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2d208d4f46
Re-exported SVG `icon` variant. - I noticed on cryptoicons.co that due to the compression methods on my SVG exports for the icon variant, the blend modes that are used in the gradient, shadows, and inner border to achieve the effects weren’t rendering. I’ve now re-exported all the coins so they should be looking the same as their bitmap variants
32 lines
3.5 KiB
XML
32 lines
3.5 KiB
XML
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="32" height="32" viewBox="0 0 32 32">
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<defs>
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<linearGradient id="omg-c" x1="50%" x2="50%" y1="0%" y2="100%">
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<stop offset="0%" stop-color="#FFF" stop-opacity=".5"/>
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<stop offset="100%" stop-opacity=".5"/>
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</linearGradient>
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<circle id="omg-b" cx="16" cy="15" r="15"/>
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<filter id="omg-a" width="111.7%" height="111.7%" x="-5.8%" y="-4.2%" filterUnits="objectBoundingBox">
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<feOffset dy=".5" in="SourceAlpha" result="shadowOffsetOuter1"/>
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<feGaussianBlur in="shadowOffsetOuter1" result="shadowBlurOuter1" stdDeviation=".5"/>
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<feComposite in="shadowBlurOuter1" in2="SourceAlpha" operator="out" result="shadowBlurOuter1"/>
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<feColorMatrix in="shadowBlurOuter1" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.199473505 0"/>
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</filter>
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<feOffset dy=".5" in="SourceAlpha" result="shadowOffsetOuter1"/>
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<feGaussianBlur in="shadowOffsetOuter1" result="shadowBlurOuter1" stdDeviation=".5"/>
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<feColorMatrix in="shadowBlurOuter1" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.204257246 0"/>
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</filter>
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</defs>
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<g fill="none" fill-rule="evenodd">
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<use fill="#000" filter="url(#omg-a)" xlink:href="#omg-b"/>
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<use fill="#1A53F0" xlink:href="#omg-b"/>
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<use fill="url(#omg-c)" style="mix-blend-mode:soft-light" xlink:href="#omg-b"/>
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<circle cx="16" cy="15" r="14.5" stroke="#000" stroke-opacity=".097"/>
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<g fill-rule="nonzero">
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<use fill="#000" filter="url(#omg-d)" xlink:href="#omg-e"/>
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<use fill="#FFF" fill-rule="evenodd" xlink:href="#omg-e"/>
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</g>
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</g>
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</svg>
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