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<meta name="description" content="Abstract # This specification describes how the Status 1-to-1 chat protocol is implemented on top of the Waku v2 protocol. This protocol can be used to send messages to a single recipient.
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Terminology # Participant: A participant is a user that is able to send and receive messages. 1-to-1 chat: A chat between two participants. Public chat: A chat where any participant can join and read messages. Private chat: A chat where only invited participants can join and read messages.">
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<meta property="og:description" content="Abstract # This specification describes how the Status 1-to-1 chat protocol is implemented on top of the Waku v2 protocol. This protocol can be used to send messages to a single recipient.
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Terminology # Participant: A participant is a user that is able to send and receive messages. 1-to-1 chat: A chat between two participants. Public chat: A chat where any participant can join and read messages. Private chat: A chat where only invited participants can join and read messages." />
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<a href="/"><span>Vac RFC</span>
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<ul>
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<li>Raw
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<ul>
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<li><a href="/spec/20/">20/TOY-ETH-PM</a></li>
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<li><a href="/spec/24/">24/STATUS-CURATION</a></li>
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<li><a href="/spec/28/">28/STATUS-FEATURING</a></li>
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<li><a href="/spec/31/">31/WAKU2-ENR</a></li>
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<li><a href="/spec/32/">32/RLN-V1</a></li>
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<li><a href="/spec/34/">34/WAKU2-PEER-EXCHANGE</a></li>
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<li><a href="/spec/35/">35/WAKU2-NOISE</a></li>
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<li><a href="/spec/37/">37/WAKU2-NOISE-SESSIONS</a></li>
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<li><a href="/spec/38/">38/CONSENSUS-CLARO</a></li>
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<li><a href="/spec/43/">43/WAKU2-NOISE-PAIRING</a></li>
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<li><a href="/spec/44/">44/WAKU2-DANDELION</a></li>
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<li><a href="/spec/45/">45/WAKU2-ADVERSARIAL-MODELS</a></li>
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<li><a href="/spec/46/">46/GOSSIPSUB-TOR-PUSH</a></li>
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<li><a href="/spec/47/">47/WAKU2-TOR-PUSH</a></li>
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<li><a href="/spec/48/">48/RLN-INTEREP-SPEC</a></li>
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<li><a href="/spec/51/">51/WAKU2-RELAY-SHARDING</a></li>
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<li><a href="/spec/52/">52/WAKU2-RELAY-STATIC-SHARD-ALLOC</a></li>
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<li><a href="/spec/57/">57/STATUS-Simple-Scaling</a></li>
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<li><a href="/spec/58/">58/RLN-V2</a></li>
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<li><a href="/spec/61/">61/STATUS-Community-History-Archives</a></li>
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<li><a href="/spec/63/">63/STATUS-Keycard-Usage</a></li>
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<li><a href="/spec/64/">64/WAKU2-NETWORK</a></li>
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</ul>
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</li>
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<li>Draft
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<ul>
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<li><a href="/spec/1/">1/COSS</a></li>
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<li><a href="/spec/3/">3/REMOTE-LOG</a></li>
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<li><a href="/spec/4/">4/MVDS-META</a></li>
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<li><a href="/spec/10/">10/WAKU2</a></li>
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<li><a href="/spec/12/">12/WAKU2-FILTER</a></li>
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<li><a href="/spec/13/">13/WAKU2-STORE</a></li>
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<li><a href="/spec/14/">14/WAKU2-MESSAGE</a></li>
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<li><a href="/spec/15/">15/WAKU2-BRIDGE</a></li>
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<li><a href="/spec/16/">16/WAKU2-RPC</a></li>
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<li><a href="/spec/17/">17/WAKU2-RLN-RELAY</a></li>
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<li><a href="/spec/18/">18/WAKU2-SWAP</a></li>
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<li><a href="/spec/19/">19/WAKU2-LIGHTPUSH</a></li>
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<li><a href="/spec/21/">21/WAKU2-FTSTORE</a></li>
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<li><a href="/spec/22/">22/TOY-CHAT</a></li>
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<li><a href="/spec/23/">23/WAKU2-TOPICS</a></li>
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<li><a href="/spec/26/">26/WAKU2-PAYLOAD</a></li>
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<li><a href="/spec/27/">27/WAKU2-PEERS</a></li>
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<li><a href="/spec/29/">29/WAKU2-CONFIG</a></li>
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<li><a href="/spec/30/">30/ADAPTIVE-NODES</a></li>
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<li><a href="/spec/33/">33/WAKU2-DISCV5</a></li>
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<li><a href="/spec/36/">36/WAKU2-BINDINGS-API</a></li>
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<li><a href="/spec/53/">53/WAKU2-X3DH</a></li>
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<li><a href="/spec/54/">54/WAKU2-X3DH-SESSIONS</a></li>
