{.used.} import unittest, options, sequtils import chronos import stew/byteutils import nimcrypto/sysrand import ../libp2p/[errors, switch, multistream, standard_setup, stream/bufferstream, stream/connection, multiaddress, peerinfo, crypto/crypto, protocols/protocol, protocols/secure/secure, muxers/muxer, muxers/mplex/lpchannel, stream/lpstream] import ./helpers const TestCodec = "/test/proto/1.0.0" type TestProto = ref object of LPProtocol suite "Switch": teardown: checkTrackers() asyncTest "e2e use switch dial proto string": let done = newFuture[void]() proc handle(conn: Connection, proto: string) {.async, gcsafe.} = try: let msg = string.fromBytes(await conn.readLp(1024)) check "Hello!" == msg await conn.writeLp("Hello!") finally: await conn.close() done.complete() let testProto = new TestProto testProto.codec = TestCodec testProto.handler = handle let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Noise]) switch1.mount(testProto) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Noise]) var awaiters: seq[Future[void]] awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) let conn = await switch2.dial(switch1.peerInfo, TestCodec) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await conn.writeLp("Hello!") let msg = string.fromBytes(await conn.readLp(1024)) check "Hello!" == msg await conn.close() await allFuturesThrowing( done.wait(5.seconds), switch1.stop(), switch2.stop()) # this needs to go at end await allFuturesThrowing(awaiters) check not switch1.isConnected(switch2.peerInfo) check not switch2.isConnected(switch1.peerInfo) asyncTest "e2e use switch dial proto string with custom matcher": let done = newFuture[void]() proc handle(conn: Connection, proto: string) {.async, gcsafe.} = try: let msg = string.fromBytes(await conn.readLp(1024)) check "Hello!" == msg await conn.writeLp("Hello!") finally: await conn.close() done.complete() let testProto = new TestProto testProto.codec = TestCodec testProto.handler = handle let callProto = TestCodec & "/pew" proc match(proto: string): bool {.gcsafe.} = return proto == callProto let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Noise]) switch1.mount(testProto, match) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Noise]) var awaiters: seq[Future[void]] awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) let conn = await switch2.dial(switch1.peerInfo, callProto) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await conn.writeLp("Hello!") let msg = string.fromBytes(await conn.readLp(1024)) check "Hello!" == msg await conn.close() await allFuturesThrowing( done.wait(5.seconds), switch1.stop(), switch2.stop()) # this needs to go at end await allFuturesThrowing(awaiters) check not switch1.isConnected(switch2.peerInfo) check not switch2.isConnected(switch1.peerInfo) asyncTest "e2e should not leak bufferstreams and connections on channel close": let done = newFuture[void]() proc handle(conn: Connection, proto: string) {.async, gcsafe.} = try: let msg = string.fromBytes(await conn.readLp(1024)) check "Hello!" == msg await conn.writeLp("Hello!") finally: await conn.close() done.complete() let testProto = new TestProto testProto.codec = TestCodec testProto.handler = handle let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) switch1.mount(testProto) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) var awaiters: seq[Future[void]] awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) let conn = await switch2.dial(switch1.peerInfo, TestCodec) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await conn.writeLp("Hello!") let msg = string.fromBytes(await conn.readLp(1024)) check "Hello!" == msg await conn.close() await allFuturesThrowing( done.wait(5.seconds), switch1.stop(), switch2.stop(), ) # this needs to go at end await allFuturesThrowing(awaiters) check not switch1.isConnected(switch2.peerInfo) check not switch2.isConnected(switch1.peerInfo) asyncTest "e2e use connect then dial": var awaiters: seq[Future[void]] proc handle(conn: Connection, proto: string) {.async, gcsafe.} = try: let msg = string.fromBytes(await conn.readLp(1024)) check "Hello!" == msg finally: await conn.writeLp("Hello!") await conn.close() let testProto = new TestProto testProto.codec = TestCodec testProto.handler = handle let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Noise]) switch1.mount(testProto) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Noise]) awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) await switch2.connect(switch1.peerInfo) let conn = await switch2.dial(switch1.peerInfo, TestCodec) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await conn.writeLp("Hello!") let msg = string.fromBytes(await conn.readLp(1024)) check "Hello!" == msg await allFuturesThrowing( conn.close(), switch1.stop(), switch2.stop() ) await allFuturesThrowing(awaiters) check not switch1.isConnected(switch2.peerInfo) check not switch2.isConnected(switch1.peerInfo) asyncTest "e2e should not leak on