1029 lines
30 KiB
Markdown
1029 lines
30 KiB
Markdown
# blessed
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A curses-like library for node.js.
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![blessed](https://raw.github.com/chjj/blessed/master/img/screenshot.png)
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## Install
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``` bash
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$ npm install blessed
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```
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## Example
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This will render a box with line borders containing the text `'Hello world!'`,
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perfectly centered horizontally and vertically.
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``` js
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var blessed = require('blessed');
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// Create a screen object.
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var screen = blessed.screen();
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// Create a box perfectly centered horizontally and vertically.
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var box = blessed.box({
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top: 'center',
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left: 'center',
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width: '50%',
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height: '50%',
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content: 'Hello {bold}world{/bold}!',
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tags: true,
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border: {
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type: 'line'
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},
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style: {
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fg: 'white',
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bg: 'magenta',
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border: {
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fg: '#ffffff'
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},
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hover: {
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bg: 'green'
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}
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}
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});
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// Append our box to the screen.
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screen.append(box);
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// If our box is clicked, change the content.
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box.on('click', function(data) {
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box.setContent('{center}Some different {red-fg}content{/red-fg}.{/center}');
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screen.render();
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});
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// If box is focused, handle `enter`/`return` and give us some more content.
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box.key('enter', function(ch, key) {
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box.setContent('{right}Even different {black-fg}content{/black-fg}.{/right}\n');
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box.setLine(1, 'bar');
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box.insertLine(1, 'foo');
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screen.render();
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});
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// Quit on Escape, q, or Control-C.
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screen.key(['escape', 'q', 'C-c'], function(ch, key) {
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return process.exit(0);
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});
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// Focus our element.
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box.focus();
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// Render the screen.
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screen.render();
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```
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## Windows compatibility
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Currently there is no mouse or 'resize' event support on Windows.
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Windows users will need to explicitly set `term` when creating a screen like so:
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``` js
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var screen = blessed.screen({ term: 'windows-ansi' });
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```
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## High-level Documentation
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### Widgets
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Blessed comes with a number of high-level widgets so you can avoid all the
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nasty low-level terminal stuff.
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#### Node (from EventEmitter)
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The base node which everything inherits from.
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##### Options:
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- **screen** - the screen to be associated with.
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- **parent** - the desired parent.
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- **children** - an arrray of children.
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##### Properties:
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- inherits all from EventEmitter.
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- **type** - type of the node (e.g. `box`).
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- **options** - original options object.
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- **parent** - parent node.
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- **screen** - parent screen.
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- **children** - array of node's children.
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- **data, _, $** - an object for any miscellanous user data.
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- **index** - render index (document order index) of the last render call.
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##### Events:
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- inherits all from EventEmitter.
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- **adopt** - received when node is added to a parent.
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- **remove** - received when node is removed from it's current parent.
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- **reparent** - received when node gains a new parent.
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- **attach** - received when node is attached to the screen directly or
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somewhere in its ancestry.
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- **detach** - received when node is detached from the screen directly or
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somewhere in its ancestry.
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##### Methods:
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- inherits all from EventEmitter.
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- **prepend(node)** - prepend a node to this node's children.
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- **append(node)** - append a node to this node's children.
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- **remove(node)** - remove child node from node.
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- **insert(node, i)** - insert a node to this node's children at index `i`.
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- **insertBefore(node, refNode)** - insert a node to this node's children
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before the reference node.
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- **insertAfter(node, refNode)** - insert a node from node after the reference
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node.
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- **detach()** - remove node from its parent.
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- **emitDescendants(type, args..., [iterator])** - emit event for element, and
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recursively emit same event for all descendants.
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- **get(name, [default])** - get user property with a potential default value.
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- **set(name, value)** - set user property to value.
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#### Screen (from Node)
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The screen on which every other node renders.
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##### Options:
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- **program** - the blessed Program to be associated with.
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- **smartCSR** - attempt to perform CSR optimization on all possible elements
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(not just full-width ones, elements with uniform cells to their sides).
