Vulkan-Docs/doc/specs/vulkan/chapters/shaders.txt

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Change log for January 23, 2017 Vulkan 1.0.39 spec update: * Bump API patch number and header version number to 39 for this update. Github Issues: * Clarified that only accesses via the specified buffer/image subresource ranges are included in the access scopes (public issue 306). * Add missing valid usage statements for flink:vkCreateComputePipelines and flink:vkCreateGraphicsPipelines (public issue 427). Internal Issues: * Add a Note to the <<invariance,Invariance>> appendix about a difference between OpenGL and Vulkan with regards to how primitives derived from offsets are handled (internal issue 355). * Add the +<<VK_KHR_get_physical_device_properties2>>+, +<<VK_KHR_maintenance1>>+, and +<<VK_KHR_shader_draw_parameters>>+ extensions (internal issue 448). * Add the +<<VK_EXT_shader_subgroup_vote>>+ and +<<VK_EXT_shader_subgroup_ballot>>+ extensions (internal issue 449). * Update the texture level-of-detail equation in the <<textures-scale-factor,Scale Factor Operation>> section to better approximate the ellipse major and minor axes (internal issue 547). * Forbid non-explicitly allowed uses of interface decorations in the introduction to the <<interfaces,Shader Interfaces>> chapter (internal issue 607). * Replace use of MathJax with KaTeX, for improved load-time performance as well as avoiding the scrolling-and-scrolling behavior due to MathJax asynchronous rendering when loading at an anchor inside the spec. This change also requires moving to HTML5 output for the spec instead of XHTML, and there is a visible difference in that the chapter navigation index is now in a scrollable sidebar instead of at the top of the document. We may or may not retain the nav sidebar based on feedback (internal issue 613). * Improve consistency of markup and formatting in extension appendices (internal issue 631). Other Issues: * Add explicit valid usage statements to slink:VkImageCopy requiring that the source and destination layer ranges be contained in their respective source and destination images. * Add valid usage language for swapchain of flink:vkAcquireNextImage. If the swapchain has been replaced, then it should not be passed to flink:vkAcquireNextImage. * Add a valid usage statement to flink:vkCreateImageView, that the image must have been created with an appropriate usage bit set. * Noted that slink:VkDisplayPresentInfoKHR is a valid extension of slink:VkPresentInfoKHR in the <<wsi_swapchain,WSI Swapchain>> section. * Update valid usage for flink:vkCmdSetViewport and flink:vkCmdSetScissor to account for the multiple viewport feature. If the feature is not enabled, the parameters for these functions have required values that are defined in the <<features-features-multiViewport,multiple viewports>> section of the spec but were not reflected in the valid usage text for these functions. * Add the +<<VK_EXT_swapchain_colorspace>>+ extension defining common color spaces.
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// Copyright (c) 2015-2017 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
[[shaders]]
= Shaders
A shader specifies programmable operations that execute for each vertex,
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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control point, tessellated vertex, primitive, fragment, or workgroup in the
corresponding stage(s) of the graphics and compute pipelines.
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Graphics pipelines include vertex shader execution as a result of
<<drawing,primitive assembly>>, followed, if enabled, by tessellation
control and evaluation shaders operating on
<<drawing-primitive-topologies-patches,patches>>, geometry shaders, if
enabled, operating on primitives, and fragment shaders, if present,
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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operating on fragments generated by <<primsrast,Rasterization>>.
In this specification, vertex, tessellation control, tessellation evaluation
and geometry shaders are collectively referred to as vertex processing
stages and occur in the logical pipeline before rasterization.
The fragment shader occurs logically after rasterization.
Only the compute shader stage is included in a compute pipeline.
Compute shaders operate on compute invocations in a workgroup.
Shaders can: read from input variables, and read from and write to output
variables.
Input and output variables can: be used to transfer data between shader
stages, or to allow the shader to interact with values that exist in the
execution environment.
Similarly, the execution environment provides constants that describe
capabilities.
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Shader variables are associated with execution environment-provided inputs
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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and outputs using _built-in_ decorations in the shader.
The available decorations for each stage are documented in the following
subsections.
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[[shader-modules]]
== Shader Modules
Change log for September 16, 2016 Vulkan 1.0.27 spec update: * Bump API patch number and header version number to 27 for this update. Github Issues: * Weaken flink:vkGetPipelineCacheData invariance conditions; previous conditions were stronger than agreed and can't be guaranteed (public issue 280). * Add link to "Vulkan Loader Specification and Architecture Overview" document to Normative References section (public issue 359). Internal Issues: * Be more clear in the <<interfaces-resources-layout-std140, uniform buffer layout>> section that block offsets can be out of order (internal issue 396). * Document that extension authors should add support for their extensions to the validation layers (internal issue 398). * Clarify that the valid range of depth clear values should be limited to the 0..1 range and that copies to depth aspect must also be in this range (internal issue 412). * Specify ``a'' vs. ``an'' use in the style guide (internal issue 432). * Increase the maximum pname:nonCoherentAtomSize value in the <<features-limits-required,Required Limits>> section from 128 to 256 (internal issue 435). * Fix vk_platform.h for compiler errors on some Android platforms (internal issue 441). * Clarify that slink:VkPhysicalDeviceFeatures::pname:pEnabledFeatures == `NULL` disables all features, including the "required" feature pname:robustBufferAccess (internal issue 479). Other Issues: * Expand style guide and make it more self-consistent. * Use ISO 8601 date format everywhere. * Emphasise the correct way of using slink:VkSurfaceCapabilitiesKHR::pname:maxImageCount. * Added +VK_EXT_validation_flags+ extension for validation flag mechanism. * Fix an <<credits,author credit>> to include their current employer.
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// refBegin VkShaderModule Opaque handle to a shader module object
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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_Shader modules_ contain _shader code_ and one or more entry points.
Shaders are selected from a shader module by specifying an entry point as
part of <<pipelines,pipeline>> creation.
The stages of a pipeline can: use shaders that come from different modules.
The shader code defining a shader module must: be in the SPIR-V format, as
described by the <<spirvenv,Vulkan Environment for SPIR-V>> appendix.
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Shader modules are represented by sname:VkShaderModule handles:
Change log for July 22, 2016 Vulkan 1.0.22 spec update: * Bump API patch number and header version number to 22 for this update. Github Issues: * Translate the subpass self-dependency language into concrete validity statements, and added a validity statement about the restrictions on layout parameters (public issue 267). * Add validity requirement that slink:VkAttachmentDescription::pname:finalLayout and slink:VkAttachmentReference::pname:layout must not be ename:VK_IMAGE_LAYOUT_UNDEFINED or ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268). * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments layouts are used. Make language consistent with other attachment arrays (public issue 270). * Changed 64-bit definition for dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in +vk.xml+ and the resulting +vulkan.h+ (public issue 282). * Add missing error return code for flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 285) * Fix several cases of stext::VkStructName.memberName markup to stext::VkStructName::pname:memberName, to match other usage in the spec, and describe this markup in the style guide (public issue 286). * Modified validity language generation script to avoid redundant common ancestor language if covered by generic parent language, and used `Both' instead of `Each' when appropriate (public issue 288). Internal Issues: * Add language about behavior of flink:vkAllocateDescriptorSets when allocation fails due to fragmentation, a new error ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation (internal issue 309). * For the features of code:PointSize, code:ClipDistance, and code:CullDistance, the SPIR-V capability is required to be declared on use (read or write) rather than on decoration (internal issue 359). * Have desktop versions of GLSL respect precision qualification (code:mediump and code:lowp) when compiling for Vulkan. These will get translated to SPIR-V's code:RelaxedPrecision decoration as they do with OpenGL ES versions of GLSL (ESSL). The default precision of all types is code:highp when using a desktop version (internal issue 360). * Add validity statement for slink:VkImageCreateInfo specifying that multisampled images must be two-dimensional, optimally tiled, and with a single mipmap level (internal issue 369). * Add validity statements to slink:VkImageViewCreateInfo disallowing creation of images or image views with no supported features. Made some slink:VkImageViewCreateInfo validity statements more precise and consistent. Added a Note to the <<features,features>> chapter about formats with no features (internal issue 371). * Remove +manpages+ from default build targets. Nroff outputs containing imbedded latexmath will not render properly. Fixing this is a lot of work for limited use cases (internal issue 401). Other Commits: * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity statement to be based on attachment indices rather than the number of cleared attachments (Vulkan-LoaderAndValidationLayers/issues/601). * Convert registry documentation from LaTeX to asciidoc source and rename from +src/spec/readme.tex+ to +src/spec/registry.txt+. * Fix lack of Oxford commas in validity language. * Lots of cleanup of generator scripts and Makefiles to move extension list for generator into the script arguments instead of the body of genvk.py, and express better dependencies between XML, scripts, and generated files.
