nwaku/library/libwaku.h

91 lines
2.8 KiB
C
Raw Normal View History

// Generated manually and inspired by the one generated by the Nim Compiler.
// In order to see the header file generated by Nim just run `make libwaku`
// from the root repo folder and the header should be created in
// nimcache/release/libwaku/libwaku.h
#ifndef __libwaku__
#define __libwaku__
// The possible returned values for the functions that return int
#define RET_OK 0
#define RET_ERR 1
#define RET_MISSING_CALLBACK 2
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*WakuCallBack) (int callerRet, const char* msg, size_t len);
// Initializes the waku library and returns a pointer to the Context.
void* waku_init(WakuCallBack callback,
void* userData);
// Creates a new instance of the waku node.
// Sets up the waku node from the given configuration.
int waku_new(void* ctx,
const char* configJson,
WakuCallBack callback,
void* userData);
int waku_start(void* ctx,
WakuCallBack callback,
void* userData);
int waku_stop(void* ctx,
WakuCallBack callback,
void* userData);
int waku_version(void* ctx,
WakuCallBack callback,
void* userData);
void waku_set_event_callback(WakuCallBack callback,
void* userData);
int waku_content_topic(void* ctx,
const char* appName,
unsigned int appVersion,
const char* contentTopicName,
const char* encoding,
WakuCallBack callback,
void* userData);
int waku_pubsub_topic(void* ctx,
const char* topicName,
WakuCallBack callback,
void* userData);
int waku_default_pubsub_topic(void* ctx,
WakuCallBack callback,
void* userData);
int waku_relay_publish(void* ctx,
const char* pubSubTopic,
const char* jsonWakuMessage,
unsigned int timeoutMs,
WakuCallBack callback,
void* userData);
int waku_relay_subscribe(void* ctx,
const char* pubSubTopic,
WakuCallBack callback,
void* userData);
int waku_relay_unsubscribe(void* ctx,
const char* pubSubTopic,
WakuCallBack callback,
void* userData);
int waku_connect(void* ctx,
const char* peerMultiAddr,
unsigned int timeoutMs,
WakuCallBack callback,
void* userData);
#ifdef __cplusplus
}
#endif
#endif /* __libwaku__ */