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1272 lines
57 KiB
Markdown
1272 lines
57 KiB
Markdown
# Logos Module Developer Guide
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A comprehensive guide to creating, building, testing, packaging, and distributing modules for the Logos platform.
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## Table of Contents
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- [Overview](#overview)
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- [Architecture](#architecture)
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- [Prerequisites](#prerequisites)
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- [Part 1: Creating a Module](#part-1-creating-a-module)
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- [1.1 Scaffold with logos-module-builder](#11-scaffold-with-logos-module-builder)
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- [1.2 Project Structure](#12-project-structure)
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- [1.3 The metadata.json Configuration](#13-the-metadatajson-configuration)
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- [1.4 Writing Module Code](#14-writing-module-code)
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- [1.5 Building Your Module](#15-building-your-module)
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- [Part 2: Inspecting Your Module](#part-2-inspecting-your-module)
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- [2.1 The lm CLI Tool](#21-the-lm-cli-tool)
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- [2.2 The logos-module-viewer](#22-the-logos-module-viewer)
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- [Part 3: Testing UI Modules](#part-3-testing-ui-modules)
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- [3.1 How It Works](#31-how-it-works)
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- [3.2 Writing Tests](#32-writing-tests)
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- [3.3 Running Tests](#33-running-tests)
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- [Part 4: Packaging Your Module](#part-4-packaging-your-module)
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- [4.1 The LGX Package Format](#41-the-lgx-package-format)
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- [4.2 Building LGX Packages](#42-building-lgx-packages)
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- [Built-in Nix Derivation (Preferred)](#built-in-nix-derivation-preferred)
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- [Using nix bundle (Alternative)](#using-nix-bundle-alternative)
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- [Part 5: Installing and Managing Modules](#part-5-installing-and-managing-modules)
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- [5.1 The lgpm CLI](#51-the-lgpm-cli)
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- [5.2 Installing from Local Files](#52-installing-from-local-files)
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- [5.3 Installing from a Registry](#53-installing-from-a-registry)
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- [Part 6: Running Your Module](#part-6-running-your-module)
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- [6.1 Running with logoscore](#61-running-with-logoscore)
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- [Part 7: Running in logos-basecamp](#part-7-running-in-logos-basecamp)
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- [7.1 Building logos-basecamp](#71-building-logos-basecamp)
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- [7.2 Module Types in logos-basecamp](#72-module-types-in-logos-basecamp)
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- [Part 8: Inter-Module Communication](#part-8-inter-module-communication)
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- [8.1 The LogosAPI](#81-the-logosapi)
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- [8.2 The C++ SDK Code Generator](#82-the-c-sdk-code-generator)
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- [8.3 LogosResult](#83-logosresult)
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- [8.4 Communication Modes](#84-communication-modes)
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- [Part 9: Advanced Topics](#part-9-advanced-topics)
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- [9.1 Tutorials](#91-tutorials)
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- [9.2 Module Dependencies](#92-module-dependencies)
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- [Reference: Repository Map](#reference-repository-map)
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- [Reference: CLI Tools Summary](#reference-cli-tools-summary)
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- [Troubleshooting](#troubleshooting)
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---
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## Overview
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The **Logos platform** is a modular application framework built in C++ on top of Qt 6. Applications are composed of dynamically loaded **modules** (plugins) that communicate via an IPC layer. The platform provides:
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- **Process isolation** -- each module runs in its own host process (on desktop), communicating via Qt Remote Objects
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- **Cross-platform support** -- macOS (arm64, x86_64) and Linux (arm64, x86_64)
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- **A package format** (`.lgx`) for distributing modules with platform-specific variants
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- **A desktop application shell** (`logos-basecamp`) with a sidebar, tabbed workspace, and plugin management UI
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- **A CLI runtime** (`logoscore`) for running modules headlessly
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## Architecture
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```
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+---------------------------------------------------------------+
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| Application Layer |
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| logos-basecamp (Desktop GUI) or logoscore (CLI Runtime) |
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+---------------------------------------------------------------+
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| | |
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v v v
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+---------------+ +------------------+ +------------------+
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| Module A | | Module B | | Package Manager |
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| (logos_host) | | (logos_host) | | Module |
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+-------+-------+ +--------+---------+ +--------+---------+
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| | |
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| Qt Remote Objects (IPC) |
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+--------------------------------------------+
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+--------v---------+
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| liblogos | (Core Runtime)
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| logos-liblogos |
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+--------+---------+
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+--------v---------+
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| logos-cpp-sdk | (SDK: LogosAPI,
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| | Code Generator,
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| | Types, IPC)
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+------------------+
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```
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**Key components:**
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| Component | Repository | Role |
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| ---------------------------- | ----------------------------------------------------------------------------------------- | --------------------------------------------------------- |
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| **logos-module-builder** | [logos-co/logos-module-builder](https://github.com/logos-co/logos-module-builder) | Scaffolding and build system for new modules |
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| **logos-module** | [logos-co/logos-module](https://github.com/logos-co/logos-module) | Plugin loading/introspection library + `lm` CLI |
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| **logos-cpp-sdk** | [logos-co/logos-cpp-sdk](https://github.com/logos-co/logos-cpp-sdk) | C++ SDK, types, IPC layer, code generator |
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| **logos-liblogos** | [logos-co/logos-liblogos](https://github.com/logos-co/logos-liblogos) | Core library (`logos_host`, `liblogos_core`) |
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| **logos-logoscore-cli** | [logos-co/logos-logoscore-cli](https://github.com/logos-co/logos-logoscore-cli) | Headless CLI runtime (`logoscore`) |
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| **logos-package** | [logos-co/logos-package](https://github.com/logos-co/logos-package) | LGX package format library + `lgx` CLI |
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| **logos-package-manager** | [logos-co/logos-package-manager](https://github.com/logos-co/logos-package-manager) | Local package manager library + `lgpm` CLI |
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| **logos-package-downloader** | [logos-co/logos-package-downloader](https://github.com/logos-co/logos-package-downloader) | Online catalog browser + `lgpd` CLI |
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| **logos-standalone-app** | [logos-co/logos-standalone-app](https://github.com/logos-co/logos-standalone-app) | Minimal shell for running/testing UI modules in isolation |
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| **logos-basecamp** | [logos-co/logos-basecamp](https://github.com/logos-co/logos-basecamp) | Desktop application shell |
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## Prerequisites
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### Required
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- **Nix** with flakes enabled. This is the primary build tool for the entire ecosystem. Install Nix from [nixos.org](https://nixos.org/download.html), then enable flakes:
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```bash
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# If you need experimental features enabled per-command:
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nix --extra-experimental-features "nix-command flakes" <command>
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# Or enable globally in ~/.config/nix/nix.conf:
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experimental-features = nix-command flakes
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```
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### Recommended Knowledge
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- C++ (C++17)
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- Qt 6 basics (`QObject`, `Q_INVOKABLE`, `Q_PLUGIN_METADATA`, signals/slots)
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- Basic CMake
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- Basic Nix concepts (flakes, derivations)
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---
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## Part 1: Creating a Module
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### 1.1 Scaffold with logos-module-builder
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The fastest way to create a new module is using the **logos-module-builder** template:
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```bash
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# Create a new directory for your module
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mkdir logos-my-module && cd logos-my-module
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# Scaffold a minimal core module (no external dependencies)
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nix flake init -t github:logos-co/logos-module-builder
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# Or scaffold a module that wraps an external C/C++ library
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nix flake init -t github:logos-co/logos-module-builder#with-external-lib
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# For ui_qml modules with C++ backend (process-isolated)
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nix flake init -t github:logos-co/logos-module-builder#ui-qml-backend
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# For ui_qml modules (QML-only, no C++)
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nix flake init -t github:logos-co/logos-module-builder#ui-qml
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```
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> **Note:** The generated `flake.nix` uses an unpinned `logos-module-builder` URL. For reproducible builds, pin it to a specific commit — see the `flake.nix` examples in [Section 3.2](#32-building-lgx-packages) and the [tutorials](tutorial-wrapping-c-library.md#23-flakenix--nix-build-config).
