Update connect-light-node documentation (#68)
* update connect-light-node documentation * update epoch value
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@ -7,7 +7,7 @@ Note that if you spin up multiple services like this using the same `priv-key` s
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- ⚠️ change `lightpush-peer` to the node you wish. Note that the multiaddress is logged by every peer at startup.
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```jsx
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docker run --network waku-simulator_simulation alrevuelta/go-waku-light:07b8f32 \
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docker run --network waku-simulator_simulation alrevuelta/go-waku-light:4fabb22 \
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--eth-endpoint=http://foundry:8545 \
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--contract-address=0xCf7Ed3AccA5a467e9e704C703E8D87F634fB0Fc9 \
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send-messages-loop \
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@ -18,14 +18,15 @@ send-messages-loop \
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--pubsub-topic=/waku/2/rs/66/0 \
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--cluster-id=66 \
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--lightpush-peer=/ip4/10.2.0.16/tcp/60000/p2p/16Uiu2HAmAA99YfoLitSXgY1bHaqjaTKhyrU4M4y3D1rVj1bmcgL8 \
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--message-every-secs=5
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--message-every-secs=5 \
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--epoch-size-secs=1
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```
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Note that in some examples, it could be interesting to run multiple instances, either in parallel or one after the other. For example if you set `amount-message-to-send=1` this will send just 1 message and exit. You can for example run this 100 times, where a fresh RLN membership will be created on every run, create a new peerId, send a message and exit.
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```bash
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for i in {1..5}; do
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docker run --rm --network waku-simulator_simulation alrevuelta/go-waku-light:07b8f32 \
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docker run --rm --network waku-simulator_simulation alrevuelta/go-waku-light:4fabb22 \
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--eth-endpoint=http://foundry:8545 \
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--contract-address=0xCf7Ed3AccA5a467e9e704C703E8D87F634fB0Fc9 \
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send-messages-loop \
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@ -37,6 +38,7 @@ for i in {1..5}; do
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--cluster-id=66 \
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--lightpush-peer=/ip4/10.2.0.16/tcp/60000/p2p/16Uiu2HAm6a4kUT7YutsbwgQcmWw5VLzN3zj1StwiBVf2LUH9kb4A \
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--message-every-secs=5 \
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--epoch-size-secs=1 \
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--amount-message-to-send=1
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if [ $? -ne 0 ]; then
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