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31018cf088
* Bump API patch number and header version number to 17 for this update. Github Issues: * Update description of vertex shader reuse in <<shaders-vertex-execution>> (public issue 106). * Simplify validity language around pname:ppEnabledExtensionNames and pname:ppEnabledLayerNames (in the <<initialization-instances>> and <<devsandqueues-device-creation>> sections) (public issue 214). * Add missing validity rule to flink:vkCmdBeginRenderPass requiring compatibility between slink:VkAttachmentDescription pname:initalLayout members and the corresponding attached framebuffer images (public issue 233). * Fix Unicode arrows appearing in output instead of relational operators (public issue 239). * Correctly describe the required number of elements for code:TessLevelInner and code:TessLevelOuter arrays in the <<interfaces-builtin-variables,Built-In Variables>> section as two and four, respectively, instead of the other way around, and refer to this section from the <<tessellation,Tessellation>> chapter (public issue 246). Internal Issues: * Document deprecation of ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR in the VK_KHR_surface extension branch, and of ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT in the VK_EXT_debug_report branch (internal issue 328). * Added language to define what a valid usage statement is and should be, with a note about some apparent weirdnesses this might entail (internal issue 357). Other Commits: * Added missing ename:VK_ERROR_DEVICE_LOST error to flink:vkQueueBindSparse.