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**Available templates:**
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| Template | Use Case |
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| ------------------- | ----------------------------------------------------- |
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| `default` | Minimal core module (C++ backend, no UI) |
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| `with-external-lib` | Core module wrapping an external C/C++ library |
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| `ui-qml-backend` | ui_qml with C++ backend + QML view (process-isolated) |
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| `ui-qml` | ui_qml QML-only (in-process, no C++) |
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The `ui-qml-backend` and `ui-qml` templates automatically enable `nix run` to launch and test your UI plugin in isolation without the full logos-basecamp shell. The standalone app runner is bundled with `logos-module-builder` — no extra flake input is needed. All module dependencies declared in `metadata.json` are auto-bundled from their LGX packages.
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This generates a ready-to-build project with all the boilerplate handled for you.
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### 1.2 Project Structure
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> We will use the `default` template here (minimal core module).
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After scaffolding, your module directory looks like this:
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```
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logos-my-module/
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├── flake.nix # Nix flake (build config, ~15 lines)
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├── metadata.json # Single source of truth: module metadata + build config (~30 lines)
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├── CMakeLists.txt # CMake build file (~25 lines)
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└── src/
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├── my_module_interface.h # Qt interface definition
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├── my_module_plugin.h # Plugin header
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└── my_module_plugin.cpp # Plugin implementation
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```
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The key insight: **logos-module-builder** reduces ~600 lines of configuration across 5+ files down to ~70 lines across 2-3 files. `metadata.json` serves as the single source of truth — it contains both the runtime metadata (embedded into the plugin binary by Qt) and the build configuration (read by the builder via the `nix` section).
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The `CMakeLists.txt` is minimal -- it includes `LogosModule.cmake` (provided by the builder) and calls the `logos_module()` macro, which sets up the Qt plugin target, links the SDK, configures include paths, and handles code generation. You just list your source files. See the generated [`CMakeLists.txt`](https://github.com/logos-co/logos-module-builder/blob/master/templates/minimal-module/CMakeLists.txt) in the template.
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### 1.3 The metadata.json Configuration
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The `metadata.json` file is the single source of truth for your module. It is embedded into the plugin binary by Qt's `Q_PLUGIN_METADATA` macro (for runtime metadata), read by `logos-module-builder` to configure the Nix build, used by CMake to resolve external dependencies and link libraries (via the `nix` section), and used by `nix-bundle-lgx` to generate the LGX manifest. See the scaffolded [`metadata.json`](https://github.com/logos-co/logos-module-builder/blob/master/templates/minimal-module/metadata.json) in the template.
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The full set of available fields:
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```json
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{
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"name": "my_module",
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"version": "1.0.0",
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"type": "core",
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"category": "general",
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"description": "My first Logos module",
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"icon": null,
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"main": "my_module_plugin",
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"dependencies": [],
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"include": [],
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"nix": {
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"packages": {
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"build": [],
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"runtime": []
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},
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"external_libraries": [],
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"cmake": {
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"find_packages": [],
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"extra_sources": [],
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"extra_include_dirs": [],
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"extra_link_libraries": []
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}
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}
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}
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```
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**Field reference:**
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| Field | Required | Default | Description |
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| -------------------------------- | -------------------------------------- | ------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| `name` | Yes | -- | Module name (used for filenames and identifiers) |
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| `version` | No | `1.0.0` | Semantic version |
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| `type` | No | `core` | Module type (`core`, `ui`, `ui_qml`) |
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| `category` | No | `general` | Category (general, network, chat, wallet, integration) |
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| `description` | No | `"A Logos module"` | Human-readable description |
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| `icon` | No | `null` | Relative path to the module icon (used by UI modules). The build system includes it in the standalone app plugin directory. |
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| `main` | Yes (`core`/`ui`), optional (`ui_qml`) | -- | Plugin entry point. For `core`/`ui` modules: plugin name without extension. For `ui_qml`: optional backend plugin name (omit if QML-only). |
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| `view` | Yes (`ui_qml`) | -- | Relative path to the QML entry file (e.g. `Main.qml`). Required for `ui_qml` modules. |
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| `dependencies` | No | `[]` | Other Logos module names this depends on. Each entry must match the `name` field in that dependency's `metadata.json`. |
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| `include` | No | `[]` | Additional files (e.g. shared libraries like `libwaku.so`, `libwaku.dylib`) to bundle alongside the plugin in the output. |
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| `nix.packages.build` | No | `[]` | Nix packages for build time |
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| `nix.packages.runtime` | No | `[]` | Nix packages for runtime |
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| `nix.external_libraries` | No | `[]` | External C/C++ libraries to wrap. Each entry is an object — see [configuration reference](https://github.com/logos-co/logos-module-builder/blob/master/docs/configuration.md#nixexternal_libraries) for fields (`name`, `vendor_path`, `build_command`, etc.). |
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| `nix.cmake.find_packages` | No | `[]` | CMake `find_package()` calls |
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| `nix.cmake.extra_sources` | No | `[]` | Additional source files to compile |
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| `nix.cmake.extra_include_dirs` | No | `[]` | Additional include directories |
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| `nix.cmake.extra_link_libraries` | No | `[]` | Additional libraries to link |
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### 1.4 Understanding the Module Code
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The scaffolded source files form a standard **Qt plugin**. Browse the full source in the template:
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[`src/`](https://github.com/logos-co/logos-module-builder/tree/master/templates/minimal-module/src) --
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[`minimal_interface.h`](https://github.com/logos-co/logos-module-builder/blob/master/templates/minimal-module/src/minimal_interface.h) |
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[`minimal_plugin.h`](https://github.com/logos-co/logos-module-builder/blob/master/templates/minimal-module/src/minimal_plugin.h) |
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[`minimal_plugin.cpp`](https://github.com/logos-co/logos-module-builder/blob/master/templates/minimal-module/src/minimal_plugin.cpp)
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Every Logos module must:
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1. **Inherit from `QObject` and implement `PluginInterface`** -- the interface header declares pure-virtual methods; the plugin class implements them.
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2. **Declare `Q_INTERFACES` and `Q_PLUGIN_METADATA`** -- this is how Qt discovers the plugin and embeds `metadata.json`.
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3. **Mark callable methods with `Q_INVOKABLE`** -- any `Q_INVOKABLE` method is automatically discoverable by `lm`, callable by `logoscore -c`, and accessible from other modules via `LogosAPI`.
