minime/MiniMeToken.sol

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/*
Author: Jordi Baylina
License: GPL 3.0
*/
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pragma solidity ^0.4.4;
contract Owned {
/// Allows only the owner to call a function
modifier onlyOwner { if (msg.sender != owner) throw; _; }
address public owner;
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/// @returns Returns the owner of this token
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function Owned() { owner = msg.sender;}
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/// @notice Changes the owner of the contract
/// @param _newOwner The new owner of the contract
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function changeOwner(address _newOwner) onlyOwner {
owner = _newOwner;
}
}
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contract TokenCreation {
function proxyPayment(address _owner) payable returns(bool);
}
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contract MiniMeToken is Owned {
string public name; //fancy name: eg Simon Bucks
uint8 public decimals; //How many decimals to show. ie. There could 1000 base units with 3 decimals. Meaning 0.980 SBX = 980 base units. It's like comparing 1 wei to 1 ether.
string public symbol; //An identifier: eg SBX
string public version = 'H0.1'; //human 0.1 standard. Just an arbitrary versioning scheme.
struct Checkpoint {
// snapshot when starts to take effect this assignation
uint fromBlock;
// balance assigned to token holder from this snapshot
uint value;
}
MiniMeToken public parentToken;
uint public parentSnapShotBlock;
uint public creationBlock;
mapping (address => Checkpoint[]) balances;
mapping (address => mapping (address => uint256)) allowed;
Checkpoint[] totalSupplyHistory;
bool public isConstant;
MiniMeTokenFactory public tokenFactory;
////////////////
// Constructor
////////////////
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/// @notice Constructor to create a MiniMeToken
/// @param _tokenFactory address of the MiniMeTokenFactory that will create
/// the child contracts
/// @param _parentToken Address of the parent token, Set to 0 if it is a
/// new token.
/// @param _parentSnapShotBlock Block where the initail distribution of the
/// parent token will be taked.
/// @param _tokenName Name of the token
/// @param _decimalUnits Number of decimals of the token
/// @param _tokenSymbol Token Symbol
/// @param _isConstant If true, the tokens will not be able to be transfered
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function MiniMeToken(
address _tokenFactory,
address _parentToken,
uint _parentSnapShotBlock,
string _tokenName,
uint8 _decimalUnits,
string _tokenSymbol,
bool _isConstant
) {
tokenFactory = MiniMeTokenFactory(_tokenFactory);
name = _tokenName; // Set the name for display purposes
decimals = _decimalUnits; // Amount of decimals for display purposes
symbol = _tokenSymbol; // Set the symbol for display purposes
parentToken = MiniMeToken(_parentToken);
parentSnapShotBlock = _parentSnapShotBlock;
isConstant = _isConstant;
creationBlock = block.number;
}
////////////////
// ERC20 Interface
////////////////
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/// @notice Send `_amount` tokens to `_to` from `msg.sender`
/// @param _to The address of the recipient
/// @param _amount The amount of tokens to be transferred
/// @return Whether the transfer was successful or not
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function transfer(address _to, uint256 _value) returns (bool success) {
return doTransfer(msg.sender, _to, _value);
}
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/// @notice Send `_amount` tokens to `_to` from `_from` on the condition it
/// is approved by `_from`
/// @param _from The address of the origin of the transfer
/// @param _to The address of the recipient
/// @param _amount The amount of tokens to be transferred
/// @return Whether the transfer was successful or not
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function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
if (isConstant) throw;
if (msg.sender != owner) {
if (allowed[_from][msg.sender] < _value) return false;
allowed[_from][msg.sender] -= _value;
}
return doTransfer(_from, _to, _value);
}
function doTransfer(address _from, address _to, uint _value) internal returns(bool) {
if (_value == 0) {
return true;
}
// Do not allow transfer to this
if ((_to == 0) || (_to == address(this))) throw;
// Remove _from votes
var previousBalanceFrom = balanceOfAt(_from, block.number);
if (previousBalanceFrom < _value) {
return false;
}
updateValueAtNow(balances[_from], previousBalanceFrom - _value);
var previousBalanceTo = balanceOfAt(_to, block.number);
updateValueAtNow(balances[_to], previousBalanceTo + _value);
Transfer(_from, _to, _value);
