torrent/connection.go

1334 lines
32 KiB
Go

package torrent
import (
"bufio"
"bytes"
"errors"
"fmt"
"io"
"math/rand"
"net"
"strconv"
"strings"
"sync"
"time"
"github.com/anacrolix/log"
"github.com/anacrolix/missinggo"
"github.com/anacrolix/missinggo/bitmap"
"github.com/anacrolix/missinggo/iter"
"github.com/anacrolix/missinggo/prioritybitmap"
"github.com/anacrolix/torrent/bencode"
"github.com/anacrolix/torrent/mse"
pp "github.com/anacrolix/torrent/peer_protocol"
)
type peerSource string
const (
peerSourceTracker = "T" // It's the default.
peerSourceIncoming = "I"
peerSourceDHTGetPeers = "Hg"
peerSourceDHTAnnouncePeer = "Ha"
peerSourcePEX = "X"
)
// Maintains the state of a connection with a peer.
type connection struct {
t *Torrent
// The actual Conn, used for closing, and setting socket options.
conn net.Conn
// The Reader and Writer for this Conn, with hooks installed for stats,
// limiting, deadlines etc.
w io.Writer
r io.Reader
// True if the connection is operating over MSE obfuscation.
headerEncrypted bool
cryptoMethod uint32
Discovery peerSource
uTP bool
closed missinggo.Event
stats ConnStats
lastMessageReceived time.Time
completedHandshake time.Time
lastUsefulChunkReceived time.Time
lastChunkSent time.Time
// Stuff controlled by the local peer.
Interested bool
Choked bool
requests map[request]struct{}
requestsLowWater int
// Indexed by metadata piece, set to true if posted and pending a
// response.
metadataRequests []bool
sentHaves []bool
// Stuff controlled by the remote peer.
PeerID PeerID
PeerInterested bool
PeerChoked bool
PeerRequests map[request]struct{}
PeerExtensionBytes peerExtensionBytes
// The pieces the peer has claimed to have.
peerPieces bitmap.Bitmap
// The peer has everything. This can occur due to a special message, when
// we may not even know the number of pieces in the torrent yet.
peerSentHaveAll bool
// The highest possible number of pieces the torrent could have based on
// communication with the peer. Generally only useful until we have the
// torrent info.
peerMinPieces int
// Pieces we've accepted chunks for from the peer.
peerTouchedPieces map[int]struct{}
PeerMaxRequests int // Maximum pending requests the peer allows.
PeerExtensionIDs map[string]byte
PeerClientName string
pieceInclination []int
pieceRequestOrder prioritybitmap.PriorityBitmap
postedBuffer bytes.Buffer
uploadTimer *time.Timer
writerCond sync.Cond
}
func (cn *connection) peerHasAllPieces() (all bool, known bool) {
if cn.peerSentHaveAll {
return true, true
}
if !cn.t.haveInfo() {
return false, false
}
return bitmap.Flip(cn.peerPieces, 0, cn.t.numPieces()).IsEmpty(), true
}
func (cn *connection) mu() sync.Locker {
return &cn.t.cl.mu
}
func (cn *connection) remoteAddr() net.Addr {
return cn.conn.RemoteAddr()
}
func (cn *connection) localAddr() net.Addr {
return cn.conn.LocalAddr()
}
func (cn *connection) supportsExtension(ext string) bool {
_, ok := cn.PeerExtensionIDs[ext]
return ok
}
// The best guess at number of pieces in the torrent for this peer.
func (cn *connection) bestPeerNumPieces() int {
if cn.t.haveInfo() {
return cn.t.numPieces()
}
return cn.peerMinPieces
}
func (cn *connection) completedString() string {
return fmt.Sprintf("%d/%d", cn.peerPieces.Len(), cn.bestPeerNumPieces())
}
// Correct the PeerPieces slice length. Return false if the existing slice is
// invalid, such as by receiving badly sized BITFIELD, or invalid HAVE
// messages.