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this is known to cause flickering with elements that are not full-width,
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however, it is more optimal for terminal rendering.
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- **fastCSR** - do CSR on any element within 20 cols of the screen edge on
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either side. faster than smartCSR, but may cause flickering depending on
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what is on each side of the element.
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- **useBCE** - attempt to perform `back_color_erase` optimizations for terminals
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that support it. it will also work with terminals that don't support it, but
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only on lines with the default background color. as it stands with the current
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implementation, it's uncertain how much terminal performance this adds at the
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cost of overhead within node.
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- **resizeTimeout** - amount of time (in ms) to redraw the screen after the
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terminal is resized (default: 300).
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- **tabSize** - the width of tabs within an element's content.
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- **autoPadding** - automatically position child elements with border and
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padding in mind.
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- **log** - create a log file. see `log` method.
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- **dump** - dump all output and input to desired file. can be used together
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with `log` option if set as a boolean.
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- **debug** - debug mode. enables usage of the `debug` method.
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##### Properties:
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- inherits all from Node.
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- **program** - the blessed Program object.
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- **tput** - the blessed Tput object (only available if you passed `tput: true`
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to the Program constructor.)
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- **focused** - top of the focus history stack.
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- **width** - width of the screen (same as `program.cols`).
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- **height** - height of the screen (same as `program.rows`).
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- **cols** - same as `screen.width`.
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- **rows** - same as `screen.height`.
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- **left**, **rleft** - left offset, always zero.
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- **right**, **rright** - right offset, always zero.
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- **top**, **rtop** - top offset, always zero.
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- **bottom**, **rbottom** - bottom offset, always zero.
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- **grabKeys** - whether the focused element grabs all keypresses.
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- **lockKeys** - prevent keypresses from being received by any element.
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- **hover** - the currently hovered element. only set if mouse events are bound.
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##### Events:
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- inherits all from Node.
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- **resize** - received on screen resize.
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- **mouse** - received on mouse events.
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- **keypress** - received on key events.
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- **element [name]** - global events received for all elements.
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- **key [name]** - received on key event for [name].
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- **focus, blur** - received when the terminal window focuses/blurs. requires a
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terminal supporting the focus protocol and focus needs to be passed to
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program.enableMouse().
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- **prerender** - received before render.
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- **render** - received on render.
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##### Methods:
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- inherits all from Node.
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- **log(msg, ...)** - write string to the log file if one was created.
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- **debug(msg, ...)** - same as the log method, but only gets called if the
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`debug` option was set.
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- **alloc()** - allocate a new pending screen buffer and a new output screen
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buffer.
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- **draw(start, end)** - draw the screen based on the contents of the screen
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buffer.
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- **render()** - render all child elements, writing all data to the screen
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buffer and drawing the screen.
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- **clearRegion(x1, x2, y1, y2)** - clear any region on the screen.
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- **fillRegion(attr, ch, x1, x2, y1, y2)** - fill any region with a character
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of a certain attribute.
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- **focusOffset(offset)** - focus element by offset of focusable elements.
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- **focusPrevious()** - focus previous element in the index.
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- **focusNext()** - focus next element in the index.
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- **focusPush(element)** - push element on the focus stack (equivalent to
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`screen.focused = el`).
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- **focusPop()** - pop element off the focus stack.
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- **saveFocus()** - save the focused element.
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- **restoreFocus()** - restore the saved focused element.
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- **rewindFocus()** - "rewind" focus to the last visible and attached element.
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- **key(name, listener)** - bind a keypress listener for a specific key.
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- **onceKey(name, listener)** - bind a keypress listener for a specific key
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once.
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- **unkey(name, listener)** - remove a keypress listener for a specific key.
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- **spawn(file, args, options)** - spawn a process in the foreground, return to
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blessed app after exit.
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- **exec(file, args, options, callback)** - spawn a process in the foreground,
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return to blessed app after exit. executes callback on error or exit.
