Override gossipsub function that checked for gossipsub peers

Instead, we need to check for waku relay peers.
This commit is contained in:
Franck Royer 2021-04-01 16:49:35 +11:00
parent b487e7803b
commit ff9bfa7f0a
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3 changed files with 171 additions and 2 deletions

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@ -13,6 +13,7 @@
"codecov",
"commitlint",
"dependabot",
"Dlazy",
"Dout",
"Dscore",
"editorconfig",

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@ -11,6 +11,13 @@ export const RelayCodec = '/vac/waku/relay/2.0.0-beta2';
*/
export const RelayDefaultTopic = '/waku/2/default-waku/proto';
/**
* RelayGossipFactor affects how many peers we will emit gossip to at each heartbeat.
* We will send gossip to RelayGossipFactor * (total number of non-mesh peers), or
* RelayDlazy, whichever is greater.
*/
export declare const RelayGossipFactor = 0.25;
/**
* GossipsubHeartbeatInitialDelay is the short delay before the heartbeat timer begins
* after the router is initialized.
@ -22,6 +29,24 @@ export const RelayHeartbeatInitialDelay = 100;
*/
export const RelayHeartbeatInterval = second;
/**
* RelayPrunePeers controls the number of peers to include in prune Peer eXchange.
* When we prune a peer that's eligible for PX (has a good score, etc), we will try to
* send them signed peer records for up to RelayPrunePeers other peers that we
* know of.
*/
export const RelayPrunePeers = 16;
/**
* RelayPruneBackoff controls the backoff time for pruned peers. This is how long
* a peer must wait before attempting to graft into our mesh again after being pruned.
* When pruning a peer, we send them our value of RelayPruneBackoff so they know
* the minimum time to wait. Peers running older versions may not send a backoff time,
* so if we receive a prune message without one, we will wait at least RelayPruneBackoff
* before attempting to re-graft.
*/
export const RelayPruneBackoff = minute;
/**
* RelayFanoutTTL controls how long we keep track of the fanout state. If it's been
* RelayFanoutTTL since we've published to a topic that we're not subscribed to,
@ -41,3 +66,12 @@ export const RelayOpportunisticGraftTicks = 60;
* RelayOpportunisticGraftPeers is the number of peers to opportunistically graft.
*/
export const RelayOpportunisticGraftPeers = 2;
/**
* RelayMaxIHaveLength is the maximum number of messages to include in an IHAVE message.
* Also controls the maximum number of IHAVE ids we will accept and request with IWANT from a
* peer within a heartbeat, to protect from IHAVE floods. You should adjust this value from the
* default if your system is pushing more than 5000 messages in GossipsubHistoryGossip heartbeats;
* with the defaults this is 1666 messages/s.
*/
export declare const RelayMaxIHaveLength = 5000;

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@ -1,12 +1,25 @@
import Gossipsub from 'libp2p-gossipsub';
import { Libp2p } from 'libp2p-gossipsub/src/interfaces';
import { createGossipRpc, messageIdToString } from 'libp2p-gossipsub/src/utils';
import { ControlPrune, PeerInfo } from 'libp2p-gossipsub/src/message';
import {
createGossipRpc,
messageIdToString,
shuffle,
} from 'libp2p-gossipsub/src/utils';
import Pubsub, { InMessage } from 'libp2p-interfaces/src/pubsub';
import { SignaturePolicy } from 'libp2p-interfaces/src/pubsub/signature-policy';
import PeerId from 'peer-id';
import { WakuMessage } from '../waku_message';
import { RelayCodec, RelayDefaultTopic } from './constants';
import {
RelayCodec,
RelayDefaultTopic,
RelayGossipFactor,
RelayMaxIHaveLength,
RelayPruneBackoff,
RelayPrunePeers,
} from './constants';
import { getRelayPeers } from './get_relay_peers';
import { RelayHeartbeat } from './relay_heartbeat';
@ -163,6 +176,127 @@ export class WakuRelayPubsub extends Gossipsub {
this._sendRpc(id, rpc);
});
}
/**
* Emits gossip to peers in a particular topic
* @param {string} topic
* @param {Set<string>} exclude peers to exclude
* @returns {void}
*/
_emitGossip(topic: string, exclude: Set<string>): void {
const messageIDs = this.messageCache.getGossipIDs(topic);
if (!messageIDs.length) {
return;
}
// shuffle to emit in random order
shuffle(messageIDs);
// if we are emitting more than GossipsubMaxIHaveLength ids, truncate the list
if (messageIDs.length > RelayMaxIHaveLength) {
// we do the truncation (with shuffling) per peer below
this.log(
'too many messages for gossip; will truncate IHAVE list (%d messages)',
messageIDs.length
);
}
// Send gossip to GossipFactor peers above threshold with a minimum of D_lazy
// First we collect the peers above gossipThreshold that are not in the exclude set
// and then randomly select from that set
// We also exclude direct peers, as there is no reason to emit gossip to them
const peersToGossip: string[] = [];
const topicPeers = this.topics.get(topic);
if (!topicPeers) {
// no topic peers, no gossip
return;
}
topicPeers.forEach((id) => {
const peerStreams = this.peers.get(id);
if (!peerStreams) {
return;
}
if (
!exclude.has(id) &&
!this.direct.has(id) &&
peerStreams.protocol == RelayCodec &&
this.score.score(id) >= this._options.scoreThresholds.gossipThreshold
) {
peersToGossip.push(id);
}
});
let target = this._options.Dlazy;
const factor = RelayGossipFactor * peersToGossip.length;
if (factor > target) {
target = factor;
}
if (target > peersToGossip.length) {
target = peersToGossip.length;
} else {
shuffle(peersToGossip);
}
// Emit the IHAVE gossip to the selected peers up to the target
peersToGossip.slice(0, target).forEach((id) => {
let peerMessageIDs = messageIDs;
if (messageIDs.length > RelayMaxIHaveLength) {
// shuffle and slice message IDs per peer so that we emit a different set for each peer
// we have enough redundancy in the system that this will significantly increase the message
// coverage when we do truncate
peerMessageIDs = shuffle(peerMessageIDs.slice()).slice(
0,
RelayMaxIHaveLength
);
}
this._pushGossip(id, {
topicID: topic,
messageIDs: peerMessageIDs,
});
});
}
/**
* Make a PRUNE control message for a peer in a topic
* @param {string} id
* @param {string} topic
* @param {boolean} doPX
* @returns {ControlPrune}
*/
_makePrune(id: string, topic: string, doPX: boolean): ControlPrune {
// backoff is measured in seconds
// RelayPruneBackoff is measured in milliseconds
const backoff = RelayPruneBackoff / 1000;
const px: PeerInfo[] = [];
if (doPX) {
// select peers for Peer eXchange
const peers = getRelayPeers(
this,
topic,
RelayPrunePeers,
(xid: string): boolean => {
return xid !== id && this.score.score(xid) >= 0;
}
);
peers.forEach((p) => {
// see if we have a signed record to send back; if we don't, just send
// the peer ID and let the pruned peer find them in the DHT -- we can't trust
// unsigned address records through PX anyways
// Finding signed records in the DHT is not supported at the time of writing in js-libp2p
const peerId = PeerId.createFromB58String(p);
px.push({
peerID: peerId.toBytes(),
signedPeerRecord: this._libp2p.peerStore.addressBook.getRawEnvelope(
peerId
),
});
});
}
return {
topicID: topic,
peers: px,
backoff: backoff,
};
}
}
// This class provides an interface to execute the waku relay protocol