func (cn *connection) setNumPieces(num int) error {
cn.peerPieces.RemoveRange(num, -1)
cn.peerPiecesChanged()
return nil
}
func eventAgeString(t time.Time) string {
if t.IsZero() {
return "never"
}
return fmt.Sprintf("%.2fs ago", time.Since(t).Seconds())
}
func (cn *connection) connectionFlags() (ret string) {
c := func(b byte) {
ret += string([]byte{b})
}
if cn.cryptoMethod == mse.CryptoMethodRC4 {
c('E')
} else if cn.headerEncrypted {
c('e')
}
ret += string(cn.Discovery)
if cn.uTP {
c('T')
}
return
}
// Inspired by https://trac.transmissionbt.com/wiki/PeerStatusText
func (cn *connection) statusFlags() (ret string) {
c := func(b byte) {
ret += string([]byte{b})
}
if cn.Interested {
c('i')
}
if cn.Choked {
c('c')
}
c('-')
ret += cn.connectionFlags()
c('-')
if cn.PeerInterested {
c('i')
}
if cn.PeerChoked {
c('c')
}
return
}
func (cn *connection) String() string {
var buf bytes.Buffer
cn.WriteStatus(&buf, nil)
return buf.String()
}
func (cn *connection) WriteStatus(w io.Writer, t *Torrent) {
// \t isn't preserved in <pre> blocks?
fmt.Fprintf(w, "%-40s: %s-%s\n", cn.PeerID, cn.localAddr(), cn.remoteAddr())
fmt.Fprintf(w, " last msg: %s, connected: %s, last helpful: %s\n",
eventAgeString(cn.lastMessageReceived),
eventAgeString(cn.completedHandshake),
eventAgeString(cn.lastHelpful()))
fmt.Fprintf(w,
" %s completed, %d pieces touched, good chunks: %d/%d-%d reqq: %d-%d, flags: %s\n",
cn.completedString(),
len(cn.peerTouchedPieces),
cn.stats.ChunksReadUseful,
cn.stats.ChunksReadUnwanted+cn.stats.ChunksReadUseful,
cn.stats.ChunksWritten,
cn.numLocalRequests(),
len(cn.PeerRequests),
cn.statusFlags(),
)
roi := cn.pieceRequestOrderIter()
fmt.Fprintf(w, " next pieces: %v%s\n",
iter.ToSlice(iter.Head(10, roi)),
func() string {
if cn.shouldRequestWithoutBias() {
return " (fastest)"
} else {
return ""
}
}())
}
func (cn *connection) Close() {
if !cn.closed.Set() {
return
}
cn.discardPieceInclination()
cn.pieceRequestOrder.Clear()
if cn.conn != nil {
go cn.conn.Close()
}
}
func (cn *connection) PeerHasPiece(piece int) bool {
return cn.peerSentHaveAll || cn.peerPieces.Contains(piece)
}
func (cn *connection) Post(msg pp.Message) {
messageTypesPosted.Add(strconv.FormatInt(int64(msg.Type), 10), 1)
cn.postedBuffer.Write(msg.MustMarshalBinary())
cn.tickleWriter()
}
func (cn *connection) requestMetadataPiece(index int) {
eID := cn.PeerExtensionIDs["ut_metadata"]
if eID == 0 {
return
}
if index < len(cn.metadataRequests) && cn.metadataRequests[index] {
return
}
cn.Post(pp.Message{
Type: pp.Extended,
ExtendedID: eID,
ExtendedPayload: func() []byte {
b, err := bencode.Marshal(map[string]int{
"msg_type": pp.RequestMetadataExtensionMsgType,
"piece": index,
})
if err != nil {
panic(err)
}
return b
}(),
})
for index >= len(cn.metadataRequests) {
cn.metadataRequests = append(cn.metadataRequests, false)
}
cn.metadataRequests[index] = true
}
func (cn *connection) requestedMetadataPiece(index int) bool {
return index < len(cn.metadataRequests) && cn.metadataRequests[index]
}
// The actual value to use as the maximum outbound requests.
func (cn *connection) nominalMaxRequests() (ret int) {
ret = cn.PeerMaxRequests
if ret > 64 {
ret = 64
}
return
}
// Returns true if an unsatisfied request was canceled.
func (cn *connection) PeerCancel(r request) bool {
if cn.PeerRequests == nil {
return false
}
if _, ok := cn.PeerRequests[r]; !ok {
return false
}
delete(cn.PeerRequests, r)
return true
}
func (cn *connection) Choke(msg func(pp.Message) bool) bool {
if cn.Choked {
return true
}
cn.PeerRequests = nil
cn.Choked = true
return msg(pp.Message{
Type: pp.Choke,
})
}
func (cn *connection) Unchoke(msg func(pp.Message) bool) bool {
if !cn.Choked {
return true
}
cn.Choked = false
return msg(pp.Message{
Type: pp.Unchoke,
})
}
func (cn *connection) SetInterested(interested bool, msg func(pp.Message) bool) bool {
if cn.Interested == interested {
return true
}
cn.Interested = interested
// log.Printf("%p: setting interest: %v", cn, interested)
return msg(pp.Message{
Type: func() pp.MessageType {
if interested {
return pp.Interested
} else {
return pp.NotInterested
}
}(),
})
}
// The function takes a message to be sent, and returns true if more messages
// are okay.
