mirror of https://github.com/status-im/web3.js.git
73 lines
2.2 KiB
JavaScript
73 lines
2.2 KiB
JavaScript
/*
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This file is part of ethereum.js.
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ethereum.js is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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ethereum.js is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file websocket.js
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* @authors:
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* @date 2014
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*/
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(function() {
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var WebSocketProvider = function(host) {
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// onmessage handlers
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this.handlers = [];
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// queue will be filled with messages if send is invoked before the ws is ready
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this.queued = [];
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this.ready = false;
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this.ws = new WebSocket(host);
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var self = this;
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this.ws.onmessage = function(event) {
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for(var i = 0; i < self.handlers.length; i++) {
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self.handlers[i].call(self, JSON.parse(event.data), event)
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}
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};
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this.ws.onopen = function() {
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self.ready = true;
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for(var i = 0; i < self.queued.length; i++) {
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// Resend
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self.send(self.queued[i]);
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}
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};
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};
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WebSocketProvider.prototype.send = function(payload) {
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if(this.ready) {
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var data = JSON.stringify(payload);
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this.ws.send(data);
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} else {
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this.queued.push(payload);
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}
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};
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WebSocketProvider.prototype.onMessage = function(handler) {
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this.handlers.push(handler);
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};
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WebSocketProvider.prototype.unload = function() {
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this.ws.close();
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};
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Object.defineProperty(WebSocketProvider.prototype, "onmessage", {
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set: function(provider) { this.onMessage(provider); }
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});
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if(typeof(web3) !== "undefined" && web3.providers !== undefined) {
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web3.providers.WebSocketProvider = WebSocketProvider;
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}
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})();
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