web3.js/lib/web3/function.js

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/*
This file is part of ethereum.js.
ethereum.js is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ethereum.js is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file function.js
* @author Marek Kotewicz <marek@ethdev.com>
* @date 2015
*/
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var web3 = require('../web3');
var coder = require('../solidity/coder');
var utils = require('../utils/utils');
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/**
* This prototype should be used to call/sendTransaction to solidity functions
*/
var SolidityFunction = function (json, address) {
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this._inputTypes = json.inputs.map(function (i) {
return i.type;
});
this._outputTypes = json.outputs.map(function (i) {
return i.type;
});
this._constant = json.constant;
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this._name = utils.transformToFullName(json);
this._address = address;
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};
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/**
* Should be used to create payload from arguments
*
* @method toPayload
* @param {...} solidity function params
* @param {Object} optional payload options
*/
SolidityFunction.prototype.toPayload = function () {
var args = Array.prototype.slice.call(arguments);
var options = {};
if (args.length > this._inputTypes.length && utils.isObject(args[args.length -1])) {
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options = args.pop();
}
options.to = this._address;
options.data = '0x' + this.signature() + coder.encodeParams(this._inputTypes, args);
return options;
};
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/**
* Should be used to get function signature
*
* @method signature
* @return {String} function signature
*/
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SolidityFunction.prototype.signature = function () {
return web3.sha3(web3.fromAscii(this._name)).slice(2, 10);
};
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/**
* Should be used to call function
*
* @method call
* @param {Object} options
* @return {String} output bytes
*/
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SolidityFunction.prototype.call = function () {
var payload = this.toPayload.apply(this, Array.prototype.slice.call(arguments));
var output = web3.eth.call(payload);
return coder.decodeParams(this._outputTypes, output);
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};
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/**
* Should be used to sendTransaction to solidity function
*
* @method sendTransaction
* @param {Object} options
*/
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SolidityFunction.prototype.sendTransaction = function () {
var payload = this.toPayload.apply(this, Array.prototype.slice.call(arguments));
web3.eth.sendTransaction(payload);
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};
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/**
* Should be used to get function display name
*
* @method displayName
* @return {String} display name of the function
*/
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SolidityFunction.prototype.displayName = function () {
return utils.extractDisplayName(this._name);
};
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/**
* Should be used to get function type name
*
* @method typeName
* @return {String} type name of the function
*/
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SolidityFunction.prototype.typeName = function () {
return utils.extractTypeName(this._name);
};
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/**
* Should be called to execute function
*
* @method execute
*/
SolidityFunction.prototype.execute = function () {
var transaction = !this._constant;
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// send transaction
if (transaction) {
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return this.sendTransaction.apply(this, Array.prototype.slice.call(arguments));
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}
// call
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return this.call.apply(this, Array.prototype.slice.call(arguments));
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};
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/**
* Should be called to attach function to contract
*
* @method attachToContract
* @param {Contract}
*/
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SolidityFunction.prototype.attachToContract = function (contract) {
var execute = this.execute.bind(this);
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execute.call = this.call.bind(this);
execute.sendTransaction = this.sendTransaction.bind(this);
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var displayName = this.displayName();
if (!contract[displayName]) {
contract[displayName] = execute;
}
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contract[displayName][this.typeName()] = execute; // circular!!!!
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};
module.exports = SolidityFunction;