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**Key rules:**
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- Every `Q_INVOKABLE` method is discoverable and callable by other modules at runtime
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- `initLogos(LogosAPI*)` is called by the host when your module is loaded -- store the pointer for later use
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- The `eventResponse` signal is used for event forwarding between modules
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- `name()` must match the `name` field in your `metadata.json`
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### 1.5 Building Your Module
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```bash
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# Nix requires all source files to be tracked by git
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git init && git add -A
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# Build everything (library + generated SDK headers)
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nix build
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# Build just the plugin shared library (.so / .dylib)
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nix build .#lib
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# Build just the generated SDK headers (for other modules to use)
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nix build .#include
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# Enter the dev shell for manual CMake builds (see: https://nix.dev/tutorials/first-steps/dev-environment)
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# The shell provides cmake, ninja, Qt, the Logos SDK, and all build dependencies.
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nix develop
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cmake -B build -GNinja && cmake --build build
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```
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**Build outputs:**
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```
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result/
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├── lib/
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│ └── my_module_plugin.so # (or .dylib on macOS)
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└── include/
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├── my_module_api.h # Generated type-safe wrapper header
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└── my_module_api.cpp # Generated wrapper implementation
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```
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---
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## Part 2: Inspecting Your Module
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### 2.1 The `lm` CLI Tool
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The **`lm`** tool (from `logos-module`) lets you inspect compiled module binaries without loading them into the full runtime. It reads metadata and enumerates methods via Qt's meta-object system.
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#### Building lm
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```bash
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nix build 'github:logos-co/logos-module#lm' --out-link ./lm
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```
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#### Viewing Metadata
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```bash
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# Human-readable metadata
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./lm/bin/lm metadata ./result/lib/my_module_plugin.so
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# JSON output
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./lm/bin/lm metadata ./result/lib/my_module_plugin.so --json
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```
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Example JSON output:
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```json
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{
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"name": "my_module",
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"version": "1.0.0",
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"description": "My first Logos module",
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"author": "",
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"type": "core",
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"dependencies": []
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}
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```
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#### Viewing Methods
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```bash
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# Human-readable method list
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./lm/bin/lm methods ./result/lib/my_module_plugin.so
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# JSON output
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./lm/bin/lm methods ./result/lib/my_module_plugin.so --json
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```
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Example JSON output:
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```json
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[
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{
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"name": "initLogos",
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"signature": "initLogos(LogosAPI*)",
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"returnType": "void",
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"isInvokable": true,
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"parameters": [{ "name": "logosAPIInstance", "type": "LogosAPI*" }]
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},
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{
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"name": "doSomething",
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"signature": "doSomething(QString)",
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"returnType": "QString",
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"isInvokable": true,
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"parameters": [{ "name": "input", "type": "QString" }]
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}
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]
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```
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### 2.2 The logos-module-viewer
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The **logos-module-viewer** is a graphical tool for inspecting loaded modules.
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```bash
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# Build the viewer
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nix build 'github:logos-co/logos-module-viewer#app' --out-link ./logos-viewer
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# Run it with your module
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./logos-viewer/bin/logos-module-viewer -m ./result/lib/my_module_plugin.so
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```
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This opens a window showing the module's metadata, methods, and allows interactive method invocation.
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---
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## Part 3: Testing UI Modules
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For `ui_qml` modules (both QML-only and C++ backend), `logos-module-builder` provides automatic integration testing using the [logos-qt-mcp](https://github.com/logos-co/logos-qt-mcp) QML inspector.
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### 3.1 How It Works
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The test infrastructure has three layers:
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1. **QML Inspector** — a TCP server compiled into `logos-standalone-app` that exposes the QML object tree
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2. **MCP Server** — a Node.js bridge that translates test commands into inspector calls
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3. **Test Framework** — a JavaScript API for writing UI assertions (`expectTexts`, `click`, `waitFor`, etc.)
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When you run `nix build .#integration-test`, the builder:
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- Launches `logos-standalone-app` with your plugin in headless mode (`QT_QPA_PLATFORM=offscreen`)
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- Connects to the QML inspector
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- Runs all `.mjs` test files in your `tests/` directory
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### 3.2 Writing Tests
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Create `.mjs` files in `tests/`. Each file imports the test framework and defines test cases:
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```javascript
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import { resolve } from "node:path";
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|
|
// CI sets LOGOS_QT_MCP automatically; for interactive use: nix build .#test-framework -o result-mcp
|
|
const root =
|
|
process.env.LOGOS_QT_MCP ||
|
|
new URL("../result-mcp", import.meta.url).pathname;
|
|
const { test, run } = await import(
|
|
resolve(root, "test-framework/framework.mjs")
|
|
);
|
|
|
|
test("my_module: loads UI", async (app) => {
|
|
await app.waitFor(
|
|
async () => {
|
|
await app.expectTexts(["Hello"]);
|
|
},
|
|
{ timeout: 15000, interval: 500, description: "UI to load" },
|
|
);
|
|
});
|
|
|
|
test("my_module: click button", async (app) => {
|
|
await app.click("Submit");
|
|
await app.expectTexts(["Result:"]);
|
|
});
|
|
|
|
run();
|
|
```
|
|
|
|
Key test APIs:
|
|
|
|
- `app.expectTexts(["text1", "text2"])` — assert text is visible in the UI
|
|
- `app.click("Button Text")` — find an element by text and click it
|
|
- `app.waitFor(fn, opts)` — retry an assertion until it passes or times out
|
|
- `app.screenshot()` — capture the current UI state
|
|
|
|
### 3.3 Running Tests
|
|
|
|
```bash
|
|
# Hermetic CI test (builds everything, no display needed)
|
|
nix build .#integration-test -L
|
|
|
|
# Interactive: build the test framework locally (one-time)
|
|
nix build .#test-framework -o result-mcp
|
|
|
|
# Start the app (inspector listens on localhost:3768)
|
|
nix run .
|
|
|
|
# Run tests against the running app (in another terminal)
|
|
node tests/ui-tests.mjs
|
|
```
|
|
|
|
Multiple test files in `tests/` are discovered and run automatically. You can organize tests by concern (e.g., `tests/smoke.mjs`, `tests/interactions.mjs`).
|
|
|
|
> **Note:** The integration test infrastructure requires `logos-standalone-app` with QML inspector support. This is provided automatically by `logos-module-builder` — no extra flake inputs needed.
|
|
|
|
---
|
|
|
|
## Part 4: Packaging Your Module
|
|
|
|
Before you can run your module with `logoscore` or install it into `logos-basecamp`, you need to package the build output into an `.lgx` package and install it into a `modules/` directory.
|
|
|
|
### 4.1 The LGX Package Format
|
|
|
|
Logos modules are distributed as **`.lgx` packages**. An LGX file is a gzip-compressed tar archive with a specific internal structure:
|
|
|
|
```
|
|
mymodule.lgx (tar.gz)
|
|
├── manifest.json # Package metadata
|
|
├── variants/
|
|
│ ├── linux-amd64/
|
|
│ │ └── my_module_plugin.so
|
|
│ ├── darwin-arm64/
|
|
│ │ └── my_module_plugin.dylib
|
|
│ └── darwin-arm64-dev/
|
|
│ └── my_module_plugin.dylib
|
|
├── docs/ # Optional
|
|
└── licenses/ # Optional
|
|
```
|
|
|
|
The **manifest.json** is auto-generated from your module's `metadata.json` by the bundler. It maps each variant to its main entry point.
|
|
|
|
### 4.2 Building LGX Packages
|
|
|
|
There are two ways to create `.lgx` packages. The preferred approach uses the built-in Nix derivation that comes with `logos-module-builder`. Alternatively, you can use the `nix bundle` command directly.
