601 lines
18 KiB
Nim
601 lines
18 KiB
Nim
{.used.}
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import unittest, options
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import chronos
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import stew/byteutils
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import nimcrypto/sysrand
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import ../libp2p/[errors,
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switch,
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multistream,
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standard_setup,
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stream/bufferstream,
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stream/connection,
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multiaddress,
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peerinfo,
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crypto/crypto,
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protocols/protocol,
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muxers/muxer,
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stream/lpstream]
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import ./helpers
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const
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TestCodec = "/test/proto/1.0.0"
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type
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TestProto = ref object of LPProtocol
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suite "Switch":
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teardown:
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checkTrackers()
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test "e2e use switch dial proto string":
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proc testSwitch() {.async, gcsafe.} =
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let done = newFuture[void]()
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proc handle(conn: Connection, proto: string) {.async, gcsafe.} =
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try:
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let msg = string.fromBytes(await conn.readLp(1024))
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check "Hello!" == msg
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await conn.writeLp("Hello!")
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finally:
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await conn.close()
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done.complete()
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let testProto = new TestProto
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testProto.codec = TestCodec
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testProto.handler = handle
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Noise])
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switch1.mount(testProto)
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Noise])
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var awaiters: seq[Future[void]]
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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let conn = await switch2.dial(switch1.peerInfo, TestCodec)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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await conn.writeLp("Hello!")
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let msg = string.fromBytes(await conn.readLp(1024))
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check "Hello!" == msg
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await conn.close()
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await allFuturesThrowing(
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done.wait(5.seconds),
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switch1.stop(),
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switch2.stop())
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# this needs to go at end
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await allFuturesThrowing(awaiters)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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waitFor(testSwitch())
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test "e2e use switch dial proto string with custom matcher":
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proc testSwitch() {.async, gcsafe.} =
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let done = newFuture[void]()
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proc handle(conn: Connection, proto: string) {.async, gcsafe.} =
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try:
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let msg = string.fromBytes(await conn.readLp(1024))
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check "Hello!" == msg
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await conn.writeLp("Hello!")
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finally:
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await conn.close()
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done.complete()
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let testProto = new TestProto
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testProto.codec = TestCodec
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testProto.handler = handle
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let callProto = TestCodec & "/pew"
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proc match(proto: string): bool {.gcsafe.} =
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return proto == callProto
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Noise])
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switch1.mount(testProto, match)
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Noise])
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var awaiters: seq[Future[void]]
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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let conn = await switch2.dial(switch1.peerInfo, callProto)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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await conn.writeLp("Hello!")
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let msg = string.fromBytes(await conn.readLp(1024))
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check "Hello!" == msg
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await conn.close()
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await allFuturesThrowing(
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done.wait(5.seconds),
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switch1.stop(),
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switch2.stop())
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# this needs to go at end
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await allFuturesThrowing(awaiters)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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waitFor(testSwitch())
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test "e2e should not leak bufferstreams and connections on channel close":
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proc testSwitch() {.async, gcsafe.} =
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let done = newFuture[void]()
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proc handle(conn: Connection, proto: string) {.async, gcsafe.} =
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try:
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let msg = string.fromBytes(await conn.readLp(1024))
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check "Hello!" == msg
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await conn.writeLp("Hello!")
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finally:
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await conn.close()
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done.complete()
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let testProto = new TestProto
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testProto.codec = TestCodec
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testProto.handler = handle
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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switch1.mount(testProto)
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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var awaiters: seq[Future[void]]
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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let conn = await switch2.dial(switch1.peerInfo, TestCodec)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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await conn.writeLp("Hello!")
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let msg = string.fromBytes(await conn.readLp(1024))
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check "Hello!" == msg
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await conn.close()
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await allFuturesThrowing(
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done.wait(5.seconds),
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switch1.stop(),
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switch2.stop(),
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)
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# this needs to go at end
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await allFuturesThrowing(awaiters)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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waitFor(testSwitch())
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test "e2e use connect then dial":
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proc testSwitch(): Future[bool] {.async, gcsafe.} =
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var awaiters: seq[Future[void]]
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proc handle(conn: Connection, proto: string) {.async, gcsafe.} =
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try:
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let msg = string.fromBytes(await conn.readLp(1024))
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check "Hello!" == msg
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finally:
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await conn.writeLp("Hello!")
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await conn.close()
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let testProto = new TestProto
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testProto.codec = TestCodec
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testProto.handler = handle
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Noise])
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switch1.mount(testProto)
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Noise])
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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await switch2.connect(switch1.peerInfo)
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let conn = await switch2.dial(switch1.peerInfo, TestCodec)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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try:
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await conn.writeLp("Hello!")
