nim-libp2p/tests/pubsub/testgossipinternal.nim

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include ../../libp2p/protocols/pubsub/gossipsub
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{.used.}
import options
import unittest, bearssl
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import stew/byteutils
import ../../libp2p/standard_setup
import ../../libp2p/errors
import ../../libp2p/crypto/crypto
import ../../libp2p/stream/bufferstream
import ../../libp2p/switch
import ../helpers
type
TestGossipSub = ref object of GossipSub
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proc noop(data: seq[byte]) {.async, gcsafe.} = discard
proc getPubSubPeer(p: TestGossipSub, peerId: PeerID): auto =
proc getConn(): Future[Connection] =
p.switch.dial(peerId, GossipSubCodec)
proc dropConn(peer: PubSubPeer) =
discard # we don't care about it here yet
newPubSubPeer(peerId, getConn, dropConn, nil, GossipSubCodec)
proc randomPeerInfo(): PeerInfo =
PeerInfo.init(PrivateKey.random(ECDSA, rng[]).get())
suite "GossipSub internal":
teardown:
checkTrackers()
asyncTest "subscribe/unsubscribeAll":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(topic: string, data: seq[byte]): Future[void] {.gcsafe.} =
discard
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.topicParams[topic] = TopicParams.init()
var conns = newSeq[Connection]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.sendConn = conn
gossipSub.onNewPeer(peer)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.gossipsub[topic].incl(peer)
# test via dynamic dispatch
gossipSub.PubSub.subscribe(topic, handler)
check:
gossipSub.topics.contains(topic)
gossipSub.gossipsub[topic].len() > 0
gossipSub.mesh[topic].len() > 0
# test via dynamic dispatch
gossipSub.PubSub.unsubscribeAll(topic)
check:
topic notin gossipSub.topics # not in local topics
topic notin gossipSub.mesh # not in mesh
topic in gossipSub.gossipsub # but still in gossipsub table (for fanning out)
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "topic params":
let params = TopicParams.init()
params.validateParameters().tryGet()
asyncTest "`rebalanceMesh` Degree Lo":
let gossipSub = TestGossipSub.init(newStandardSwitch())
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.topicParams[topic] = TopicParams.init()
var conns = newSeq[Connection]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.sendConn = conn
gossipSub.onNewPeer(peer)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.gossipsub[topic].incl(peer)
check gossipSub.peers.len == 15
gossipSub.rebalanceMesh(topic)
check gossipSub.mesh[topic].len == gossipSub.parameters.d
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "rebalanceMesh - bad peers":
let gossipSub = TestGossipSub.init(newStandardSwitch())
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.topicParams[topic] = TopicParams.init()
var conns = newSeq[Connection]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var scoreLow = -11'f64
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.sendConn = conn
peer.score = scoreLow
gossipSub.onNewPeer(peer)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.gossipsub[topic].incl(peer)
scoreLow += 1.0
check gossipSub.peers.len == 15
gossipSub.rebalanceMesh(topic)
# low score peers should not be in mesh, that's why the count must be 4
check gossipSub.mesh[topic].len == 4
for peer in gossipSub.mesh[topic]:
check peer.score >= 0.0
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "`rebalanceMesh` Degree Hi":
let gossipSub = TestGossipSub.init(newStandardSwitch())
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.topicParams[topic] = TopicParams.init()
var conns = newSeq[Connection]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = PeerInfo.init(PrivateKey.random(ECDSA, rng[]).get())
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
gossipSub.grafted(peer, topic)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.mesh[topic].incl(peer)
check gossipSub.mesh[topic].len == 15
gossipSub.rebalanceMesh(topic)
check gossipSub.mesh[topic].len == gossipSub.parameters.d + gossipSub.parameters.dScore
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "`replenishFanout` Degree Lo":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
gossipSub.topicParams[topic] = TopicParams.init()
var conns = newSeq[Connection]()
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
var peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
gossipSub.gossipsub[topic].incl(peer)
check gossipSub.gossipsub[topic].len == 15
gossipSub.replenishFanout(topic)
check gossipSub.fanout[topic].len == gossipSub.parameters.d
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "`dropFanoutPeers` drop expired fanout topics":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.topicParams[topic] = TopicParams.init()
gossipSub.fanout[topic] = initHashSet[PubSubPeer]()
gossipSub.lastFanoutPubSub[topic] = Moment.fromNow(1.millis)
await sleepAsync(5.millis) # allow the topic to expire
var conns = newSeq[Connection]()
for i in 0..<6:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = PeerInfo.init(PrivateKey.random(ECDSA, rng[]).get())
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
gossipSub.fanout[topic].incl(peer)
check gossipSub.fanout[topic].len == gossipSub.parameters.d
gossipSub.dropFanoutPeers()
check topic notin gossipSub.fanout
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "`dropFanoutPeers` leave unexpired fanout topics":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic1 = "foobar1"
let topic2 = "foobar2"
gossipSub.topicParams[topic1] = TopicParams.init()
gossipSub.topicParams[topic2] = TopicParams.init()
gossipSub.fanout[topic1] = initHashSet[PubSubPeer]()
gossipSub.fanout[topic2] = initHashSet[PubSubPeer]()
gossipSub.lastFanoutPubSub[topic1] = Moment.fromNow(1.millis)
gossipSub.lastFanoutPubSub[topic2] = Moment.fromNow(1.minutes)
await sleepAsync(5.millis) # allow the topic to expire
var conns = newSeq[Connection]()
for i in 0..<6:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
gossipSub.fanout[topic1].incl(peer)
gossipSub.fanout[topic2].incl(peer)
check gossipSub.fanout[topic1].len == gossipSub.parameters.d
check gossipSub.fanout[topic2].len == gossipSub.parameters.d
gossipSub.dropFanoutPeers()
check topic1 notin gossipSub.fanout
check topic2 in gossipSub.fanout
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "`getGossipPeers` - should gather up to degree D non intersecting peers":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.topicParams[topic] = TopicParams.init()
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.fanout[topic] = initHashSet[PubSubPeer]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
# generate mesh and fanout peers
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
if i mod 2 == 0:
gossipSub.fanout[topic].incl(peer)
else:
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
gossipSub.grafted(peer, topic)
gossipSub.mesh[topic].incl(peer)
# generate gossipsub (free standing) peers
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
gossipSub.gossipsub[topic].incl(peer)
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
inc seqno
let msg = Message.init(some(peerInfo), ("HELLO" & $i).toBytes(), topic, some(seqno), false)
gossipSub.mcache.put(gossipSub.msgIdProvider(msg), msg)
check gossipSub.fanout[topic].len == 15
check gossipSub.mesh[topic].len == 15
check gossipSub.gossipsub[topic].len == 15
let peers = gossipSub.getGossipPeers()
check peers.len == gossipSub.parameters.d
for p in peers.keys:
check not gossipSub.fanout.hasPeerID(topic, p.peerId)
check not gossipSub.mesh.hasPeerID(topic, p.peerId)
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "`getGossipPeers` - should not crash on missing topics in mesh":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.topicParams[topic] = TopicParams.init()
gossipSub.fanout[topic] = initHashSet[PubSubPeer]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
if i mod 2 == 0:
gossipSub.fanout[topic].incl(peer)
else:
gossipSub.gossipsub[topic].incl(peer)
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
inc seqno
let msg = Message.init(some(peerInfo), ("HELLO" & $i).toBytes(), topic, some(seqno), false)
gossipSub.mcache.put(gossipSub.msgIdProvider(msg), msg)
let peers = gossipSub.getGossipPeers()
check peers.len == gossipSub.parameters.d
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "`getGossipPeers` - should not crash on missing topics in fanout":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.topicParams[topic] = TopicParams.init()
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
if i mod 2 == 0:
gossipSub.mesh[topic].incl(peer)
gossipSub.grafted(peer, topic)
else:
gossipSub.gossipsub[topic].incl(peer)