|
|
|
|
#### Built-in Nix Derivation (Preferred)
|
|
|
|
When your module uses `logos-module-builder`, LGX package outputs are automatically available as part of your flake (the builder includes `nix-bundle-lgx` internally):
|
|
|
|
```bash
|
|
# Dev variant (uses /nix/store references, for local development)
|
|
nix build .#lgx
|
|
|
|
# Portable variant (self-contained, all dependencies bundled)
|
|
nix build .#lgx-portable
|
|
|
|
```
|
|
|
|
This produces a `my_module-<version>.lgx` file in the `result/` directory.
|
|
|
|
This works because `logos-module-builder` includes `nix-bundle-lgx` as its own dependency and both `mkLogosModule` and `mkLogosQmlModule` automatically create the `lgx` and `lgx-portable` package outputs. No extra configuration is needed — it is part of the standard module template:
|
|
|
|
```nix
|
|
{
|
|
inputs = {
|
|
logos-module-builder.url = "github:logos-co/logos-module-builder";
|
|
};
|
|
|
|
outputs = inputs@{ logos-module-builder, ... }:
|
|
logos-module-builder.lib.mkLogosModule {
|
|
src = ./.;
|
|
configFile = ./metadata.json;
|
|
flakeInputs = inputs;
|
|
};
|
|
}
|
|
```
|
|
|
|
#### Using `nix bundle` (Alternative)
|
|
|
|
You can also create `.lgx` packages using the `nix bundle` command directly. This is useful if your module does not use `logos-module-builder`, or if you need the `dual` bundling mode (both dev and portable in a single `.lgx` file) which is only available via the `nix bundle` command:
|
|
|
|
```bash
|
|
# Dev variant
|
|
nix bundle --bundler github:logos-co/nix-bundle-lgx .#lib
|
|
|
|
# Portable variant
|
|
nix bundle --bundler github:logos-co/nix-bundle-lgx#portable .#lib
|
|
|
|
# Dual variant (both dev and portable in one .lgx file)
|
|
nix bundle --bundler github:logos-co/nix-bundle-lgx#dual .#lib
|
|
```
|
|
|
|
This produces a `my_module-<version>.lgx` file in the current directory.
|
|
|
|
**Bundling modes:**
|
|
|
|
| Mode | Built-in Command | `nix bundle` Command | Variant Created | Use Case |
|
|
| ------------ | ----------------------------- | ----------------------------------------- | --------------------- | -------------------------------------------- |
|
|
| **Dev** | `nix build .#lgx` | `nix bundle --bundler ...#default .#lib` | `darwin-arm64-dev` | Local development (requires Nix store) |
|
|
| **Portable** | `nix build .#lgx-portable` | `nix bundle --bundler ...#portable .#lib` | `darwin-arm64` | Distribution (self-contained, no Nix needed) |
|
|
| **Dual** | _(not available as built-in)_ | `nix bundle --bundler ...#dual .#lib` | Both dev and portable | One package for both environments |
|
|
|
|
**Variant naming:**
|
|
|
|
| Nix System | Dev Variant | Portable Variant |
|
|
| ---------------- | ------------------ | ---------------- |
|
|
| `aarch64-darwin` | `darwin-arm64-dev` | `darwin-arm64` |
|
|
| `x86_64-darwin` | `darwin-amd64-dev` | `darwin-amd64` |
|
|
| `aarch64-linux` | `linux-arm64-dev` | `linux-arm64` |
|
|
| `x86_64-linux` | `linux-amd64-dev` | `linux-amd64` |
|
|
|
|
> **Important:** The variant type matters when installing into `logos-basecamp`. A dev build of basecamp expects dev variants, and a portable build expects portable variants. Use the `dual` bundler to produce packages that work with both.
|
|
|
|
---
|
|
|
|
## Part 5: Installing and Managing Modules
|
|
|
|
### 5.1 The `lgpm` CLI
|
|
|
|
The **`lgpm`** CLI (Logos Package Manager) installs, searches, and manages module packages. Installing a package extracts it into a `modules/` directory that `logoscore` and `logos-basecamp` can load from.
|
|
|
|
#### Building lgpm
|
|
|
|
```bash
|
|
nix build 'github:logos-co/logos-package-manager#cli' --out-link ./package-manager
|
|
```
|
|
|
|
#### Commands
|
|
|
|
`lgpm` manages **locally-available** `.lgx` packages. It does not download packages from the network — use `lgpd` (logos-package-downloader) for that.
|
|
|
|
```bash
|
|
# Install from a local .lgx file
|
|
./package-manager/bin/lgpm --modules-dir ./modules install --file ./my_module.lgx
|
|
|
|
# Install all .lgx files in a directory
|
|
./package-manager/bin/lgpm --modules-dir ./modules install --dir ./packages/
|
|
|
|
# List installed packages
|
|
./package-manager/bin/lgpm --modules-dir ./modules list
|
|
|
|
# Show installed package details
|
|
./package-manager/bin/lgpm --modules-dir ./modules info my_module
|
|
```
|
|
|
|
#### Global Options
|
|
|
|
| Option | Description |
|
|
| ------------------------- | ------------------------------------------- |
|
|
| `--modules-dir <path>` | Target directory for installed core modules |
|
|
| `--ui-plugins-dir <path>` | Target directory for UI plugins |
|
|
| `--json` | Output in JSON format |
|
|
| `-h, --help` | Show help |
|
|
|
|
### 5.2 Installing from Local Files
|
|
|
|
```bash
|
|
# Install a locally built .lgx package into a modules/ directory
|
|
./package-manager/bin/lgpm --modules-dir ./modules install --file ./my_module-1.0.0.lgx
|
|
```
|
|
|
|
After installation, the `modules/` directory contains your extracted module:
|
|
|
|
```
|
|
modules/
|
|
└── my_module/
|
|
├── manifest.json
|
|
├── my_module_plugin.dylib # (or .so on Linux)
|
|
└── variant
|
|
```
|
|
|
|
### 5.3 Downloading and Installing from a Registry
|
|
|
|
To download packages from the online catalog and then install them locally, use `lgpd` (logos-package-downloader) followed by `lgpm`:
|
|
|
|
```bash
|
|
# Build lgpd
|
|
nix build 'github:logos-co/logos-package-downloader#cli' --out-link ./downloader
|
|
|
|
# Search for packages
|
|
./downloader/bin/lgpd search waku
|
|
|
|
# List all available packages
|
|
./downloader/bin/lgpd list
|
|
|
|
# Download a package
|
|
./downloader/bin/lgpd download my_module -o ./packages/
|
|
|
|
# Download from a specific release
|
|
./downloader/bin/lgpd --release v2.0.0 download my_module -o ./packages/
|
|
|
|
# Install the downloaded package locally
|
|
./package-manager/bin/lgpm --modules-dir ./modules install --file ./packages/my_module.lgx
|
|
```
|
|
|
|
`lgpd` handles the network side (browsing, searching, downloading), while `lgpm` handles local installation.
|
|
|
|
---
|
|
|
|
## Part 6: Running Your Module
|
|
|
|
Once your module is packaged and installed into a `modules/` directory (see Parts 3 and 4), you can run it with `logoscore`.
