetWithTemplateKHR
|
|
endif::VK_KHR_push_descriptor[]
|
|
, can: be more efficient compared to calling flink:vkUpdateDescriptorSets
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
or flink:vkCmdPushDescriptorSetKHR
|
|
endif::VK_KHR_push_descriptor[]
|
|
.
|
|
The descriptors themselves are not specified in the
|
|
sname:VkDescriptorUpdateTemplateKHR, rather, offsets into an application
|
|
provided pointer to host memory are specified, which are combined with a
|
|
pointer passed to flink:vkUpdateDescriptorSetWithTemplateKHR
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
or flink:vkCmdPushDescriptorSetWithTemplateKHR
|
|
endif::VK_KHR_push_descriptor[]
|
|
.
|
|
This allows large batches of updates to be executed without having to
|
|
convert application data structures into a strictly-defined Vulkan data
|
|
structure.
|
|
|
|
To create a descriptor update template, call:
|
|
|
|
include::../api/protos/vkCreateDescriptorUpdateTemplateKHR.txt[]
|
|
|
|
* pname:device is the logical device that creates the descriptor update
|
|
template.
|
|
* pname:pCreateInfo is a pointer to an instance of the
|
|
slink:VkDescriptorUpdateTemplateCreateInfoKHR structure specifying the
|
|
set of descriptors to update with a single call to
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
flink:vkCmdPushDescriptorSetWithTemplateKHR or
|
|
endif::VK_KHR_push_descriptor[]
|
|
flink:vkUpdateDescriptorSetWithTemplateKHR.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
* pname:pDescriptorUpdateTemplate points to a
|
|
sname:VkDescriptorUpdateTemplateKHR handle in which the resulting
|
|
descriptor update template object is returned.
|
|
|
|
include::../validity/protos/vkCreateDescriptorUpdateTemplateKHR.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='VkDescriptorUpdateTemplateCreateInfoKHR',desc='Structure specifying parameters of a newly created descriptor update template',type='structs']
|
|
--
|
|
|
|
The slink:VkDescriptorUpdateTemplateCreateInfoKHR structure is defined as:
|
|
include::../api/structs/VkDescriptorUpdateTemplateCreateInfoKHR.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is reserved for future use.
|
|
* pname:descriptorUpdateEntryCount is the number of elements in the
|
|
pname:pDescriptorUpdateEntries array.
|
|
* pname:pDescriptorUpdateEntries is a pointer to an array of
|
|
slink:VkDescriptorUpdateTemplateEntryKHR structures describing the
|
|
descriptors to be updated by the descriptor update template.
|
|
* pname:templateType Specifies the type of the descriptor update template.
|
|
If set to ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR it
|
|
can: only be used to update descriptor sets with a fixed
|
|
pname:descriptorSetLayout.
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
If set to ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
|
|
it can: only be used to push descriptor sets using the provided
|
|
pname:pipelineBindPoint, pname:pipelineLayout, and pname:set number.
|
|
endif::VK_KHR_push_descriptor[]
|
|
* pname:descriptorSetLayout is the descriptor set layout the parameter
|
|
update template will be used with.
|
|
All descriptor sets which are going to be updated through the newly
|
|
created descriptor update template must: be created with this layout.
|
|
pname:descriptorSetLayout is the descriptor set layout used to build the
|
|
descriptor update template.
|
|
All descriptor sets which are going to be updated through the newly
|
|
created descriptor update template must: be created with a layout that
|
|
matches (is the same as, or defined identically to) this layout.
|
|
This parameter is ignored if pname:templateType is not
|
|
ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR.