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- **readEditor([options], callback)** - read data from text editor.
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- **setEffects(el, fel, over, out, effects, temp)** - set effects based on
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two events and attributes.
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- **insertLine(n, y, top, bottom)** - insert a line into the screen (using csr:
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this bypasses the output buffer).
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- **deleteLine(n, y, top, bottom)** - delete a line from the screen (using csr:
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this bypasses the output buffer).
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- **insertBottom(top, bottom)** - insert a line at the bottom of the screen.
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- **insertTop(top, bottom)** - insert a line at the top of the screen.
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- **deleteBottom(top, bottom)** - delete a line at the bottom of the screen.
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- **deleteTop(top, bottom)** - delete a line at the top of the screen.
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#### Element (from Node)
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The base element.
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##### Options:
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- **fg, bg, bold, underline** - attributes.
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- **style** - may contain attributes in the format of:
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``` js
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{
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fg: 'blue',
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bg: 'black',
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border: {
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fg: 'blue'
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},
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scrollbar: {
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bg: 'blue'
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},
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focus: {
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bg: 'red'
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},
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hover: {
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bg: 'red'
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}
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}
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```
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- **border** - border object, see below.
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- **content** - element's text content.
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- **clickable** - element is clickable.
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- **input** - element is focusable and can receive key input.
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- **hidden** - whether the element is hidden.
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- **label** - a simple text label for the element.
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- **align** - text alignment: `left`, `center`, or `right`.
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- **valign** - vertical text alignment: `top`, `middle`, or `bottom`.
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- **shrink** - shrink/flex/grow to content and child elements. width/height
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during render.
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- **padding** - amount of padding on the inside of the element. can be a number
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or an object containing the properties: `left`, `right`, `top`, and `bottom`.
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- **width, height** - width/height of the element, can be a number, percentage
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(`0-100%`), or keyword (`half` or `shrink`).
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- **left, right, top, bottom** - offsets of the element **relative to its
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parent**. can be a number, percentage (`0-100%`), or keyword (`center`).
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`right` and `bottom` do not accept keywords.
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- **position** - can contain the above options.
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- **scrollable** - whether the element is scrollable or not.
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- **ch** - background character (default is whitespace ` `).
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##### Properties:
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- inherits all from Node.
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- **name** - name of the element. useful for form submission.
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- **border** - border object.
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- **type** - type of border (`line` or `bg`). `bg` by default.
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- **ch** - character to use if `bg` type, default is space.
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- **bg, fg** - border foreground and background, must be numbers (-1 for
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default).
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- **bold, underline** - border attributes.
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- **style** - contains attributes (e.g. `fg/bg/underline`). see above.
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- **position** - raw width, height, and offsets.
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- **content** - raw text content.
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- **hidden** - whether the element is hidden or not.
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- **visible** - whether the element is visible or not.
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- **detached** - whether the element is attached to a screen in its ancestry
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somewhere.
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- **fg, bg** - foreground and background, must be numbers (-1 for default).
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- **bold, underline** - attributes.
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- **width** - calculated width.
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- **height** - calculated height.
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- **left** - calculated absolute left offset.
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- **right** - calculated absolute right offset.
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- **top** - calculated absolute top offset.
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- **bottom** - calculated absolute bottom offset.
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- **rleft** - calculated relative left offset.
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- **rright** - calculated relative right offset.
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- **rtop** - calculated relative top offset.
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- **rbottom** - calculated relative bottom offset.
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##### Events:
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- inherits all from Node.
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- **blur, focus** - received when an element is focused or unfocused.
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- **mouse** - received on mouse events for this element.
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- **mousedown, mouseup** - mouse button was pressed or released.
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- **wheeldown, wheelup** - wheel was scrolled down or up.
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- **mouseover, mouseout** - element was hovered or unhovered.
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- **mousemove** - mouse was moved somewhere on this element.
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- **keypress** - received on key events for this element.