|
|
|
|
### 6.1 Running with `logoscore`
|
|
|
|
The **`logoscore`** CLI (from `logos-liblogos`) is a headless runtime that can load modules and invoke their methods from the command line.
|
|
|
|
#### Building logoscore
|
|
|
|
```bash
|
|
nix build 'github:logos-co/logos-logoscore-cli' --out-link ./logos
|
|
```
|
|
|
|
#### Daemon Mode
|
|
|
|
`logoscore` runs as a daemon that stays alive to host modules. Start it with `-D`:
|
|
|
|
```bash
|
|
# Start the daemon with a modules directory
|
|
./logos/bin/logoscore -D -m ./modules
|
|
```
|
|
|
|
Once the daemon is running, use commands from another terminal:
|
|
|
|
```bash
|
|
# Load a module
|
|
./logos/bin/logoscore load-module my_module
|
|
|
|
# Call a method on a loaded module
|
|
./logos/bin/logoscore call my_module doSomething hello
|
|
|
|
# List loaded modules
|
|
./logos/bin/logoscore list-modules --loaded
|
|
|
|
# Show module details
|
|
./logos/bin/logoscore module-info my_module
|
|
|
|
# Watch events from a module
|
|
./logos/bin/logoscore watch my_module
|
|
|
|
# Show daemon and module health
|
|
./logos/bin/logoscore status
|
|
|
|
# Stop the daemon
|
|
./logos/bin/logoscore stop
|
|
```
|
|
|
|
#### Inline Mode (Legacy)
|
|
|
|
For one-shot execution (load, call, exit), use the legacy inline flags:
|
|
|
|
```bash
|
|
# Load a module and call a method
|
|
./logos/bin/logoscore \
|
|
-m ./modules \
|
|
--load-modules my_module \
|
|
-c "my_module.doSomething(hello)"
|
|
|
|
# Multiple sequential calls
|
|
./logos/bin/logoscore \
|
|
-m ./modules \
|
|
-l my_module \
|
|
-c "my_module.init(@config.json)" \
|
|
-c "my_module.start()"
|
|
|
|
# Exit immediately after calls complete
|
|
./logos/bin/logoscore \
|
|
-m ./modules -l my_module \
|
|
-c "my_module.doSomething(hello)" \
|
|
--quit-on-finish
|
|
```
|
|
|
|
> **Note:** Without `-c` or `--quit-on-finish`, logoscore enters the Qt event loop and stays running (daemon behavior). Always use `-c` for one-shot execution.
|
|
|
|
**Inline mode flags:**
|
|
|
|
| Flag | Description |
|
|
| ---------------------------------- | ---------------------------------------------------- |
|
|
| `-m, --modules-dir <dir>` | Directory containing module libraries (repeatable) |
|
|
| `-l, --load-modules <name1,name2>` | Comma-separated list of modules to load |
|
|
| `-c "<module>.<method>(args)"` | Call a method after loading (repeatable, sequential) |
|
|
| `--quit-on-finish` | Exit after all `-c` calls complete |
|
|
| `@file.json` | Pass a file's contents as a method argument |
|
|
|
|
**Daemon commands:**
|
|
|
|
| Command | Description |
|
|
| ------------------------------- | -------------------------------- |
|
|
| `status` | Show daemon and module health |
|
|
| `load-module <name>` | Load a module into the daemon |
|
|
| `unload-module <name>` | Unload a module |
|
|
| `reload-module <name>` | Reload (unload + load) a module |
|
|
| `list-modules [--loaded]` | List available or loaded modules |
|
|
| `module-info <name>` | Show detailed module information |
|
|
| `call <module> <method> [args]` | Call a method on a loaded module |
|
|
| `watch <module> [--event]` | Watch events from a module |
|
|
| `stats` | Show module resource usage |
|
|
| `stop` | Stop the daemon |
|
|
|
|
---
|
|
|
|
## Part 7: Running in logos-basecamp
|
|
|
|
### 7.1 Building logos-basecamp
|
|
|
|
logos-basecamp produces two binary variants:
|
|
|
|
- **development** (depends on `/nix/store`)
|
|
- **portable** (self-contained, used in distributed builds and `.app` bundles)
|
|
|
|
```bash
|
|
# Build the development version
|
|
nix build 'github:logos-co/logos-basecamp#app' --out-link ./logos-basecamp
|
|
|
|
# Run the dev binary
|
|
./logos-basecamp/bin/logos-basecamp
|
|
|
|
# Build the portable/distributed version
|
|
nix build 'github:logos-co/logos-basecamp#portable' --out-link ./logos-basecamp-portable
|
|
|
|
# Or build platform-specific distributions:
|
|
nix build 'github:logos-co/logos-basecamp#bin-bundle-dir' # Flat directory bundle
|
|
nix build 'github:logos-co/logos-basecamp#bin-appimage' # Linux AppImage
|
|
nix build 'github:logos-co/logos-basecamp#bin-macos-app' # macOS .app bundle
|
|
```
|
|
|
|
> **Note:** When installing modules into logos-basecamp, the LGX variant type must match the build type. Dev builds of basecamp expect **dev** LGX variants (e.g., `darwin-arm64-dev`), while portable builds expect **portable** variants (e.g., `darwin-arm64`). Use the `dual` bundler (see [3.2](#32-bundling-with-nix-bundle-lgx)) to produce packages that work with both.
|
|
|
|
### 7.2 Module Types in logos-basecamp
|
|
|
|
The application supports three types of modules:
|
|
|
|
#### Core Modules (Backend)
|
|
|
|
These are non-UI modules that provide backend functionality. They run in isolated `logos_host` processes and communicate via Qt Remote Objects.
|
|
|
|
- Loaded via `logos_core_load_plugin()`
|
|
- Placed in the **modules directory** (`--modules-dir`)
|
|
- Have `"type": "core"` in metadata
|
|
|
|
#### ui_qml with C++ Backend (Process-Isolated)
|
|
|
|
These have `"type": "ui_qml"` with both `"main"` (backend plugin) and `"view"` (QML entry point) in `metadata.json`. The C++ backend runs in a separate `ui-host` process; the QML view loads in the host app.
|
|
|
|
The remote interface is defined in a **`.rep` file** (Qt Remote Objects definition):
|
|
|
|
```rep
|
|
class CalcUiCpp
|
|
{
|
|
PROP(QString status READWRITE) // auto-synced to QML replica
|
|
SLOT(int add(int a, int b)) // callable from QML, returns via Promise
|
|
SIGNAL(errorOccurred(QString msg)) // one-shot events
|
|
}
|
|
```
|
|
|
|
The `.rep` file is the **single source of truth** — `repc` generates:
|
|
|
|
- `CalcUiCppSimpleSource` — base class the C++ backend inherits
|
|
- `CalcUiCppReplica` — typed replica the QML view uses via `logos.module()`
|
|
- A separate `_replica_factory` plugin for typed remoting
|
|
|
|
The C++ plugin inherits from the generated source + `ViewPluginBase`:
|
|
|
|
```cpp
|
|
class CalcUiCppPlugin : public CalcUiCppSimpleSource,
|
|
public CalcUiCppInterface,
|
|
public CalcUiCppViewPluginBase { ... };
|
|
```
|
|
|
|
QML accesses the backend via a typed replica:
|
|
|
|
```qml
|
|
readonly property var backend: logos.module("calc_ui_cpp")
|
|
// Properties auto-sync:
|
|
Text { text: backend.status }
|
|
// Return values via Promise:
|
|
logos.watch(backend.add(1, 2), function(v) { ... })
|
|
```
|
|
|
|
- Scaffold: `nix flake init -t github:logos-co/logos-module-builder#ui-qml-backend`
|
|
- See [Tutorial Part 3](tutorial-cpp-ui-app.md) for a complete walkthrough
|
|
|
|
#### ui_qml QML-Only (In-Process)
|
|
|
|
These have `"type": "ui_qml"` with `"view"` but no `"main"` — pure QML, no C++ compilation, no process isolation:
|
|
|
|
- QML view loads directly in the host app (basecamp / standalone)
|
|
- No `.rep` file needed
|
|
- Call core modules via the `logos` bridge: `logos.callModule("module", "method", [args])`
|
|
- Network access denied, filesystem restricted to module directory
|
|
- Scaffold: `nix flake init -t github:logos-co/logos-module-builder#ui-qml`
|
|
- See [Tutorial Part 2](tutorial-qml-ui-app.md) for a complete walkthrough
|
|
|
|
---
|
|
|
|
## Part 8: Inter-Module Communication
|
|
|
|
### 8.1 The LogosAPI
|
|
|
|
Every module receives a `LogosAPI*` pointer when `initLogos()` is called. This is your gateway to communicating with other modules.