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<li><a href="/spec/55/"class=active>55/STATUS-1TO1-CHAT</a></li>
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<li><a href="/spec/56/">56/STATUS-COMMUNITIES</a></li>
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</ul>
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</li>
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<li>Stable
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<ul>
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<li><a href="/spec/2/">2/MVDS</a></li>
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<li><a href="/spec/6/">6/WAKU1</a></li>
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<li><a href="/spec/7/">7/WAKU-DATA</a></li>
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<li><a href="/spec/8/">8/WAKU-MAIL</a></li>
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<li><a href="/spec/9/">9/WAKU-RPC</a></li>
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<li><a href="/spec/11/">11/WAKU2-RELAY</a></li>
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</ul>
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</li>
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<li>Deprecated
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<ul>
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<li><a href="/spec/5/">5/WAKU0</a></li>
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</ul>
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</li>
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<li>Retired</li>
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</ul>
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<strong>55/STATUS-1TO1-CHAT</strong>
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<label for="toc-control">
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<img src="/svg/toc.svg" class="book-icon" alt="Table of Contents" />
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<ul>
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<li><a href="#abstract">Abstract</a></li>
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<li><a href="#terminology">Terminology</a></li>
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<li><a href="#background">Background</a></li>
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<li><a href="#specification">Specification</a>
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<ul>
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<li><a href="#overview">Overview</a></li>
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<li><a href="#flow">Flow</a>
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<ul>
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<li><a href="#negotiation-of-a-11-chat">Negotiation of a 1:1 chat</a></li>
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<li><a href="#post-negotiation">Post Negotiation</a></li>
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<li><a href="#session-management">Session management</a></li>
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</ul>
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</li>
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<li><a href="#negotiation-of-a-11-chat-amongst-multiple-participants-group-chat">Negotiation of a 1:1 chat amongst multiple participants (group chat)</a>
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<ul>
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<li><a href="#flow-1">Flow</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li><a href="#security-considerations">Security Considerations</a></li>
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<li><a href="#copyright">Copyright</a></li>
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<li><a href="#references">References</a></li>
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<article class="markdown">
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<h1 id="55status-1to1-chat">
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55/STATUS-1TO1-CHAT
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<a class="anchor" href="#55status-1to1-chat">#</a>
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</h1>
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<h1 id="status-1-to-1-chat">
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Status 1-to-1 Chat
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<a class="anchor" href="#status-1-to-1-chat">#</a>
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</h1>
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<img src="https://img.shields.io/badge/status-draft-blue?style=flat-square" />
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<ul>
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<li>Status: draft</li>
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<li>Editor: Aaryamann Challani <a href="mailto:aaryamann@status.im">aaryamann@status.im</a></li>
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<li>Contributors:
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Andrea Piana <a href="mailto:andreap@status.im">andreap@status.im</a>
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,
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Pedro Pombeiro <a href="mailto:pedro@status.im">pedro@status.im</a>
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,
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Corey Petty <a href="mailto:corey@status.im">corey@status.im</a>
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,
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Oskar Thorén <a href="mailto:oskar@status.im">oskar@status.im</a>
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,
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Dean Eigenmann <a href="mailto:dean@status.im">dean@status.im</a>
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</li>
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</ul><h1 id="abstract">
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Abstract
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<a class="anchor" href="#abstract">#</a>
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</h1>
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<p>This specification describes how the Status 1-to-1 chat protocol is implemented on top of the Waku v2 protocol.