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- **move** - received when the element is moved.
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- **resize** - received when the element is resized.
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- **key [name]** - received on key event for [name].
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- **prerender** - received before a call to render.
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- **render** - received after a call to render.
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##### Methods:
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- inherits all from Node.
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- note: if the `scrollable` option is enabled, Element inherits all methods
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from ScrollableBox.
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- **render()** - write content and children to the screen buffer.
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- **hide()** - hide element.
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- **show()** - show element.
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- **toggle()** - toggle hidden/shown.
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- **focus()** - focus element.
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- **key(name, listener)** - bind a keypress listener for a specific key.
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- **onceKey(name, listener)** - bind a keypress listener for a specific key
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once.
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- **unkey(name, listener)** - remove a keypress listener for a specific key.
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- **onScreenEvent(type, listener)** - same as`el.on('screen', ...)` except this
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will automatically cleanup listeners after the element is detached.
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- **setIndex(z)** - set the z-index of the element (changes rendering order).
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- **setFront()** - put the element in front of its siblings.
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- **setBack()** - put the element in back of its siblings.
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###### Content Methods
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Methods for dealing with text content, line by line. Useful for writing a
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text editor, irc client, etc.
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Note: all of these methods deal with pre-aligned, pre-wrapped text. If you use
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deleteTop() on a box with a wrapped line at the top, it may remove 3-4 "real"
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lines (rows) depending on how long the original line was.
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The `lines` parameter can be a string or an array of strings. The `line`
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parameter must be a string.
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- **setContent(text)** - set the content. note: when text is input, it will be
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stripped of all non-SGR escape codes, tabs will be replaced with 8 spaces,
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and tags will be replaced with SGR codes (if enabled).
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- **getContent()** - return content, slightly different from `el.content`.
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assume the above formatting.
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- **setText(text)** - similar to `setContent`, but ignore tags and remove escape
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codes.
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- **getText()** - similar to `getContent`, but return content with tags and
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escape codes removed.
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- **insertLine(i, lines)** - insert a line into the box's content.
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- **deleteLine(i)** - delete a line from the box's content.
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- **getLine(i)** - get a line from the box's content.
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- **getBaseLine(i)** - get a line from the box's content from the visible top.
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- **setLine(i, line)** - set a line in the box's content.
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- **setBaseLine(i, line)** - set a line in the box's content from the visible
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top.
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- **clearLine(i)** - clear a line from the box's content.
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- **clearBaseLine(i)** - clear a line from the box's content from the visible
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top.
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- **insertTop(lines)** - insert a line at the top of the box.
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- **insertBottom(lines)** - insert a line at the bottom of the box.
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- **deleteTop()** - delete a line at the top of the box.
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- **deleteBottom()** - delete a line at the bottom of the box.
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- **unshiftLine(lines)** - unshift a line onto the top of the content.
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- **shiftLine(i)** - shift a line off the top of the content.
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- **pushLine(lines)** - push a line onto the bottom of the content.
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- **popLine(i)** - pop a line off the bottom of the content.
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#### Box (from Element)
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A box element which draws a simple box containing `content` or other elements.
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##### Options:
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- inherits all from Element.
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##### Properties:
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- inherits all from Element.
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##### Events:
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- inherits all from Element.
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##### Methods:
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- inherits all from Element.
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#### Text (from Element)
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An element similar to Box, but geared towards rendering simple text elements.
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##### Options:
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- inherits all from Element.
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- **fill** - fill the entire line with chosen bg until parent bg ends, even if
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there is not enough text to fill the entire width. **(deprecated)**
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- **align** - text alignment: `left`, `center`, or `right`.
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Inherits all options, properties, events, and methods from Element.
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#### Line (from Box)
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A simple line which can be `line` or `bg` styled.
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##### Options:
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- inherits all from Box.
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- **orientation** - can be `vertical` or `horizontal`.
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- **type, bg, fg, ch** - treated the same as a border object.
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(attributes can be contained in `style`).
