Jon Leech 31018cf088 Change log for June 17, 2016 Vulkan 1.0.17 spec update:
* Bump API patch number and header version number to 17 for this
    update.

Github Issues:

  * Update description of vertex shader reuse in
    <<shaders-vertex-execution>> (public issue 106).
  * Simplify validity language around pname:ppEnabledExtensionNames and
    pname:ppEnabledLayerNames (in the <<initialization-instances>> and
    <<devsandqueues-device-creation>> sections) (public issue 214).
  * Add missing validity rule to flink:vkCmdBeginRenderPass requiring
    compatibility between slink:VkAttachmentDescription pname:initalLayout
    members and the corresponding attached framebuffer images (public issue
    233).
  * Fix Unicode arrows appearing in output instead of relational operators
    (public issue 239).
  * Correctly describe the required number of elements for
    code:TessLevelInner and code:TessLevelOuter arrays in the
    <<interfaces-builtin-variables,Built-In Variables>> section as two and
    four, respectively, instead of the other way around, and refer to this
    section from the <<tessellation,Tessellation>> chapter (public issue
    246).

Internal Issues:

  * Document deprecation of ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR in the
    VK_KHR_surface extension branch, and of
    ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT in the
    VK_EXT_debug_report branch (internal issue 328).
  * Added language to define what a valid usage statement is and should be,
    with a note about some apparent weirdnesses this might entail (internal
    issue 357).

Other Commits:

  * Added missing ename:VK_ERROR_DEVICE_LOST error to
    flink:vkQueueBindSparse.
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See README.html (asciidoc source in README.txt) for instructions and notes about building the spec. Unfortunately gitlab won't render HTML or Asciidoc in its web view page, so this README.md is of limited utility.