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let msg = string.fromBytes(await conn.readLp(1024))
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check "Hello!" == msg
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result = true
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except LPStreamError:
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result = false
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await allFuturesThrowing(
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conn.close(),
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switch1.stop(),
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switch2.stop()
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)
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await allFuturesThrowing(awaiters)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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check:
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waitFor(testSwitch()) == true
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test "e2e should not leak on peer disconnect":
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proc testSwitch() {.async, gcsafe.} =
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var awaiters: seq[Future[void]]
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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await switch2.connect(switch1.peerInfo)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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await sleepAsync(100.millis)
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await switch2.disconnect(switch1.peerInfo)
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await sleepAsync(2.seconds)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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var bufferTracker = getTracker(BufferStreamTrackerName)
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# echo bufferTracker.dump()
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check bufferTracker.isLeaked() == false
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var connTracker = getTracker(ConnectionTrackerName)
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# echo connTracker.dump()
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check connTracker.isLeaked() == false
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await allFuturesThrowing(
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switch1.stop(),
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switch2.stop())
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await allFuturesThrowing(awaiters)
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waitFor(testSwitch())
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test "e2e should trigger connection events (remote)":
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proc testSwitch() {.async, gcsafe.} =
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var awaiters: seq[Future[void]]
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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var step = 0
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var kinds: set[ConnEventKind]
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proc hook(peerId: PeerID, event: ConnEvent) {.async, gcsafe.} =
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kinds = kinds + {event.kind}
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case step:
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of 0:
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check:
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event.kind == ConnEventKind.Connected
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peerId == switch1.peerInfo.peerId
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of 1:
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check:
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event.kind == ConnEventKind.Disconnected
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check peerId == switch1.peerInfo.peerId
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else:
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check false
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step.inc()
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switch2.addConnEventHandler(hook, ConnEventKind.Connected)
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switch2.addConnEventHandler(hook, ConnEventKind.Disconnected)
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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await switch2.connect(switch1.peerInfo)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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await sleepAsync(100.millis)
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await switch2.disconnect(switch1.peerInfo)
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await sleepAsync(2.seconds)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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var bufferTracker = getTracker(BufferStreamTrackerName)
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# echo bufferTracker.dump()
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check bufferTracker.isLeaked() == false
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var connTracker = getTracker(ConnectionTrackerName)
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# echo connTracker.dump()
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check connTracker.isLeaked() == false
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check:
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kinds == {
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ConnEventKind.Connected,
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ConnEventKind.Disconnected
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}
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await allFuturesThrowing(
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switch1.stop(),
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switch2.stop())
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await allFuturesThrowing(awaiters)
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waitFor(testSwitch())
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test "e2e should trigger connection events (local)":
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proc testSwitch() {.async, gcsafe.} =
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var awaiters: seq[Future[void]]
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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var step = 0
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var kinds: set[ConnEventKind]
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proc hook(peerId: PeerID, event: ConnEvent) {.async, gcsafe.} =
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kinds = kinds + {event.kind}
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case step:
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of 0:
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check:
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event.kind == ConnEventKind.Connected
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peerId == switch2.peerInfo.peerId
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of 1:
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check:
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event.kind == ConnEventKind.Disconnected
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check peerId == switch2.peerInfo.peerId
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else:
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check false
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step.inc()
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switch1.addConnEventHandler(hook, ConnEventKind.Connected)
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switch1.addConnEventHandler(hook, ConnEventKind.Disconnected)
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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await switch2.connect(switch1.peerInfo)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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await sleepAsync(100.millis)
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await switch2.disconnect(switch1.peerInfo)
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await sleepAsync(2.seconds)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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var bufferTracker = getTracker(BufferStreamTrackerName)
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# echo bufferTracker.dump()
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check bufferTracker.isLeaked() == false
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var connTracker = getTracker(ConnectionTrackerName)
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# echo connTracker.dump()
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check connTracker.isLeaked() == false
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check:
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kinds == {
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ConnEventKind.Connected,
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ConnEventKind.Disconnected
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}
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await allFuturesThrowing(
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switch1.stop(),
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switch2.stop())
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await allFuturesThrowing(awaiters)
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waitFor(testSwitch())
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test "e2e should trigger peer events (remote)":
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proc testSwitch() {.async, gcsafe.} =
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var awaiters: seq[Future[void]]
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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var step = 0
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var kinds: set[PeerEvent]
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proc handler(peerId: PeerID, event: PeerEvent) {.async, gcsafe.} =