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Inherits all options, properties, events, and methods from Box.
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#### ScrollableBox (from Box)
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**DEPRECATED** - Use Box with the `scrollable` option instead.
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A box with scrollable content.
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##### Options:
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- inherits all from Box.
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- **baseLimit** - a limit to the childBase. default is `Infinity`.
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- **alwaysScroll** - a option which causes the ignoring of `childOffset`. this
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in turn causes the childBase to change every time the element is scrolled.
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- **scrollbar** - object enabling a scrollbar. allows `ch`, `fg`, and `bg`
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properties.
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##### Properties:
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- inherits all from Box.
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- **childBase** - the offset of the top of the scroll content.
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- **childOffset** - the offset of the chosen item (if there is one).
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##### Events:
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- inherits all from Box.
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- **scroll** - received when the element is scrolled.
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##### Methods:
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- **scroll(offset)** - scroll the content by a relative offset.
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- **scrollTo(index)** - scroll the content to an absolute index.
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- **setScroll(index)** - same as `scrollTo`.
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- **setScrollPerc(perc)** - set the current scroll index in percentage (0-100).
|
|
- **getScroll()** - get the current scroll index in lines.
|
|
- **getScrollHeight()** - get the actual height of the scrolling area.
|
|
- **getScrollPerc()** - get the current scroll index in percentage.
|
|
- **resetScroll()** - reset the scroll index to its initial state.
|
|
|
|
|
|
#### ScrollableText (from ScrollableBox)
|
|
|
|
**DEPRECATED** - Use Box with the `scrollable` and `alwaysScroll` options
|
|
instead.
|
|
|
|
A scrollable text box which can display and scroll text, as well as handle
|
|
pre-existing newlines and escape codes.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from ScrollableBox.
|
|
- **mouse** - whether to enable automatic mouse support for this element.
|
|
- **keys** - use predefined keys for navigating the text.
|
|
- **vi** - use vi keys with the `keys` option.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from ScrollableBox.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from ScrollableBox.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from ScrollableBox.
|
|
|
|
|
|
#### List (from Box)
|
|
|
|
A scrollable list which can display selectable items.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Box.
|
|
- **selectedFg, selectedBg** - foreground and background for selected item,
|
|
treated like fg and bg. (can be contained in style: e.g. `style.selected.fg`).
|
|
- **selectedBold, selectedUnderline** - character attributes for selected item,
|
|
treated like bold and underline. (can be contained in style: e.g.
|
|
`style.selected.bold`).
|
|
- **itemFg, itemBg** - foreground and background for unselected item,
|
|
treated like fg and bg. (can be contained in style: e.g. `style.item.fg`).
|
|
- **itemBold, itemUnderline** - character attributes for an unselected item,
|
|
treated like bold and underline. (can be contained in style: e.g.
|
|
`style.item.bold`).
|
|
- **mouse** - whether to automatically enable mouse support for this list
|
|
(allows clicking items).
|
|
- **keys** - use predefined keys for navigating the list.
|
|
- **vi** - use vi keys with the `keys` option.
|
|
- **items** - an array of strings which become the list's items.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Box.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Box.
|
|
- **select** - received when an item is selected.
|
|
- **cancel** - list was canceled (when `esc` is pressed with the `keys` option).
|
|
- **action** - either a select or a cancel event was received.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Box.
|
|
- **add(text)** - add an item based on a string.
|
|
- **select(index)** - select an index of an item.
|
|
- **move(offset)** - select item based on current offset.
|
|
- **up(amount)** - select item above selected.
|
|
- **down(amount)** - select item below selected.
|
|
|
|
|
|
#### Form (from Box)
|
|
|
|
A form which can contain form elements.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Box.
|
|
- **keys** - allow default keys (tab, vi keys, enter).
|
|
- **vi** - allow vi keys.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Box.
|
|
- **submission** - last submitted data.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Box.
|
|
- **submit** - form is submitted. receives a data object.