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
inc seqno
let msg = Message.init(some(peerInfo), ("HELLO" & $i).toBytes(), topic, some(seqno), false)
gossipSub.mcache.put(gossipSub.msgIdProvider(msg), msg)
let peers = gossipSub.getGossipPeers()
check peers.len == gossipSub.parameters.d
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "`getGossipPeers` - should not crash on missing topics in gossip":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.topicParams[topic] = TopicParams.init()
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.fanout[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
if i mod 2 == 0:
gossipSub.mesh[topic].incl(peer)
gossipSub.grafted(peer, topic)
else:
gossipSub.fanout[topic].incl(peer)
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
inc seqno
let msg = Message.init(some(peerInfo), ("bar" & $i).toBytes(), topic, some(seqno), false)
gossipSub.mcache.put(gossipSub.msgIdProvider(msg), msg)
let peers = gossipSub.getGossipPeers()
check peers.len == 0
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "Drop messages of topics without subscription":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
check false
let topic = "foobar"
var conns = newSeq[Connection]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
inc seqno
let msg = Message.init(some(peerInfo), ("bar" & $i).toBytes(), topic, some(seqno), false)
await gossipSub.rpcHandler(peer, RPCMsg(messages: @[msg]))
check gossipSub.mcache.msgs.len == 0
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "Disconnect bad peers":
let gossipSub = TestGossipSub.init(newStandardSwitch())
gossipSub.parameters.disconnectBadPeers = true
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
check false
let topic = "foobar"
var conns = newSeq[Connection]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.sendConn = conn
peer.handler = handler
peer.score = gossipSub.parameters.graylistThreshold - 1
gossipSub.gossipsub.mgetOrPut(topic, initHashSet[PubSubPeer]()).incl(peer)
gossipSub.peers[peerInfo.peerId] = peer
Connection limits (#384) * master merge * wip * avoid deadlocks * tcp limits * expose client field in chronosstream * limit incoming connections * update with new listen api * fix release * don't override peerinfo in connection * rework transport with accept * use semaphore to track resource ussage * rework with new transport accept api * move events to conn manager (#373) * use semaphore to track resource ussage * merge master * expose api to acquire conn slots * don't fail expensive metrics * allow tracking and updating connections * set global connection limits to 80 * add per peer connection limits * make sure conn is closed if tracking failed * more descriptive naming for handle * rework with new transport accept api * add `getStream` hide `selectConn` * add TransportClosedError * make nil explicit * don't make unnecessary copies of message * logging * error handling * cleanup semaphore * track connections properly * throw `TooManyConnections` when tracking outgoing * use proper exception and handle conventions * check onCloseHandle for nil * revert internalConnect changes * adding upgraded flag * await stream before closing * simplify tracking * wip * logging * split connection limits into incoming and outgoing * further streamline connection limits split counts * don't use closeWithEOF * move peer and conn event triggers from switch * wip * wip * wip * merge master * handle nil connections properly * add clarifying comment * don't raise exc on nil * no finally * add proper min/max connections logic * rebase master * merge master * master merge * remove request timeout should be addressed in separate PR * merge master * share semaphore when in/out limits arent enforced * merge master * use import * pass semaphore to trackConn * don't close last conn * use storeConn * merge master * use storeConn
2021-01-21 04:00:24 +00:00
gossipSub.switch.connManager.storeConn(conn)
gossipSub.updateScores()
await sleepAsync(100.millis)
check:
# test our disconnect mechanics
gossipSub.gossipsub.peers(topic) == 0
# also ensure we cleanup properly the peersInIP table
gossipSub.peersInIP.len == 0
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "subscription limits":
let gossipSub = TestGossipSub.init(newStandardSwitch())
gossipSub.topicsHigh = 10
