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## chat2 is an example of usage of Waku v2. For suggested usage options, please
## see dingpu tutorial in docs folder.
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when not ( compileOption ( " threads " ) ) :
{. fatal : " Please, compile this program with the --threads:on option! " . }
import std / [ tables , strformat , strutils ]
import confutils , chronicles , chronos , stew / shims / net as stewNet ,
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eth / keys , bearssl , stew / [ byteutils , endians2 ] ,
nimcrypto / pbkdf2
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import libp2p / [ switch , # manage transports, a single entry point for dialing and listening
crypto / crypto , # cryptographic functions
stream / connection , # create and close stream read / write connections
multiaddress , # encode different addressing schemes. For example, /ip4/7.7.7.7/tcp/6543 means it is using IPv4 protocol and TCP
peerinfo , # manage the information of a peer, such as peer ID and public / private key
peerid , # Implement how peers interact
protocols / protocol , # define the protocol base type
protocols / secure / secio , # define the protocol of secure input / output, allows encrypted communication that uses public keys to validate signed messages instead of a certificate authority like in TLS
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muxers / muxer ] # define an interface for stream multiplexing, allowing peers to offer many protocols over a single connection
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import .. / .. / waku / v2 / node / [ config , wakunode2 , waku_payload ] ,
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.. / .. / waku / v2 / protocol / waku_message ,
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.. / .. / waku / v2 / protocol / waku_store / waku_store ,
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.. / .. / waku / v2 / protocol / waku_filter / waku_filter ,
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.. / .. / waku / v2 / utils / peers ,
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.. / .. / waku / common / utils / nat
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const Help = """
Commands : / [ ? | help | connect | disconnect | exit ]
help : Prints this help
connect : dials a remote peer
disconnect : ends current session
exit : closes the chat
"""
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const
PayloadV1 * {. booldefine . } = false
DefaultTopic = " /waku/2/default-waku/proto "
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Dingpu = " dingpu " . toBytes
DefaultContentTopic = ContentTopic ( uint32 . fromBytes ( Dingpu ) )
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# XXX Connected is a bit annoying, because incoming connections don't trigger state change
# Could poll connection pool or something here, I suppose
# TODO Ensure connected turns true on incoming connections, or get rid of it
type Chat = ref object
node : WakuNode # waku node for publishing, subscribing, etc
transp : StreamTransport # transport streams between read & write file descriptor
subscribed : bool # indicates if a node is subscribed or not to a topic
connected : bool # if the node is connected to another peer
started : bool # if the node has started
type
PrivateKey * = crypto . PrivateKey
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Topic * = wakunode2 . Topic
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# Similarly as Status public chats now.
proc generateSymKey ( contentTopic : ContentTopic ) : SymKey =
var ctx : HMAC [ sha256 ]
var symKey : SymKey
if pbkdf2 ( ctx , contentTopic . toBytes ( ) , " " , 65356 , symKey ) ! = sizeof ( SymKey ) :
raise ( ref Defect ) ( msg : " Should not occur as array is properly sized " )
symKey
let DefaultSymKey = generateSymKey ( DefaultContentTopic )
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proc connectToNodes ( c : Chat , nodes : seq [ string ] ) {. async . } =
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echo " Connecting to nodes "
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await c . node . connectToNodes ( nodes )
c . connected = true
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proc publish ( c : Chat , line : string ) =
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when PayloadV1 :
# Use Waku v1 payload encoding/encryption
let
payload = Payload ( payload : line . toBytes ( ) , symKey : some ( DefaultSymKey ) )
version = 1 'u32
encodedPayload = payload . encode ( version , c . node . rng [ ] )
if encodedPayload . isOk ( ) :
let message = WakuMessage ( payload : encodedPayload . get ( ) ,
contentTopic : DefaultContentTopic , version : version )
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asyncSpawn c . node . publish ( DefaultTopic , message )
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else :
warn " Payload encoding failed " , error = encodedPayload . error
else :
# No payload encoding/encryption from Waku
let message = WakuMessage ( payload : line . toBytes ( ) ,
contentTopic : DefaultContentTopic , version : 0 )
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asyncSpawn c . node . publish ( DefaultTopic , message )
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# TODO This should read or be subscribe handler subscribe
proc readAndPrint ( c : Chat ) {. async . } =
while true :
# while p.connected:
# # TODO: echo &"{p.id} -> "
#
# echo cast[string](await p.conn.readLp(1024))
#echo "readAndPrint subscribe NYI"
await sleepAsync ( 100 . millis )
# TODO Implement
proc writeAndPrint ( c : Chat ) {. async . } =
while true :
# Connect state not updated on incoming WakuRelay connections
# if not c.connected:
# echo "type an address or wait for a connection:"
# echo "type /[help|?] for help"
let line = await c . transp . readLine ( )
if line . startsWith ( " /help " ) or line . startsWith ( " /? " ) or not c . started :
echo Help
continue
# if line.startsWith("/disconnect"):
# echo "Ending current session"
# if p.connected and p.conn.closed.not:
# await p.conn.close()
# p.connected = false
elif line . startsWith ( " /connect " ) :
# TODO Should be able to connect to multiple peers for Waku chat
if c . connected :
echo " already connected to at least one peer "
continue
echo " enter address of remote peer "
let address = await c . transp . readLine ( )
if address . len > 0 :
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await c . connectToNodes ( @ [ address ] )
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# elif line.startsWith("/exit"):
