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- remove redundant VU about the `pDiscardRectanges` vector; it is implicit - remove redundant VU about `firstDiscardRectangle` it is fully covered by `00585` and implicit VU that says `discardRectangleCount` is greater than 0 - remove redundant VU part saying >=1; it is implicit because of `discardRectangleCount` > 0 - tweak `VkRect2D` VUs to mention the array they are part of