Ivan Danyliuk
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eec35c85bf
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Change default FPS (again)
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2018-10-22 19:16:10 +02:00 |
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Ivan Danyliuk
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63618a9e93
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Fix auto rotate rendering
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2018-10-22 14:03:32 +02:00 |
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Ivan Danyliuk
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b50c31811d
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Add render throttling to decrease CPU/GPU usage while screen is idle
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2018-10-22 14:02:59 +02:00 |
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Ivan Danyliuk
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69982da629
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Add disablng MatrixAutoUpdate for some objects
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2018-10-20 22:20:35 +02:00 |
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Ivan Danyliuk
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c72c092286
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Rotate faster on lower FPS
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2018-10-20 21:38:33 +02:00 |
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Ivan Danyliuk
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c7d4a5d014
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Change default FPS to decrease CPU still usage
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2018-10-20 21:09:30 +02:00 |
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Ivan Danyliuk
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00972bfa83
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Remove simulation.go and move its code to animation.go
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2018-10-19 14:17:04 +02:00 |
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Ivan Danyliuk
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e622a2d34e
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Add wobbling effect
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2018-10-12 22:34:30 +02:00 |
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Ivan Danyliuk
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c14e46393b
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Add plog visualization
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2018-09-20 22:16:21 +03:00 |
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Ivan Danyliuk
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0b0fc730ee
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Add Go objects for nodes and links to Scene
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2018-09-20 20:38:43 +03:00 |
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Ivan Danyliuk
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30716db108
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Add forked vthree package
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2018-09-20 15:41:24 +03:00 |
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Ivan Danyliuk
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e95816311c
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Huge refactor :/
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2018-09-17 22:11:04 +03:00 |
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Ivan Danyliuk
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7aa7fb44b2
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Refactor objects creation
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2018-09-05 17:10:00 +03:00 |
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Ivan Danyliuk
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e02c49d61b
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Initial vecty commit
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2018-09-05 16:53:09 +03:00 |
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