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This protocol can be used to send messages to a single recipient.</p>
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<h1 id="terminology">
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Terminology
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<a class="anchor" href="#terminology">#</a>
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</h1>
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<ul>
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<li><strong>Participant</strong>: A participant is a user that is able to send and receive messages.</li>
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<li><strong>1-to-1 chat</strong>: A chat between two participants.</li>
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<li><strong>Public chat</strong>: A chat where any participant can join and read messages.</li>
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<li><strong>Private chat</strong>: A chat where only invited participants can join and read messages.</li>
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<li><strong>Group chat</strong>: A chat where multiple select participants can join and read messages.</li>
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<li><strong>Group admin</strong>: A participant that is able to add/remove participants from a group chat.</li>
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</ul>
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<h1 id="background">
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Background
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<a class="anchor" href="#background">#</a>
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</h1>
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<p>This document describes how 2 peers communicate with each other to send messages in a 1-to-1 chat, with privacy and authenticity guarantees.</p>
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<h1 id="specification">
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Specification
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<a class="anchor" href="#specification">#</a>
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</h1>
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<h2 id="overview">
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Overview
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<a class="anchor" href="#overview">#</a>
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</h2>
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<p>This protocol MAY use any key-exchange mechanism previously discussed -</p>
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<ol>
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<li><a href="/spec/53/">53/WAKU2-X3DH</a></li>
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<li><a href="/spec/35/">35/WAKU2-NOISE</a></li>
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</ol>
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<p>This protocol can provide end-to-end encryption to give peers a strong degree of privacy and security.
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Public chat messages are publicly readable by anyone since there’s no permission model for who is participating in a public chat.</p>
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<h2 id="flow">
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Flow
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<a class="anchor" href="#flow">#</a>
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</h2>
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<h3 id="negotiation-of-a-11-chat">
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Negotiation of a 1:1 chat
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<a class="anchor" href="#negotiation-of-a-11-chat">#</a>
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</h3>
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<p>There are two phases in the initial negotiation of a 1:1 chat:</p>
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<ol>
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<li><strong>Identity verification</strong> (e.g., face-to-face contact exchange through QR code, Identicon matching).
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A QR code serves two purposes simultaneously - identity verification and initial key material retrieval;</li>
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<li><strong>Asynchronous initial key exchange</strong></li>
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</ol>
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<p>For more information on account generation and trust establishment, see <a href="https://specs.status.im/spec/2">2/ACCOUNT</a></p>
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<h3 id="post-negotiation">
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Post Negotiation
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<a class="anchor" href="#post-negotiation">#</a>
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</h3>
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<p>After the peers have shared their public key material, a 1:1 chat can be established using the methods described in the key-exchange protocols mentioned above.</p>
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<h3 id="session-management">
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Session management
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<a class="anchor" href="#session-management">#</a>
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</h3>
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<p>The 1:1 chat is made robust by having sessions between peers.
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It is handled by the key-exchange protocol used. For example,</p>
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<ol>
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<li>
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<p><a href="/spec/53/">53/WAKU2-X3DH</a>, the session management is described in <a href="/spec/54/">54/WAKU2-X3DH-SESSIONS</a></p>
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</li>
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<li>
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<p><a href="/spec/35/">35/WAKU2-NOISE</a>, the session management is described in <a href="/spec/37/">37/WAKU2-NOISE-SESSIONS</a></p>
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</li>
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</ol>
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<h2 id="negotiation-of-a-11-chat-amongst-multiple-participants-group-chat">
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Negotiation of a 1:1 chat amongst multiple participants (group chat)
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<a class="anchor" href="#negotiation-of-a-11-chat-amongst-multiple-participants-group-chat">#</a>
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</h2>
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<p>A small, private group chat can be constructed by having multiple participants negotiate a 1:1 chat amongst each other.
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Each participant MUST maintain a session with all other participants in the group chat.