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
* pname:pipelineBindPoint is a elink:VkPipelineBindPoint indicating
|
|
whether the descriptors will be used by graphics pipelines or compute
|
|
pipelines.
|
|
This parameter is ignored if pname:templateType is not
|
|
ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
|
|
* pname:pipelineLayout is a sname:VkPipelineLayout object used to program
|
|
the bindings.
|
|
This parameter is ignored if pname:templateType is not
|
|
ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
|
|
* pname:set is the set number of the descriptor set in the pipeline layout
|
|
that will be updated.
|
|
This parameter is ignored if pname:templateType is not
|
|
ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
|
|
endif::VK_KHR_push_descriptor[]
|
|
ifndef::VK_KHR_push_descriptor[]
|
|
* pname:pipelineBindPoint is reserved for future use
|
|
* pname:pipelineLayout is reserved for future use
|
|
* pname:set is reserved for future use
|
|
endif::VK_KHR_push_descriptor[]
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDescriptorUpdateTemplateCreateInfoKHR-templateType-00350]]
|
|
If pname:templateType is
|
|
ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR,
|
|
pname:descriptorSetLayout must: be a valid sname:VkDescriptorSetLayout
|
|
handle
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
* [[VUID-VkDescriptorUpdateTemplateCreateInfoKHR-templateType-00351]]
|
|
If pname:templateType is
|
|
ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR,
|
|
pname:pipelineBindPoint must: be a valid elink:VkPipelineBindPoint value
|
|
* [[VUID-VkDescriptorUpdateTemplateCreateInfoKHR-templateType-00352]]
|
|
If pname:templateType is
|
|
ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR,
|
|
pname:pipelineLayout must: be a valid sname:VkPipelineLayout handle
|
|
* [[VUID-VkDescriptorUpdateTemplateCreateInfoKHR-templateType-00353]]
|
|
If pname:templateType is
|
|
ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR, pname:set
|
|
must: be the unique set number in the pipeline layout that uses a
|
|
descriptor set layout that was created with
|
|
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
|
|
endif::VK_KHR_push_descriptor[]
|
|
****
|
|
|
|
|
|
include::../validity/structs/VkDescriptorUpdateTemplateCreateInfoKHR.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='VkDescriptorUpdateTemplateTypeKHR',desc='Indicates the valid usage of the descriptor update template',type='enums']
|
|
--
|
|
|
|
The descriptor update template type is determined by the
|
|
slink:VkDescriptorUpdateTemplateCreateInfoKHR::pname:templateType property,
|
|
which takes the following values:
|
|
|
|
include::../api/enums/VkDescriptorUpdateTemplateTypeKHR.txt[]
|
|
|
|
* ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR specifies
|
|
that the descriptor update template will be used for descriptor set
|
|
updates only.
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
* ename:VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR specifies
|
|
that the descriptor update template will be used for push descriptor
|
|
updates only.
|
|
endif::VK_KHR_push_descriptor[]
|
|
|
|
--
|
|
|
|
|
|
[open,refpage='VkDescriptorUpdateTemplateEntryKHR',desc='Describes a single descriptor update of the descriptor update template',type='structs']
|
|
--
|
|
|
|
The sname:VkDescriptorUpdateTemplateEntryKHR structure is defined as:
|
|
include::../api/structs/VkDescriptorUpdateTemplateEntryKHR.txt[]
|
|
|
|
* pname:dstBinding is the descriptor binding to update when using this
|
|
descriptor update template.
|
|
* pname:dstArrayElement is the starting element in the array belonging to
|
|
pname:dstBinding.
|
|
* pname:descriptorCount is the number of descriptors to update.
|
|
If pname:descriptorCount is greater than the number of remaining array
|
|
elements in the destination binding, those affect consecutive bindings
|
|
in a manner similar to slink:VkWriteDescriptorSet above.
|
|
* pname:descriptorType is a elink:VkDescriptorType specifying the type of
|
|
the descriptor.
|
|
* pname:offset is the offset in bytes of the first binding in the raw data
|
|
structure.
|
|
* pname:stride is the stride in bytes between two consecutive array
|
|
elements of the descriptor update informations in the raw data
|
|
structure.
|
|
The actual pointer ptr for each array element j of update entry i is
|
|
computed using the following formula:
|
|
[source,c++]
|
|
---------------------------------------------------
|
|
const char *ptr = (const char *)pData + pDescriptorUpdateEntries[i].offset + j * pDescriptorUpdateEntries[i].stride
|
|
---------------------------------------------------
|
|
The stride is useful in case the bindings are stored in structs along
|
|
with other data.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDescriptorUpdateTemplateEntryKHR-dstBinding-00354]]
|
|
pname:dstBinding must: be a valid binding in the descriptor set layout
|
|
implicitly specified when using a descriptor update template to update
|
|
descriptors.