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include::../api/handles/VkShaderModule.txt[]
// refEnd VkShaderModule
Change log for September 16, 2016 Vulkan 1.0.27 spec update: * Bump API patch number and header version number to 27 for this update. Github Issues: * Weaken flink:vkGetPipelineCacheData invariance conditions; previous conditions were stronger than agreed and can't be guaranteed (public issue 280). * Add link to "Vulkan Loader Specification and Architecture Overview" document to Normative References section (public issue 359). Internal Issues: * Be more clear in the <<interfaces-resources-layout-std140, uniform buffer layout>> section that block offsets can be out of order (internal issue 396). * Document that extension authors should add support for their extensions to the validation layers (internal issue 398). * Clarify that the valid range of depth clear values should be limited to the 0..1 range and that copies to depth aspect must also be in this range (internal issue 412). * Specify ``a'' vs. ``an'' use in the style guide (internal issue 432). * Increase the maximum pname:nonCoherentAtomSize value in the <<features-limits-required,Required Limits>> section from 128 to 256 (internal issue 435). * Fix vk_platform.h for compiler errors on some Android platforms (internal issue 441). * Clarify that slink:VkPhysicalDeviceFeatures::pname:pEnabledFeatures == `NULL` disables all features, including the "required" feature pname:robustBufferAccess (internal issue 479). Other Issues: * Expand style guide and make it more self-consistent. * Use ISO 8601 date format everywhere. * Emphasise the correct way of using slink:VkSurfaceCapabilitiesKHR::pname:maxImageCount. * Added +VK_EXT_validation_flags+ extension for validation flag mechanism. * Fix an <<credits,author credit>> to include their current employer.
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// refBegin vkCreateShaderModule Creates a new shader module object
To create a shader module, call:
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Change log for July 22, 2016 Vulkan 1.0.22 spec update: * Bump API patch number and header version number to 22 for this update. Github Issues: * Translate the subpass self-dependency language into concrete validity statements, and added a validity statement about the restrictions on layout parameters (public issue 267). * Add validity requirement that slink:VkAttachmentDescription::pname:finalLayout and slink:VkAttachmentReference::pname:layout must not be ename:VK_IMAGE_LAYOUT_UNDEFINED or ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268). * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments layouts are used. Make language consistent with other attachment arrays (public issue 270). * Changed 64-bit definition for dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in +vk.xml+ and the resulting +vulkan.h+ (public issue 282). * Add missing error return code for flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 285) * Fix several cases of stext::VkStructName.memberName markup to stext::VkStructName::pname:memberName, to match other usage in the spec, and describe this markup in the style guide (public issue 286). * Modified validity language generation script to avoid redundant common ancestor language if covered by generic parent language, and used `Both' instead of `Each' when appropriate (public issue 288). Internal Issues: * Add language about behavior of flink:vkAllocateDescriptorSets when allocation fails due to fragmentation, a new error ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation (internal issue 309). * For the features of code:PointSize, code:ClipDistance, and code:CullDistance, the SPIR-V capability is required to be declared on use (read or write) rather than on decoration (internal issue 359). * Have desktop versions of GLSL respect precision qualification (code:mediump and code:lowp) when compiling for Vulkan. These will get translated to SPIR-V's code:RelaxedPrecision decoration as they do with OpenGL ES versions of GLSL (ESSL). The default precision of all types is code:highp when using a desktop version (internal issue 360). * Add validity statement for slink:VkImageCreateInfo specifying that multisampled images must be two-dimensional, optimally tiled, and with a single mipmap level (internal issue 369). * Add validity statements to slink:VkImageViewCreateInfo disallowing creation of images or image views with no supported features. Made some slink:VkImageViewCreateInfo validity statements more precise and consistent. Added a Note to the <<features,features>> chapter about formats with no features (internal issue 371). * Remove +manpages+ from default build targets. Nroff outputs containing imbedded latexmath will not render properly. Fixing this is a lot of work for limited use cases (internal issue 401). Other Commits: * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity statement to be based on attachment indices rather than the number of cleared attachments (Vulkan-LoaderAndValidationLayers/issues/601). * Convert registry documentation from LaTeX to asciidoc source and rename from +src/spec/readme.tex+ to +src/spec/registry.txt+. * Fix lack of Oxford commas in validity language. * Lots of cleanup of generator scripts and Makefiles to move extension list for generator into the script arguments instead of the body of genvk.py, and express better dependencies between XML, scripts, and generated files.
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include::../api/protos/vkCreateShaderModule.txt[]
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* pname:device is the logical device that creates the shader module.
* pname:pCreateInfo parameter is a pointer to an instance of the
sname:VkShaderModuleCreateInfo structure.
* pname:pAllocator controls host memory allocation as described in the
<<memory-allocation, Memory Allocation>> chapter.
* pname:pShaderModule points to a sname:VkShaderModule handle in which the
Change log for June 10, 2016 Vulkan 1.0.16 spec update: * Bump API patch number and header version number to 16 for this update. Github Issues: * Clarify that integer border values are meant to be 0/1, and that integer texture lookups are sign-extended in the <<textures-format-conversion,Format Conversion>> and <<textures-texel-replacement,Texel Replacement>> sections (public issue 52). * Add logic to generate spec boilerplate without using the 'git' command-line client, needed when building from a tarball or another source of the Vulkan tree rather than a cloned git repo. Remove boilerplate as part of 'clean' target (public issue 195). * Document that color writes and clears to unused attachments have no effect for slink:VkClearAttachment and elink:VkColorComponentFlagBits (public issue 198). * Fixed flink:vkCmdExecuteCommands validity statement for sname:VkCommandBufferInheritanceInfo::pname:framebuffer. If used, it must match the framebuffer in the current renderpass instance (public issue 226). * Added valid usage language to require for all functions that set dynamic state that the currently bound graphics pipeline has the corresponding dynamic state enabled (public issue 235). Internal Issues: * Clarify for flink:vkEnumerateInstanceExtensionProperties, in the <<extended-functionality-instance-extensions-and-devices, Instance Extensions and Device Extensions>> section, and in the <<glossary,Glossary>> section when functionality should be exposed as an instance extension, as a device extension, or as both (internal issue 109). * Place WorkgroupSize in alphabetical order in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Corrects valid usage in vkEndRenderPass to only affect primary render passes, as secondaries may be entirely within a render pass, and should be able to be ended (previous language disallowed that) (internal issue 338). * Fix relational operator from <= to >= in the <<features-extentperimagetype,Allowed Extent Values>> section (internal issue 343). * Disallow recursion under SPIR-V entry points in the <<spirvenv-module-validation,Validation Rules within a Module>> section (internal SPIR-V issue 37). Other Commits: * Use standard Python ElementTree package instead of lxml.etree in header / validation layer / include autogeneration from XML, reducing platform dependencies.
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resulting shader module object is returned.
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Once a shader module has been created, any entry points it contains can: be
used in pipeline shader stages as described in <<pipelines-compute,Compute
Pipelines>> and <<pipelines-graphics,Graphics Pipelines>>.
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
2016-08-28 10:47:19 +00:00
ifdef::VK_NV_glsl_shader[]
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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If the shader stage fails to compile ename:VK_ERROR_INVALID_SHADER_NV will
be generated and the compile log will be reported back to the application by
+VK_EXT_debug_report+ if enabled.
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
2016-08-28 10:47:19 +00:00
endif::VK_NV_glsl_shader[]
2016-02-16 09:53:44 +00:00
include::../validity/protos/vkCreateShaderModule.txt[]
Change log for September 16, 2016 Vulkan 1.0.27 spec update: * Bump API patch number and header version number to 27 for this update. Github Issues: * Weaken flink:vkGetPipelineCacheData invariance conditions; previous conditions were stronger than agreed and can't be guaranteed (public issue 280). * Add link to "Vulkan Loader Specification and Architecture Overview" document to Normative References section (public issue 359). Internal Issues: * Be more clear in the <<interfaces-resources-layout-std140, uniform buffer layout>> section that block offsets can be out of order (internal issue 396). * Document that extension authors should add support for their extensions to the validation layers (internal issue 398). * Clarify that the valid range of depth clear values should be limited to the 0..1 range and that copies to depth aspect must also be in this range (internal issue 412). * Specify ``a'' vs. ``an'' use in the style guide (internal issue 432). * Increase the maximum pname:nonCoherentAtomSize value in the <<features-limits-required,Required Limits>> section from 128 to 256 (internal issue 435). * Fix vk_platform.h for compiler errors on some Android platforms (internal issue 441). * Clarify that slink:VkPhysicalDeviceFeatures::pname:pEnabledFeatures == `NULL` disables all features, including the "required" feature pname:robustBufferAccess (internal issue 479). Other Issues: * Expand style guide and make it more self-consistent. * Use ISO 8601 date format everywhere. * Emphasise the correct way of using slink:VkSurfaceCapabilitiesKHR::pname:maxImageCount. * Added +VK_EXT_validation_flags+ extension for validation flag mechanism. * Fix an <<credits,author credit>> to include their current employer.