peer disconnect": var awaiters: seq[Future[void]] let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) await switch2.connect(switch1.peerInfo) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await switch2.disconnect(switch1.peerInfo) check not switch2.isConnected(switch1.peerInfo) await sleepAsync(1.millis) check not switch1.isConnected(switch2.peerInfo) checkTracker(LPChannelTrackerName) checkTracker(SecureConnTrackerName) await allFuturesThrowing( switch1.stop(), switch2.stop()) await allFuturesThrowing(awaiters) asyncTest "e2e should trigger connection events (remote)": var awaiters: seq[Future[void]] let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) var step = 0 var kinds: set[ConnEventKind] proc hook(peerId: PeerID, event: ConnEvent) {.async, gcsafe.} = kinds = kinds + {event.kind} case step: of 0: check: event.kind == ConnEventKind.Connected peerId == switch1.peerInfo.peerId of 1: check: event.kind == ConnEventKind.Disconnected check peerId == switch1.peerInfo.peerId else: check false step.inc() switch2.addConnEventHandler(hook, ConnEventKind.Connected) switch2.addConnEventHandler(hook, ConnEventKind.Disconnected) awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) await switch2.connect(switch1.peerInfo) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await switch2.disconnect(switch1.peerInfo) check not switch2.isConnected(switch1.peerInfo) await sleepAsync(1.millis) check not switch1.isConnected(switch2.peerInfo) checkTracker(LPChannelTrackerName) checkTracker(SecureConnTrackerName) check: kinds == { ConnEventKind.Connected, ConnEventKind.Disconnected } await allFuturesThrowing( switch1.stop(), switch2.stop()) await allFuturesThrowing(awaiters) asyncTest "e2e should trigger connection events (local)": var awaiters: seq[Future[void]] let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) var step = 0 var kinds: set[ConnEventKind] proc hook(peerId: PeerID, event: ConnEvent) {.async, gcsafe.} = kinds = kinds + {event.kind} case step: of 0: check: event.kind == ConnEventKind.Connected peerId == switch2.peerInfo.peerId of 1: check: event.kind == ConnEventKind.Disconnected check peerId == switch2.peerInfo.peerId else: check false step.inc() switch1.addConnEventHandler(hook, ConnEventKind.Connected) switch1.addConnEventHandler(hook, ConnEventKind.Disconnected) awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) await switch2.connect(switch1.peerInfo) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await switch2.disconnect(switch1.peerInfo) check not switch2.isConnected(switch1.peerInfo) await sleepAsync(1.millis) check not switch1.isConnected(switch2.peerInfo) checkTracker(LPChannelTrackerName) checkTracker(SecureConnTrackerName) check: kinds == { ConnEventKind.Connected, ConnEventKind.Disconnected } await allFuturesThrowing( switch1.stop(), switch2.stop()) await allFuturesThrowing(awaiters) asyncTest "e2e should trigger peer events (remote)": var awaiters: seq[Future[void]] let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) var step = 0 var kinds: set[PeerEvent] proc handler(peerId: PeerID, event: PeerEvent) {.async, gcsafe.} = kinds = kinds + {event} case step: of 0: check: event == PeerEvent.Joined peerId == switch2.peerInfo.peerId of 1: check: event == PeerEvent.Left peerId == switch2.peerInfo.peerId else: check false step.inc() switch1.addPeerEventHandler(handler, PeerEvent.Joined) switch1.addPeerEventHandler(handler, PeerEvent.Left) awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) await switch2.connect(switch1.peerInfo) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await switch2.disconnect(switch1.peerInfo) check not switch2.isConnected(switch1.peerInfo) await sleepAsync(1.millis) check not switch1.isConnected(switch2.peerInfo) checkTracker(LPChannelTrackerName) checkTracker(SecureConnTrackerName) check: kinds == { PeerEvent.Joined, PeerEvent.Left } await allFuturesThrowing( switch1.stop(), switch2.stop()) await allFuturesThrowing(awaiters) asyncTest "e2e should trigger peer events (local)": var awaiters: seq[Future[void]] let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) var step = 0 var kinds: set[PeerEvent] proc handler(peerId: PeerID, event: PeerEvent) {.async, gcsafe.} = kinds = kinds + {event} case step: of 0: check: event == PeerEvent.Joined peerId == switch1.peerInfo.peerId of 1: check: event == PeerEvent.Left peerId == switch1.peerInfo.peerId else: check false step.inc() switch2.addPeerEventHandler(handler, PeerEvent.Joined) switch2.addPeerEventHandler(handler, PeerEvent.Left) awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) await switch2.connect(switch1.peerInfo) check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) await switch2.disconnect(switch1.peerInfo) check not switch2.isConnected(switch1.peerInfo) await sleepAsync(1.millis) check not switch1.isConnected(switch2.peerInfo) checkTracker(LPChannelTrackerName) checkTracker(SecureConnTrackerName) check: kinds == { PeerEvent.Joined, PeerEvent.Left } await allFuturesThrowing( switch1.stop(), switch2.stop()) await allFuturesThrowing(awaiters) asyncTest "e2e should trigger peer events only once per peer": var awaiters: seq[Future[void]] let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio]) let rng = newRng() # use same private keys to emulate two connection from same peer let privKey = PrivateKey.random(rng[]).tryGet() let switch2 = newStandardSwitch( privKey = some(privKey), rng = rng, secureManagers = [SecureProtocol.Secio]) let switch3 = newStandardSwitch( privKey = some(privKey), rng = rng, secureManagers = [SecureProtocol.Secio]) var step = 0 var kinds: set[PeerEvent] proc handler(peerId: PeerID, event: PeerEvent) {.async, gcsafe.