# if p.connected and p.conn.closed.not:
# await p.conn.close()
# p.connected = false
#
# await p.switch.stop()
# echo "quitting..."
# quit(0)
else :
# XXX connected state problematic
if c . started :
c . publish ( line )
# TODO Connect to peer logic?
else :
try :
if line . startsWith ( " / " ) and " p2p " in line :
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await c . connectToNodes ( @ [ line ] )
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except :
echo & " unable to dial remote peer {line} "
echo getCurrentExceptionMsg ( )
proc readWriteLoop ( c : Chat ) {. async . } =
asyncCheck c . writeAndPrint ( ) # execute the async function but does not block
asyncCheck c . readAndPrint ( )
proc readInput ( wfd : AsyncFD ) {. thread . } =
## This procedure performs reading from `stdin` and sends data over
## pipe to main thread.
let transp = fromPipe ( wfd )
while true :
let line = stdin . readLine ( )
discard waitFor transp . write ( line & " \r \n " )
proc processInput ( rfd : AsyncFD , rng : ref BrHmacDrbgContext ) {. async . } =
let transp = fromPipe ( rfd )
let
conf = WakuNodeConf . load ( )
( extIp , extTcpPort , extUdpPort ) = setupNat ( conf . nat , clientId ,
Port ( uint16 ( conf . tcpPort ) + conf . portsShift ) ,
Port ( uint16 ( conf . udpPort ) + conf . portsShift ) )
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node = WakuNode . init ( conf . nodeKey , conf . listenAddress ,
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Port ( uint16 ( conf . tcpPort ) + conf . portsShift ) , extIp , extTcpPort )
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await node . start ( )
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if conf . filternode ! = " " :
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await node . mountRelay ( conf . topics . split ( " " ) , rlnRelayEnabled = conf . rlnrelay )
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else :
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await node . mountRelay ( @ [ ] , rlnRelayEnabled = conf . rlnrelay )
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var chat = Chat ( node : node , transp : transp , subscribed : true , connected : false , started : true )
if conf . staticnodes . len > 0 :
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await connectToNodes ( chat , conf . staticnodes )
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let peerInfo = node . peerInfo
let listenStr = $ peerInfo . addrs [ 0 ] & " /p2p/ " & $ peerInfo . peerId
echo & " Listening on \n {listenStr} "
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if conf . swap :
node . mountSwap ( )
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if conf . storenode ! = " " :
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node . mountStore ( )
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node . wakuStore . setPeer ( parsePeerInfo ( conf . storenode ) )
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proc storeHandler ( response : HistoryResponse ) {. gcsafe . } =
for msg in response . messages :
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let payload = string . fromBytes ( msg . payload )
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echo & " {payload} "
info " Hit store handler "
await node . query ( HistoryQuery ( topics : @ [ DefaultContentTopic ] ) , storeHandler )
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if conf . filternode ! = " " :
node . mountFilter ( )
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node . wakuFilter . setPeer ( parsePeerInfo ( conf . filternode ) )
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proc filterHandler ( msg : WakuMessage ) {. gcsafe . } =
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let payload = string . fromBytes ( msg . payload )
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echo & " {payload} "
info " Hit filter handler "
await node . subscribe (
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FilterRequest ( contentFilters : @ [ ContentFilter ( topics : @ [ DefaultContentTopic ] ) ] , topic : DefaultTopic , subscribe : true ) ,
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filterHandler
)
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# Subscribe to a topic
# TODO To get end to end sender would require more information in payload
# We could possibly indicate the relayer point with connection somehow probably (?)
proc handler ( topic : Topic , data : seq [ byte ] ) {. async , gcsafe . } =
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let decoded = WakuMessage . init ( data )
if decoded . isOk ( ) :
let msg = decoded . get ( )
when PayloadV1 :
# Use Waku v1 payload encoding/encryption
let
keyInfo = KeyInfo ( kind : Symmetric , symKey : DefaultSymKey )
decodedPayload = decodePayload ( decoded . get ( ) , keyInfo )
if decodedPayload . isOK ( ) :
let payload = string . fromBytes ( decodedPayload . get ( ) . payload )
echo & " {payload} "
info " Hit subscribe handler " , topic , payload ,
contentTopic = msg . contentTopic
else :
debug " Invalid encoded WakuMessage payload " ,
error = decodedPayload . error
else :
# No payload encoding/encryption from Waku
let payload = string . fromBytes ( msg . payload )
echo & " {payload} "
info " Hit subscribe handler " , topic , payload ,
contentTopic = msg . contentTopic
else :
trace " Invalid encoded WakuMessage " , error = decoded . error
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let topic = cast [ Topic ] ( DefaultTopic )
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await node . subscribe ( topic , handler )
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await chat . readWriteLoop ( )
runForever ( )
#await allFuturesThrowing(libp2pFuts)
proc main ( ) {. async . } =
let rng = crypto . newRng ( ) # Singe random number source for the whole application
let ( rfd , wfd ) = createAsyncPipe ( )
if rfd = = asyncInvalidPipe or wfd = = asyncInvalidPipe :
raise newException ( ValueError , " Could not initialize pipe! " )
var thread : Thread [ AsyncFD ]
thread . createThread ( readInput , wfd )
await processInput ( rfd , rng )
when isMainModule : # isMainModule = true when the module is compiled as the main file
waitFor ( main ( ) )
## Dump of things that can be improved:
##
## - Incoming dialed peer does not change connected state (not relying on it for now)
## - Unclear if staticnode argument works (can enter manually)
## - Don't trigger self / double publish own messages
## - Integrate store protocol (fetch messages in beginning)
## - Integrate filter protocol (default/option to be light node, connect to filter node)
## - Test/default to cluster node connection (diff protocol version)
## - Redirect logs to separate file
## - Expose basic publish/subscribe etc commands with /syntax
## - Show part of peerid to know who sent message
## - Deal with protobuf messages (e.g. other chat protocol, or encrypted)