|
|
|
|
```cpp
|
|
void MyModulePlugin::initLogos(LogosAPI* logosAPIInstance)
|
|
{
|
|
logosAPI = logosAPIInstance;
|
|
|
|
// Get a client for calling another module
|
|
LogosAPIClient* client = logosAPI->getClient("other_module");
|
|
|
|
// Synchronous call (blocks until result is returned)
|
|
QVariant result = client->invokeRemoteMethod(
|
|
"other_module", // target module name
|
|
"someMethod", // method name
|
|
arg1, arg2 // arguments (up to 5 positional args)
|
|
);
|
|
|
|
// Async call (preferred -- non-blocking, result delivered via callback)
|
|
client->invokeRemoteMethodAsync(
|
|
"other_module",
|
|
"someMethod",
|
|
[](QVariant result) {
|
|
// Handle result (called on the main thread)
|
|
if (result.isValid()) {
|
|
qDebug() << "Got result:" << result;
|
|
}
|
|
},
|
|
arg1, arg2
|
|
);
|
|
}
|
|
```
|
|
|
|
> **Prefer async calls.** Synchronous `invokeRemoteMethod` blocks the caller's thread until the remote module responds. Use `invokeRemoteMethodAsync` to avoid blocking, especially in UI modules.
|
|
|
|
### 8.2 The C++ SDK Code Generator
|
|
|
|
The `logos-cpp-generator` tool (from `logos-cpp-sdk`) inspects a compiled module and generates typed C++ wrapper classes, so you get compile-time type safety instead of raw `invokeRemoteMethod` calls.
|
|
|
|
#### Getting logos-cpp-generator
|
|
|
|
The generator is bundled with `logos-cpp-sdk`. It is automatically available:
|
|
|
|
- **In `nix develop`** -- the module dev shell includes the SDK on PATH
|
|
- **Build it directly:**
|
|
```bash
|
|
nix build 'github:logos-co/logos-cpp-sdk#cpp-generator' --out-link ./cpp-gen
|
|
./cpp-gen/bin/logos-cpp-generator --help
|
|
```
|
|
|
|
#### Generating Wrappers
|
|
|
|
```bash
|
|
# Generate wrappers for a single module
|
|
logos-cpp-generator /path/to/my_module_plugin.so --output-dir ./generated
|
|
|
|
# Generate wrappers for all dependencies listed in metadata.json
|
|
logos-cpp-generator --metadata metadata.json --module-dir /path/to/modules --output-dir ./generated
|
|
|
|
# Generate only module files (no umbrella headers)
|
|
logos-cpp-generator /path/to/plugin.so --module-only --output-dir ./generated
|
|
|
|
# Generate only umbrella SDK files (assumes module files exist)
|
|
logos-cpp-generator --metadata metadata.json --general-only --output-dir ./generated
|
|
```
|
|
|
|
#### Using Generated Wrappers
|
|
|
|
After generation, you get typed wrapper classes with both synchronous and asynchronous methods:
|
|
|
|
```cpp
|
|
#include "logos_sdk.h" // Umbrella header
|
|
|
|
// In your module's initLogos():
|
|
void MyModulePlugin::initLogos(LogosAPI* api) {
|
|
logosAPI = api;
|
|
|
|
// Create the typed SDK wrapper
|
|
LogosModules* logos = new LogosModules(api);
|
|
|
|
// Synchronous call (blocks until result)
|
|
QString result = logos->other_module.doSomething("hello");
|
|
|
|
// Async call (preferred -- non-blocking)
|
|
logos->other_module.doSomethingAsync("hello", [](QVariant result) {
|
|
qDebug() << "Got:" << result;
|
|
});
|
|
}
|
|
```
|
|
|
|
The generated `LogosModules` struct provides a member for each module, with methods matching the module's `Q_INVOKABLE` methods. For every method `foo()`, an async variant `fooAsync()` is also generated that takes a callback parameter.
|
|
|
|
> **Prefer async wrappers.** Use `doSomethingAsync(...)` instead of `doSomething(...)` to avoid blocking the caller's thread. Synchronous calls can cause hangs if the target module is slow to respond.
|
|
|
|
### 8.3 LogosResult
|
|
|
|
Many module methods return `LogosResult` for structured success/error handling:
|
|
|
|
```cpp
|
|
LogosResult result = logos->my_module.someMethod();
|
|
|
|
if (result.success) {
|
|
// Access the value
|
|
QString value = result.getString();
|
|
int number = result.getInt();
|
|
bool flag = result.getBool();
|
|
QVariantMap map = result.getMap();
|
|
QVariantList list = result.getList();
|
|
|
|
// Access nested values by key (for map results)
|
|
QString name = result.getString("name");
|
|
int count = result.getInt("count", 0); // with default
|
|
|
|
// Generic typed access
|
|
auto custom = result.getValue<MyType>();
|
|
} else {
|
|
// Access the error
|
|
QString error = result.getError();
|
|
}
|
|
```
|
|
|
|
To return a `LogosResult` from your module:
|
|
|
|
```cpp
|
|
Q_INVOKABLE LogosResult MyModulePlugin::fetchData(const QString& id) {
|
|
if (id.isEmpty()) {
|
|
return {false, QVariant(), "ID cannot be empty"};
|
|
}
|
|
|
|
QVariantMap data;
|
|
data["id"] = id;
|
|
data["name"] = "Example";
|
|
data["count"] = 42;
|
|
return {true, data};
|
|
}
|
|
```
|
|
|
|
### 8.4 Communication Modes
|
|
|
|
The SDK supports two communication modes:
|
|
|
|
| Mode | Use Case | Mechanism |
|
|
| -------------------- | --------------------------- | ----------------------------------------- |
|
|
| **Remote** (default) | Desktop apps | Qt Remote Objects (IPC between processes) |
|
|
| **Local** | Mobile apps, single-process | In-process `PluginRegistry` |
|
|
|
|
Set the mode before creating any `LogosAPI` instances:
|
|
|
|
```cpp
|
|
// For mobile / embedded (all modules in one process)
|
|
LogosModeConfig::setMode(LogosMode::Local);
|
|
|
|
// For desktop (each module in its own process) -- this is the default
|
|
LogosModeConfig::setMode(LogosMode::Remote);
|
|
```
|
|
|
|
---
|
|
|
|
## Part 9: Advanced Topics
|
|
|
|
### 9.1 Tutorials
|
|
|
|
For hands-on walkthroughs of module development patterns, see the dedicated tutorials:
|
|
|
|
- **[Wrapping a C Library](tutorial-wrapping-c-library.md)** — create `calc_module` wrapping a vendored C library. Covers external library configuration in `metadata.json`.
