mirror of
https://github.com/waku-org/go-multiaddr.git
synced 2025-02-23 03:28:12 +00:00
196 lines
5.5 KiB
Go
196 lines
5.5 KiB
Go
package multiaddr
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import (
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"encoding/binary"
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"fmt"
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"math/bits"
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"strings"
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)
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// Protocol is a Multiaddr protocol description structure.
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type Protocol struct {
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Code int
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Size int // a size of -1 indicates a length-prefixed variable size
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Name string
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VCode []byte
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Path bool // indicates a path protocol (eg unix, http)
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Transcoder Transcoder
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}
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// You **MUST** register your multicodecs with
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// https://github.com/multiformats/multicodec before adding them here.
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//
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// TODO: Use a single source of truth for all multicodecs instead of
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// distributing them like this...
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const (
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P_IP4 = 0x0004
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P_TCP = 0x0006
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P_UDP = 0x0111
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P_DCCP = 0x0021
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P_IP6 = 0x0029
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P_QUIC = 0x01CC
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P_SCTP = 0x0084
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P_UDT = 0x012D
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P_UTP = 0x012E
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P_UNIX = 0x0190
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P_P2P = 0x01A5
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P_IPFS = 0x01A5 // alias for backwards compatability
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P_HTTP = 0x01E0
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P_HTTPS = 0x01BB
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P_ONION = 0x01BC
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)
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// These are special sizes
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const (
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LengthPrefixedVarSize = -1
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)
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// Protocols is the list of multiaddr protocols supported by this module.
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var Protocols = []Protocol{
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protoIP4,
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protoTCP,
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protoUDP,
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protoDCCP,
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protoIP6,
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protoSCTP,
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protoONION,
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protoUTP,
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protoUDT,
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protoQUIC,
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protoHTTP,
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protoHTTPS,
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protoP2P,
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protoUNIX,
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}
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var (
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protoIP4 = Protocol{P_IP4, 32, "ip4", CodeToVarint(P_IP4), false, TranscoderIP4}
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protoTCP = Protocol{P_TCP, 16, "tcp", CodeToVarint(P_TCP), false, TranscoderPort}
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protoUDP = Protocol{P_UDP, 16, "udp", CodeToVarint(P_UDP), false, TranscoderPort}
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protoDCCP = Protocol{P_DCCP, 16, "dccp", CodeToVarint(P_DCCP), false, TranscoderPort}
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protoIP6 = Protocol{P_IP6, 128, "ip6", CodeToVarint(P_IP6), false, TranscoderIP6}
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// these require varint
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protoSCTP = Protocol{P_SCTP, 16, "sctp", CodeToVarint(P_SCTP), false, TranscoderPort}
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protoONION = Protocol{P_ONION, 96, "onion", CodeToVarint(P_ONION), false, TranscoderOnion}
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protoUTP = Protocol{P_UTP, 0, "utp", CodeToVarint(P_UTP), false, nil}
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protoUDT = Protocol{P_UDT, 0, "udt", CodeToVarint(P_UDT), false, nil}
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protoQUIC = Protocol{P_QUIC, 0, "quic", CodeToVarint(P_QUIC), false, nil}
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protoHTTP = Protocol{P_HTTP, 0, "http", CodeToVarint(P_HTTP), false, nil}
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protoHTTPS = Protocol{P_HTTPS, 0, "https", CodeToVarint(P_HTTPS), false, nil}
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protoP2P = Protocol{P_P2P, LengthPrefixedVarSize, "ipfs", CodeToVarint(P_P2P), false, TranscoderP2P}
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protoUNIX = Protocol{P_UNIX, LengthPrefixedVarSize, "unix", CodeToVarint(P_UNIX), true, TranscoderUnix}
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)
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var ProtocolsByName = map[string]Protocol{}
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func init() {
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for _, p := range Protocols {
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ProtocolsByName[p.Name] = p
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}
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// explicitly set both of these
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ProtocolsByName["p2p"] = protoP2P
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ProtocolsByName["ipfs"] = protoP2P
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}
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// SwapToP2pMultiaddrs is a function to make the transition from /ipfs/...
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// multiaddrs to /p2p/... multiaddrs easier
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// The first stage of the rollout is to ship this package to all users so
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// that all users of multiaddr can parse both /ipfs/ and /p2p/ multiaddrs
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// as the same code (P_P2P). During this stage of the rollout, all addresses
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// with P_P2P will continue printing as /ipfs/, so that older clients without
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// the new parsing code won't break.
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// Once the network has adopted the new parsing code broadly enough, users of
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// multiaddr can add a call to this method to an init function in their codebase.
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// This will cause any P_P2P multiaddr to print out as /p2p/ instead of /ipfs/.
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// Note that the binary serialization of this multiaddr does not change at any
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// point. This means that this code is not a breaking network change at any point
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func SwapToP2pMultiaddrs() {
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for i := range Protocols {
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if Protocols[i].Code == P_P2P {
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Protocols[i].Name = "p2p"
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break
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}
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}
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protoP2P.Name = "p2p"
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ProtocolsByName["ipfs"] = protoP2P
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ProtocolsByName["p2p"] = protoP2P
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}
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func AddProtocol(p Protocol) error {
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for _, pt := range Protocols {
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if pt.Code == p.Code {
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return fmt.Errorf("protocol code %d already taken by %q", p.Code, pt.Name)
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}
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if pt.Name == p.Name {
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return fmt.Errorf("protocol by the name %q already exists", p.Name)
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}
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}
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Protocols = append(Protocols, p)
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ProtocolsByName[p.Name] = p
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return nil
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}
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// ProtocolWithName returns the Protocol description with given string name.
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func ProtocolWithName(s string) Protocol {
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return ProtocolsByName[s]
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}
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// ProtocolWithCode returns the Protocol description with given protocol code.
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func ProtocolWithCode(c int) Protocol {
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for _, p := range Protocols {
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if p.Code == c {
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return p
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}
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}
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return Protocol{}
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}
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// ProtocolsWithString returns a slice of protocols matching given string.
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func ProtocolsWithString(s string) ([]Protocol, error) {
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s = strings.Trim(s, "/")
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sp := strings.Split(s, "/")
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if len(sp) == 0 {
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return nil, nil
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}
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t := make([]Protocol, len(sp))
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for i, name := range sp {
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p := ProtocolWithName(name)
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if p.Code == 0 {
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return nil, fmt.Errorf("no protocol with name: %s", name)
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}
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t[i] = p
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}
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return t, nil
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}
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// CodeToVarint converts an integer to a varint-encoded []byte
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func CodeToVarint(num int) []byte {
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buf := make([]byte, bits.Len(uint(num))/7+1)
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n := binary.PutUvarint(buf, uint64(num))
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return buf[:n]
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}
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// VarintToCode converts a varint-encoded []byte to an integer protocol code
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func VarintToCode(buf []byte) int {
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num, _, err := ReadVarintCode(buf)
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if err != nil {
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panic(err)
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}
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return num
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}
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// ReadVarintCode reads a varint code from the beginning of buf.
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// returns the code, and the number of bytes read.
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func ReadVarintCode(buf []byte) (int, int, error) {
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num, n := binary.Uvarint(buf)
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if n < 0 {
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return 0, 0, fmt.Errorf("varints larger than uint64 not yet supported")
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}
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return int(num), n, nil
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}
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