use async_trait::async_trait; use super::DynError; /// Marker type used by scenario builders to request node control support. #[derive(Clone, Copy, Debug, Default)] pub struct NodeControlCapability; /// Trait implemented by scenario capability markers to signal whether node /// control is required. pub trait RequiresNodeControl { const REQUIRED: bool; } impl RequiresNodeControl for () { const REQUIRED: bool = false; } impl RequiresNodeControl for NodeControlCapability { const REQUIRED: bool = true; } /// Interface exposed by runners that can restart nodes at runtime. #[async_trait] pub trait NodeControlHandle: Send + Sync { async fn restart_validator(&self, index: usize) -> Result<(), DynError>; async fn restart_executor(&self, index: usize) -> Result<(), DynError>; }