## Nim-Libp2p ## Copyright (c) 2018 Status Research & Development GmbH ## Licensed under either of ## * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE)) ## * MIT license ([LICENSE-MIT](LICENSE-MIT)) ## at your option. ## This file may not be copied, modified, or distributed except according to ## those terms. {.used.} import unittest, sequtils, options, tables, sets import chronos, stew/byteutils import chronicles import utils, ../../libp2p/[errors, peerid, peerinfo, stream/connection, crypto/crypto, protocols/pubsub/pubsub, protocols/pubsub/gossipsub, protocols/pubsub/peertable, protocols/pubsub/rpc/messages] import ../helpers proc waitSub(sender, receiver: auto; key: string) {.async, gcsafe.} = if sender == receiver: return # turn things deterministic # this is for testing purposes only # peers can be inside `mesh` and `fanout`, not just `gossipsub` var ceil = 15 let fsub = GossipSub(sender.pubSub.get()) while (not fsub.gossipsub.hasKey(key) or not fsub.gossipsub.hasPeerID(key, receiver.peerInfo.id)) and (not fsub.mesh.hasKey(key) or not fsub.mesh.hasPeerID(key, receiver.peerInfo.id)) and (not fsub.fanout.hasKey(key) or not fsub.fanout.hasPeerID(key , receiver.peerInfo.id)): trace "waitSub sleeping..." await sleepAsync(1.seconds) dec ceil doAssert(ceil > 0, "waitSub timeout!") template tryPublish(call: untyped, require: int, wait: Duration = 1.seconds, times: int = 10): untyped = var limit = times pubs = 0 while pubs < require and limit > 0: pubs = pubs + call await sleepAsync(wait) limit.dec() if limit == 0: doAssert(false, "Failed to publish!") suite "GossipSub": teardown: for tracker in testTrackers(): # echo tracker.dump() check tracker.isLeaked() == false test "GossipSub validation should succeed": proc runTests(): Future[bool] {.async.} = var handlerFut = newFuture[bool]() proc handler(topic: string, data: seq[byte]) {.async, gcsafe.} = check topic == "foobar" handlerFut.complete(true) var nodes = generateNodes(2, true) var awaiters: seq[Future[void]] awaiters.add((await nodes[0].start())) awaiters.add((await nodes[1].start())) await subscribeNodes(nodes) await nodes[0].subscribe("foobar", handler) await nodes[1].subscribe("foobar", handler) var validatorFut = newFuture[bool]() proc validator(topic: string, message: Message): Future[bool] {.async.} = check topic == "foobar" validatorFut.complete(true) result = true nodes[1].addValidator("foobar", validator) tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1 result = (await validatorFut) and (await handlerFut) let gossip1 = GossipSub(nodes[0].pubSub.get()) let gossip2 = GossipSub(nodes[1].pubSub.get()) check: gossip1.mesh["foobar"].len == 1 and "foobar" notin gossip1.fanout gossip2.mesh["foobar"].len == 1 and "foobar" notin gossip2.fanout await allFuturesThrowing( nodes[0].stop(), nodes[1].stop()) await allFuturesThrowing(awaiters) check: waitFor(runTests()) == true test "GossipSub validation should fail": proc runTests(): Future[bool] {.async.} = proc handler(topic: string, data: seq[byte]) {.async, gcsafe.} = check false # if we get here, it should fail var nodes = generateNodes(2, true) var awaiters: seq[Future[void]] awaiters.add((await nodes[0].start())) awaiters.add((await nodes[1].start())) await subscribeNodes(nodes) await nodes[0].subscribe("foobar", handler) await nodes[1].subscribe("foobar", handler) var validatorFut = newFuture[bool]() proc validator(topic: string, message: Message): Future[bool] {.async.} = result = false validatorFut.complete(true) nodes[1].addValidator("foobar", validator) tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1 result = await validatorFut let gossip1 = GossipSub(nodes[0].pubSub.get()) let gossip2 = GossipSub(nodes[1].pubSub.get()) check: gossip1.mesh["foobar"].len == 1 and "foobar" notin gossip1.fanout gossip2.mesh["foobar"].len == 1 and "foobar" notin gossip2.fanout await allFuturesThrowing( nodes[0].stop(), nodes[1].stop()) await allFuturesThrowing(awaiters) check: waitFor(runTests()) == true test "GossipSub validation one fails and one succeeds": proc runTests(): Future[bool] {.async.