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use async_trait::async_trait;
use super::DynError;
/// Marker type used by scenario builders to request node control support.
#[derive(Clone, Copy, Debug, Default)]
pub struct NodeControlCapability;
/// Trait implemented by scenario capability markers to signal whether node
/// control is required.
pub trait RequiresNodeControl {
const REQUIRED: bool;
}
impl RequiresNodeControl for () {
const REQUIRED: bool = false;
}
impl RequiresNodeControl for NodeControlCapability {
const REQUIRED: bool = true;
}
/// Interface exposed by runners that can restart nodes at runtime.
#[async_trait]
pub trait NodeControlHandle: Send + Sync {
async fn restart_validator(&self, index: usize) -> Result<(), DynError>;
async fn restart_executor(&self, index: usize) -> Result<(), DynError>;
}