|
|
- **[Building a QML UI App](tutorial-qml-ui-app.md)** — create `calc_ui`, a QML-only UI plugin that calls a core module via the `logos.callModule()` bridge.
|
|
- **[Building a C++ UI Module](tutorial-cpp-ui-app.md)** — build `calc_ui_cpp`, a C++ + QML view module that combines a QML frontend with a C++ backend. The backend exposes `Q_INVOKABLE` methods using the generated typed SDK; the QML view calls them via `logos.callModuleAsync()`.
|
|
|
|
### 9.2 Module Dependencies
|
|
|
|
Declare dependencies in your `metadata.json`:
|
|
|
|
```json
|
|
{
|
|
"name": "my_module",
|
|
"dependencies": ["package_manager", "waku_module"]
|
|
}
|
|
```
|
|
|
|
Each entry in `dependencies` must match the `name` field in that module's own `metadata.json`. When adding a dependency as a flake input, the **input attribute name** must also match the dependency name — e.g., `waku_module.url = "github:logos-co/logos-waku-module"`. The URL can point to any repo, but the attribute name is how the builder resolves dependencies.
|
|
|
|
When your module is installed via `lgpm`, its dependencies are automatically resolved and installed first. When loaded via `logos-basecamp`, core module dependencies are loaded before your module.
|
|
|
|
---
|
|
|
|
## Reference: Repository Map
|
|
|
|
| Repository | What It Provides | Key Outputs |
|
|
| -------------------------------------------------------------------------------- | -------------------------- | --------------------------------------------------------------------------------- |
|
|
| [logos-module-builder](https://github.com/logos-co/logos-module-builder) | Build system / scaffolding | `mkLogosModule`, `mkLogosQmlModule` Nix functions, `LogosModule.cmake`, templates |
|
|
| [logos-module](https://github.com/logos-co/logos-module) | Plugin introspection | `liblogos_module.a` (static lib), `lm` (CLI) |
|
|
| [logos-cpp-sdk](https://github.com/logos-co/logos-cpp-sdk) | SDK + code generator | `LogosAPI`, `LogosResult`, `logos-cpp-generator`, `PluginInterface` |
|
|
| [logos-liblogos](https://github.com/logos-co/logos-liblogos) | Core library | `logos_host`, `liblogos_core` |
|
|
| [logos-logoscore-cli](https://github.com/logos-co/logos-logoscore-cli) | Headless CLI runtime | `logoscore` (CLI) |
|
|
| [logos-package](https://github.com/logos-co/logos-package) | Package format | `lgx` (CLI), `liblgx` (library) |
|
|
| [logos-package-manager](https://github.com/logos-co/logos-package-manager) | Local package management | `lgpm` (CLI) |
|
|
| [logos-package-downloader](https://github.com/logos-co/logos-package-downloader) | Online catalog + downloads | `lgpd` (CLI) |
|
|
| [logos-standalone-app](https://github.com/logos-co/logos-standalone-app) | Minimal UI module runner | `logos-standalone-app` (loads a single UI plugin for testing) |
|
|
| [logos-basecamp](https://github.com/logos-co/logos-basecamp) | Desktop app shell | `LogosApp` (GUI), MDI workspace, plugin loader |
|
|
|
|
## Reference: CLI Tools Summary
|
|
|
|
### `lm` -- Module Inspector
|
|
|
|
```bash
|
|
lm <plugin-file> # Show metadata + methods
|
|
lm metadata <plugin-file> [--json] # View module metadata
|
|
lm methods <plugin-file> [--json] # List Q_INVOKABLE methods
|
|
```
|
|
|
|
### `logoscore` -- Headless Runtime
|
|
|
|
```bash
|
|
# Daemon mode
|
|
logoscore -D -m <modules-dir> # Start daemon
|
|
logoscore load-module <name> # Load a module
|
|
logoscore call <module> <method> [args] # Call a method
|
|
logoscore list-modules [--loaded] # List modules
|
|
logoscore module-info <name> # Show module details
|
|
logoscore status # Daemon health
|
|
logoscore stop # Stop daemon
|
|
|
|
# Inline mode (legacy)
|
|
logoscore -m <dir> -l <name> -c "<module>.<method>(args)" [--quit-on-finish]
|
|
```
|
|
|
|
### `lgpm` -- Local Package Manager
|
|
|
|
```bash
|
|
./package-manager/bin/lgpm --modules-dir <path> install --file <path.lgx> # Install from local .lgx file
|
|
./package-manager/bin/lgpm --modules-dir <path> install --dir <dir> # Install all .lgx files in a directory
|
|
./package-manager/bin/lgpm --modules-dir <path> list # List installed packages
|
|
./package-manager/bin/lgpm --modules-dir <path> info <pkg> # Show installed package details
|
|
```
|
|
|
|
### `lgpd` -- Package Downloader
|
|
|
|
```bash
|
|
./downloader/bin/lgpd search <query> # Search packages by name/description
|
|
./downloader/bin/lgpd list [--category <cat>] # List available packages
|
|
./downloader/bin/lgpd categories # List available categories
|
|
./downloader/bin/lgpd releases # List recent GitHub releases (up to 30)
|
|
./downloader/bin/lgpd info <pkg> # Show package details from catalog
|
|
./downloader/bin/lgpd download <pkg> [-o <dir>] # Download .lgx package
|
|
./downloader/bin/lgpd --release <tag> download <pkg> # Download from specific release
|
|
```
|
|
|
|
### `logos-cpp-generator` -- SDK Code Generator
|
|
|
|
```bash
|
|
logos-cpp-generator <plugin-file> [--output-dir <dir>] [--module-only]
|
|
logos-cpp-generator --metadata <metadata.json> --module-dir <dir> [--output-dir <dir>]
|
|
logos-cpp-generator --metadata <metadata.json> --general-only [--output-dir <dir>]
|
|
```
|
|
|
|
### `nix-bundle-lgx` -- LGX Bundler
|
|
|
|
```bash
|
|
# Preferred: built-in derivation (logos-module-builder includes nix-bundle-lgx)
|
|
nix build .#lgx # Dev variant
|
|
nix build .#lgx-portable # Portable variant
|
|
|
|
# Alternative: nix bundle command
|
|
nix bundle --bundler github:logos-co/nix-bundle-lgx .#lib # Dev variant
|
|
nix bundle --bundler github:logos-co/nix-bundle-lgx#portable .#lib # Portable variant
|
|
nix bundle --bundler github:logos-co/nix-bundle-lgx#dual .#lib # Both variants
|
|
```
|
|
|
|
---
|
|
|
|
## Troubleshooting
|
|
|
|
### "experimental features" error with Nix
|
|
|
|
If you see errors about experimental features, either pass the flag:
|
|
|
|
```bash
|
|
nix --extra-experimental-features "nix-command flakes" build
|
|
```
|
|
|
|
Or add to `~/.config/nix/nix.conf`:
|
|
|
|
```
|
|
experimental-features = nix-command flakes
|
|
```
|
|
|
|
### Module loads but LogosAPI is not available
|
|
|
|
This happens when running a module outside the full Logos runtime (e.g., in the module viewer). The `LogosAPI` is only available when the module is loaded by `logoscore` or `logos-basecamp`.