return true;
}
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/// @param _owner The address from which the balance will be retrieved
/// @return The balance
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function balanceOf(address _owner) constant returns (uint256 balance) {
return balanceOfAt(_owner, block.number);
}
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/// @notice `msg.sender` approves `_spender` to spend `_amount` tokens on
/// its behalf
/// @param _spender The address of the account able to transfer the tokens
/// @param _amount The amount of tokens to be approved for transfer
/// @return Whether the approval was successful or not
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function approve(address _spender, uint256 _value) returns (bool success) {
if (isConstant) throw;
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
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/// @param _owner The address of the account owning tokens
/// @param _spender The address of the account able to transfer the tokens
/// @return Amount of remaining tokens of _owner that _spender is allowed
/// to spend
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function allowance(address _owner, address _spender) constant returns (uint256 remaining) {
return allowed[_owner][_spender];
}
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/* Approves and then calls the receiving contract (Copied from the Consensis Standard contract) */
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function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) {
if (isConstant) throw;
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
//call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this.
//receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData)
//it is assumed that when does this that the call *should* succeed, otherwise one would use vanilla approve instead.
if(!_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData)) { throw; }
return true;
}
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/// @return Total amount of tokens
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function totalSupply() constant returns (uint) {
return totalSupplyAt(block.number);
}
////////////////
// Query balance and totalSupply in History
////////////////
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/// @notice Queries the balance of `_owner` at a specific `_blockNumber`.
/// @param _owner The address from which the balance will be retrieved
/// @param _blockNumber block number when the balance is queried
/// @return The balance
function balanceOfAt(address _owner, uint _blockNumber) constant returns (uint) {
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if (_blockNumber < creationBlock) {
return 0;
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} else if ((balances[_owner].length == 0) || (balances[_owner][0].fromBlock > _blockNumber)) {
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if (address(parentToken) != 0) {
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return parentToken.balanceOfAt(_owner, parentSnapShotBlock);
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} else {
return 0;
}
} else {
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return getValueAt( balances[_owner], _blockNumber);
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}
}
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/// @notice Total amount of tokens at a specific `_blockNumber`.
/// @param _blockNumber block number when the totalSupply is queried
/// @return Total amounts of token at `_blockNumber`
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function totalSupplyAt(uint _blockNumber) constant returns(uint) {
if (_blockNumber < creationBlock) {
return 0;
} else if ((totalSupplyHistory.length == 0) || (totalSupplyHistory[0].fromBlock > _blockNumber)) {
if (address(parentToken) != 0) {
return parentToken.totalSupplyAt(parentSnapShotBlock);
} else {
return 0;
}
} else {
return getValueAt( totalSupplyHistory, _blockNumber);
}
}
////////////////
// Create a child token from an snapshot of this token at a given block
////////////////
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/// @notice creates a new child token with the initial distribution the same
/// that this token at `_snapshotBlock`
/// @param _childTokenName Name of the child token
/// @param _childDecimalUnits Units of the child token
/// @param _childTokenSymbol Symbol of the child token
/// @param _snapshotBlock Block at when the the distribution of the parent
/// token is taken as the initial thistribution of the new generated token.
/// If the block is higher that the actual block, the actual block is token
/// @param _isConstant Sets if the new child contract will allow transfers
/// or not.
