diff --git a/material.go b/material.go index c10336a..a586025 100644 --- a/material.go +++ b/material.go @@ -34,9 +34,9 @@ func NewBlinkedNodeMaterial() three.Material { // NewEdgeMaterial creates a new default material for the graph edge lines. func NewEdgeMaterial() three.Material { params := three.NewMaterialParameters() - params.Color = three.NewColorRGB(200, 200, 255) - params.Transparent = false - params.Opacity = DefaultTransparency + params.Color = three.NewColorHex(0xf0f0f0) + params.Transparent = true + params.Opacity = 0.7 return three.NewLineBasicMaterial(params) }