|
|
* [[VUID-VkDescriptorUpdateTemplateEntryKHR-dstArrayElement-00355]]
|
|
pname:dstArrayElement and pname:descriptorCount must: be less than or
|
|
equal to the number of array elements in the descriptor set binding
|
|
implicitly specified when using a descriptor update template to update
|
|
descriptors, and all applicable consecutive bindings, as described by
|
|
<<descriptorsets-updates-consecutive>>
|
|
****
|
|
|
|
include::../validity/structs/VkDescriptorUpdateTemplateEntryKHR.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='vkDestroyDescriptorUpdateTemplateKHR',desc='Destroy a descriptor update template object',type='protos']
|
|
--
|
|
|
|
To destroy a descriptor update template, call:
|
|
|
|
include::../api/protos/vkDestroyDescriptorUpdateTemplateKHR.txt[]
|
|
|
|
* pname:device is the logical device that has been used to create the
|
|
descriptor update template
|
|
* pname:descriptorUpdateTemplate is the descriptor update template to
|
|
destroy.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkDestroyDescriptorUpdateTemplateKHR-descriptorSetLayout-00356]]
|
|
If sname:VkAllocationCallbacks were provided when
|
|
pname:descriptorSetLayout was created, a compatible set of callbacks
|
|
must: be provided here
|
|
* [[VUID-vkDestroyDescriptorUpdateTemplateKHR-descriptorSetLayout-00357]]
|
|
If no sname:VkAllocationCallbacks were provided when
|
|
pname:descriptorSetLayout was created, pname:pAllocator must: be `NULL`
|
|
****
|
|
|
|
include::../validity/protos/vkDestroyDescriptorUpdateTemplateKHR.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='vkUpdateDescriptorSetWithTemplateKHR',desc='Update the contents of a descriptor set object using an update template',type='protos']
|
|
--
|
|
|
|
Once a sname:VkDescriptorUpdateTemplateKHR has been created, descriptor sets
|
|
can: be updated by calling:
|
|
|
|
include::../api/protos/vkUpdateDescriptorSetWithTemplateKHR.txt[]
|
|
|
|
* pname:device is the logical device that updates the descriptor sets.
|
|
* pname:descriptorSet is the descriptor set to update
|
|
* pname:descriptorUpdateTemplate is the
|
|
sname:VkDescriptorUpdateTemplateKHR which specifies the update mapping
|
|
between pname:pData and the descriptor set to update.
|
|
* pname:pData is a pointer to memory which contains one or more structures
|
|
of slink:VkDescriptorImageInfo, slink:VkDescriptorBufferInfo, or
|
|
slink:VkBufferView used to write the descriptors.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkUpdateDescriptorSetWithTemplateKHR-pData-01685]]
|
|
pname:pData must: be a valid pointer to a memory that contains one or
|
|
more valid instances of slink:VkDescriptorImageInfo,
|
|
slink:VkDescriptorBufferInfo, or slink:VkBufferView in a layout defined
|
|
by pname:descriptorUpdateTemplate when it was created with
|
|
flink:vkCreateDescriptorUpdateTemplateKHR
|
|
****
|
|
|
|
include::../validity/protos/vkUpdateDescriptorSetWithTemplateKHR.txt[]
|
|
|
|
.API example
|
|
[source,c++]
|
|
---------------------------------------------------
|
|
|
|
struct AppBufferView {
|
|
VkBufferView bufferView;
|
|
uint32_t applicationRelatedInformation;
|
|
};
|
|
|
|
struct AppDataStructure
|
|
{
|
|
VkDescriptorImageInfo imageInfo; // a single image info
|
|
VkDescriptorBufferInfo bufferInfoArray[3]; // 3 buffer infos in an array
|
|
AppBufferView bufferView[2]; // An application defined structure containing a bufferView
|
|
// ... some more application related data
|
|
};
|
|
|
|
const VkDescriptorUpdateTemplateEntryKHR descriptorUpdateTemplateEntries[] =
|
|
{
|
|
// binding to a single image descriptor
|
|
{
|
|
0, // binding
|
|
0, // dstArrayElement
|
|
1, // descriptorCount
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, // descriptorType
|
|
offsetof(AppDataStructure, imageInfo), // offset
|
|
0 // stride is not required if descriptorCount is 1.