type messageWriter func(pp.Message) bool
// Proxies the messageWriter's response.
func (cn *connection) request(r request, mw messageWriter) bool {
if cn.requests == nil {
cn.requests = make(map[request]struct{}, cn.nominalMaxRequests())
}
if _, ok := cn.requests[r]; ok {
panic("chunk already requested")
}
if !cn.PeerHasPiece(r.Index.Int()) {
panic("requesting piece peer doesn't have")
}
cn.requests[r] = struct{}{}
if _, ok := cn.t.conns[cn]; !ok {
panic("requesting but not in active conns")
}
cn.t.pendingRequests[r]++
return mw(pp.Message{
Type: pp.Request,
Index: r.Index,
Begin: r.Begin,
Length: r.Length,
})
}
func (cn *connection) fillWriteBuffer(msg func(pp.Message) bool) {
numFillBuffers.Add(1)
cancel, new, i := cn.desiredRequestState()
if !cn.SetInterested(i, msg) {
return
}
if cancel && len(cn.requests) != 0 {
fillBufferSentCancels.Add(1)
for r := range cn.requests {
cn.deleteRequest(r)
// log.Printf("%p: cancelling request: %v", cn, r)
if !msg(makeCancelMessage(r)) {
return
}
}
}
if len(new) != 0 {
fillBufferSentRequests.Add(1)
for _, r := range new {
if !cn.request(r, msg) {
// If we didn't completely top up the requests, we shouldn't
// mark the low water, since we'll want to top up the requests
// as soon as we have more write buffer space.
return
}
}
cn.requestsLowWater = len(cn.requests) / 2
}
cn.upload(msg)
}
// Routine that writes to the peer. Some of what to write is buffered by
// activity elsewhere in the Client, and some is determined locally when the
// connection is writable.
func (cn *connection) writer(keepAliveTimeout time.Duration) {
var (
buf bytes.Buffer
lastWrite time.Time = time.Now()
)
var keepAliveTimer *time.Timer
keepAliveTimer = time.AfterFunc(keepAliveTimeout, func() {
cn.mu().Lock()
defer cn.mu().Unlock()
if time.Since(lastWrite) >= keepAliveTimeout {
cn.tickleWriter()
}
keepAliveTimer.Reset(keepAliveTimeout)
})
cn.mu().Lock()
defer cn.mu().Unlock()
defer cn.Close()
defer keepAliveTimer.Stop()
for {
if cn.closed.IsSet() {
return
}
buf.Write(cn.postedBuffer.Bytes())
cn.postedBuffer.Reset()
if buf.Len() == 0 {
cn.fillWriteBuffer(func(msg pp.Message) bool {
cn.wroteMsg(&msg)
buf.Write(msg.MustMarshalBinary())
return buf.Len() < 1<<16
})
}
if buf.Len() == 0 && time.Since(lastWrite) >= keepAliveTimeout {
buf.Write(pp.Message{Keepalive: true}.MustMarshalBinary())
postedKeepalives.Add(1)
}
if buf.Len() == 0 {
// TODO: Minimize wakeups....
cn.writerCond.Wait()
continue
}
cn.mu().Unlock()
// log.Printf("writing %d bytes", buf.Len())
n, err := cn.w.Write(buf.Bytes())
cn.mu().Lock()
if n != 0 {
lastWrite = time.Now()
keepAliveTimer.Reset(keepAliveTimeout)
}
if err != nil {
return
}
if n != buf.Len() {
panic("short write")
}
buf.Reset()
}
}
func (cn *connection) Have(piece int) {
for piece >= len(cn.sentHaves) {
cn.sentHaves = append(cn.sentHaves, false)
}
if cn.sentHaves[piece] {
return
}
cn.Post(pp.Message{
Type: pp.Have,
Index: pp.Integer(piece),
})
cn.sentHaves[piece] = true
}
func (cn *connection) Bitfield(haves []bool) {
if cn.sentHaves != nil {
panic("bitfield must be first have-related message sent")
}
cn.Post(pp.Message{
Type: pp.Bitfield,
Bitfield: haves,
})
// Make a copy of haves, as that's read when the message is marshalled
// without the lock. Also it obviously shouldn't change in the Msg due to
// changes in .sentHaves.
cn.sentHaves = append([]bool(nil), haves...)