} = var handlerFut = newFuture[bool]() proc handler(topic: string, data: seq[byte]) {.async, gcsafe.} = check topic == "foo" handlerFut.complete(true) var nodes = generateNodes(2, true) var awaiters: seq[Future[void]] awaiters.add((await nodes[0].start())) awaiters.add((await nodes[1].start())) await subscribeNodes(nodes) await nodes[1].subscribe("foo", handler) await nodes[1].subscribe("bar", handler) var passed, failed: Future[bool] = newFuture[bool]() proc validator(topic: string, message: Message): Future[bool] {.async.} = result = if topic == "foo": passed.complete(true) true else: failed.complete(true) false nodes[1].addValidator("foo", "bar", validator) tryPublish await nodes[0].publish("foo", "Hello!".toBytes()), 1 tryPublish await nodes[0].publish("bar", "Hello!".toBytes()), 1 result = ((await passed) and (await failed) and (await handlerFut)) let gossip1 = GossipSub(nodes[0].pubSub.get()) let gossip2 = GossipSub(nodes[1].pubSub.get()) check: "foo" notin gossip1.mesh and gossip1.fanout["foo"].len == 1 "foo" notin gossip2.mesh and "foo" notin gossip2.fanout "bar" notin gossip1.mesh and gossip1.fanout["bar"].len == 1 "bar" notin gossip2.mesh and "bar" notin gossip2.fanout await allFuturesThrowing( nodes[0].stop(), nodes[1].stop()) await allFuturesThrowing(awaiters) result = true check: waitFor(runTests()) == true test "e2e - GossipSub should add remote peer topic subscriptions": proc testBasicGossipSub(): Future[bool] {.async.} = proc handler(topic: string, data: seq[byte]) {.async, gcsafe.} = discard var nodes: seq[Switch] = newSeq[Switch]() for i in 0..<2: nodes.add newStandardSwitch(gossip = true, secureManagers = [SecureProtocol.Noise]) var awaitters: seq[Future[void]] for node in nodes: awaitters.add(await node.start()) await subscribeNodes(nodes) await nodes[1].subscribe("foobar", handler) await sleepAsync(10.seconds) let gossip1 = GossipSub(nodes[0].pubSub.get()) let gossip2 = GossipSub(nodes[1].pubSub.get()) check: "foobar" in gossip2.topics "foobar" in gossip1.gossipsub gossip1.gossipsub.hasPeerID("foobar", gossip2.peerInfo.id) await allFuturesThrowing(nodes.mapIt(it.stop())) await allFuturesThrowing(awaitters) result = true check: waitFor(testBasicGossipSub()) == true test "e2e - GossipSub should add remote peer topic subscriptions if both peers are subscribed": proc testBasicGossipSub(): Future[bool] {.async.} = proc handler(topic: string, data: seq[byte]) {.async, gcsafe.} = discard var nodes: seq[Switch] = newSeq[Switch]() for i in 0..<2: nodes.add newStandardSwitch(gossip = true, secureManagers = [SecureProtocol.Secio]) var awaitters: seq[Future[void]] for node in nodes: awaitters.add(await node.start()) await subscribeNodes(nodes) await nodes[0].subscribe("foobar", handler) await nodes[1].subscribe("foobar", handler) var subs: seq[Future[void]] subs &= waitSub(nodes[1], nodes[0], "foobar") subs &= waitSub(nodes[0], nodes[1], "foobar") await allFuturesThrowing(subs) let gossip1 = GossipSub(nodes[0].pubSub.get()) gossip2 = GossipSub(nodes[1].pubSub.get()) check: "foobar" in gossip1.topics "foobar" in gossip2.topics "foobar" in gossip1.gossipsub "foobar" in gossip2.gossipsub gossip1.gossipsub.hasPeerID("foobar", gossip2.peerInfo.id) or gossip1.mesh.hasPeerID("foobar", gossip2.peerInfo.id) gossip2.gossipsub.hasPeerID("foobar", gossip1.peerInfo.id) or gossip2.mesh.hasPeerID("foobar", gossip1.peerInfo.id) await allFuturesThrowing(nodes.mapIt(it.stop())) await allFuturesThrowing(awaitters) result = true check: waitFor(testBasicGossipSub()) == true test "e2e - GossipSub send over fanout A -> B": proc runTests(): Future[bool] {.async.} = var passed = newFuture[void]() proc handler(topic: string, data: seq[byte]) {.async, gcsafe.