nwaku/waku/node/v2/rpc/wakurpc.nim

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import
json_rpc/rpcserver, tables, options,
eth/[common, rlp, keys, p2p],
#DevP2P impl
# ../../../protocol/v1/waku_protocol,
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../../../protocol/v2/waku_protocol,
nimcrypto/[sysrand, hmac, sha2, pbkdf2],
../../v1/rpc/[rpc_types, hexstrings, key_storage]
from stew/byteutils import hexToSeqByte, hexToByteArray
# Instead of using rlpx waku_protocol here, lets do mock waku2_protocol
# This should wrap GossipSub, not use EthereumNode here
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# In Waku0/1 we use node.protocolState(Waku) a lot to get information
# Also keys to get priate key, etc
# Where is the equivalent in Waku/2?
# TODO: Extend to get access to protocol state and keys
#proc setupWakuRPC*(node: EthereumNode, keys: KeyStorage, rpcsrv: RpcServer) =
proc setupWakuRPC*(rpcsrv: RpcServer) =
# Seems easy enough, lets try to get this first
rpcsrv.rpc("waku_version") do() -> string:
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## Returns string of the current Waku protocol version.
result = WakuSubCodec
# TODO: Dial/Connect
# XXX: Though wrong layer for that - wait how does this work in devp2p sim?
# We connect to nodes there, should be very similar here