|
|
- **cancel** - form is discarded.
|
|
- **reset** - form is cleared.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Box.
|
|
- **focusNext()** - focus next form element.
|
|
- **focusPrevious()** - focus previous form element.
|
|
- **submit()** - submit the form.
|
|
- **cancel()** - discard the form.
|
|
- **reset()** - clear the form.
|
|
|
|
|
|
#### Input (from Box)
|
|
|
|
A form input.
|
|
|
|
|
|
#### Textarea (from Input)
|
|
|
|
A box which allows multiline text input.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Input.
|
|
- **keys** - use pre-defined keys (`i` or `enter` for insert, `e` for editor,
|
|
`C-e` for editor while inserting).
|
|
- **mouse** - use pre-defined mouse events (right-click for editor).
|
|
- **inputOnFocus** - call `readInput()` when the element is focused.
|
|
automatically unfocus.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Input.
|
|
- **value** - the input text. **read-only**.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Input.
|
|
- **submit** - value is submitted (enter).
|
|
- **cancel** - value is discared (escape).
|
|
- **action** - either submit or cancel.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Input.
|
|
- **submit** - submit the textarea (emits `submit`).
|
|
- **cancel** - cancel the textarea (emits `cancel`).
|
|
- **readInput(callback)** - grab key events and start reading text from the
|
|
keyboard. takes a callback which receives the final value.
|
|
- **readEditor(callback)** - open text editor in `$EDITOR`, read the output from
|
|
the resulting file. takes a callback which receives the final value.
|
|
- **getValue()** - the same as `this.value`, for now.
|
|
- **clearValue()** - clear input.
|
|
- **setValue(text)** - set value.
|
|
|
|
|
|
#### Textbox (from Textarea)
|
|
|
|
A box which allows text input.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Textarea.
|
|
- **secret** - completely hide text.
|
|
- **censor** - replace text with asterisks (`*`).
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Textarea.
|
|
- **secret** - completely hide text.
|
|
- **censor** - replace text with asterisks (`*`).
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Textarea.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Textarea.
|
|
|
|
|
|
#### Button (from Input)
|
|
|
|
A button which can be focused and allows key and mouse input.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Input.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Input.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Input.
|
|
- **press** - received when the button is clicked/pressed.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Input.
|
|
- **press()** - press button. emits `press`.
|
|
|
|
|
|
#### ProgressBar (from Input)
|
|
|
|
A progress bar allowing various styles. This can also be used as a form input.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Input.
|
|
- **orientation** - can be `horizontal` or `vertical`.
|
|
- **barFg, barBg** - (completed) bar foreground and background.
|
|
(can be contained in `style`: e.g. `style.bar.fg`).
|
|
- **ch** - the character to fill the bar with (default is space).
|
|
- **filled** - the amount filled (0 - 100).
|
|
- **value** - same as `filled`.
|
|
- **keys** - enable key support.
|
|
- **mouse** - enable mouse support.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Input.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Input.
|
|
- **reset** - bar was reset.
|
|
- **complete** - bar has completely filled.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Input.
|
|
- **progress(amount)** - progress the bar by a fill amount.
|
|
- **setProgress(amount)** - set progress to specific amount.
|
|
- **reset()** - reset the bar.
|
|
|
|
|
|
#### FileManager (from List)
|
|
|
|
A very simple file manager for selecting files.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from List.
|
|
- **cwd** - current working directory.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from List.
|
|
- **cwd** - current working directory.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from List.
|
|
- **cd** - directory was selected and navigated to.
|
|
- **file** - file was selected.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from List.
|
|
- **refresh([cwd], [callback])** - refresh the file list (perform a `readdir` on `cwd`
|
|
and update the list items).
|
|
- **pick([cwd], callback)** - pick a single file and return the path in the callback.
|
|
- **reset([cwd], [callback])** - reset back to original cwd.
|
|
|
|
|
|
#### Checkbox (from Input)
|
|
|
|
A checkbox which can be used in a form element.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Input.