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This allows for a group chat to be created with a small number of participants.</p>
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<p>However, this method does not scale as the number of participants increases, for the following reasons -</p>
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<ol>
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<li>The number of messages sent over the network increases with the number of participants.</li>
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<li>Handling the X3DH key exchange for each participant is computationally expensive.</li>
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</ol>
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<p>The above issues are addressed in <a href="/spec/56/">56/STATUS-COMMUNITIES</a>, with other trade-offs.</p>
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<h3 id="flow-1">
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Flow
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<a class="anchor" href="#flow-1">#</a>
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</h3>
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<p>The following flow describes how a group chat is created and maintained.</p>
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<h4 id="membership-update-flow">
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Membership Update Flow
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<a class="anchor" href="#membership-update-flow">#</a>
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</h4>
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<p>Membership updates have the following wire format:</p>
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<div class="highlight"><pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;"><code class="language-protobuf" data-lang="protobuf"><span style="display:flex;"><span><span style="color:#66d9ef">message</span> <span style="color:#a6e22e">MembershipUpdateMessage</span> {<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// The chat id of the private group chat
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#75715e">// derived in the following way:
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#75715e">// chat_id = hex(chat_creator_public_key) + "-" + random_uuid
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#75715e">// This chat_id MUST be validated by all participants
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#66d9ef">string</span> chat_id <span style="color:#f92672">=</span> <span style="color:#ae81ff">1</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// A list of events for this group chat, first 65 bytes are the signature, then is a
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#75715e">// protobuf encoded MembershipUpdateEvent
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#66d9ef">repeated</span> <span style="color:#66d9ef">bytes</span> events <span style="color:#f92672">=</span> <span style="color:#ae81ff">2</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#66d9ef">oneof</span> chat_entity {<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// An optional chat message
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> ChatMessage <span style="color:#66d9ef">message</span> <span style="color:#f92672">=</span> <span style="color:#ae81ff">3</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// An optional reaction to a message
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> EmojiReaction emoji_reaction <span style="color:#f92672">=</span> <span style="color:#ae81ff">4</span>; <span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> }<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span>}<span style="color:#960050;background-color:#1e0010">
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</span></span></span></code></pre></div><p>Note that in <code>events</code>, the first element is the signature, and all other elements after are encoded <code>MembershipUpdateEvent</code>’s.</p>
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<p>where <code>MembershipUpdateEvent</code> is defined as follows:</p>
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<div class="highlight"><pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;"><code class="language-protobuf" data-lang="protobuf"><span style="display:flex;"><span><span style="color:#66d9ef">message</span> <span style="color:#a6e22e">MembershipUpdateEvent</span> {<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// Lamport timestamp of the event
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#66d9ef">uint64</span> clock <span style="color:#f92672">=</span> <span style="color:#ae81ff">1</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// Optional list of public keys of the targets of the action
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#66d9ef">repeated</span> <span style="color:#66d9ef">string</span> members <span style="color:#f92672">=</span> <span style="color:#ae81ff">2</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// Name of the chat for the CHAT_CREATED/NAME_CHANGED event types
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#66d9ef">string</span> name <span style="color:#f92672">=</span> <span style="color:#ae81ff">3</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// The type of the event
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> EventType type <span style="color:#f92672">=</span> <span style="color:#ae81ff">4</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// Color of the chat for the CHAT_CREATED/COLOR_CHANGED event types
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#66d9ef">string</span> color <span style="color:#f92672">=</span> <span style="color:#ae81ff">5</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#75715e">// Chat image