} = kinds = kinds + {event} case step: of 0: check: event == PeerEvent.Joined of 1: check: event == PeerEvent.Left else: check false # should not trigger this step.inc() switch1.addPeerEventHandler(handler, PeerEvent.Joined) switch1.addPeerEventHandler(handler, PeerEvent.Left) awaiters.add(await switch1.start()) awaiters.add(await switch2.start()) awaiters.add(await switch3.start()) await switch2.connect(switch1.peerInfo) # should trigger 1st Join event await switch3.connect(switch1.peerInfo) # should trigger 2nd Join event check switch1.isConnected(switch2.peerInfo) check switch2.isConnected(switch1.peerInfo) check switch3.isConnected(switch1.peerInfo) await switch2.disconnect(switch1.peerInfo) # should trigger 1st Left event await switch3.disconnect(switch1.peerInfo) # should trigger 2nd Left event check not switch2.isConnected(switch1.peerInfo) check not switch3.isConnected(switch1.peerInfo) await sleepAsync(1.millis) check not switch1.isConnected(switch2.peerInfo) checkTracker(LPChannelTrackerName) checkTracker(SecureConnTrackerName) check: kinds == { PeerEvent.Joined, PeerEvent.Left } await allFuturesThrowing( switch1.stop(), switch2.stop(), switch3.stop()) await allFuturesThrowing(awaiters) asyncTest "e2e should allow dropping peer from connection events": var awaiters: seq[Future[void]] let rng = newRng() # use same private keys to emulate two connection from same peer let peerInfo = PeerInfo.init(PrivateKey.random(rng[]).tryGet()) var switches: seq[Switch] var done = newFuture[void]() var onConnect: Future[void] proc hook(peerId: PeerID, event: ConnEvent) {.async, gcsafe.} = case event.kind: of ConnEventKind.Connected: await onConnect await switches[0].disconnect(peerInfo.peerId) # trigger disconnect of ConnEventKind.Disconnected: check not switches[0].isConnected(peerInfo.peerId) await sleepAsync(1.millis) done.complete() switches.add(newStandardSwitch( rng = rng, secureManagers = [SecureProtocol.Secio])) switches[0].addConnEventHandler(hook, ConnEventKind.Connected) switches[0].addConnEventHandler(hook, ConnEventKind.Disconnected) awaiters.add(await switches[0].start()) switches.add(newStandardSwitch( privKey = some(peerInfo.privateKey), rng = rng, secureManagers = [SecureProtocol.Secio])) onConnect = switches[1].connect(switches[0].peerInfo) await onConnect await done checkTracker(LPChannelTrackerName) checkTracker(SecureConnTrackerName) await allFuturesThrowing( switches.mapIt( it.stop() )) await allFuturesThrowing(awaiters) asyncTest "e2e should allow dropping multiple connections for peer from connection events": var awaiters: seq[Future[void]] let rng = newRng() # use same private keys to emulate two connection from same peer let peerInfo = PeerInfo.init(PrivateKey.random(rng[]).tryGet()) var conns = 1 var switches: seq[Switch] var done = newFuture[void]() var onConnect: Future[void] proc hook(peerId: PeerID, event: ConnEvent) {.async, gcsafe.} = case event.kind: of ConnEventKind.Connected: if conns == 5: await onConnect await switches[0].disconnect(peerInfo.peerId) # trigger disconnect return conns.inc of ConnEventKind.Disconnected: if conns == 1: check not switches[0].isConnected(peerInfo.peerId) done.complete() conns.dec switches.add(newStandardSwitch( rng = rng, secureManagers = [SecureProtocol.Secio])) switches[0].addConnEventHandler(hook, ConnEventKind.Connected) switches[0].addConnEventHandler(hook, ConnEventKind.Disconnected) awaiters.add(await switches[0].start()) for i in 1..5: switches.add(newStandardSwitch( privKey = some(peerInfo.privateKey), rng = rng, secureManagers = [SecureProtocol.Secio])) onConnect = switches[i].connect(switches[0].peerInfo) await onConnect await done checkTracker(LPChannelTrackerName) checkTracker(SecureConnTrackerName) await allFuturesThrowing( switches.mapIt( it.stop() )) await allFuturesThrowing(awaiters) asyncTest "connect to inexistent peer": let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Noise]) let sfut = await switch2.start() let someAddr = MultiAddress.init("/ip4/127.128.0.99").get() let seckey = PrivateKey.random(ECDSA, rng[]).get() let somePeer = PeerInfo.init(secKey, [someAddr]) expect(DialFailedError): let conn = await switch2.dial(somePeer, TestCodec) await switch2.stop()