|
|
},
|
|
|
|
// binding to an array of buffer descriptors
|
|
{
|
|
0, // binding
|
|
0, // dstArrayElement
|
|
3, // descriptorCount
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, // descriptorType
|
|
offsetof(AppDataStructure, bufferInfoArray), // offset
|
|
sizeof(VkDescriptorBufferInfo) // stride, descriptor buffer infos are compact
|
|
},
|
|
|
|
// binding to an array of buffer views
|
|
{
|
|
0, // binding
|
|
3, // dstArrayElement
|
|
1, // descriptorCount
|
|
VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, // descriptorType
|
|
offsetof(AppDataStructure, bufferView), // offset
|
|
sizeof(AppBufferView) // stride, bufferViews do not have to be compact
|
|
},
|
|
};
|
|
|
|
// create an descriptor update template for descriptor set updates
|
|
const VkDescriptorUpdateTemplateCreateInfoKHR createInfo =
|
|
{
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR, // sType
|
|
NULL, // pNext
|
|
0, // flags
|
|
3, // descriptorUpdateEntryCount
|
|
descriptorUpdateTemplateEntries, // pDescriptorUpdateEntries
|
|
VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR, // templateType
|
|
myLayout, // descriptorSetLayout
|
|
0, // pipelineBindPoint, ignored by given templateType
|
|
0, // pipelineLayout, ignored by given templateType
|
|
0, // set, ignored by given templateType
|
|
};
|
|
|
|
VkDescriptorUpdateTemplateKHR myDescriptorUpdateTemplate;
|
|
myResult = vkCreateDescriptorUpdateTemplateKHR(
|
|
myDevice,
|
|
&createInfo,
|
|
NULL,
|
|
&myDescriptorUpdateTemplate);
|
|
}
|
|
|
|
|
|
AppDataStructure appData;
|
|
|
|
// fill appData here or cache it in your engine
|
|
vkUpdateDescriptorSetWithTemplateKHR(myDevice, myDescriptorSet, myDescriptorUpdateTemplate, &appData);
|
|
---------------------------------------------------
|
|
|
|
--
|
|
|
|
endif::VK_KHR_descriptor_update_template[]
|
|
|
|
|
|
[[descriptorsets-binding]]
|
|
=== Descriptor Set Binding
|
|
|
|
[open,refpage='vkCmdBindDescriptorSets',desc='Binds descriptor sets to a command buffer',type='protos']
|
|
--
|
|
|
|
To bind one or more descriptor sets to a command buffer, call:
|
|
|
|
include::../api/protos/vkCmdBindDescriptorSets.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer that the descriptor sets will
|
|
be bound to.
|
|
* pname:pipelineBindPoint is a elink:VkPipelineBindPoint indicating
|
|
whether the descriptors will be used by graphics pipelines or compute
|
|
pipelines.
|
|
There is a separate set of bind points for each of graphics and compute,
|
|
so binding one does not disturb the other.
|
|
* pname:layout is a sname:VkPipelineLayout object used to program the
|
|
bindings.
|
|
* pname:firstSet is the set number of the first descriptor set to be
|
|
bound.
|
|
* pname:descriptorSetCount is the number of elements in the
|
|
pname:pDescriptorSets array.
|
|
* pname:pDescriptorSets is an array of handles to sname:VkDescriptorSet
|
|
objects describing the descriptor sets to write to.
|
|
* pname:dynamicOffsetCount is the number of dynamic offsets in the
|
|
pname:pDynamicOffsets array.
|
|
* pname:pDynamicOffsets is a pointer to an array of code:uint32_t values
|
|
specifying dynamic offsets.
