* adding raises defect across the codebase
* use unittest2
* add windows deps caching
* update mingw link
* die on failed peerinfo initialization
* use result.expect instead of get
* use expect more consistently and rework inits
* use expect more consistently
* throw on missing public key
* remove unused closure annotation
* merge master
* add floodPublish test
* test delivery via control Iwant/have mechanics
* fix issues in control, and add testing
* fix possible backoff issue with pruned routine overriding it
* properly propagate initiator information for gossipsub
* Fix pubsubpeer lifetime management
* restore old behavior
* tests fixing
* clamp backoff time value received
* fix member name collisions
* internal test fixes
* better names and explaining of the importance of transport direction
* fixes
* master merge
* wip
* avoid deadlocks
* tcp limits
* expose client field in chronosstream
* limit incoming connections
* update with new listen api
* fix release
* don't override peerinfo in connection
* rework transport with accept
* use semaphore to track resource ussage
* rework with new transport accept api
* move events to conn manager (#373)
* use semaphore to track resource ussage
* merge master
* expose api to acquire conn slots
* don't fail expensive metrics
* allow tracking and updating connections
* set global connection limits to 80
* add per peer connection limits
* make sure conn is closed if tracking failed
* more descriptive naming for handle
* rework with new transport accept api
* add `getStream` hide `selectConn`
* add TransportClosedError
* make nil explicit
* don't make unnecessary copies of message
* logging
* error handling
* cleanup semaphore
* track connections properly
* throw `TooManyConnections` when tracking outgoing
* use proper exception and handle conventions
* check onCloseHandle for nil
* revert internalConnect changes
* adding upgraded flag
* await stream before closing
* simplify tracking
* wip
* logging
* split connection limits into incoming and outgoing
* further streamline connection limits split counts
* don't use closeWithEOF
* move peer and conn event triggers from switch
* wip
* wip
* wip
* merge master
* handle nil connections properly
* add clarifying comment
* don't raise exc on nil
* no finally
* add proper min/max connections logic
* rebase master
* merge master
* master merge
* remove request timeout
should be addressed in separate PR
* merge master
* share semaphore when in/out limits arent enforced
* merge master
* use import
* pass semaphore to trackConn
* don't close last conn
* use storeConn
* merge master
* use storeConn
* Remove unused connections in pubsubpeer, also removed wrong usages, add a disconnect bad peers parameter
* handle exceptions in disconnectPeer
* small fix
* use the proper disconnection procedure for gossip peers
* fixes, more metrics add test about disconnection
* hot fix possible null pointers in switch
* silly isnil sugar
* Fix and test gossip directPeer connections
* salt ids in seen table
* add subscription validation callback and avoid processing topics we don't care of
* apply penalty on bad subscription
* fix IHave handling IDs
* reduce indenting, add some comments
* fix gossip randombytes generation
* do not descore unwanted topics (might happen, due to timing, needs improvements)
* cleaning up and added tests
* validate subscriptions only when subscribing
* set notice level for failed publish
* fix floodsub behavior
* add more traces, remove async from rebalance
* more traces
* avoid computng scores when weight is 0.0
* debug colocation, fix an indent in unsubpeer (minor)
* add full ValidationResult coverage
* store in cache only after validation
* gossip 1.0 fixes
* fix typo
* gossip 10 internal test fixes
* test fixing
* refactor peerstats usages
* populate tables if missing when scoring
* move gossip parameters to runtime
* internal test fixes
* add missing params
* restore const parameters are soldi base and use them in init
* more constants tuning
When messages can't be sent to peer, we try to establish a send
connection - this causes messages to stack up as more and more unsent
messages are blocked on the dial lock.
* remove dial lock
* run reconnection loop in background task
* channel close race and deadlock fixes
* remove send lock, write chunks in one go
* push some of half-closed implementation to BufferStream
* fix some hangs where LPChannel readers and writers would not always
wake up
* simplify lazy channels
* fix close happening more than once in some orderings
* reenable connection tracking tests
* close channels first on mplex close such that consumers can read bytes
A notable difference is that BufferedStream is no longer considered EOF
until someone has actually read the EOF marker.
* docs, simplification
* move pubsub of off switch, pass switch into pubsub
* use join on lpstreams
* properly cleanup up failed peers
* fix tests
* fix peertable hasPeerId
* fix tests
* rework sending, remove helpers from pubsubpeer, unify in broadcast
* further split broadcast into send
* use send where appropriate
* use formatIt
* improve trace
Co-authored-by: Giovanni Petrantoni <giovanni@fragcolor.xyz>
* Fix gossip messages seqno according to spec
* Add peers back to gossipsub table, slow down heartbeat
* Revert "Add peers back to gossipsub table, slow down heartbeat"
This reverts commit 01e2e62172a7793bb17f0eb8314e2faeb2682173.
* make seqno a threadvar, remove from peerinfo
* seqno refactor, into pubsub
* gossipsub is a function of subscription messages only
* graft/prune work with mesh, get filled up from gossipsub
* fix race conditions with await
* fix exception unsafety when grafting/pruning
* fix allowing up to DHi peers in mesh on incoming graft
* fix metrics in several places
* reuse single RNG instance for all crypto key generation
* use foolproof rng
* initRng -> newRng (because it's ref)
* fix test
* imports/exports, chat fix
* fix rsa
* imports and exports
* work around threadvar issue
* fixup
* mac workaround test
* don't send public key in message when not signing (information leak)
* don't run rebalance if there are peers in gossip (see #242)
* don't crash randomly on bad peer id from remote
* count published messages
* don't call `switch.dial` in `subscribeToPeer`
* don't use delegation in connection
* move connection out to own file
* don't breakout on reset
* make sure to call close on secured conn
* add lpstream tracing
* don't breackdown by conn id
* fix import
* remove unused lable
* reset connection on exception
* add additional metrics for skipped messages
* check for nil in secure.close
* use stream directly in chronosstream
for now, chronos.AsyncStream is not used to provide any features on top
of chronos.Stream, so in order to simplify the code, chronosstream can
be used directly.
In particular, the exception handling is broken in the current
chronosstream - opening and closing the stream is simplified this way as
well.
A future implementation that actually takes advantage of the AsyncStream
features would wrap AsyncStream instead as a separate lpstream
implementation, leaving this one as-is.
* work around chronos exception type issue
* add verify signature flag
* add sign flag to enable/disable msg signing
* moving internal tests out to their own file
* cleanup nimble file
* remove unneeded tests
* move pubsub tests out
* fix tests