}
// Determines interest and requests to send to a connected peer.
func nextRequestState(
networkingEnabled bool,
currentRequests map[request]struct{},
peerChoking bool,
iterPendingRequests func(f func(request) bool),
requestsLowWater int,
requestsHighWater int,
) (
cancelExisting bool, // Cancel all our pending requests
newRequests []request, // Chunks to request that we currently aren't
interested bool, // Whether we should indicate interest, even if we don't request anything
) {
if !networkingEnabled {
return true, nil, false
}
if len(currentRequests) > requestsLowWater {
return false, nil, true
}
iterPendingRequests(func(r request) bool {
interested = true
if peerChoking {
return false
}
if _, ok := currentRequests[r]; !ok {
if newRequests == nil {
newRequests = make([]request, 0, requestsHighWater-len(currentRequests))
}
newRequests = append(newRequests, r)
}
return len(currentRequests)+len(newRequests) < requestsHighWater
})
return
}
func (cn *connection) updateRequests() {
// log.Print("update requests")
cn.tickleWriter()
}
// Emits the indices in the Bitmaps bms in order, never repeating any index.
// skip is mutated during execution, and its initial values will never be
// emitted.
func iterBitmapsDistinct(skip bitmap.Bitmap, bms ...bitmap.Bitmap) iter.Func {
return func(cb iter.Callback) {
for _, bm := range bms {
if !iter.All(func(i interface{}) bool {
skip.Add(i.(int))
return cb(i)
}, bitmap.Sub(bm, skip).Iter) {
return
}
}
}
}
func (cn *connection) unbiasedPieceRequestOrder() iter.Func {
now, readahead := cn.t.readerPiecePriorities()
// Pieces to skip include pieces the peer doesn't have
skip := bitmap.Flip(cn.peerPieces, 0, cn.t.numPieces())
// And pieces that we already have.
skip.Union(cn.t.completedPieces)
// Return an iterator over the different priority classes, minus the skip
// pieces.
return iter.Chain(
iterBitmapsDistinct(skip, now, readahead),
func(cb iter.Callback) {
cn.t.pendingPieces.IterTyped(func(piece int) bool {
if skip.Contains(piece) {
return true
}
more := cb(piece)
skip.Add(piece)
return more
})
},
)
}
// The connection should download highest priority pieces first, without any
// inclination toward avoiding wastage. Generally we might do this if there's
// a single connection, or this is the fastest connection, and we have active
// readers that signal an ordering preference. It's conceivable that the best
// connection should do this, since it's least likely to waste our time if
// assigned to the highest priority pieces, and assigning more than one this
// role would cause significant wasted bandwidth.
func (cn *connection) shouldRequestWithoutBias() bool {
if cn.t.requestStrategy != 2 {
return false
}
if len(cn.t.readers) == 0 {
return false
}
if len(cn.t.conns) == 1 {
return true
}
if cn == cn.t.fastestConn {
return true
}
return false
}
func (cn *connection) pieceRequestOrderIter() iter.Func {
if cn.shouldRequestWithoutBias() {
return cn.unbiasedPieceRequestOrder()
} else {
return cn.pieceRequestOrder.Iter
}
}
func (cn *connection) iterPendingRequests(f func(request) bool) {
cn.pieceRequestOrderIter()(func(_piece interface{}) bool {
piece := _piece.(int)
return iterUndirtiedChunks(piece, cn.t, func(cs chunkSpec) bool {
r := request{pp.Integer(piece), cs}
// log.Println(r, cn.t.pendingRequests[r], cn.requests)
// if _, ok := cn.requests[r]; !ok && cn.t.pendingRequests[r] != 0 {
// return true
// }
return f(r)
})
})
}
func (cn *connection) desiredRequestState() (bool, []request, bool) {
return nextRequestState(
cn.t.networkingEnabled,
cn.requests,
cn.PeerChoked,
cn.iterPendingRequests,
cn.requestsLowWater,
cn.nominalMaxRequests(),
)
}
func iterUndirtiedChunks(piece int, t *Torrent, f func(chunkSpec) bool) bool {
chunkIndices := t.pieces[piece].undirtiedChunkIndices().ToSortedSlice()
// TODO: Use "math/rand".Shuffle >= Go 1.10
return iter.ForPerm(len(chunkIndices), func(i int) bool {
return f(t.chunkIndexSpec(chunkIndices[i], piece))
})
}
// check callers updaterequests
func (cn *connection) stopRequestingPiece(piece int) bool {
return cn.pieceRequestOrder.Remove(piece)
}
// This is distinct from Torrent piece priority, which is the user's
// preference. Connection piece priority is specific to a connection and is
// used to pseudorandomly avoid connections always requesting the same pieces
// and thus wasting effort.