|
|
|
|
fname:vkCmdBindDescriptorSets causes the sets numbered [pname:firstSet..
|
|
pname:firstSet+pname:descriptorSetCount-1] to use the bindings stored in
|
|
pname:pDescriptorSets[0..pname:descriptorSetCount-1] for subsequent
|
|
rendering commands (either compute or graphics, according to the
|
|
pname:pipelineBindPoint).
|
|
Any bindings that were previously applied via these sets are no longer
|
|
valid.
|
|
|
|
Once bound, a descriptor set affects rendering of subsequent graphics or
|
|
compute commands in the command buffer until a different set is bound to the
|
|
same set number, or else until the set is disturbed as described in
|
|
<<descriptorsets-compatibility, Pipeline Layout Compatibility>>.
|
|
|
|
A compatible descriptor set must: be bound for all set numbers that any
|
|
shaders in a pipeline access, at the time that a draw or dispatch command is
|
|
recorded to execute using that pipeline.
|
|
However, if none of the shaders in a pipeline statically use any bindings
|
|
with a particular set number, then no descriptor set need be bound for that
|
|
set number, even if the pipeline layout includes a non-trivial descriptor
|
|
set layout for that set number.
|
|
|
|
If any of the sets being bound include dynamic uniform or storage buffers,
|
|
then pname:pDynamicOffsets includes one element for each array element in
|
|
each dynamic descriptor type binding in each set.
|
|
Values are taken from pname:pDynamicOffsets in an order such that all
|
|
entries for set N come before set N+1; within a set, entries are ordered by
|
|
the binding numbers in the descriptor set layouts; and within a binding
|
|
array, elements are in order.
|
|
pname:dynamicOffsetCount must: equal the total number of dynamic descriptors
|
|
in the sets being bound.
|
|
|
|
The effective offset used for dynamic uniform and storage buffer bindings is
|
|
the sum of the relative offset taken from pname:pDynamicOffsets, and the
|
|
base address of the buffer plus base offset in the descriptor set.
|
|
The length of the dynamic uniform and storage buffer bindings is the buffer
|
|
range as specified in the descriptor set.
|
|
|
|
Each of the pname:pDescriptorSets must: be compatible with the pipeline
|
|
layout specified by pname:layout.
|
|
The layout used to program the bindings must: also be compatible with the
|
|
pipeline used in subsequent graphics or compute commands, as defined in the
|
|
<<descriptorsets-compatibility, Pipeline Layout Compatibility>> section.
|
|
|
|
The descriptor set contents bound by a call to fname:vkCmdBindDescriptorSets
|
|
may: be consumed during host execution of the command, or during shader
|
|
execution of the resulting draws, or any time in between.
|
|
Thus, the contents must: not be altered (overwritten by an update command,
|
|
or freed) between when the command is recorded and when the command
|
|
completes executing on the queue.
|
|
The contents of pname:pDynamicOffsets are consumed immediately during
|
|
execution of fname:vkCmdBindDescriptorSets.
