In this specification, we describe a minimum viable protocol for data synchronization inspired by the Bramble Synchronization Protocol[^1]. This protocol is designed to ensure reliable messaging between peers across an unreliable peer-to-peer (P2P) network where they may be unreachable or unresponsive.
| **Peer** | The other nodes that a node is connected to. |
| **Record** | Defines a payload element of either the type `OFFER`, `REQUEST`, `MESSAGE` or `ACK` |
| **Node** | Some process that is able to store data, do processing and communicate for MVDS. |
## Wire Protocol
### Secure Transport
This specification does not define anything related to the transport of packets. It is assumed that this is abstracted in such a way that any secure transport protocol could be easily implemented. Likewise, properties such as confidentiality, integrity, authenticity and forward secrecy are assumed to be provided by a layer below.
### Payloads
Payloads are implemented using [protocol buffers v3](https://developers.google.com/protocol-buffers/).
**Group Identifiers:** Each `message` is assigned into a **group** using the `group_id` field, groups are independent synchronization contexts between peers.
We refer to `state` as set of records for the types `OFFER`, `REQUEST` and `MESSAGE` that every node SHOULD store per peer. `state` MUST NOT contain `ACK` records as we do not retransmit those periodically. The following information is stored for records:
- **Type** - Either `OFFER`, `REQUEST` or `MESSAGE`
- **Send Count** - The amount of times a record has been sent to a peer.
- **Send Epoch** - The next epoch at which a record can be sent to a peer.
### Flow
A maximum of one payload SHOULD be sent to peers per epoch, this payload contains all `ACK`, `OFFER`, `REQUEST` and `MESSAGE` records for the specific peer. Payloads are created every epoch, containing reactions to previously received records by peers or new records being sent out by nodes.
Nodes MAY have two modes with which they can send records: `BATCH` and `INTERACTIVE` mode. The following rules dictate how nodes construct payloads every epoch for any given peer for both modes.
- A node initially offers a `MESSAGE` when attempting to send it to a peer. This means an `OFFER` is added to the next payload and state for the given peer.
- When a node receives an `OFFER`, a `REQUEST` is added to the next payload and state for the given peer.
- When a node receives a `REQUEST` for a previously sent `OFFER`, the `OFFER` is removed from the state and the corresponding `MESSAGE` is added to the next payload and state for the given peer.
- When a node receives a `MESSAGE`, the `REQUEST` is removed from the state and an `ACK` is added to the next payload for the given peer.
- When a node receives an `ACK`, the `MESSAGE` is removed from the state for the given peer.
- All records that require retransmission are added to the payload, given `Send Epoch` has been reached.
<!-- Interactions with state, flow chart with retransmissions? -->
### Retransmission
The record of the type `Type` SHOULD be retransmitted every time `Send Epoch` is smaller than or equal to the current epoch.
`Send Epoch` and `Send Count` MUST be increased every time a record is retransmitted. Although no function is defined on how to increase `Send Epoch`, it SHOULD be exponentially increased until reaching an upper bound where it then goes back to a lower epoch in order to prevent a record's `Send Epoch`'s from becoming too large.
> ***NOTE:** We do not retransmission `ACK`s as we do not know when they have arrived, therefore we simply resend them every time we receive a `MESSAGE`.*