|
|
- **checked** - whether the element is checked or not.
|
|
- **mouse** - enable mouse support.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Input.
|
|
- **text** - the text next to the checkbox (do not use setContent, use
|
|
`check.text = ''`).
|
|
- **checked** - whether the element is checked or not.
|
|
- **value** - same as `checked`.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Input.
|
|
- **check** - received when element is checked.
|
|
- **uncheck** received when element is unchecked.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Input.
|
|
- **check()** - check the element.
|
|
- **uncheck()** - uncheck the element.
|
|
- **toggle()** - toggle checked state.
|
|
|
|
|
|
#### RadioSet (from Box)
|
|
|
|
An element wrapping RadioButtons. RadioButtons within this element will be
|
|
mutually exclusive with each other.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Box.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Box.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Box.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Box.
|
|
|
|
|
|
#### RadioButton (from Checkbox)
|
|
|
|
A radio button which can be used in a form element.
|
|
|
|
##### Options:
|
|
|
|
- inherits all from Checkbox.
|
|
|
|
##### Properties:
|
|
|
|
- inherits all from Checkbox.
|
|
|
|
##### Events:
|
|
|
|
- inherits all from Checkbox.
|
|
|
|
##### Methods:
|
|
|
|
- inherits all from Checkbox.
|
|
|
|
|
|
### Positioning
|
|
|
|
Offsets may be a number, a percentage (e.g. `50%`), or a keyword (e.g.
|
|
`center`).
|
|
|
|
Dimensions may be a number, or a percentage (e.g. `50%`).
|
|
|
|
Positions are treated almost *exactly* the same as they are in CSS/CSSOM when
|
|
an element has the `position: absolute` CSS property.
|
|
|
|
When an element is created, it can be given coordinates in its constructor:
|
|
|
|
``` js
|
|
var box = blessed.box({
|
|
left: 'center',
|
|
top: 'center',
|
|
bg: 'yellow',
|
|
width: '50%',
|
|
height: '50%'
|
|
});
|
|
```
|
|
|
|
This tells blessed to create a box, perfectly centered **relative to its
|
|
parent**, 50% as wide and 50% as tall as its parent.
|
|
|
|
To access the calculated offsets, relative to the parent:
|
|
|
|
``` js
|
|
console.log(box.rleft);
|
|
console.log(box.rtop);
|
|
```
|
|
|
|
To access the calculated offsets, absolute (relative to the screen):
|
|
|
|
``` js
|
|
console.log(box.left);
|
|
console.log(box.top);
|
|
```
|
|
|
|
#### Overlapping offsets and dimensions greater than parents'
|
|
|
|
This still needs to be tested a bit, but it should work.
|
|
|
|
|
|
### Content
|
|
|
|
Every element can have text content via `setContent`. If `tags: true` was
|
|
passed to the element's constructor, the content can contain tags. For example:
|
|
|
|
```
|
|
box.setContent('hello {red-fg}{green-bg}{bold}world{/bold}{/green-bg}{/red-fg}');
|
|
```
|
|
|
|
To make this more concise `{/}` cancels all character attributes.
|
|
|
|
```
|
|
box.setContent('hello {red-fg}{green-bg}{bold}world{/}');
|
|
```
|
|
|
|
Newlines and alignment are also possible in content.
|
|
|
|
``` js
|
|
box.setContent('hello\n'
|
|
+ '{right}world{/right}\n'
|
|
+ '{center}foo{/center}');
|
|
```
|
|
|
|
This will produce a box that looks like:
|
|
|
|
```
|
|
| hello |
|
|
| world |
|
|
| foo |
|
|
```
|
|
|
|
Content can also handle SGR escape codes. This means if you got output from a
|
|
program, say `git log` for example, you can feed it directly to an element's
|
|
content and the colors will be parsed appropriately.