|
|
Once all pending uses have completed, it is legal to update and reuse a
|
|
descriptor set.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdBindDescriptorSets-pDescriptorSets-00358]]
|
|
Each element of pname:pDescriptorSets must: have been allocated with a
|
|
sname:VkDescriptorSetLayout that matches (is the same as, or identically
|
|
defined as) the sname:VkDescriptorSetLayout at set _n_ in pname:layout,
|
|
where _n_ is the sum of pname:firstSet and the index into
|
|
pname:pDescriptorSets
|
|
* [[VUID-vkCmdBindDescriptorSets-dynamicOffsetCount-00359]]
|
|
pname:dynamicOffsetCount must: be equal to the total number of dynamic
|
|
descriptors in pname:pDescriptorSets
|
|
* [[VUID-vkCmdBindDescriptorSets-firstSet-00360]]
|
|
The sum of pname:firstSet and pname:descriptorSetCount must: be less
|
|
than or equal to sname:VkPipelineLayoutCreateInfo::pname:setLayoutCount
|
|
provided when pname:layout was created
|
|
* [[VUID-vkCmdBindDescriptorSets-pipelineBindPoint-00361]]
|
|
pname:pipelineBindPoint must: be supported by the pname:commandBuffer's
|
|
parent sname:VkCommandPool's queue family
|
|
* [[VUID-vkCmdBindDescriptorSets-pDynamicOffsets-00362]]
|
|
Each element of pname:pDynamicOffsets must: satisfy the required
|
|
alignment for the corresponding descriptor binding's descriptor type
|
|
****
|
|
|
|
include::../validity/protos/vkCmdBindDescriptorSets.txt[]
|
|
--
|
|
|
|
|
|
ifdef::VK_KHR_push_descriptor[]
|
|
[[descriptorsets-push-descriptors]]
|
|
=== Push Descriptor Updates
|
|
|
|
[open,refpage='vkCmdPushDescriptorSetKHR',desc='Pushes descriptor updates into a command buffer',type='protos']
|
|
--
|
|
|
|
In addition to allocating descriptor sets and binding them to a command
|
|
buffer, an application can: record descriptor updates into the command
|
|
buffer.
|
|
|
|
To push descriptor updates into a command buffer, call:
|
|
|
|
include::../api/protos/vkCmdPushDescriptorSetKHR.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer that the descriptors will be
|
|
recorded in.
|
|
* pname:pipelineBindPoint is a elink:VkPipelineBindPoint indicating
|
|
whether the descriptors will be used by graphics pipelines or compute
|
|
pipelines.
|
|
There is a separate set of push descriptor bindings for each of graphics
|
|
and compute, so binding one does not disturb the other.
|
|
* pname:layout is a sname:VkPipelineLayout object used to program the
|
|
bindings.
|
|
* pname:set is the set number of the descriptor set in the pipeline layout
|
|
that will be updated.
|
|
* pname:descriptorWriteCount is the number of elements in the
|
|
pname:pDescriptorWrites array.
|
|
* pname:pDescriptorWrites is a pointer to an array of
|
|
slink:VkWriteDescriptorSet structures describing the descriptors to be
|
|
updated.
|
|
|
|
_Push descriptors_ are a small bank of descriptors whose storage is
|
|
internally managed by the command buffer rather than being written into a
|
|
descriptor set and later bound to a command buffer.
|
|
Push descriptors allow for incremental updates of descriptors without
|
|
managing the lifetime of descriptor sets.
|
|
|
|
When a command buffer begins recording, all push descriptors have undefined
|
|
contents.
|
|
Push descriptors can: be updated incrementally and cause shaders to use the
|
|
updated descriptors for subsequent rendering commands (either compute or
|
|
graphics, according to the pname:pipelineBindPoint) until the descriptor is
|
|
overwritten, or else until the set is disturbed as described in
|
|
<<descriptorsets-compatibility, Pipeline Layout Compatibility>>.
|
|
When the set is disturbed or push descriptors with a different descriptor
|
|
set layout are set, all push descriptors become invalid.
|
|
|
|
Valid descriptors must: be pushed for all bindings that any shaders in a
|
|
pipeline access, at the time that a draw or dispatch command is recorded to
|
|
execute using that pipeline.
|
|
This includes immutable sampler descriptors, which must: be pushed before
|
|
they are accessed by a pipeline.
|
|
However, if none of the shaders in a pipeline statically use certain
|
|
bindings in the push descriptor set, then those descriptors need not be
|
|
valid.
|
|
|
|
Push descriptors do not use dynamic offsets.
|
|
Instead, the corresponding non-dynamic descriptor types can: be used and the
|
|
pname:offset member of slink:VkDescriptorBufferInfo can: be changed each
|
|
time the descriptor is written.
|
|
|
|
Each element of pname:pDescriptorWrites is interpreted as in
|
|
slink:VkWriteDescriptorSet, except the pname:dstSet member is ignored.
|
|
|
|
To push an immutable sampler, use a slink:VkWriteDescriptorSet with
|
|
pname:dstBinding and pname:dstArrayElement selecting the immutable sampler's
|
|
binding.