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> <span style="color:#66d9ef">bytes</span> image <span style="color:#f92672">=</span> <span style="color:#ae81ff">6</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> <span style="color:#66d9ef">enum</span> EventType {<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> UNKNOWN <span style="color:#f92672">=</span> <span style="color:#ae81ff">0</span>;<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span> CHAT_CREATED <span style="color:#f92672">=</span> <span style="color:#ae81ff">1</span>; <span style="color:#75715e">// See [CHAT_CREATED](#chat-created)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> NAME_CHANGED <span style="color:#f92672">=</span> <span style="color:#ae81ff">2</span>; <span style="color:#75715e">// See [NAME_CHANGED](#name-changed)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> MEMBERS_ADDED <span style="color:#f92672">=</span> <span style="color:#ae81ff">3</span>; <span style="color:#75715e">// See [MEMBERS_ADDED](#members-added)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> MEMBER_JOINED <span style="color:#f92672">=</span> <span style="color:#ae81ff">4</span>; <span style="color:#75715e">// See [MEMBER_JOINED](#member-joined)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> MEMBER_REMOVED <span style="color:#f92672">=</span> <span style="color:#ae81ff">5</span>; <span style="color:#75715e">// See [MEMBER_REMOVED](#member-removed)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> ADMINS_ADDED <span style="color:#f92672">=</span> <span style="color:#ae81ff">6</span>; <span style="color:#75715e">// See [ADMINS_ADDED](#admins-added)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> ADMIN_REMOVED <span style="color:#f92672">=</span> <span style="color:#ae81ff">7</span>; <span style="color:#75715e">// See [ADMIN_REMOVED](#admin-removed)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> COLOR_CHANGED <span style="color:#f92672">=</span> <span style="color:#ae81ff">8</span>; <span style="color:#75715e">// See [COLOR_CHANGED](#color-changed)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> IMAGE_CHANGED <span style="color:#f92672">=</span> <span style="color:#ae81ff">9</span>; <span style="color:#75715e">// See [IMAGE_CHANGED](#image-changed)
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</span></span></span><span style="display:flex;"><span><span style="color:#75715e"></span> }<span style="color:#960050;background-color:#1e0010">
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</span></span></span><span style="display:flex;"><span><span style="color:#960050;background-color:#1e0010"></span>}<span style="color:#960050;background-color:#1e0010">
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</span></span></span></code></pre></div><!-- raw HTML omitted -->
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<p>Note that the definitions for <code>ChatMessage</code> and <code>EmojiReaction</code> can be found in <a href="https://github.com/status-im/status-go/blob/5fd9e93e9c298ed087e6716d857a3951dbfb3c1e/protocol/protobuf/chat_message.proto#L1">chat_message.proto</a> and <a href="https://github.com/status-im/status-go/blob/5fd9e93e9c298ed087e6716d857a3951dbfb3c1e/protocol/protobuf/emoji_reaction.proto">emoji_reaction.proto</a>.</p>
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<h5 id="chat-created">
|
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Chat Created
|
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<a class="anchor" href="#chat-created">#</a>
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</h5>
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<p>When creating a group chat, this is the first event that MUST be sent.
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Any event with a clock value lower than this MUST be discarded.
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Upon receiving this event a client MUST validate the <code>chat_id</code> provided with the update and create a chat with identified by <code>chat_id</code>.</p>
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<p>By default, the creator of the group chat is the only group admin.</p>
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<h5 id="name-changed">
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Name Changed
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<a class="anchor" href="#name-changed">#</a>
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</h5>
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<p>To change the name of the group chat, group admins MUST use a <code>NAME_CHANGED</code> event.
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Upon receiving this event a client MUST validate the <code>chat_id</code> provided with the updates and MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored.
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If the event is valid the chat name SHOULD be changed according to the provided message.</p>
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<h5 id="members-added">
|
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Members Added
|
|
<a class="anchor" href="#members-added">#</a>
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</h5>
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<p>To add members to the chat, group admins MUST use a <code>MEMBERS_ADDED</code> event.
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Upon receiving this event a participant MUST validate the <code>chat_id</code> provided with the updates and MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored.
|
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If the event is valid, a participant MUST update the list of members of the chat who have not joined, adding the members received.</p>
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<h5 id="member-joined">
|
|
Member Joined
|
|
<a class="anchor" href="#member-joined">#</a>
|
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</h5>
|
|
<p>To signal the intent to start receiving messages from a given chat, new participants MUST use a <code>MEMBER_JOINED</code> event.
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Upon receiving this event a participant MUST validate the <code>chat_id</code> provided with the updates.
|
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If the event is valid a participant MUST add the new participant to the list of participants stored locally.
|
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Any message sent to the group chat MUST now include the new participant.</p>
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<h5 id="member-removed">
|
|
Member Removed
|
|
<a class="anchor" href="#member-removed">#</a>
|
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</h5>
|
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<p>There are two ways in which a member MAY be removed from a group chat:</p>
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<ul>
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<li>A member MAY leave the chat by sending a <code>MEMBER_REMOVED</code> event, with the <code>members</code> field containing their own public key.</li>
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<li>An admin MAY remove a member by sending a <code>MEMBER_REMOVED</code> event, with the <code>members</code> field containing the public key of the member to be removed.</li>
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</ul>
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<p>Each participant MUST validate the <code>chat_id</code> provided with the updates and MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored.