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// refBegin VkShaderModuleCreateInfo Structure specifying parameters of a newly created shader module
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The sname:VkShaderModuleCreateInfo structure is defined as:
Change log for July 22, 2016 Vulkan 1.0.22 spec update: * Bump API patch number and header version number to 22 for this update. Github Issues: * Translate the subpass self-dependency language into concrete validity statements, and added a validity statement about the restrictions on layout parameters (public issue 267). * Add validity requirement that slink:VkAttachmentDescription::pname:finalLayout and slink:VkAttachmentReference::pname:layout must not be ename:VK_IMAGE_LAYOUT_UNDEFINED or ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268). * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments layouts are used. Make language consistent with other attachment arrays (public issue 270). * Changed 64-bit definition for dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in +vk.xml+ and the resulting +vulkan.h+ (public issue 282). * Add missing error return code for flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 285) * Fix several cases of stext::VkStructName.memberName markup to stext::VkStructName::pname:memberName, to match other usage in the spec, and describe this markup in the style guide (public issue 286). * Modified validity language generation script to avoid redundant common ancestor language if covered by generic parent language, and used `Both' instead of `Each' when appropriate (public issue 288). Internal Issues: * Add language about behavior of flink:vkAllocateDescriptorSets when allocation fails due to fragmentation, a new error ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation (internal issue 309). * For the features of code:PointSize, code:ClipDistance, and code:CullDistance, the SPIR-V capability is required to be declared on use (read or write) rather than on decoration (internal issue 359). * Have desktop versions of GLSL respect precision qualification (code:mediump and code:lowp) when compiling for Vulkan. These will get translated to SPIR-V's code:RelaxedPrecision decoration as they do with OpenGL ES versions of GLSL (ESSL). The default precision of all types is code:highp when using a desktop version (internal issue 360). * Add validity statement for slink:VkImageCreateInfo specifying that multisampled images must be two-dimensional, optimally tiled, and with a single mipmap level (internal issue 369). * Add validity statements to slink:VkImageViewCreateInfo disallowing creation of images or image views with no supported features. Made some slink:VkImageViewCreateInfo validity statements more precise and consistent. Added a Note to the <<features,features>> chapter about formats with no features (internal issue 371). * Remove +manpages+ from default build targets. Nroff outputs containing imbedded latexmath will not render properly. Fixing this is a lot of work for limited use cases (internal issue 401). Other Commits: * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity statement to be based on attachment indices rather than the number of cleared attachments (Vulkan-LoaderAndValidationLayers/issues/601). * Convert registry documentation from LaTeX to asciidoc source and rename from +src/spec/readme.tex+ to +src/spec/registry.txt+. * Fix lack of Oxford commas in validity language. * Lots of cleanup of generator scripts and Makefiles to move extension list for generator into the script arguments instead of the body of genvk.py, and express better dependencies between XML, scripts, and generated files.
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include::../api/structs/VkShaderModuleCreateInfo.txt[]
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* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
* pname:flags is reserved for future use.
* pname:codeSize is the size, in bytes, of the code pointed to by
pname:pCode.
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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* pname:pCode points to code that is used to create the shader module.
The type and format of the code is determined from the content of the
memory addressed by pname:pCode.
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Change log for September 30, 2016 Vulkan 1.0.29 spec update: * Bump API patch number and header version number to 29 for this update. Github Issues: * Remove redundant constraint on slink:VkCommandBufferInheritanceInfo::pname:queryFlags (public issue 224). * Fix typo and remove link in Note in the <<extended-functionality-instance-extensions-and-devices, Instance Extensions and Device Extensions>> section (public issue 359). * Fix erroneous validation statement for the pname:layout member of slink:VkComputePipelineCreateInfo (public issue 362). Internal Issues: * Restore long figure captions using asciidoc sidebar blocks, due to restrictions of asciidoc syntax (internal issue 101). * Replace most latexmath equations with comparable markup in straight asciidoc, which significantly improves time required to fully load and process the HTML forms of the Specification. There are known minor font and alignment inconsistencies with MathJax and PDF rendering of latexmath equations. Please do not file github issues about these. We are aware of the inconsistencies and will make refinements over time, while the performance improvements are compelling in at least some major browsers (internal issue 313). * Move handcoded validity statements from +vk.xml+ into the Specification body, easing work in the single-branch model. Specify the distinction between these explicit statements, and the implicit validity statements inferred from vk.xml. Validity statements now appear in two blocks for each command and structure - handcoded "Valid Usage" and the implicit "Valid Usage (Implicit)" (internal issue 392). * Add the +returnedonly="false"+ attribute to WSI output structures, removing incorrectly generated implicit validity statements for slink:VkDisplayPropertiesKHR, slink:VkDisplayPlanePropertiesKHR, slink:VkDisplayModePropertiesKHR, slink:VkDisplayPlaneCapabilitiesKHR, slink:VkSurfaceCapabilitiesKHR, and slink:VkSurfaceFormatKHR structures (internal issue 486). * Update slink:VkImageLayout to require the ename:VK_IMAGE_USAGE_SAMPLED_BIT be set for sampled depth/stencil images (internal issue 487). * Use an explicit format specifier string for the date command invocation in the +Makefile+ instead of the shorthand -R option, which doesn't work on BSD and MaxOS X date commands (internal issue 500). Other Issues: * Use the terms ``allocation scope'' and ``extension scope'' instead of just ``scope'', and add them to the glossary.
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.Valid Usage
****
* pname:codeSize must: be greater than 0
* pname:codeSize must: be a multiple of 4.
If the +VK_NV_glsl_shader extension+ is enabled and pname:pCode
references GLSL code pname:codeSize can be a multiple of 1
* pname:pCode must: point to valid SPIR-V code, formatted and packed as
described by the <<spirv-spec,Khronos SPIR-V Specification>>.
If the +VK_NV_glsl_shader+ extension is enabled pname:pCode can instead
reference valid GLSL code and must: be written to the
+GL_KHR_vulkan_glsl+ extension specification
* pname:pCode must: adhere to the validation rules described by the
<<spirvenv-module-validation, Validation Rules within a Module>> section
of the <<spirvenv-capabilities,SPIR-V Environment>> appendix.
If the +VK_NV_glsl_shader+ extension is enabled pname:pCode can be valid
GLSL code with respect to the +GL_KHR_vulkan_glsl+ GLSL extension
specification
* pname:pCode must: declare the code:Shader capability for SPIR-V code
* pname:pCode must: not declare any capability that is not supported by
the API, as described by the <<spirvenv-module-validation,
Capabilities>> section of the <<spirvenv-capabilities,SPIR-V
Environment>> appendix
* If pname:pCode declares any of the capabilities that are listed as not
required by the implementation, the relevant feature must: be enabled,
as listed in the <<spirvenv-capabilities-table,SPIR-V Environment>>
appendix
****
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include::../validity/structs/VkShaderModuleCreateInfo.txt[]
// refBegin vkDestroyShaderModule Destroy a shader module module
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To destroy a shader module, call:
Change log for July 22, 2016 Vulkan 1.0.22 spec update: * Bump API patch number and header version number to 22 for this update. Github Issues: * Translate the subpass self-dependency language into concrete validity statements, and added a validity statement about the restrictions on layout parameters (public issue 267). * Add validity requirement that slink:VkAttachmentDescription::pname:finalLayout and slink:VkAttachmentReference::pname:layout must not be ename:VK_IMAGE_LAYOUT_UNDEFINED or ename:VK_IMAGE_LAYOUT_PREINITIALIZED (public issue 268). * Clarify that slink:VkSubpassDescription::pname:pResolveAttachments layouts are used. Make language consistent with other attachment arrays (public issue 270). * Changed 64-bit definition for dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE to work for x32 platform in +vk.xml+ and the resulting +vulkan.h+ (public issue 282). * Add missing error return code for flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 285) * Fix several cases of stext::VkStructName.memberName markup to stext::VkStructName::pname:memberName, to match other usage in the spec, and describe this markup in the style guide (public issue 286). * Modified validity language generation script to avoid redundant common ancestor language if covered by generic parent language, and used `Both' instead of `Each' when appropriate (public issue 288). Internal Issues: * Add language about behavior of flink:vkAllocateDescriptorSets when allocation fails due to fragmentation, a new error ename:VK_ERROR_FRAGMENTED_POOL, and a Note explaining the situation (internal issue 309). * For the features of code:PointSize, code:ClipDistance, and code:CullDistance, the SPIR-V capability is required to be declared on use (read or write) rather than on decoration (internal issue 359). * Have desktop versions of GLSL respect precision qualification (code:mediump and code:lowp) when compiling for Vulkan. These will get translated to SPIR-V's code:RelaxedPrecision decoration as they do with OpenGL ES versions of GLSL (ESSL). The default precision of all types is code:highp when using a desktop version (internal issue 360). * Add validity statement for slink:VkImageCreateInfo specifying that multisampled images must be two-dimensional, optimally tiled, and with a single mipmap level (internal issue 369). * Add validity statements to slink:VkImageViewCreateInfo disallowing creation of images or image views with no supported features. Made some slink:VkImageViewCreateInfo validity statements more precise and consistent. Added a Note to the <<features,features>> chapter about formats with no features (internal issue 371). * Remove +manpages+ from default build targets. Nroff outputs containing imbedded latexmath will not render properly. Fixing this is a lot of work for limited use cases (internal issue 401). Other Commits: * Fix flink:vkRenderPassBeginInfo::pname:clearValueCount validity statement to be based on attachment indices rather than the number of cleared attachments (Vulkan-LoaderAndValidationLayers/issues/601). * Convert registry documentation from LaTeX to asciidoc source and rename from +src/spec/readme.tex+ to +src/spec/registry.txt+. * Fix lack of Oxford commas in validity language. * Lots of cleanup of generator scripts and Makefiles to move extension list for generator into the script arguments instead of the body of genvk.py, and express better dependencies between XML, scripts, and generated files.
2016-07-23 10:15:48 +00:00
include::../api/protos/vkDestroyShaderModule.txt[]
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* pname:device is the logical device that destroys the shader module.
* pname:shaderModule is the handle of the shader module to destroy.
* pname:pAllocator controls host memory allocation as described in the
<<memory-allocation, Memory Allocation>> chapter.
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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A shader module can: be destroyed while pipelines created using its shaders
are still in use.