var tooManyTopics: seq[string]
for i in 0..gossipSub.topicsHigh + 10:
tooManyTopics &= "topic" & $i
let lotOfSubs = RPCMsg.withSubs(tooManyTopics, true)
let conn = newBufferStream(noop)
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.peers[peerInfo.peerId] = peer
await gossipSub.rpcHandler(peer, lotOfSubs)
check:
gossipSub.gossipSub.len == gossipSub.topicsHigh
peer.behaviourPenalty > 0.0
await conn.close()
await gossipSub.switch.stop()
asyncTest "rebalanceMesh fail due to backoff":
let gossipSub = TestGossipSub.init(newStandardSwitch())
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.topicParams[topic] = TopicParams.init()
var conns = newSeq[Connection]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.sendConn = conn
gossipSub.onNewPeer(peer)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.gossipsub[topic].incl(peer)
gossipSub.backingOff
.mgetOrPut(topic, initTable[PeerID, Moment]())
.add(peerInfo.peerId, Moment.now() + 1.hours)
let prunes = gossipSub.handleGraft(peer, @[ControlGraft(topicID: topic)])
# there must be a control prune due to violation of backoff
check prunes.len != 0
check gossipSub.peers.len == 15
gossipSub.rebalanceMesh(topic)
# expect 0 since they are all backing off
check gossipSub.mesh[topic].len == 0
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "rebalanceMesh Degree Hi - audit scenario":
let gossipSub = TestGossipSub.init(newStandardSwitch())
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.topicParams[topic] = TopicParams.init()
gossipSub.parameters.dScore = 4
gossipSub.parameters.d = 6
gossipSub.parameters.dOut = 3
gossipSub.parameters.dHigh = 12
gossipSub.parameters.dLow = 4
var conns = newSeq[Connection]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
for i in 0..<6:
let conn = newBufferStream(noop)
conn.transportDir = Direction.In
conns &= conn
let peerInfo = PeerInfo.init(PrivateKey.random(ECDSA, rng[]).get())
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.score = 40.0
peer.sendConn = conn
gossipSub.onNewPeer(peer)
gossipSub.grafted(peer, topic)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.mesh[topic].incl(peer)
for i in 0..<7:
let conn = newBufferStream(noop)
conn.transportDir = Direction.Out
conns &= conn
let peerInfo = PeerInfo.init(PrivateKey.random(ECDSA, rng[]).get())
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.score = 10.0
peer.sendConn = conn
gossipSub.onNewPeer(peer)
gossipSub.grafted(peer, topic)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.mesh[topic].incl(peer)
check gossipSub.mesh[topic].len == 13
gossipSub.rebalanceMesh(topic)
# ensure we are above dlow
check gossipSub.mesh[topic].len > gossipSub.parameters.dLow
var outbound = 0
for peer in gossipSub.mesh[topic]:
if peer.sendConn.transportDir == Direction.Out:
inc outbound
# ensure we give priority and keep at least dOut outbound peers
check outbound >= gossipSub.parameters.dOut
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
asyncTest "handleIHave/Iwant tests":
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
check false
let topic = "foobar"
var conns = newSeq[Connection]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.onNewPeer(peer)
peer.handler = handler
gossipSub.grafted(peer, topic)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.mesh[topic].incl(peer)
block:
# should ignore no budget peer
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
let id = @[0'u8, 1, 2, 3]
let msg = ControlIHave(
topicID: topic,
messageIDs: @[id, id, id]
)
# gossipSub.initPeerStats(peer)
let iwants = gossipSub.handleIHave(peer, @[msg])
check: iwants.messageIDs.len == 0
block:
# given duplicate ihave should generate only one iwant
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
let id = @[0'u8, 1, 2, 3]
let msg = ControlIHave(
topicID: topic,
messageIDs: @[id, id, id]
)
gossipSub.initPeerStats(peer)
let iwants = gossipSub.handleIHave(peer, @[msg])
check: iwants.messageIDs.len == 1
block:
# given duplicate iwant should generate only one message
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
let id = @[0'u8, 1, 2, 3]
gossipSub.mcache.put(id, Message())
let msg = ControlIWant(
messageIDs: @[id, id, id]
)
gossipSub.initPeerStats(peer)
let genmsg = gossipSub.handleIWant(peer, @[msg])
check: genmsg.len == 1
check gossipSub.mcache.msgs.len == 1
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()