import React, { Fragment } from 'react'; import ReactDOM from 'react-dom'; import web3 from "Embark/web3" import EmbarkJS from 'Embark/EmbarkJS'; import SNT from 'Embark/contracts/SNT'; import Web3Render from './components/standard/Web3Render'; import DrawField from './components/draw/DrawField'; //import ContractClient, { createContract } from './contract_client' import ContractClient from './client_contractgo'; import Events from './chain_client/events'; window['SNT'] = SNT; import './dapp.css'; const MAINNET = 1; class App extends React.Component { constructor(props) { super(props); } state = { admin: false, pollOrder: 'NEWEST_ADDED', web3Provider: true, loading: true }; componentDidMount(){ EmbarkJS.onReady((err) => { if (err) this.setState({ web3Provider: false }); else { this.createContract(); this._setAccounts(); } web3.eth.net.getId((err, netId) => { //if (netId !== MAINNET) this.setState({ web3Provider: false}) }) }) } async createContract() { const { tileStateUpdateHandler } = this; this.contractClient = await new ContractClient(); this.events = new Events(); await this.contractClient.createContract(); this.events.onEvent = tileData => this.tileStateUpdateHandler(tileData) this.requestUpdateTilesOnCanvas(); } tileStateUpdateHandler = tileData => { console.log('tile state update event received'); this.setState({ canvasState: tileData }); } async requestUpdateTilesOnCanvas() { const tileMapState = await this.contractClient.getTileMapState() const tileData = tileMapState.getData() if (tileData) { const canvasState = JSON.parse(tileData); this.setState({ canvasState }); } } setTileMapState = async (data) => { await this.contractClient.setTileMapState(JSON.stringify(data)) } setAccount(_account){ this.setState({account: _account}); } _setAccounts() { const { fromWei } = web3.utils; web3.eth.getAccounts(async (err, [address]) => { const balance = await SNT.methods.balanceOf(address).call(); this.setState({ snt: { balance: fromWei(balance) }}); }) } render(){ const { setTileMapState } = this; const { web3Provider, loading, canvasState } = this.state; return ( ); } } ReactDOM.render(, document.getElementById('app'));