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Change log for September 30, 2016 Vulkan 1.0.29 spec update: * Bump API patch number and header version number to 29 for this update. Github Issues: * Remove redundant constraint on slink:VkCommandBufferInheritanceInfo::pname:queryFlags (public issue 224). * Fix typo and remove link in Note in the <<extended-functionality-instance-extensions-and-devices, Instance Extensions and Device Extensions>> section (public issue 359). * Fix erroneous validation statement for the pname:layout member of slink:VkComputePipelineCreateInfo (public issue 362). Internal Issues: * Restore long figure captions using asciidoc sidebar blocks, due to restrictions of asciidoc syntax (internal issue 101). * Replace most latexmath equations with comparable markup in straight asciidoc, which significantly improves time required to fully load and process the HTML forms of the Specification. There are known minor font and alignment inconsistencies with MathJax and PDF rendering of latexmath equations. Please do not file github issues about these. We are aware of the inconsistencies and will make refinements over time, while the performance improvements are compelling in at least some major browsers (internal issue 313). * Move handcoded validity statements from +vk.xml+ into the Specification body, easing work in the single-branch model. Specify the distinction between these explicit statements, and the implicit validity statements inferred from vk.xml. Validity statements now appear in two blocks for each command and structure - handcoded "Valid Usage" and the implicit "Valid Usage (Implicit)" (internal issue 392). * Add the +returnedonly="false"+ attribute to WSI output structures, removing incorrectly generated implicit validity statements for slink:VkDisplayPropertiesKHR, slink:VkDisplayPlanePropertiesKHR, slink:VkDisplayModePropertiesKHR, slink:VkDisplayPlaneCapabilitiesKHR, slink:VkSurfaceCapabilitiesKHR, and slink:VkSurfaceFormatKHR structures (internal issue 486). * Update slink:VkImageLayout to require the ename:VK_IMAGE_USAGE_SAMPLED_BIT be set for sampled depth/stencil images (internal issue 487). * Use an explicit format specifier string for the date command invocation in the +Makefile+ instead of the shorthand -R option, which doesn't work on BSD and MaxOS X date commands (internal issue 500). Other Issues: * Use the terms ``allocation scope'' and ``extension scope'' instead of just ``scope'', and add them to the glossary.
2016-10-01 04:13:37 +00:00
.Valid Usage
****
* If sname:VkAllocationCallbacks were provided when pname:shaderModule was
created, a compatible set of callbacks must: be provided here
* If no sname:VkAllocationCallbacks were provided when pname:shaderModule
was created, pname:pAllocator must: be `NULL`
****
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include::../validity/protos/vkDestroyShaderModule.txt[]
[[shaders-execution]]
== Shader Execution
At each stage of the pipeline, multiple invocations of a shader may: execute
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
simultaneously.
Further, invocations of a single shader produced as the result of different
commands may: execute simultaneously.
The relative execution order of invocations of the same shader type is
undefined.
Shader invocations may: complete in a different order than that in which the
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primitives they originated from were drawn or dispatched by the application.
However, fragment shader outputs are written to attachments in
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
2016-08-28 10:47:19 +00:00
<<primrast-order,rasterization order>>.
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The relative order of invocations of different shader types is largely
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
undefined.
However, when invoking a shader whose inputs are generated from a previous
pipeline stage, the shader invocations from the previous stage are
2016-02-16 09:53:44 +00:00
guaranteed to have executed far enough to generate input values for all
required inputs.
[[shaders-execution-memory-ordering]]
== Shader Memory Access Ordering
The order in which image or buffer memory is read or written by shaders is
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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largely undefined.
For some shader types (vertex, tessellation evaluation, and in some cases,
fragment), even the number of shader invocations that may: perform loads and
stores is undefined.
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In particular, the following rules apply:
* <<shaders-vertex-execution,Vertex>> and
<<shaders-tessellation-evaluation-execution,tessellation evaluation>>
shaders will be invoked at least once for each unique vertex, as defined
in those sections.
* <<shaders-fragment-execution,Fragment>> shaders will be invoked zero or
more times, as defined in that section.
* The relative order of invocations of the same shader type are undefined.
A store issued by a shader when working on primitive B might complete
prior to a store for primitive A, even if primitive A is specified prior
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
to primitive B.
This applies even to fragment shaders; while fragment shader outputs are
always written to the framebuffer
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<<fundamentals-queueoperation-apiorder,in primitive order>>, stores
executed by fragment shader invocations are not.
* The relative order of invocations of different shader types is largely
undefined.
[NOTE]
.Note
====
The above limitations on shader invocation order make some forms of
synchronization between shader invocations within a single set of primitives
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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unimplementable.
For example, having one invocation poll memory written by another invocation
assumes that the other invocation has been launched and will complete its
writes in finite time.
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====
Stores issued to different memory locations within a single shader
Change log for November 25, 2016 Vulkan 1.0.35 spec update: * Bump API patch number and header version number to 35 for this update. Github Issues: * Document in the <<memory-device-hostaccess,Host Access>> section that mapping and unmapping does not invalidate or flush the mapped memory (public issues 27, 126). * Redefine the entire <<synchronization>> chapter in terms of consistent and well defined terminology, that's called out at the start of the chapter. This terminology is applied equally to all synchronization types, including subpass dependencies, submissions, and much of the implicit ordering stuff dotted around the spec. Key terms are laid out in the <<synchronization-dependencies,Execution and Memory Dependencies>> section at the top of the rewritten chapter (public issues 128, 131, 132, 217, 299, 300, 302, 306, 322, 346, 347, 371, 407). * Specify order of submission for batches in the <<vkQueueSubmit,vkQueueSubmit>> and <<vkQueueBindSparse,vkQueueBindSparse>> commands (public issue 371). * Add valid usage statements to each of the WSI extension sections indicating that the WSI-specific structure parameters must be valid, and remove automatically generated valid usage statements now covered by the manual sections (public issue 383). * Clarify render pass compatibility for flink:vkCmdExecuteCommands (public issue 390). Internal Issues: * Update +vk.xml+ to make previously explicit valid usage statements for <<vkDebugReportMessageEXT,vkDebugReportMessageEXT>> implicit instead (internal issue 553). * Add valid usage statement for slink:VkCreateImageInfo preventing creation of 1D sparse images (internal issue 573). * Fix Python scripts to always read/write files in utf-8 encoding, and a logic error in reflib.py which could cause a fatal error for malstructured asciidoc (internal issues 578, 586).
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invocation may: not be visible to other invocations, or may: not become
visible in the order they were performed.
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
The code:OpMemoryBarrier instruction can: be used to provide stronger
ordering of reads and writes performed by a single invocation.
Change log for March 4, 2016 Vulkan 1.0.5 spec update: * Bump API patch number to 5 for this update. Github Issues: * Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName member as a string, not a pointer to a string. Also one typo fix for "hetereogeneous" (public issue 4). * Replace maynot: macro with may: not, and "may: or maynot:" with "may:" (public issue 4). * Clarify that redundantly setting the state of a fence or event has no effect (public issue 4). * Minor fixes to ref pages to track descriptions of memory bits that changed in the core spec. Fix name of a member in the description of sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8, 13). * Remove redundant validity statement for sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue 14). * Fix typos in chapters 7-9 (public issue 14). * Clarify the example demonstrating the behavior of code:OpMemoryBarrier in the &lt;&lt;shaders-execution-memory-ordering,shader memory acces ordering>> section (public issue 16). * Specify that freeing mapped memory implicitly unmaps the memory in the description of flink:vkFreeMemory (public issue 17). * Forbid allocation callbacks from calling into the API in the &lt;&lt;memory-allocation,memory allocation>> section (public issue 20). * Add missing validity rules about size being greater than 0 and offset being less than size of object. Fix flink:VkMappedMemoryRange's misinterpretation of offset (public issues 27, 31). * Add validity rule disallowing overlapping source/destination descriptors in flink:VkCopyDescriptorSet (public issue 32). * Clarify that array and matrix stride has to be a multiple of the base alignment of the array or matrix in the &lt;&lt;interfaces-resources-layout,Offset and Stride Assignment>> section (public issue 38). * Correct parenthesis floor nesting error in equation for &lt;&lt;textures-RGB-sexp,RGB to shared exponent conversion>>. Clarify case of when exp' is forced to 0, avoiding log2(0) undefined problem (public issue 40). * Remove redundant statement from the code:FragDepth description in the &lt;&lt;interfaces-builtin-variables,Built-In Variables>> section (public issue 47). * Define the clamping of the &lt;&lt;textures-level-of-detail-operation,bias added to the scale factor>> by linking to the slink:VkPhysicalDevice feature pname:maxSamplerLodBias (public issue 64). * Fix typo "optimal linear resources" and clarify the set of resources &lt;&lt;features-limits-bufferImageGranularity,the pname:bufferImageGranularity resource>> applies to (public issue 67). * Replace 'descriptor accessed by a pipeline' language for sname:VkDescriptorSetAllocateInfo with more precise phrasing about binding a descriptor set before a command that invokes work using that set (public issue 69). * tstripadj.svg contained an Inkscape tag which caused Firefox and IE 11 to fail to render it, and was illegal SVG. Generating Plain SVG from the Inkscape SVG source fixes this (public issue 70). * Fix validity for sname:VkVertexInputBindingDescription and sname:VkVertexInputAttributeDescription numbers (public issue 72). Internal Issues: * Clarify the meaning of ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in elink:VkFormatFeatureFlagBits with respect to depth compare (internal issue 107). * Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may not be reported for a queue family that already supports ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the former is a strict subset of the latter ones (internal issue 116). * Add validity language for sname:VkDescriptorSetAllocateInfo about exceeding the descriptor pool capacity (internal issue 140). * Add ename:VK_INCOMPLETE success code for flink:vkEnumeratePhysicalDevices query (internal issue 163). Other Commits: * Add the VK_NV_glsl_shader extension definitions to the API. * Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2) specialization array constant semantics. * Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
code:OpMemoryBarrier guarantees that any memory transactions issued by the
shader invocation prior to the instruction complete prior to the memory
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
transactions issued after the instruction.
Memory barriers are needed for algorithms that require multiple invocations
to access the same memory and require the operations to be performed in a
partially-defined relative order.