|
|
|
|
This means that while `{red-fg}foo{/red-fg}` produces `^[[31mfoo^[[39m`, you
|
|
could just feed `^[[31mfoo^[[39m` directly to the content.
|
|
|
|
|
|
### Event Bubbling
|
|
|
|
Events can bubble in blessed. For example:
|
|
|
|
Receiving all click events for `box`:
|
|
|
|
``` js
|
|
box.on('click', function(mouse) {
|
|
box.setContent('You clicked ' + mouse.x + ', ' + mouse.y + '.');
|
|
screen.render();
|
|
});
|
|
```
|
|
|
|
Receiving all click events for `box`, as well as all of its children:
|
|
|
|
``` js
|
|
box.on('element click', function(el, mouse) {
|
|
box.setContent('You clicked '
|
|
+ el.type + ' at ' + mouse.x + ', ' + mouse.y + '.');
|
|
screen.render();
|
|
if (el === box) {
|
|
return false; // Cancel propagation.
|
|
}
|
|
});
|
|
```
|
|
|
|
`el` gets passed in as the first argument. It refers to the target element the
|
|
event occurred on. Returning `false` will cancel propagation up the tree.
|
|
|
|
|
|
### Rendering
|
|
|
|
To actually render the screen buffer, you must call `render`.
|
|
|
|
``` js
|
|
box.setContent('Hello world.');
|
|
screen.render();
|
|
```
|
|
|
|
Elements are rendered with the lower elements in the children array being
|
|
painted first. In terms of the painter's algorithm, the lowest indicies in the
|
|
array are the furthest away, just like in the DOM.
|
|
|
|
|
|
### Testing
|
|
|
|
- For an interactive test, see `test/widget.js`.
|
|
- For a less interactive position testing, see `test/widget-pos.js`.
|
|
|
|
|
|
## Lower-Level Usage
|
|
|
|
This will actually parse the xterm terminfo and compile every
|
|
string capability to a javascript function:
|
|
|
|
``` js
|
|
var blessed = require('blessed')
|
|
, tput = blessed.tput('xterm-256color');
|
|
|
|
console.log(tput.setaf(4) + 'hello' + tput.sgr0());
|
|
```
|
|
|
|
To play around with it on the command line, it works just like tput:
|
|
|
|
``` bash
|
|
$ tput.js setaf 2
|
|
$ tput.js sgr0
|
|
$ echo "$(tput.js setaf 2)hello world$(tput.js sgr0)"
|
|
```
|
|
|
|
The main functionality is exposed in the main `blessed` module:
|
|
|
|
``` js
|
|
var blessed = require('blessed')
|
|
, program = blessed.program();
|
|
|
|
program.key('q', function(ch, key) {
|
|
program.clear();
|
|
program.disableMouse();
|
|
program.showCursor();
|
|
program.normalBuffer();
|
|
process.exit(0);
|
|
});
|
|
|
|
program.on('mouse', function(data) {
|
|
if (data.action === 'mousemove') {
|
|
program.move(data.x, data.y);
|
|
program.bg('red');
|
|
program.write('x');
|
|
program.bg('!red');
|
|
}
|
|
});
|
|
|
|
program.alternateBuffer();
|
|
program.enableMouse();
|
|
program.hideCursor();
|
|
program.clear();
|
|
|
|
program.move(1, 1);
|
|
program.bg('black');
|
|
program.write('Hello world', 'blue fg');
|
|
program.setx((program.cols / 2 | 0) - 4);
|
|
program.down(5);
|
|
program.write('Hi again!');
|
|
program.bg('!black');
|
|
program.feed();
|
|
```
|
|
|
|
### Contribution and License Agreement
|
|
|
|
If you contribute code to marked, you are implicitly allowing your code to be
|
|
distributed under the MIT license. You are also implicitly verifying that all
|
|
code is your original work. `</legalese>`
|
|
|
|
## License
|
|
|
|
Copyright (c) 2013, Christopher Jeffrey. (MIT License)
|
|
|
|
See LICENSE for more info.
|