## Nim-LibP2P ## Copyright (c) 2019 Status Research & Development GmbH ## Licensed under either of ## * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE)) ## * MIT license ([LICENSE-MIT](LICENSE-MIT)) ## at your option. ## This file may not be copied, modified, or distributed except according to ## those terms. ## This module implements an asynchronous buffer stream ## which emulates physical async IO. ## ## The stream is based on the standard library's `Deque`, ## which is itself based on a ring buffer. ## ## It works by exposing a regular LPStream interface and ## a method ``pushTo`` to push data to the internal read ## buffer; as well as a handler that can be registered ## that gets triggered on every write to the stream. This ## allows using the buffered stream as a sort of proxy, ## which can be consumed as a regular LPStream but allows ## injecting data for reads and intercepting writes. ## ## Another notable feature is that the stream is fully ## ordered and asynchronous. Reads are queued up in order ## and are suspended when not enough data available. This ## allows preserving backpressure while maintaining full ## asynchrony. Both writing to the internal buffer with ## ``pushTo`` as well as reading with ``read*` methods, ## will suspend until either the amount of elements in the ## buffer goes below ``maxSize`` or more data becomes available. import std/strformat import stew/byteutils import chronos, chronicles, metrics import ../stream/connection import ./streamseq when chronicles.enabledLogLevel == LogLevel.TRACE: import oids export connection logScope: topics = "bufferstream" const BufferStreamTrackerName* = "libp2p.bufferstream" type BufferStreamTracker* = ref object of TrackerBase opened*: uint64 closed*: uint64 proc setupBufferStreamTracker(): BufferStreamTracker {.gcsafe.} proc getBufferStreamTracker(): BufferStreamTracker {.gcsafe.} = result = cast[BufferStreamTracker](getTracker(BufferStreamTrackerName)) if isNil(result): result = setupBufferStreamTracker() proc dumpTracking(): string {.gcsafe.} = var tracker = getBufferStreamTracker() result = "Opened buffers: " & $tracker.opened & "\n" & "Closed buffers: " & $tracker.closed proc leakTransport(): bool {.gcsafe.} = var tracker = getBufferStreamTracker() result = (tracker.opened != tracker.closed) proc setupBufferStreamTracker(): BufferStreamTracker = result = new BufferStreamTracker result.opened = 0 result.closed = 0 result.dump = dumpTracking result.isLeaked = leakTransport addTracker(BufferStreamTrackerName, result) type BufferStream* = ref object of Connection readQueue*: AsyncQueue[seq[byte]] # read queue for managing backpressure readBuf*: StreamSeq # overflow buffer for readOnce pushing*: int # number of ongoing push operations pushedEof*: bool func shortLog*(s: BufferStream): auto = if s.isNil: "BufferStream(nil)" elif s.peerInfo.isNil: $s.oid else: &"{shortLog(s.peerInfo.peerId)}:{s.oid}" chronicles.formatIt(BufferStream): shortLog(it) proc len*(s: BufferStream): int = s.readBuf.len + (if s.readQueue.len > 0: s.readQueue[0].len() else: 0) method initStream*(s: BufferStream) = if s.objName.len == 0: s.objName = "BufferStream" procCall Connection(s).initStream() s.readQueue = newAsyncQueue[seq[byte]](1) trace "BufferStream created", s inc getBufferStreamTracker().opened proc newBufferStream*(timeout: Duration = DefaultConnectionTimeout): BufferStream = new result result.timeout = timeout result.initStream() method pushData*(s: BufferStream, data: seq[byte]) {.base, async.} = ## Write bytes to internal read buffer, use this to fill up the ## buffer with data. ## ## `pushTo` will block if the queue is full, thus maintaining backpressure. ## if s.isClosed or s.pushedEof: raise newLPStreamEOFError() if data.len == 0: return # Don't push 0-length buffers, these signal EOF # We will block here if there is already data queued, until it has been # processed inc s.pushing try: trace "Pushing data", s, data = data.len await s.readQueue.addLast(data) finally: dec s.pushing method pushEof*(s: BufferStream) {.base, async.} = if s.pushedEof: return s.pushedEof = true # We will block here if there is already data queued, until it has been # processed inc s.pushing try: trace "Pushing EOF", s await s.readQueue.addLast(@[]) finally: dec s.pushing method readOnce*(s: BufferStream, pbytes: pointer, nbytes: int): Future[int] {.async.} = doAssert(nbytes > 0, "nbytes must be positive integer") if s.isEof and s.readBuf.len() == 0: raise newLPStreamEOFError() var p = cast[ptr UncheckedArray[byte]](pbytes) # First consume leftovers from previous read var rbytes = s.readBuf.consumeTo(toOpenArray(p, 0, nbytes - 1)) if rbytes < nbytes: # There's space in the buffer - consume some data from the read queue trace "popping readQueue", s, rbytes, nbytes let buf = await s.readQueue.popFirst() if buf.len == 0 or s.isEof: # Another task might have set EOF! # No more data will arrive on read queue trace "EOF", s s.isEof = true else: let remaining = min(buf.len, nbytes - rbytes) toOpenArray(p, rbytes, nbytes - 1)[0..