nim-libp2p-experimental/examples/tutorial_2_customproto.nim

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Nim

## # Custom protocol in libp2p
##
## In the [previous tutorial](tutorial_1_connect.md), we've looked at how to create a simple ping program using the `nim-libp2p`.
##
## We'll now look at how to create a custom protocol inside the libp2p
##
## Let's create a `part2.nim`, and import our dependencies:
import chronos
import stew/byteutils
import libp2p
## This is similar to the first tutorial, except we don't need to import the `Ping` protocol.
##
## Next, we'll declare our custom protocol
const TestCodec = "/test/proto/1.0.0"
type TestProto = ref object of LPProtocol
## We've set a [protocol ID](https://docs.libp2p.io/concepts/protocols/#protocol-ids), and created a custom `LPProtocol`. In a more complex protocol, we could use this structure to store interesting variables.
##
## A protocol generally has two part: and handling/server part, and a dialing/client part.
## Theses two parts can be identical, but in our trivial protocol, the server will wait for a message from the client, and the client will send a message, so we have to handle the two cases separately.
##
## Let's start with the server part:
proc new(T: typedesc[TestProto]): T =
# every incoming connections will in be handled in this closure
proc handle(conn: Connection, proto: string) {.async, gcsafe.} =
# Read up to 1024 bytes from this connection, and transform them into
# a string
echo "Got from remote - ", string.fromBytes(await conn.readLp(1024))
# We must close the connections ourselves when we're done with it
await conn.close()
return T.new(codecs = @[TestCodec], handler = handle)
## This is a constructor for our `TestProto`, that will specify our `codecs` and a `handler`, which will be called for each incoming peer asking for this protocol.
## In our handle, we simply read a message from the connection and `echo` it.
##
## We can now create our client part:
proc hello(p: TestProto, conn: Connection) {.async.} =
await conn.writeLp("Hello p2p!")
## Again, pretty straight-forward, we just send a message on the connection.
##
## We can now create our main procedure:
proc main() {.async, gcsafe.} =
let
rng = newRng()
testProto = TestProto.new()
switch1 = newStandardSwitch(rng=rng)
switch2 = newStandardSwitch(rng=rng)
switch1.mount(testProto)
await switch1.start()
await switch2.start()
let conn = await switch2.dial(switch1.peerInfo.peerId, switch1.peerInfo.addrs, TestCodec)
await testProto.hello(conn)
# We must close the connection ourselves when we're done with it
await conn.close()
await allFutures(switch1.stop(), switch2.stop()) # close connections and shutdown all transports
## This is very similar to the first tutorial's `main`, the only noteworthy difference is that we use `newStandardSwitch`, which is similar to the `createSwitch` of the first tutorial, but is bundled directly in libp2p
##
## We can now wrap our program by calling our main proc:
waitFor(main())
## And that's it!
## In the [next tutorial](tutorial_3_protobuf.md), we'll create a more complex protocol using Protobuf.