} = check topic == "foobar" passed.complete() var nodes = generateNodes(2, true) var wait = newSeq[Future[void]]() wait.add(await nodes[0].start()) wait.add(await nodes[1].start()) await subscribeNodes(nodes) await nodes[1].subscribe("foobar", handler) await waitSub(nodes[0], nodes[1], "foobar") var observed = 0 let obs1 = PubSubObserver(onRecv: proc(peer: PubSubPeer; msgs: var RPCMsg) = inc observed ) obs2 = PubSubObserver(onSend: proc(peer: PubSubPeer; msgs: var RPCMsg) = inc observed ) nodes[1].pubsub.get().addObserver(obs1) nodes[0].pubsub.get().addObserver(obs2) tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1 var gossip1: GossipSub = GossipSub(nodes[0].pubSub.get()) var gossip2: GossipSub = GossipSub(nodes[1].pubSub.get()) check: "foobar" in gossip1.gossipsub gossip1.fanout.hasPeerID("foobar", gossip2.peerInfo.id) not gossip1.mesh.hasPeerID("foobar", gossip2.peerInfo.id) await passed.wait(2.seconds) trace "test done, stopping..." await nodes[0].stop() await nodes[1].stop() await allFuturesThrowing(wait) check observed == 2 result = true check: waitFor(runTests()) == true test "e2e - GossipSub send over mesh A -> B": proc runTests(): Future[bool] {.async.} = var passed: Future[bool] = newFuture[bool]() proc handler(topic: string, data: seq[byte]) {.async, gcsafe.} = check topic == "foobar" passed.complete(true) var nodes = generateNodes(2, true) var wait: seq[Future[void]] wait.add(await nodes[0].start()) wait.add(await nodes[1].start()) await subscribeNodes(nodes) await nodes[0].subscribe("foobar", handler) await nodes[1].subscribe("foobar", handler) await waitSub(nodes[0], nodes[1], "foobar") tryPublish await nodes[0].publish("foobar", "Hello!".toBytes()), 1 result = await passed var gossip1: GossipSub = GossipSub(nodes[0].pubSub.get()) var gossip2: GossipSub = GossipSub(nodes[1].pubSub.get()) check: "foobar" in gossip1.gossipsub "foobar" in gossip2.gossipsub gossip1.mesh.hasPeerID("foobar", gossip2.peerInfo.id) not gossip1.fanout.hasPeerID("foobar", gossip2.peerInfo.id) gossip2.mesh.hasPeerID("foobar", gossip1.peerInfo.id) not gossip2.fanout.hasPeerID("foobar", gossip1.peerInfo.id) await nodes[0].stop() await nodes[1].stop() await allFuturesThrowing(wait) check: waitFor(runTests()) == true test "e2e - GossipSub with multiple peers": proc runTests(): Future[bool] {.async.} = var nodes: seq[Switch] = newSeq[Switch]() var awaitters: seq[Future[void]] var runs = 10 for i in 0..= runs: seenFut.complete() subs &= dialer.subscribe("foobar", handler) await allFuturesThrowing(subs) tryPublish await wait(nodes[0].publish("foobar", cast[seq[byte]]("from node " & nodes[1].peerInfo.id)), 1.minutes), runs, 5.seconds await wait(seenFut, 2.minutes) check: seen.len >= runs for k, v in seen.pairs: check: v >= 1 for node in nodes: var gossip: GossipSub = GossipSub(node.pubSub.get()) check: "foobar" in gossip.gossipsub gossip.fanout.len == 0 gossip.mesh["foobar"].len > 0 await allFuturesThrowing(nodes.mapIt(it.stop())) await allFuturesThrowing(awaitters) result = true check: waitFor(runTests()) == true test "e2e - GossipSub with multiple peers (sparse)": proc runTests(): Future[bool] {.async.} = var nodes: seq[Switch] = newSeq[Switch]() var awaitters: seq[Future[void]] var runs = 10 for i in 0..= runs: seenFut.complete() subs &= dialer.subscribe("foobar", handler) await allFuturesThrowing(subs) tryPublish await wait(nodes[0].publish("foobar", cast[seq[byte]]("from node " & nodes[1].peerInfo.id)), 1.minutes), 2, 5.seconds await wait(seenFut, 5.minutes) check: seen.len >= runs for k, v in seen.pairs: check: v >= 1 for node in nodes: var gossip: GossipSub = GossipSub(node.pubSub.get()) check: "foobar" in gossip.gossipsub gossip.fanout.len == 0 gossip.mesh["foobar"].len > 0 await allFuturesThrowing(nodes.mapIt(it.stop())) await allFuturesThrowing(awaitters) result = true check: waitFor(runTests()) == true