|
|
|
|
### Module not discovered by logos-basecamp
|
|
|
|
Check that:
|
|
|
|
1. The module binary is in the correct directory (modules dir for core, plugins dir for UI)
|
|
2. The `metadata.json` file is present alongside the binary
|
|
3. The `name` field in metadata matches the binary name (e.g., `my_module_plugin.so` for module named `my_module`)
|
|
|
|
### lgpm install fails
|
|
|
|
- Check your internet connection (lgpm fetches from GitHub Releases)
|
|
- Try specifying a release: `./package-manager/bin/lgpm --release v1.0.0 install my_module`
|
|
- For local files: `./package-manager/bin/lgpm install --file ./my_module.lgx`
|
|
- Check the target directory is writable: `./package-manager/bin/lgpm --modules-dir ./modules install my_module`
|
|
|
|
### Checking if a module loaded successfully
|
|
|
|
Use `logoscore` to verify your module loads and its methods are callable:
|
|
|
|
```bash
|
|
# Start daemon and load the module
|
|
./logos/bin/logoscore -D -m ./modules &
|
|
|
|
# Check if the module is listed as loaded
|
|
./logos/bin/logoscore list-modules --loaded
|
|
|
|
# Inspect the module
|
|
./logos/bin/logoscore module-info my_module
|
|
|
|
# Or use inline mode for a quick check
|
|
./logos/bin/logoscore -m ./modules -l my_module -c "my_module.greet(test)" --quit-on-finish
|
|
```
|
|
|
|
### UI module `nix run` fails to load dependencies
|
|
|
|
When running a UI module with `nix run`, the standalone app automatically bundles all module dependencies declared in `metadata.json`. If dependencies fail to load, check the following requirements:
|
|
|
|
**Requirements for auto-bundled dependencies:**
|
|
|
|
1. **Module type must be `"ui"` or use `mkLogosQmlModule`** — only UI modules get `apps.default` wired up with the standalone app.
|
|
|
|
2. **Dependencies must be listed in `metadata.json`** under the `"dependencies"` array:
|
|
|
|
```json
|
|
{
|
|
"name": "my_ui_module",
|
|
"type": "ui",
|
|
"dependencies": ["calc_module", "storage_module"]
|
|
}
|
|
```
|
|
|
|
3. **Each dependency must have a matching flake input** — the flake input name must exactly match the dependency name in `metadata.json`:
|
|
|
|
```nix
|
|
inputs = {
|
|
logos-module-builder.url = "github:logos-co/logos-module-builder";
|
|
calc_module.url = "github:logos-co/logos-tutorial?dir=logos-calc-module";
|
|
storage_module.url = "github:logos-co/logos-storage-module";
|
|
};
|
|
```
|
|
|
|
4. **Module names must be consistent** — the `"name"` field in each dependency's `metadata.json` must match its flake input name. The build system uses this name to locate the plugin binary (`{name}_plugin.so` / `{name}_plugin.dylib`).
|
|
|
|
**What changed (no more `logos-standalone-app` input):**
|
|
|
|
- `logos-standalone-app` is now bundled inside `logos-module-builder` — UI module flakes no longer need it as a separate input.
|
|
- No `logosStandalone` parameter is needed in `mkLogosQmlModule`, `mkLogosModule`, or `mkLogosQmlModule` calls.
|
|
- Dependencies (including transitive ones) are automatically resolved from the flake input tree, bundled as LGX packages at build time, and extracted into the modules directory at runtime.
|
|
- The standalone app uses `logos_core_load_plugin_with_dependencies()` which resolves the full transitive dependency graph via metadata.json files.
|
|
|
|
**Example C++ UI module `flake.nix` (view module — C++ backend + QML view):**
|
|
|
|
```nix
|
|
{
|
|
description = "My UI module";
|
|
inputs = {
|
|
logos-module-builder.url = "github:logos-co/logos-module-builder";
|
|
calc_module.url = "github:logos-co/logos-tutorial?dir=logos-calc-module";
|
|
};
|
|
outputs = inputs@{ logos-module-builder, ... }:
|
|
logos-module-builder.lib.mkLogosQmlModule {
|
|
src = ./.;
|
|
configFile = ./metadata.json;
|
|
flakeInputs = inputs;
|
|
};
|
|
}
|
|
```
|
|
|
|
**Example QML UI module `flake.nix`:**
|
|
|
|
```nix
|
|
{
|
|
description = "My QML UI module";
|
|
inputs = {
|
|
logos-module-builder.url = "github:logos-co/logos-module-builder";
|
|
calc_module.url = "github:logos-co/logos-tutorial?dir=logos-calc-module";
|
|
};
|
|
outputs = inputs@{ logos-module-builder, ... }:
|
|
logos-module-builder.lib.mkLogosQmlModule {
|
|
src = ./.;
|
|
configFile = ./metadata.json;
|
|
flakeInputs = inputs;
|
|
};
|
|
}
|
|
```
|
|
|
|
If the module doesn't appear, check:
|
|
|
|
1. The `modules/` directory contains a subdirectory for your module with `manifest.json` and the plugin binary
|
|
2. The variant in the manifest matches your platform (e.g., `darwin-arm64-dev` for dev builds on Apple Silicon)
|
|
3. Use `lm` to verify the plugin binary is a valid Qt plugin: `./lm/bin/lm ./modules/my_module/my_module_plugin.dylib`
|
|
|
|
### Capability module not found
|
|
|
|
logos-basecamp requires the `capability` module to be installed. It is bundled with basecamp and installed on first launch. If you see errors about it:
|
|
|
|
1. Check that the `modules/` and `plugins/` directories exist next to `bin/` and `lib/` in the basecamp build output
|
|
2. Check that the capability module was extracted to the modules directory
|
|
3. Verify the LGX variant type matches your basecamp build (dev variant for dev build, portable for portable build)
|
|
|
|
### LGX variant mismatch
|
|
|
|
If a module installs but fails to load, the variant type may not match:
|
|
|
|
- **Dev build** of logos-basecamp needs **dev** LGX variants (`darwin-arm64-dev`)
|
|
- **Portable build** needs **portable** variants (`darwin-arm64`)
|
|
- Use `nix build .#lgx` and `nix build .#lgx-portable` to produce each variant separately, or `nix bundle --bundler github:logos-co/nix-bundle-lgx#dual .#lib` for a single package with both variants
|
|
|
|
### Cross-platform builds
|
|
|
|
Build on each target platform separately to create `.lgx` packages:
|
|
|
|
```bash
|
|
# On each platform, the built-in derivation produces the correct variant automatically:
|
|
nix build .#lgx-portable
|
|
|
|
# Or using nix bundle for dual variant:
|
|
nix bundle --bundler github:logos-co/nix-bundle-lgx#dual .#lib
|
|
|
|
# Then merge platform-specific .lgx files into one:
|
|
./lgx/bin/lgx merge my_module-linux.lgx my_module-macos.lgx -o my_module.lgx
|
|
```
|