/// @return The address of the new MiniMeToken Contract
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function createChildToken(string _childTokenName, uint8 _childDecimalUnits, string _childTokenSymbol, uint _snapshotBlock, bool _isConstant) returns(address) {
if (_snapshotBlock > block.number) _snapshotBlock = block.number;
MiniMeToken childToken = tokenFactory.createChildToken(this, _snapshotBlock, _childTokenName, _childDecimalUnits, _childTokenSymbol, _isConstant);
NewChildToken(address(childToken), _snapshotBlock);
return address(childToken);
}
////////////////
// Generate and destroy tokens
////////////////
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/// @notice generates `_value` tokens that are assigned to `_owner`
/// @param _owner address of the owner who the new tokens will be assigned
/// @param _value quantity of tokens generated
/// @return true if the tokens are generated correctly
function generateTokens(address _owner, uint _value) onlyOwner returns (bool) {
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if (isConstant) throw;
uint curTotalSupply = getValueAt(totalSupplyHistory, block.number);
updateValueAtNow(totalSupplyHistory, curTotalSupply + _value);
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var previousBalanceTo = balanceOf(_owner);
updateValueAtNow(balances[_owner], previousBalanceTo + _value);
Transfer(0, _owner, _value);
return true;
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}
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/// @notice destroy `_value` tokens from `_owner`
/// @param _owner address who the tokens are destroyed from
/// @param _value Quantity of tokens to destroy
/// @return true if the tokens are removed correctly
function destroyTokens(address _owner, uint _value) onlyOwner returns (bool) {
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if (isConstant) throw;
uint curTotalSupply = getValueAt(totalSupplyHistory, block.number);
if (curTotalSupply < _value) throw;
updateValueAtNow(totalSupplyHistory, curTotalSupply - _value);
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var previousBalanceFrom = balanceOf(_owner);
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if (previousBalanceFrom < _value) throw;
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updateValueAtNow(balances[_owner], previousBalanceFrom - _value);
Transfer(_owner, 0, _value);
return true;
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}
////////////////
// Constant tokens
////////////////
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/// @notice Sets if the contract is constant or not
/// @param _isConstant true to don't allow transfers false to allow transfer
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function setConstant(bool _isConstant) onlyOwner {
isConstant = _isConstant;
}
////////////////
// Internal helper functions to query and set a value in a snapshot array
////////////////
function getValueAt(Checkpoint[] storage checkpoints, uint _block) constant internal returns (uint) {
if (checkpoints.length == 0) return 0;
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// Shorcut for the actual value
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if (_block >= checkpoints[checkpoints.length-1].fromBlock) return checkpoints[checkpoints.length-1].value;
if (_block < checkpoints[0].fromBlock) return 0;
uint min = 0;
uint max = checkpoints.length-1;
while (max > min) {
uint mid = (max + min + 1)/ 2;
if (checkpoints[mid].fromBlock<=_block) {
min = mid;
} else {
max = mid-1;
}
}
return checkpoints[min].value;
}
function updateValueAtNow(Checkpoint[] storage checkpoints, uint _value) internal {
if ((checkpoints.length == 0) || (checkpoints[checkpoints.length -1].fromBlock < block.number)) {
Checkpoint newCheckPoint = checkpoints[ checkpoints.length++ ];
newCheckPoint.fromBlock = block.number;
newCheckPoint.value = _value;
} else {
Checkpoint oldCheckPoint = checkpoints[checkpoints.length-1];
oldCheckPoint.value = _value;
}
}
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/// @notice Default method. If the contract has an owner, the Ether is sent
/// to the owner thru `proxyPayment` method. Generally, the owner will be
/// the contract responsable for the creation of the tokens.
function () payable {
if (owner == 0) throw;
if (! TokenCreation(owner).proxyPayment.value(msg.value)(msg.sender)) {
throw;
}
}
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////////////////
// Events
////////////////
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event Transfer(address indexed _from, address indexed _to, uint256 _value);
event Approval(address indexed _owner, address indexed _spender, uint256 _value);
event NewChildToken(address indexed _childToken, uint _snapshotBlock);
}
contract MiniMeTokenFactory {
function createChildToken(
address _parentToken,
uint _snapshotBlock,
string _tokenName,
uint8 _decimalUnits,
string _tokenSymbol,
bool _isConstant
) returns (MiniMeToken) {
MiniMeToken newToken = new MiniMeToken(this, _parentToken, _snapshotBlock, _tokenName, _decimalUnits, _tokenSymbol, _isConstant);
return newToken;
}
}