|
|
If the descriptor type is ename:VK_DESCRIPTOR_TYPE_SAMPLER, the
|
|
pname:pImageInfo parameter is ignored and the immutable sampler is taken
|
|
from the push descriptor set layout in the pipeline layout.
|
|
If the descriptor type is ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
the pname:sampler member of the the pname:pImageInfo parameter is ignored
|
|
and the immutable sampler is taken from the push descriptor set layout in
|
|
the pipeline layout.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdPushDescriptorSetKHR-pipelineBindPoint-00363]]
|
|
pname:pipelineBindPoint must: be supported by the pname:commandBuffer's
|
|
parent sname:VkCommandPool's queue family
|
|
* [[VUID-vkCmdPushDescriptorSetKHR-set-00364]]
|
|
pname:set must: be less than
|
|
sname:VkPipelineLayoutCreateInfo::pname:setLayoutCount provided when
|
|
pname:layout was created
|
|
* [[VUID-vkCmdPushDescriptorSetKHR-set-00365]]
|
|
pname:set must: be the unique set number in the pipeline layout that
|
|
uses a descriptor set layout that was created with
|
|
ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
|
|
****
|
|
|
|
include::../validity/protos/vkCmdPushDescriptorSetKHR.txt[]
|
|
|
|
--
|
|
|
|
ifdef::VK_KHR_descriptor_update_template[]
|
|
=== Push Descriptor Updates with Descriptor Update Templates
|
|
|
|
[open,refpage='vkCmdPushDescriptorSetWithTemplateKHR',desc='Pushes descriptor updates into a command buffer using a descriptor update template',type='protos']
|
|
--
|
|
|
|
It is also possible to use a descriptor update template to specify the push
|
|
descriptors to update.
|
|
To do so, call:
|
|
|
|
include::../api/protos/vkCmdPushDescriptorSetWithTemplateKHR.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer that the descriptors will be
|
|
recorded in.
|
|
* pname:descriptorUpdateTemplate A descriptor update template which
|
|
defines how to interpret the descriptor information in pData.
|
|
* pname:layout is a sname:VkPipelineLayout object used to program the
|
|
bindings.
|
|
It must: be compatible with the layout used to create the
|
|
pname:descriptorUpdateTemplate handle.
|
|
* pname:set is the set number of the descriptor set in the pipeline layout
|
|
that will be updated.
|
|
This must: be the same number used to create the
|
|
pname:descriptorUpdateTemplate handle.
|
|
* pname:pData Points to memory which contains the descriptors for the
|
|
templated update.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdPushDescriptorSetWithTemplateKHR-commandBuffer-00366]]
|
|
The pipelineBindPoint specified during the creation of the descriptor
|
|
update template must: be supported by the pname:commandBuffer's parent
|
|
sname:VkCommandPool's queue family
|
|
* [[VUID-vkCmdPushDescriptorSetWithTemplateKHR-pData-01686]]
|
|
pname:pData must: be a valid pointer to a memory that contains one or
|
|
more valid instances of slink:VkDescriptorImageInfo,
|
|
slink:VkDescriptorBufferInfo, or slink:VkBufferView in a layout defined
|
|
by pname:descriptorUpdateTemplate when it was created with
|
|
flink:vkCreateDescriptorUpdateTemplateKHR
|
|
****
|
|
|
|
include::../validity/protos/vkCmdPushDescriptorSetWithTemplateKHR.txt[]
|
|
|
|
.API example
|
|
[source,c++]
|
|
---------------------------------------------------
|
|
|
|
struct AppBufferView {
|
|
VkBufferView bufferView;
|
|
uint32_t applicationRelatedInformation;
|
|
};
|
|
|
|
struct AppDataStructure
|
|
{
|
|
VkDescriptorImageInfo imageInfo; // a single image info
|
|
// ... some more application related data
|
|
};
|
|
|
|
const VkDescriptorUpdateTemplateEntryKHR descriptorUpdateTemplateEntries[] =
|
|
{
|
|
// binding to a single image descriptor
|
|
{
|
|
0, // binding
|
|
0, // dstArrayElement
|
|
1, // descriptorCount
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, // descriptorType
|
|
offsetof(AppDataStructure, imageInfo), // offset
|
|
0 // stride is not required if descriptorCount is 1.