For example, if one shader invocation does a series of writes, followed by
an code:OpMemoryBarrier instruction, followed by another write, then the
results of the series of writes before the barrier become visible to other
shader invocations at a time earlier or equal to when the results of the
final write become visible to those invocations.
In practice it means that another invocation that sees the results of the
final write would also see the previous writes.
Without the memory barrier, the final write may: be visible before the
previous writes.
2016-02-16 09:53:44 +00:00
Change log for November 25, 2016 Vulkan 1.0.35 spec update: * Bump API patch number and header version number to 35 for this update. Github Issues: * Document in the <<memory-device-hostaccess,Host Access>> section that mapping and unmapping does not invalidate or flush the mapped memory (public issues 27, 126). * Redefine the entire <<synchronization>> chapter in terms of consistent and well defined terminology, that's called out at the start of the chapter. This terminology is applied equally to all synchronization types, including subpass dependencies, submissions, and much of the implicit ordering stuff dotted around the spec. Key terms are laid out in the <<synchronization-dependencies,Execution and Memory Dependencies>> section at the top of the rewritten chapter (public issues 128, 131, 132, 217, 299, 300, 302, 306, 322, 346, 347, 371, 407). * Specify order of submission for batches in the <<vkQueueSubmit,vkQueueSubmit>> and <<vkQueueBindSparse,vkQueueBindSparse>> commands (public issue 371). * Add valid usage statements to each of the WSI extension sections indicating that the WSI-specific structure parameters must be valid, and remove automatically generated valid usage statements now covered by the manual sections (public issue 383). * Clarify render pass compatibility for flink:vkCmdExecuteCommands (public issue 390). Internal Issues: * Update +vk.xml+ to make previously explicit valid usage statements for <<vkDebugReportMessageEXT,vkDebugReportMessageEXT>> implicit instead (internal issue 553). * Add valid usage statement for slink:VkCreateImageInfo preventing creation of 1D sparse images (internal issue 573). * Fix Python scripts to always read/write files in utf-8 encoding, and a logic error in reflib.py which could cause a fatal error for malstructured asciidoc (internal issues 578, 586).
2016-11-26 10:33:44 +00:00
Writes that are the result of shader stores through a variable decorated
with code:Coherent automatically have available writes to the same buffer,
buffer view, or image view made visible to them, and are themselves
automatically made available to access by the same buffer, buffer view, or
image view.
Reads that are the result of shader loads through a variable decorated with
code:Coherent automatically have available writes to the same buffer, buffer
view, or image view made visible to them.
The order that coherent writes to different locations become available is
undefined, unless enforced by a memory barrier instruction or other memory
dependency.
.Note
[NOTE]
====
Explicit memory dependencies must: still be used to guarantee availability
and visibility for access via other buffers, buffer views, or image views.
====
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The built-in atomic memory transaction instructions can: be used to read and
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
write a given memory address atomically.
While built-in atomic functions issued by multiple shader invocations are
executed in undefined order relative to each other, these functions perform
both a read and a write of a memory address and guarantee that no other
memory transaction will write to the underlying memory between the read and
write.
Change log for November 25, 2016 Vulkan 1.0.35 spec update: * Bump API patch number and header version number to 35 for this update. Github Issues: * Document in the <<memory-device-hostaccess,Host Access>> section that mapping and unmapping does not invalidate or flush the mapped memory (public issues 27, 126). * Redefine the entire <<synchronization>> chapter in terms of consistent and well defined terminology, that's called out at the start of the chapter. This terminology is applied equally to all synchronization types, including subpass dependencies, submissions, and much of the implicit ordering stuff dotted around the spec. Key terms are laid out in the <<synchronization-dependencies,Execution and Memory Dependencies>> section at the top of the rewritten chapter (public issues 128, 131, 132, 217, 299, 300, 302, 306, 322, 346, 347, 371, 407). * Specify order of submission for batches in the <<vkQueueSubmit,vkQueueSubmit>> and <<vkQueueBindSparse,vkQueueBindSparse>> commands (public issue 371). * Add valid usage statements to each of the WSI extension sections indicating that the WSI-specific structure parameters must be valid, and remove automatically generated valid usage statements now covered by the manual sections (public issue 383). * Clarify render pass compatibility for flink:vkCmdExecuteCommands (public issue 390). Internal Issues: * Update +vk.xml+ to make previously explicit valid usage statements for <<vkDebugReportMessageEXT,vkDebugReportMessageEXT>> implicit instead (internal issue 553). * Add valid usage statement for slink:VkCreateImageInfo preventing creation of 1D sparse images (internal issue 573). * Fix Python scripts to always read/write files in utf-8 encoding, and a logic error in reflib.py which could cause a fatal error for malstructured asciidoc (internal issues 578, 586).
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Atomic operations ensure automatic availability and visibility for writes
and reads in the same way as those to code:Coherent variables.
.Note
[[NOTE]]
====
Memory accesses performed on different resource descriptors with the same
memory backing may: not be well-defined even with the code:Coherent
decoration or via atomics, due to things such as image layouts or ownership
of the resource - as described in the <<synchronization, Synchronization and
Cache Control>> chapter.
====
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[NOTE]
.Note
====
Atomics allow shaders to use shared global addresses for mutual exclusion or
as counters, among other uses.
====
[[shaders-inputs]]
== Shader Inputs and Outputs
Data is passed into and out of shaders using variables with input or output
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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storage class, respectively.
User-defined inputs and outputs are connected between stages by matching
their code:Location decorations.
Additionally, data can: be provided by or communicated to special functions
provided by the execution environment using code:BuiltIn decorations.
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In many cases, the same code:BuiltIn decoration can: be used in multiple
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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shader stages with similar meaning.
The specific behavior of variables decorated as code:BuiltIn is documented
in the following sections.
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[[shaders-vertex]]
== Vertex Shaders
Each vertex shader invocation operates on one vertex and its associated
<<fxvertex-attrib,vertex attribute>> data, and outputs one vertex and
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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associated data.
Graphics pipelines must: include a vertex shader, and the vertex shader
stage is always the first shader stage in the graphics pipeline.
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[[shaders-vertex-execution]]
=== Vertex Shader Execution
A vertex shader must: be executed at least once for each vertex specified by
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
a draw command.
During execution, the shader is presented with the index of the vertex and
instance for which it has been invoked.
Input variables declared in the vertex shader are filled by the
implementation with the values of vertex attributes associated with the
invocation being executed.
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Change log for September 30, 2016 Vulkan 1.0.29 spec update: * Bump API patch number and header version number to 29 for this update. Github Issues: * Remove redundant constraint on slink:VkCommandBufferInheritanceInfo::pname:queryFlags (public issue 224). * Fix typo and remove link in Note in the <<extended-functionality-instance-extensions-and-devices, Instance Extensions and Device Extensions>> section (public issue 359). * Fix erroneous validation statement for the pname:layout member of slink:VkComputePipelineCreateInfo (public issue 362). Internal Issues: * Restore long figure captions using asciidoc sidebar blocks, due to restrictions of asciidoc syntax (internal issue 101). * Replace most latexmath equations with comparable markup in straight asciidoc, which significantly improves time required to fully load and process the HTML forms of the Specification. There are known minor font and alignment inconsistencies with MathJax and PDF rendering of latexmath equations. Please do not file github issues about these. We are aware of the inconsistencies and will make refinements over time, while the performance improvements are compelling in at least some major browsers (internal issue 313). * Move handcoded validity statements from +vk.xml+ into the Specification body, easing work in the single-branch model. Specify the distinction between these explicit statements, and the implicit validity statements inferred from vk.xml. Validity statements now appear in two blocks for each command and structure - handcoded "Valid Usage" and the implicit "Valid Usage (Implicit)" (internal issue 392). * Add the +returnedonly="false"+ attribute to WSI output structures, removing incorrectly generated implicit validity statements for slink:VkDisplayPropertiesKHR, slink:VkDisplayPlanePropertiesKHR, slink:VkDisplayModePropertiesKHR, slink:VkDisplayPlaneCapabilitiesKHR, slink:VkSurfaceCapabilitiesKHR, and slink:VkSurfaceFormatKHR structures (internal issue 486). * Update slink:VkImageLayout to require the ename:VK_IMAGE_USAGE_SAMPLED_BIT be set for sampled depth/stencil images (internal issue 487). * Use an explicit format specifier string for the date command invocation in the +Makefile+ instead of the shorthand -R option, which doesn't work on BSD and MaxOS X date commands (internal issue 500). Other Issues: * Use the terms ``allocation scope'' and ``extension scope'' instead of just ``scope'', and add them to the glossary.
2016-10-01 04:13:37 +00:00
If the same vertex is specified multiple times in a draw command (e.g. by
including the same index value multiple times in an index buffer) the
Change log for June 17, 2016 Vulkan 1.0.17 spec update: * Bump API patch number and header version number to 17 for this update. Github Issues: * Update description of vertex shader reuse in <<shaders-vertex-execution>> (public issue 106). * Simplify validity language around pname:ppEnabledExtensionNames and pname:ppEnabledLayerNames (in the <<initialization-instances>> and <<devsandqueues-device-creation>> sections) (public issue 214). * Add missing validity rule to flink:vkCmdBeginRenderPass requiring compatibility between slink:VkAttachmentDescription pname:initalLayout members and the corresponding attached framebuffer images (public issue 233). * Fix Unicode arrows appearing in output instead of relational operators (public issue 239). * Correctly describe the required number of elements for code:TessLevelInner and code:TessLevelOuter arrays in the <<interfaces-builtin-variables,Built-In Variables>> section as two and four, respectively, instead of the other way around, and refer to this section from the <<tessellation,Tessellation>> chapter (public issue 246). Internal Issues: * Document deprecation of ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR in the VK_KHR_surface extension branch, and of ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT in the VK_EXT_debug_report branch (internal issue 328). * Added language to define what a valid usage statement is and should be, with a note about some apparent weirdnesses this might entail (internal issue 357). Other Commits: * Added missing ename:VK_ERROR_DEVICE_LOST error to flink:vkQueueBindSparse.
