whispervis/widgets/stats.go

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package widgets
import (
"fmt"
"time"
"github.com/gopherjs/vecty"
"github.com/gopherjs/vecty/elem"
"github.com/status-im/simulation/stats"
)
// Stats represents widget with the statistics from the latest simulation.
type Stats struct {
vecty.Core
stats *stats.Stats
}
// NewStats create a new Stats widget.
func NewStats() *Stats {
return &Stats{
stats: &stats.Stats{
Time: 1234 * time.Millisecond,
NodeCoverage: stats.NewCoverage(100, 200),
LinkCoverage: stats.NewCoverage(100, 200),
},
}
}
// Update updates the stats based on the propagation log info and current graph.
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func (s *Stats) Update(stats *stats.Stats) {
s.stats = stats
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vecty.Rerender(s)
}
// Render implements vecty.Component interface for Stats.
func (s *Stats) Render() vecty.ComponentOrHTML {
if s.stats == nil {
return elem.Div()
}
return elem.Div(
elem.Div(
elem.Heading3(vecty.Text("Stats")),
elem.Table(
vecty.Markup(
vecty.Style("width", "90%"),
vecty.Style("margin", "10px"),
),
elem.TableBody(
s.tableRow("Elapsed time:", s.stats.Time),
s.tableRow("Nodes hit:", s.stats.NodeCoverage.Actual),
s.tableRow("Links hit:", s.stats.LinkCoverage.Actual),
),
),
),
)
}
func (s *Stats) tableRow(label string, value interface{}) *vecty.HTML {
return elem.TableRow(
elem.TableData(
vecty.Markup(
vecty.Style("font-weight", "bold"),
),
vecty.Text(label),
),
elem.TableData(
vecty.Markup(
vecty.Style("text-align", "right"),
),
vecty.Text(
fmt.Sprintf("%v", value),
),
),
)
}