|
|
}
|
|
|
|
};
|
|
|
|
// create an descriptor update template for descriptor set updates
|
|
const VkDescriptorUpdateTemplateCreateInfoKHR createInfo =
|
|
{
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR, // sType
|
|
NULL, // pNext
|
|
0, // flags
|
|
1, // descriptorUpdateEntryCount
|
|
descriptorUpdateTemplateEntries, // pDescriptorUpdateEntries
|
|
VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR, // templateType
|
|
0, // descriptorSetLayout, ignored by given templateType
|
|
VK_PIPELINE_BIND_POINT_GRAPHICS, // pipelineBindPoint
|
|
myPipelineLayout, // pipelineLayout
|
|
0, // set
|
|
};
|
|
|
|
VkDescriptorUpdateTemplateKHR myDescriptorUpdateTemplate;
|
|
myResult = vkCreateDescriptorUpdateTemplateKHR(
|
|
myDevice,
|
|
&createInfo,
|
|
NULL,
|
|
&myDescriptorUpdateTemplate);
|
|
}
|
|
|
|
AppDataStructure appData;
|
|
// fill appData here or cache it in your engine
|
|
vkCmdPushDescriptorSetWithTemplateKHR(myCmdBuffer, myDescriptorUpdateTemplate, myPipelineLayout, 0,&appData);
|
|
---------------------------------------------------
|
|
|
|
--
|
|
endif::VK_KHR_descriptor_update_template[]
|
|
|
|
endif::VK_KHR_push_descriptor[]
|
|
|
|
|
|
=== Push Constant Updates
|
|
|
|
[[descriptorsets-push-constants]]
|
|
|
|
As described above in section <<descriptorsets-pipelinelayout, Pipeline
|
|
Layouts>>, the pipeline layout defines shader push constants which are
|
|
updated via Vulkan commands rather than via writes to memory or copy
|
|
commands.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Push constants represent a high speed path to modify constant data in
|
|
pipelines that is expected to outperform memory-backed resource updates.
|
|
====
|
|
|
|
The values of push constants are undefined at the start of a command buffer.
|
|
|
|
[open,refpage='vkCmdPushConstants',desc='Update the values of push constants',type='protos']
|
|
--
|
|
|
|
To update push constants, call:
|
|
|
|
include::../api/protos/vkCmdPushConstants.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer in which the push constant
|
|
update will be recorded.
|
|
* pname:layout is the pipeline layout used to program the push constant
|
|
updates.
|
|
* pname:stageFlags is a bitmask of elink:VkShaderStageFlagBits specifying
|
|
the shader stages that will use the push constants in the updated range.
|
|
* pname:offset is the start offset of the push constant range to update,
|
|
in units of bytes.
|
|
* pname:size is the size of the push constant range to update, in units of
|
|
bytes.
|
|
* pname:pValues is an array of pname:size bytes containing the new push
|
|
constant values.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdPushConstants-stageFlags-00367]]
|
|
pname:stageFlags must: match exactly the shader stages used in
|
|
pname:layout for the range specified by pname:offset and pname:size
|
|
* [[VUID-vkCmdPushConstants-offset-00368]]
|
|
pname:offset must: be a multiple of `4`
|
|
* [[VUID-vkCmdPushConstants-size-00369]]
|
|
pname:size must: be a multiple of `4`
|
|
* [[VUID-vkCmdPushConstants-offset-00370]]
|
|
pname:offset must: be less than
|
|
sname:VkPhysicalDeviceLimits::pname:maxPushConstantsSize
|
|
* [[VUID-vkCmdPushConstants-size-00371]]
|
|
pname:size must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxPushConstantsSize minus
|
|
pname:offset
|
|
****
|
|
|
|
include::../validity/protos/vkCmdPushConstants.txt[]
|
|
--
|