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implementation may: reuse the results of vertex shading if it can statically
determine that the vertex shader invocations will produce identical results.
[NOTE]
.Note
==================
It is implementation-dependent when and if results of vertex shading are
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
reused, and thus how many times the vertex shader will be executed.
This is true also if the vertex shader contains stores or atomic operations
Change log for June 17, 2016 Vulkan 1.0.17 spec update: * Bump API patch number and header version number to 17 for this update. Github Issues: * Update description of vertex shader reuse in <<shaders-vertex-execution>> (public issue 106). * Simplify validity language around pname:ppEnabledExtensionNames and pname:ppEnabledLayerNames (in the <<initialization-instances>> and <<devsandqueues-device-creation>> sections) (public issue 214). * Add missing validity rule to flink:vkCmdBeginRenderPass requiring compatibility between slink:VkAttachmentDescription pname:initalLayout members and the corresponding attached framebuffer images (public issue 233). * Fix Unicode arrows appearing in output instead of relational operators (public issue 239). * Correctly describe the required number of elements for code:TessLevelInner and code:TessLevelOuter arrays in the <<interfaces-builtin-variables,Built-In Variables>> section as two and four, respectively, instead of the other way around, and refer to this section from the <<tessellation,Tessellation>> chapter (public issue 246). Internal Issues: * Document deprecation of ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR in the VK_KHR_surface extension branch, and of ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT in the VK_EXT_debug_report branch (internal issue 328). * Added language to define what a valid usage statement is and should be, with a note about some apparent weirdnesses this might entail (internal issue 357). Other Commits: * Added missing ename:VK_ERROR_DEVICE_LOST error to flink:vkQueueBindSparse.
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(see <<features-features-vertexPipelineStoresAndAtomics,
pname:vertexPipelineStoresAndAtomics>>).
==================
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[[shaders-tessellation-control]]
== Tessellation Control Shaders
The tessellation control shader is used to read an input patch provided by
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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the application and to produce an output patch.
Each tessellation control shader invocation operates on an input patch
(after all control points in the patch are processed by a vertex shader) and
its associated data, and outputs a single control point of the output patch
and its associated data, and can: also output additional per-patch data.
The input patch is sized according to the pname:patchControlPoints member of
slink:VkPipelineTessellationStateCreateInfo, as part of input assembly.
The size of the output patch is controlled by the code:OpExecutionMode
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code:OutputVertices specified in the tessellation control or tessellation
evaluation shaders, which must: be specified in at least one of the shaders.
The size of the input and output patches must: each be greater than zero and
less than or equal to
sname:VkPhysicalDeviceLimits::pname:maxTessellationPatchSize.
[[shaders-tessellation-control-execution]]
=== Tessellation Control Shader Execution
A tessellation control shader is invoked at least once for each _output_
vertex in a patch.
Inputs to the tessellation control shader are generated by the vertex
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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shader.
Each invocation of the tessellation control shader can: read the attributes
of any incoming vertices and their associated data.
The invocations corresponding to a given patch execute logically in
parallel, with undefined relative execution order.
However, the code:OpControlBarrier instruction can: be used to provide
limited control of the execution order by synchronizing invocations within a
patch, effectively dividing tessellation control shader execution into a set
of phases.
Tessellation control shaders will read undefined values if one invocation
reads a per-vertex or per-patch attribute written by another invocation at
any point during the same phase, or if two invocations attempt to write
different values to the same per-patch output in a single phase.
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[[shaders-tessellation-evaluation]]
== Tessellation Evaluation Shaders
The Tessellation Evaluation Shader operates on an input patch of control
points and their associated data, and a single input barycentric coordinate
indicating the invocation's relative position within the subdivided patch,
and outputs a single vertex and its associated data.
[[shaders-tessellation-evaluation-execution]]
=== Tessellation Evaluation Shader Execution
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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A tessellation evaluation shader is invoked at least once for each unique
vertex generated by the tessellator.
2016-02-16 09:53:44 +00:00
[[shaders-geometry]]
== Geometry Shaders
The geometry shader operates on a group of vertices and their associated
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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data assembled from a single input primitive, and emits zero or more output
primitives and the group of vertices and their associated data required for
each output primitive.
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[[shaders-geometry-execution]]
=== Geometry Shader Execution
A geometry shader is invoked at least once for each primitive produced by
the tessellation stages, or at least once for each primitive generated by
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
<<drawing,primitive assembly>> when tessellation is not in use.
The number of geometry shader invocations per input primitive is determined
from the invocation count of the geometry shader specified by the
code:OpExecutionMode code:Invocations in the geometry shader.
If the invocation count is not specified, then a default of one invocation
is executed.
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[[shaders-fragment]]
== Fragment Shaders
Fragment shaders are invoked as the result of rasterization in a graphics
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
pipeline.
Each fragment shader invocation operates on a single fragment and its
associated data.
With few exceptions, fragment shaders do not have access to any data
associated with other fragments and are considered to execute in isolation
of fragment shader invocations associated with other fragments.
2016-02-16 09:53:44 +00:00
[[shaders-fragment-execution]]
=== Fragment Shader Execution
Change log for March 4, 2016 Vulkan 1.0.5 spec update: * Bump API patch number to 5 for this update. Github Issues: * Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName member as a string, not a pointer to a string. Also one typo fix for "hetereogeneous" (public issue 4). * Replace maynot: macro with may: not, and "may: or maynot:" with "may:" (public issue 4). * Clarify that redundantly setting the state of a fence or event has no effect (public issue 4). * Minor fixes to ref pages to track descriptions of memory bits that changed in the core spec. Fix name of a member in the description of sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8, 13). * Remove redundant validity statement for sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue 14). * Fix typos in chapters 7-9 (public issue 14). * Clarify the example demonstrating the behavior of code:OpMemoryBarrier in the &lt;&lt;shaders-execution-memory-ordering,shader memory acces ordering>> section (public issue 16). * Specify that freeing mapped memory implicitly unmaps the memory in the description of flink:vkFreeMemory (public issue 17). * Forbid allocation callbacks from calling into the API in the &lt;&lt;memory-allocation,memory allocation>> section (public issue 20). * Add missing validity rules about size being greater than 0 and offset being less than size of object. Fix flink:VkMappedMemoryRange's misinterpretation of offset (public issues 27, 31). * Add validity rule disallowing overlapping source/destination descriptors in flink:VkCopyDescriptorSet (public issue 32). * Clarify that array and matrix stride has to be a multiple of the base alignment of the array or matrix in the &lt;&lt;interfaces-resources-layout,Offset and Stride Assignment>> section (public issue 38). * Correct parenthesis floor nesting error in equation for &lt;&lt;textures-RGB-sexp,RGB to shared exponent conversion>>. Clarify case of when exp' is forced to 0, avoiding log2(0) undefined problem (public issue 40). * Remove redundant statement from the code:FragDepth description in the &lt;&lt;interfaces-builtin-variables,Built-In Variables>> section (public issue 47). * Define the clamping of the &lt;&lt;textures-level-of-detail-operation,bias added to the scale factor>> by linking to the slink:VkPhysicalDevice feature pname:maxSamplerLodBias (public issue 64). * Fix typo "optimal linear resources" and clarify the set of resources &lt;&lt;features-limits-bufferImageGranularity,the pname:bufferImageGranularity resource>> applies to (public issue 67). * Replace 'descriptor accessed by a pipeline' language for sname:VkDescriptorSetAllocateInfo with more precise phrasing about binding a descriptor set before a command that invokes work using that set (public issue 69). * tstripadj.svg contained an Inkscape tag which caused Firefox and IE 11 to fail to render it, and was illegal SVG. Generating Plain SVG from the Inkscape SVG source fixes this (public issue 70). * Fix validity for sname:VkVertexInputBindingDescription and sname:VkVertexInputAttributeDescription numbers (public issue 72). Internal Issues: * Clarify the meaning of ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in elink:VkFormatFeatureFlagBits with respect to depth compare (internal issue 107). * Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may not be reported for a queue family that already supports ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the former is a strict subset of the latter ones (internal issue 116). * Add validity language for sname:VkDescriptorSetAllocateInfo about exceeding the descriptor pool capacity (internal issue 140). * Add ename:VK_INCOMPLETE success code for flink:vkEnumeratePhysicalDevices query (internal issue 163). Other Commits: * Add the VK_NV_glsl_shader extension definitions to the API. * Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2) specialization array constant semantics. * Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
For each fragment generated by rasterization, a fragment shader may: be
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
invoked.