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kinds = kinds + {event}
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case step:
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of 0:
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check:
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event == PeerEvent.Joined
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peerId == switch2.peerInfo.peerId
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of 1:
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check:
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event == PeerEvent.Left
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peerId == switch2.peerInfo.peerId
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else:
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check false
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step.inc()
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switch1.addPeerEventHandler(handler, PeerEvent.Joined)
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switch1.addPeerEventHandler(handler, PeerEvent.Left)
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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await switch2.connect(switch1.peerInfo)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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await sleepAsync(100.millis)
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await switch2.disconnect(switch1.peerInfo)
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await sleepAsync(2.seconds)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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var bufferTracker = getTracker(BufferStreamTrackerName)
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# echo bufferTracker.dump()
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check bufferTracker.isLeaked() == false
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var connTracker = getTracker(ConnectionTrackerName)
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# echo connTracker.dump()
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check connTracker.isLeaked() == false
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check:
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kinds == {
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PeerEvent.Joined,
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PeerEvent.Left
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}
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await allFuturesThrowing(
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switch1.stop(),
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switch2.stop())
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await allFuturesThrowing(awaiters)
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waitFor(testSwitch())
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test "e2e should trigger peer events (local)":
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proc testSwitch() {.async, gcsafe.} =
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var awaiters: seq[Future[void]]
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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let switch2 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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var step = 0
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var kinds: set[PeerEvent]
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proc handler(peerId: PeerID, event: PeerEvent) {.async, gcsafe.} =
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kinds = kinds + {event}
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case step:
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of 0:
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check:
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event == PeerEvent.Joined
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peerId == switch1.peerInfo.peerId
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of 1:
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check:
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event == PeerEvent.Left
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peerId == switch1.peerInfo.peerId
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else:
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check false
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step.inc()
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switch2.addPeerEventHandler(handler, PeerEvent.Joined)
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switch2.addPeerEventHandler(handler, PeerEvent.Left)
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awaiters.add(await switch1.start())
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awaiters.add(await switch2.start())
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await switch2.connect(switch1.peerInfo)
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check switch1.isConnected(switch2.peerInfo)
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check switch2.isConnected(switch1.peerInfo)
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await sleepAsync(100.millis)
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await switch2.disconnect(switch1.peerInfo)
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await sleepAsync(2.seconds)
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check not switch1.isConnected(switch2.peerInfo)
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check not switch2.isConnected(switch1.peerInfo)
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var bufferTracker = getTracker(BufferStreamTrackerName)
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# echo bufferTracker.dump()
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check bufferTracker.isLeaked() == false
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var connTracker = getTracker(ConnectionTrackerName)
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# echo connTracker.dump()
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check connTracker.isLeaked() == false
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check:
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kinds == {
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PeerEvent.Joined,
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PeerEvent.Left
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}
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await allFuturesThrowing(
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switch1.stop(),
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switch2.stop())
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await allFuturesThrowing(awaiters)
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waitFor(testSwitch())
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test "e2e should trigger peer events only once per peer":
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proc testSwitch() {.async, gcsafe.} =
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var awaiters: seq[Future[void]]
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let switch1 = newStandardSwitch(secureManagers = [SecureProtocol.Secio])
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let rng = newRng()
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# use same private keys to emulate two connection from same peer
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let privKey = PrivateKey.random(rng[]).tryGet()
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let switch2 = newStandardSwitch(
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privKey = some(privKey),
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rng = rng,
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secureManagers = [SecureProtocol.Secio])
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let switch3 = newStandardSwitch(
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privKey = some(privKey),
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rng = rng,
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secureManagers = [SecureProtocol.Secio])
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var step = 0
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var kinds: set[PeerEvent]
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proc handler(peerId: PeerID, event: PeerEvent) {.async, gcsafe.} =
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kinds = kinds + {event}
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case step:
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of 0:
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check:
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event == PeerEvent.Joined
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of 1:
|
|
check:
|
|
event == PeerEvent.Left
|
|
else:
|
|
check false # should not trigger this
|
|
|
|
step.inc()
|
|
|
|
switch1.addPeerEventHandler(handler, PeerEvent.Joined)
|
|
switch1.addPeerEventHandler(handler, PeerEvent.Left)
|
|
|
|
awaiters.add(await switch1.start())
|
|
awaiters.add(await switch2.start())
|
|
awaiters.add(await switch3.start())
|
|
|
|
await switch2.connect(switch1.peerInfo) # should trigger 1st Join event
|
|
await switch3.connect(switch1.peerInfo) # should trigger 2nd Join event
|
|
|
|
check switch1.isConnected(switch2.peerInfo)
|
|
check switch2.isConnected(switch1.peerInfo)
|
|
check switch3.isConnected(switch1.peerInfo)
|
|
|
|
await sleepAsync(100.millis)
|
|
await switch2.disconnect(switch1.peerInfo) # should trigger 1st Left event
|
|
await switch3.disconnect(switch1.peerInfo) # should trigger 2nd Left event
|
|
await sleepAsync(2.seconds)
|
|
|
|
check not switch1.isConnected(switch2.peerInfo)
|
|
check not switch2.isConnected(switch1.peerInfo)
|
|
check not switch3.isConnected(switch1.peerInfo)
|
|
|
|
var bufferTracker = getTracker(BufferStreamTrackerName)
|
|
# echo bufferTracker.dump()
|
|
check bufferTracker.isLeaked() == false
|
|
|
|
var connTracker = getTracker(ConnectionTrackerName)
|
|
# echo connTracker.dump()
|
|
check connTracker.isLeaked() == false
|
|
|
|
check:
|
|
kinds == {
|
|
PeerEvent.Joined,
|
|
PeerEvent.Left
|
|
}
|
|
|
|
await allFuturesThrowing(
|
|
switch1.stop(),
|
|
switch2.stop(),
|
|
switch3.stop())
|
|
await allFuturesThrowing(awaiters)
|
|
|
|
waitFor(testSwitch())
|