196 lines
6.3 KiB
TypeScript
196 lines
6.3 KiB
TypeScript
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import { delay, SagaIterator } from 'redux-saga';
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import {
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call,
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cancel,
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fork,
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put,
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take,
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takeEvery,
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select,
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race,
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apply,
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takeLatest
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} from 'redux-saga/effects';
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import {
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getNodeId,
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getNodeConfig,
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getOffline,
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isStaticNodeId,
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getCustomNodeFromId,
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getStaticNodeFromId,
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getNetworkConfigById
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} from 'selectors/config';
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import { TypeKeys } from 'actions/config/constants';
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import {
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toggleOffline,
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changeNode,
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changeNodeIntent,
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setLatestBlock,
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AddCustomNodeAction,
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ChangeNodeIntentAction
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} from 'actions/config';
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import { showNotification } from 'actions/notifications';
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import { translateRaw } from 'translations';
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import { StaticNodeConfig, CustomNodeConfig, NodeConfig } from 'types/node';
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import { CustomNetworkConfig, StaticNetworkConfig } from 'types/network';
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import { Web3Service } from 'libs/nodes/web3';
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let hasCheckedOnline = false;
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export function* pollOfflineStatus(): SagaIterator {
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while (true) {
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const nodeConfig: StaticNodeConfig = yield select(getNodeConfig);
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const isOffline: boolean = yield select(getOffline);
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// If our offline state disagrees with the browser, run a check
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// Don't check if the user is in another tab or window
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const shouldPing = !hasCheckedOnline || navigator.onLine === isOffline;
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if (shouldPing && !document.hidden) {
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const { pingSucceeded } = yield race({
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pingSucceeded: call(nodeConfig.lib.ping.bind(nodeConfig.lib)),
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timeout: call(delay, 5000)
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});
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if (pingSucceeded && isOffline) {
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// If we were able to ping but redux says we're offline, mark online
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yield put(
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showNotification('success', 'Your connection to the network has been restored!', 3000)
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);
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yield put(toggleOffline());
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} else if (!pingSucceeded && !isOffline) {
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// If we were unable to ping but redux says we're online, mark offline
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// If they had been online, show an error.
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// If they hadn't been online, just inform them with a warning.
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if (hasCheckedOnline) {
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yield put(
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showNotification(
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'danger',
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`You’ve lost your connection to the network, check your internet
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connection or try changing networks from the dropdown at the
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top right of the page.`,
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Infinity
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)
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);
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} else {
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yield put(
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showNotification(
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'info',
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'You are currently offline. Some features will be unavailable.',
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5000
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)
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);
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}
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yield put(toggleOffline());
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} else {
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// If neither case was true, try again in 5s
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yield call(delay, 5000);
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}
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hasCheckedOnline = true;
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} else {
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yield call(delay, 1000);
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}
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}
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}
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// Fork our recurring API call, watch for the need to cancel.
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export function* handlePollOfflineStatus(): SagaIterator {
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const pollOfflineStatusTask = yield fork(pollOfflineStatus);
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yield take('CONFIG_STOP_POLL_OFFLINE_STATE');
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yield cancel(pollOfflineStatusTask);
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}
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// @HACK For now we reload the app when doing a language swap to force non-connected
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// data to reload. Also the use of timeout to avoid using additional actions for now.
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export function* reload(): SagaIterator {
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setTimeout(() => location.reload(), 1150);
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}
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export function* handleNodeChangeIntent({
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payload: nodeIdToSwitchTo
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}: ChangeNodeIntentAction): SagaIterator {
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const isStaticNode: boolean = yield select(isStaticNodeId, nodeIdToSwitchTo);
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const currentConfig: NodeConfig = yield select(getNodeConfig);
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function* bailOut(message: string) {
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const currentNodeId: string = yield select(getNodeId);
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yield put(showNotification('danger', message, 5000));
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yield put(changeNode({ networkId: currentConfig.network, nodeId: currentNodeId }));
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}
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let nextNodeConfig: CustomNodeConfig | StaticNodeConfig;
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if (!isStaticNode) {
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const config: CustomNodeConfig | undefined = yield select(
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getCustomNodeFromId,
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nodeIdToSwitchTo
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);
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if (config) {
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nextNodeConfig = config;
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} else {
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return yield* bailOut(`Attempted to switch to unknown node '${nodeIdToSwitchTo}'`);
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}
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} else {
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nextNodeConfig = yield select(getStaticNodeFromId, nodeIdToSwitchTo);
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}
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// Grab current block from the node, before switching, to confirm it's online
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// Give it 5 seconds before we call it offline
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let currentBlock;
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let timeout;
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try {
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const { lb, to } = yield race({
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lb: apply(nextNodeConfig.lib, nextNodeConfig.lib.getCurrentBlock),
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to: call(delay, 5000)
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});
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currentBlock = lb;
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timeout = to;
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} catch (err) {
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console.error(err);
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// Whether it times out or errors, same message
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timeout = true;
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}
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if (timeout) {
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return yield* bailOut(translateRaw('ERROR_32'));
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}
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const nextNetwork: StaticNetworkConfig | CustomNetworkConfig = yield select(
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getNetworkConfigById,
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nextNodeConfig.network
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);
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if (!nextNetwork) {
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return yield* bailOut(
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`Unknown custom network for your node '${nodeIdToSwitchTo}', try re-adding it`
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);
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}
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yield put(setLatestBlock(currentBlock));
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yield put(changeNode({ networkId: nextNodeConfig.network, nodeId: nodeIdToSwitchTo }));
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// TODO - re-enable once DeterministicWallet state is fixed to flush properly.
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// DeterministicWallet keeps path related state we need to flush before we can stop reloading
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// const currentWallet: IWallet | null = yield select(getWalletInst);
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// if there's no wallet, do not reload as there's no component state to resync
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// if (currentWallet && currentConfig.network !== actionConfig.network) {
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const isNewNetwork = currentConfig.network !== nextNodeConfig.network;
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const newIsWeb3 = nextNodeConfig.service === Web3Service;
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// don't reload when web3 is selected; node will automatically re-set and state is not an issue here
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if (isNewNetwork && !newIsWeb3) {
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yield call(reload);
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}
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}
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export function* switchToNewNode(action: AddCustomNodeAction): SagaIterator {
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yield put(changeNodeIntent(action.payload.id));
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}
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export const node = [
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takeEvery(TypeKeys.CONFIG_NODE_CHANGE_INTENT, handleNodeChangeIntent),
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takeLatest(TypeKeys.CONFIG_POLL_OFFLINE_STATUS, handlePollOfflineStatus),
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takeEvery(TypeKeys.CONFIG_LANGUAGE_CHANGE, reload),
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takeEvery(TypeKeys.CONFIG_ADD_CUSTOM_NODE, switchToNewNode)
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];
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