A fragment shader must: not be invoked if the <<fragops-early,Early
Change log for March 4, 2016 Vulkan 1.0.5 spec update: * Bump API patch number to 5 for this update. Github Issues: * Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName member as a string, not a pointer to a string. Also one typo fix for "hetereogeneous" (public issue 4). * Replace maynot: macro with may: not, and "may: or maynot:" with "may:" (public issue 4). * Clarify that redundantly setting the state of a fence or event has no effect (public issue 4). * Minor fixes to ref pages to track descriptions of memory bits that changed in the core spec. Fix name of a member in the description of sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8, 13). * Remove redundant validity statement for sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue 14). * Fix typos in chapters 7-9 (public issue 14). * Clarify the example demonstrating the behavior of code:OpMemoryBarrier in the &lt;&lt;shaders-execution-memory-ordering,shader memory acces ordering>> section (public issue 16). * Specify that freeing mapped memory implicitly unmaps the memory in the description of flink:vkFreeMemory (public issue 17). * Forbid allocation callbacks from calling into the API in the &lt;&lt;memory-allocation,memory allocation>> section (public issue 20). * Add missing validity rules about size being greater than 0 and offset being less than size of object. Fix flink:VkMappedMemoryRange's misinterpretation of offset (public issues 27, 31). * Add validity rule disallowing overlapping source/destination descriptors in flink:VkCopyDescriptorSet (public issue 32). * Clarify that array and matrix stride has to be a multiple of the base alignment of the array or matrix in the &lt;&lt;interfaces-resources-layout,Offset and Stride Assignment>> section (public issue 38). * Correct parenthesis floor nesting error in equation for &lt;&lt;textures-RGB-sexp,RGB to shared exponent conversion>>. Clarify case of when exp' is forced to 0, avoiding log2(0) undefined problem (public issue 40). * Remove redundant statement from the code:FragDepth description in the &lt;&lt;interfaces-builtin-variables,Built-In Variables>> section (public issue 47). * Define the clamping of the &lt;&lt;textures-level-of-detail-operation,bias added to the scale factor>> by linking to the slink:VkPhysicalDevice feature pname:maxSamplerLodBias (public issue 64). * Fix typo "optimal linear resources" and clarify the set of resources &lt;&lt;features-limits-bufferImageGranularity,the pname:bufferImageGranularity resource>> applies to (public issue 67). * Replace 'descriptor accessed by a pipeline' language for sname:VkDescriptorSetAllocateInfo with more precise phrasing about binding a descriptor set before a command that invokes work using that set (public issue 69). * tstripadj.svg contained an Inkscape tag which caused Firefox and IE 11 to fail to render it, and was illegal SVG. Generating Plain SVG from the Inkscape SVG source fixes this (public issue 70). * Fix validity for sname:VkVertexInputBindingDescription and sname:VkVertexInputAttributeDescription numbers (public issue 72). Internal Issues: * Clarify the meaning of ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in elink:VkFormatFeatureFlagBits with respect to depth compare (internal issue 107). * Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may not be reported for a queue family that already supports ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the former is a strict subset of the latter ones (internal issue 116). * Add validity language for sname:VkDescriptorSetAllocateInfo about exceeding the descriptor pool capacity (internal issue 140). * Add ename:VK_INCOMPLETE success code for flink:vkEnumeratePhysicalDevices query (internal issue 163). Other Commits: * Add the VK_NV_glsl_shader extension definitions to the API. * Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2) specialization array constant semantics. * Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
Per-Fragment Tests>> cause it to have no coverage.
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Furthermore, if it is determined that a fragment generated as the result of
rasterizing a first primitive will have its outputs entirely overwritten by
a fragment generated as the result of rasterizing a second primitive in the
same subpass, and the fragment shader used for the fragment has no other
Change log for March 4, 2016 Vulkan 1.0.5 spec update: * Bump API patch number to 5 for this update. Github Issues: * Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName member as a string, not a pointer to a string. Also one typo fix for "hetereogeneous" (public issue 4). * Replace maynot: macro with may: not, and "may: or maynot:" with "may:" (public issue 4). * Clarify that redundantly setting the state of a fence or event has no effect (public issue 4). * Minor fixes to ref pages to track descriptions of memory bits that changed in the core spec. Fix name of a member in the description of sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8, 13). * Remove redundant validity statement for sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue 14). * Fix typos in chapters 7-9 (public issue 14). * Clarify the example demonstrating the behavior of code:OpMemoryBarrier in the &lt;&lt;shaders-execution-memory-ordering,shader memory acces ordering>> section (public issue 16). * Specify that freeing mapped memory implicitly unmaps the memory in the description of flink:vkFreeMemory (public issue 17). * Forbid allocation callbacks from calling into the API in the &lt;&lt;memory-allocation,memory allocation>> section (public issue 20). * Add missing validity rules about size being greater than 0 and offset being less than size of object. Fix flink:VkMappedMemoryRange's misinterpretation of offset (public issues 27, 31). * Add validity rule disallowing overlapping source/destination descriptors in flink:VkCopyDescriptorSet (public issue 32). * Clarify that array and matrix stride has to be a multiple of the base alignment of the array or matrix in the &lt;&lt;interfaces-resources-layout,Offset and Stride Assignment>> section (public issue 38). * Correct parenthesis floor nesting error in equation for &lt;&lt;textures-RGB-sexp,RGB to shared exponent conversion>>. Clarify case of when exp' is forced to 0, avoiding log2(0) undefined problem (public issue 40). * Remove redundant statement from the code:FragDepth description in the &lt;&lt;interfaces-builtin-variables,Built-In Variables>> section (public issue 47). * Define the clamping of the &lt;&lt;textures-level-of-detail-operation,bias added to the scale factor>> by linking to the slink:VkPhysicalDevice feature pname:maxSamplerLodBias (public issue 64). * Fix typo "optimal linear resources" and clarify the set of resources &lt;&lt;features-limits-bufferImageGranularity,the pname:bufferImageGranularity resource>> applies to (public issue 67). * Replace 'descriptor accessed by a pipeline' language for sname:VkDescriptorSetAllocateInfo with more precise phrasing about binding a descriptor set before a command that invokes work using that set (public issue 69). * tstripadj.svg contained an Inkscape tag which caused Firefox and IE 11 to fail to render it, and was illegal SVG. Generating Plain SVG from the Inkscape SVG source fixes this (public issue 70). * Fix validity for sname:VkVertexInputBindingDescription and sname:VkVertexInputAttributeDescription numbers (public issue 72). Internal Issues: * Clarify the meaning of ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in elink:VkFormatFeatureFlagBits with respect to depth compare (internal issue 107). * Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may not be reported for a queue family that already supports ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the former is a strict subset of the latter ones (internal issue 116). * Add validity language for sname:VkDescriptorSetAllocateInfo about exceeding the descriptor pool capacity (internal issue 140). * Add ename:VK_INCOMPLETE success code for flink:vkEnumeratePhysicalDevices query (internal issue 163). Other Commits: * Add the VK_NV_glsl_shader extension definitions to the API. * Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2) specialization array constant semantics. * Corrected/updated Data Format Specification date.
2016-03-03 13:06:18 +00:00
side effects, then the fragment shader may: not be executed for the fragment
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from the first primitive.
Relative ordering of execution of different fragment shader invocations is
not defined.
The number of fragment shader invocations produced per-pixel is determined
as follows:
Change log for September 16, 2016 Vulkan 1.0.27 spec update: * Bump API patch number and header version number to 27 for this update. Github Issues: * Weaken flink:vkGetPipelineCacheData invariance conditions; previous conditions were stronger than agreed and can't be guaranteed (public issue 280). * Add link to "Vulkan Loader Specification and Architecture Overview" document to Normative References section (public issue 359). Internal Issues: * Be more clear in the <<interfaces-resources-layout-std140, uniform buffer layout>> section that block offsets can be out of order (internal issue 396). * Document that extension authors should add support for their extensions to the validation layers (internal issue 398). * Clarify that the valid range of depth clear values should be limited to the 0..1 range and that copies to depth aspect must also be in this range (internal issue 412). * Specify ``a'' vs. ``an'' use in the style guide (internal issue 432). * Increase the maximum pname:nonCoherentAtomSize value in the <<features-limits-required,Required Limits>> section from 128 to 256 (internal issue 435). * Fix vk_platform.h for compiler errors on some Android platforms (internal issue 441). * Clarify that slink:VkPhysicalDeviceFeatures::pname:pEnabledFeatures == `NULL` disables all features, including the "required" feature pname:robustBufferAccess (internal issue 479). Other Issues: * Expand style guide and make it more self-consistent. * Use ISO 8601 date format everywhere. * Emphasise the correct way of using slink:VkSurfaceCapabilitiesKHR::pname:maxImageCount. * Added +VK_EXT_validation_flags+ extension for validation flag mechanism. * Fix an <<credits,author credit>> to include their current employer.
2016-09-17 04:22:17 +00:00
* If per-sample shading is enabled, the fragment shader is invoked once
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per covered sample.
Change log for September 16, 2016 Vulkan 1.0.27 spec update: * Bump API patch number and header version number to 27 for this update. Github Issues: * Weaken flink:vkGetPipelineCacheData invariance conditions; previous conditions were stronger than agreed and can't be guaranteed (public issue 280). * Add link to "Vulkan Loader Specification and Architecture Overview" document to Normative References section (public issue 359). Internal Issues: * Be more clear in the <<interfaces-resources-layout-std140, uniform buffer layout>> section that block offsets can be out of order (internal issue 396). * Document that extension authors should add support for their extensions to the validation layers (internal issue 398). * Clarify that the valid range of depth clear values should be limited to the 0..1 range and that copies to depth aspect must also be in this range (internal issue 412). * Specify ``a'' vs. ``an'' use in the style guide (internal issue 432). * Increase the maximum pname:nonCoherentAtomSize value in the <<features-limits-required,Required Limits>> section from 128 to 256 (internal issue 435). * Fix vk_platform.h for compiler errors on some Android platforms (internal issue 441). * Clarify that slink:VkPhysicalDeviceFeatures::pname:pEnabledFeatures == `NULL` disables all features, including the "required" feature pname:robustBufferAccess (internal issue 479). Other Issues: * Expand style guide and make it more self-consistent. * Use ISO 8601 date format everywhere. * Emphasise the correct way of using slink:VkSurfaceCapabilitiesKHR::pname:maxImageCount. * Added +VK_EXT_validation_flags+ extension for validation flag mechanism. * Fix an <<credits,author credit>> to include their current employer.