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If the event is valid, a participant MUST update the local list of members accordingly.</p>
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<h5 id="admins-added">
|
|
Admins Added
|
|
<a class="anchor" href="#admins-added">#</a>
|
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</h5>
|
|
<p>To promote participants to group admin, group admins MUST use an <code>ADMINS_ADDED</code> event.
|
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Upon receiving this event, a participant MUST validate the <code>chat_id</code> provided with the updates, MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored.
|
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If the event is valid, a participant MUST update the list of admins of the chat accordingly.</p>
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<h5 id="admin-removed">
|
|
Admin Removed
|
|
<a class="anchor" href="#admin-removed">#</a>
|
|
</h5>
|
|
<p>Group admins MUST NOT be able to remove other group admins.
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An admin MAY remove themselves by sending an <code>ADMIN_REMOVED</code> event, with the <code>members</code> field containing their own public key.
|
|
Each participant MUST validate the <code>chat_id</code> provided with the updates and MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored.
|
|
If the event is valid, a participant MUST update the list of admins of the chat accordingly.</p>
|
|
<h5 id="color-changed">
|
|
Color Changed
|
|
<a class="anchor" href="#color-changed">#</a>
|
|
</h5>
|
|
<p>To change the text color of the group chat name, group admins MUST use a <code>COLOR_CHANGED</code> event.</p>
|
|
<h5 id="image-changed">
|
|
Image Changed
|
|
<a class="anchor" href="#image-changed">#</a>
|
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</h5>
|
|
<p>To change the display image of the group chat, group admins MUST use an <code>IMAGE_CHANGED</code> event.</p>
|
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<h1 id="security-considerations">
|
|
Security Considerations
|
|
<a class="anchor" href="#security-considerations">#</a>
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</h1>
|
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<ol>
|
|
<li>Inherits the security considerations of the key-exchange mechanism used, e.g., <a href="/spec/53/">53/WAKU2-X3DH</a> or <a href="/spec/35/">35/WAKU2-NOISE</a></li>
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</ol>
|
|
<h1 id="copyright">
|
|
Copyright
|
|
<a class="anchor" href="#copyright">#</a>
|
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</h1>
|
|
<p>Copyright and related rights waived via <a href="https://creativecommons.org/publicdomain/zero/1.0/">CC0</a>.</p>
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<h1 id="references">
|
|
References
|
|
<a class="anchor" href="#references">#</a>
|
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</h1>
|
|
<ol>
|
|
<li><a href="https://specs.status.im/spec/2">2/ACCOUNT</a></li>
|
|
<li><a href="/spec/53/">53/WAKU2-X3DH</a></li>
|
|
<li><a href="/spec/35/">35/WAKU2-NOISE</a></li>
|
|
<li><a href="/spec/10/">10/WAKU2</a></li>
|
|
<li><a href="https://specs.status.im/draft/7">7/GROUP-CHAT</a></li>
|
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</ol>
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</article>
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<footer class="book-footer">
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<div class="flex flex-wrap justify-between">
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</div>
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</footer>
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<div class="book-comments">
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</div>
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<label for="menu-control" class="hidden book-menu-overlay"></label>
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</div>
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<aside class="book-toc">
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<div class="book-toc-content">
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<nav id="TableOfContents">
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<ul>
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<li><a href="#abstract">Abstract</a></li>
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<li><a href="#terminology">Terminology</a></li>
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<li><a href="#background">Background</a></li>
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<li><a href="#specification">Specification</a>
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<ul>
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<li><a href="#overview">Overview</a></li>
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<li><a href="#flow">Flow</a>
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<ul>
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<li><a href="#negotiation-of-a-11-chat">Negotiation of a 1:1 chat</a></li>
|
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<li><a href="#post-negotiation">Post Negotiation</a></li>
|
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<li><a href="#session-management">Session management</a></li>
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</ul>
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</li>
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<li><a href="#negotiation-of-a-11-chat-amongst-multiple-participants-group-chat">Negotiation of a 1:1 chat amongst multiple participants (group chat)</a>
|
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<ul>
|
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<li><a href="#flow-1">Flow</a></li>
|
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</ul>
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</li>
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</ul>
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</li>
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<li><a href="#security-considerations">Security Considerations</a></li>
|
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<li><a href="#copyright">Copyright</a></li>
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<li><a href="#references">References</a></li>
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</ul>
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</nav>
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</div>
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</aside>
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</main>
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</body>
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</html>
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