2016-09-17 04:22:17 +00:00
* Otherwise, the fragment shader is invoked at least once per fragment but
2016-02-16 09:53:44 +00:00
no more than once per covered sample.
In addition to the conditions outlined above for the invocation of a
fragment shader, a fragment shader invocation may: be produced as a _helper
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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invocation_.
A helper invocation is a fragment shader invocation that is created solely
for the purposes of evaluating derivatives for use in non-helper fragment
shader invocations.
Stores and atomics performed by helper invocations must: not have any effect
on memory, and values returned by atomic instructions in helper invocations
are undefined.
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[[shaders-fragment-earlytest]]
=== Early Fragment Tests
An explicit control is provided to allow fragment shaders to enable early
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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fragment tests.
If the fragment shader specifies the code:EarlyFragmentTests
code:OpExecutionMode, the per-fragment tests described in
<<fragops-early-mode,Early Fragment Test Mode>> are performed prior to
fragment shader execution.
Otherwise, they are performed after fragment shader execution.
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[[shaders-compute]]
== Compute Shaders
Compute shaders are invoked via flink:vkCmdDispatch and
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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flink:vkCmdDispatchIndirect commands.
In general, they have access to similar resources as shader stages executing
as part of a graphics pipeline.
Compute workloads are formed from groups of work items called workgroups and
processed by the compute shader in the current compute pipeline.
A workgroup is a collection of shader invocations that execute the same
shader, potentially in parallel.
Compute shaders execute in _global workgroups_ which are divided into a
number of _local workgroups_ with a size that can: be set by assigning a
value to the code:LocalSize execution mode or via an object decorated by the
code:WorkgroupSize decoration.
An invocation within a local workgroup can: share data with other members of
the local workgroup through shared variables and issue memory and control
flow barriers to synchronize with other members of the local workgroup.
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[[shaders-interpolation-decorations]]
== Interpolation Decorations
Interpolation decorations control the behavior of attribute interpolation in
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
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the fragment shader stage.
Interpolation decorations can: be applied to code:Input storage class
variables in the fragment shader stage's interface, and control the
interpolation behavior of those variables.
2016-02-16 09:53:44 +00:00
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
Inputs that could be interpolated can: be decorated by at most one of the
following decorations:
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* code:Flat: no interpolation
* code:NoPerspective: linear interpolation (for
Change log for September 30, 2016 Vulkan 1.0.29 spec update: * Bump API patch number and header version number to 29 for this update. Github Issues: * Remove redundant constraint on slink:VkCommandBufferInheritanceInfo::pname:queryFlags (public issue 224). * Fix typo and remove link in Note in the <<extended-functionality-instance-extensions-and-devices, Instance Extensions and Device Extensions>> section (public issue 359). * Fix erroneous validation statement for the pname:layout member of slink:VkComputePipelineCreateInfo (public issue 362). Internal Issues: * Restore long figure captions using asciidoc sidebar blocks, due to restrictions of asciidoc syntax (internal issue 101). * Replace most latexmath equations with comparable markup in straight asciidoc, which significantly improves time required to fully load and process the HTML forms of the Specification. There are known minor font and alignment inconsistencies with MathJax and PDF rendering of latexmath equations. Please do not file github issues about these. We are aware of the inconsistencies and will make refinements over time, while the performance improvements are compelling in at least some major browsers (internal issue 313). * Move handcoded validity statements from +vk.xml+ into the Specification body, easing work in the single-branch model. Specify the distinction between these explicit statements, and the implicit validity statements inferred from vk.xml. Validity statements now appear in two blocks for each command and structure - handcoded "Valid Usage" and the implicit "Valid Usage (Implicit)" (internal issue 392). * Add the +returnedonly="false"+ attribute to WSI output structures, removing incorrectly generated implicit validity statements for slink:VkDisplayPropertiesKHR, slink:VkDisplayPlanePropertiesKHR, slink:VkDisplayModePropertiesKHR, slink:VkDisplayPlaneCapabilitiesKHR, slink:VkSurfaceCapabilitiesKHR, and slink:VkSurfaceFormatKHR structures (internal issue 486). * Update slink:VkImageLayout to require the ename:VK_IMAGE_USAGE_SAMPLED_BIT be set for sampled depth/stencil images (internal issue 487). * Use an explicit format specifier string for the date command invocation in the +Makefile+ instead of the shorthand -R option, which doesn't work on BSD and MaxOS X date commands (internal issue 500). Other Issues: * Use the terms ``allocation scope'' and ``extension scope'' instead of just ``scope'', and add them to the glossary.
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<<line_linear_interpolation,lines>> and
<<triangle_linear_interpolation,polygons>>).
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Fragment input variables decorated with neither code:Flat nor
code:NoPerspective use perspective-correct interpolation (for
<<line_perspective_interpolation,lines>> and
<<triangle_perspective_interpolation,polygons>>).
The presence of and type of interpolation is controlled by the above
interpolation decorations as well as the auxiliary decorations code:Centroid
and code:Sample.
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
A variable decorated with code:Flat will not be interpolated.
Instead, it will have the same value for every fragment within a triangle.
This value will come from a single <<vertexpostproc-flatshading,provoking
vertex>>.
A variable decorated with code:Flat can: also be decorated with
code:Centroid or code:Sample, which will mean the same thing as decorating
it only as code:Flat.
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For fragment shader input variables decorated with neither code:Centroid nor
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
code:Sample, the assigned variable may: be interpolated anywhere within the
pixel and a single value may: be assigned to each sample within the pixel.
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code:Centroid and code:Sample can: be used to control the location and
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
frequency of the sampling of the decorated fragment shader input.
If a fragment shader input is decorated with code:Centroid, a single value
may: be assigned to that variable for all samples in the pixel, but that
value must: be interpolated to a location that lies in both the pixel and in
the primitive being rendered, including any of the pixel's samples covered
by the primitive.
Because the location at which the variable is interpolated may: be different
in neighboring pixels, and derivatives may: be computed by computing
differences between neighboring pixels, derivatives of centroid-sampled
inputs may: be less accurate than those for non-centroid interpolated
variables.
If a fragment shader input is decorated with code:Sample, a separate value
must: be assigned to that variable for each covered sample in the pixel, and
that value must: be sampled at the location of the individual sample.
When pname:rasterizationSamples is ename:VK_SAMPLE_COUNT_1_BIT, the pixel
center must: be used for code:Centroid, code:Sample, and undecorated
attribute interpolation.
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Fragment shader inputs that are signed or unsigned integers, integer
vectors, or any double-precision floating-point type must: be decorated with
code:Flat.
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
2016-08-28 10:47:19 +00:00
ifdef::VK_AMD_shader_explicit_vertex_parameter[]
When the +VK_AMD_shader_explicit_vertex_parameter+ device extension is
enabled inputs can: be also decorated with the code:CustomInterpAMD
interpolation decoration, including fragment shader inputs that are signed
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
or unsigned integers, integer vectors, or any double-precision
floating-point type.
Inputs decorated with code:CustomInterpAMD can: only be accessed by the
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
2016-08-28 10:47:19 +00:00
extended instruction code:InterpolateAtVertexAMD and allows accessing the
value of the input for individual vertices of the primitive.
endif::VK_AMD_shader_explicit_vertex_parameter[]
2016-02-16 09:53:44 +00:00
[[shaders-staticuse]]
== Static Use
A SPIR-V module declares a global object in memory using the code:OpVariable
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
instruction, which results in a pointer code:x to that object.
A specific entry point in a SPIR-V module is said to _statically use_ that
object if that entry point's call tree contains a function that contains a
memory instruction or image instruction with code:x as an code:id operand.
See the ``Memory Instructions'' and ``Image Instructions'' subsections of
section 3 ``Binary Form'' of the SPIR-V specification for the complete list
of SPIR-V memory instructions.
2016-02-16 09:53:44 +00:00
Static use is not used to control the behavior of variables with code:Input
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
and code:Output storage.
The effects of those variables are applied based only on whether they are
present in a shader entry point's interface.
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
2016-03-11 01:33:02 +00:00
[[shaders-invocationgroups]]
== Invocation and Derivative Groups
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
An _invocation group_ (see the subsection ``Control Flow'' of section 2 of
the SPIR-V specification) for a compute shader is the set of invocations in
a single local workgroup.
For graphics shaders, an invocation group is an implementation-dependent
subset of the set of shader invocations of a given shader stage which are
produced by a single drawing command.
For indirect drawing commands with pname:drawCount greater than one,
invocations from separate draws are in distinct invocation groups.
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
2016-03-11 01:33:02 +00:00
[NOTE]
.Note
====
Because the partitioning of invocations into invocation groups is
implementation-dependent and not observable, applications generally need to
assume the worst case of all invocations in a draw belonging to a single
invocation group.
====
Change log for September 23, 2016 Vulkan 1.0.28 spec update: * Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
2016-09-24 07:58:11 +00:00
A _derivative group_ (see the subsection ``Control Flow'' of section 2 of
the SPIR-V 1.00 Revision 4 specification) for a fragment shader is the set
of invocations generated by a single primitive (point, line, or triangle),
including any helper invocations generated by that primitive.
Derivatives are undefined for a sampled image instruction if the instruction
is in flow control that is not uniform across the derivative group.