func (cn *connection) updatePiecePriority(piece int) bool {
tpp := cn.t.piecePriority(piece)
if !cn.PeerHasPiece(piece) {
tpp = PiecePriorityNone
}
if tpp == PiecePriorityNone {
return cn.stopRequestingPiece(piece)
}
prio := cn.getPieceInclination()[piece]
switch cn.t.requestStrategy {
case 1:
switch tpp {
case PiecePriorityNormal:
case PiecePriorityReadahead:
prio -= cn.t.numPieces()
case PiecePriorityNext, PiecePriorityNow:
prio -= 2 * cn.t.numPieces()
default:
panic(tpp)
}
prio += piece / 3
default:
}
return cn.pieceRequestOrder.Set(piece, prio) || cn.shouldRequestWithoutBias()
}
func (cn *connection) getPieceInclination() []int {
if cn.pieceInclination == nil {
cn.pieceInclination = cn.t.getConnPieceInclination()
}
return cn.pieceInclination
}
func (cn *connection) discardPieceInclination() {
if cn.pieceInclination == nil {
return
}
cn.t.putPieceInclination(cn.pieceInclination)
cn.pieceInclination = nil
}
func (cn *connection) peerPiecesChanged() {
if cn.t.haveInfo() {
prioritiesChanged := false
for i := range iter.N(cn.t.numPieces()) {
if cn.updatePiecePriority(i) {
prioritiesChanged = true
}
}
if prioritiesChanged {
cn.updateRequests()
}
}
}
func (cn *connection) raisePeerMinPieces(newMin int) {
if newMin > cn.peerMinPieces {
cn.peerMinPieces = newMin
}
}
func (cn *connection) peerSentHave(piece int) error {
if cn.t.haveInfo() && piece >= cn.t.numPieces() || piece < 0 {
return errors.New("invalid piece")
}
if cn.PeerHasPiece(piece) {
return nil
}
cn.raisePeerMinPieces(piece + 1)
cn.peerPieces.Set(piece, true)
if cn.updatePiecePriority(piece) {
cn.updateRequests()
}
return nil
}
func (cn *connection) peerSentBitfield(bf []bool) error {
cn.peerSentHaveAll = false
if len(bf)%8 != 0 {
panic("expected bitfield length divisible by 8")
}
// We know that the last byte means that at most the last 7 bits are
// wasted.
cn.raisePeerMinPieces(len(bf) - 7)
if cn.t.haveInfo() && len(bf) > cn.t.numPieces() {
// Ignore known excess pieces.
bf = bf[:cn.t.numPieces()]
}
for i, have := range bf {
if have {
cn.raisePeerMinPieces(i + 1)
}
cn.peerPieces.Set(i, have)
}
cn.peerPiecesChanged()
return nil
}
func (cn *connection) onPeerSentHaveAll() error {
cn.peerSentHaveAll = true
cn.peerPieces.Clear()
cn.peerPiecesChanged()
return nil
}
func (cn *connection) peerSentHaveNone() error {
cn.peerPieces.Clear()
cn.peerSentHaveAll = false
cn.peerPiecesChanged()
return nil
}
func (c *connection) requestPendingMetadata() {
if c.t.haveInfo() {
return
}
if c.PeerExtensionIDs["ut_metadata"] == 0 {
// Peer doesn't support this.
return
}
// Request metadata pieces that we don't have in a random order.
var pending []int
for index := 0; index < c.t.metadataPieceCount(); index++ {
if !c.t.haveMetadataPiece(index) && !c.requestedMetadataPiece(index) {
pending = append(pending, index)
}
}
for _, i := range rand.Perm(len(pending)) {
c.requestMetadataPiece(pending[i])
}
}
func (cn *connection) wroteMsg(msg *pp.Message) {
messageTypesSent.Add(strconv.FormatInt(int64(msg.Type), 10), 1)
cn.stats.wroteMsg(msg)
cn.t.stats.wroteMsg(msg)
}
func (cn *connection) readMsg(msg *pp.Message) {
cn.stats.readMsg(msg)
cn.t.stats.readMsg(msg)
}
func (cn *connection) wroteBytes(n int64) {
cn.stats.wroteBytes(n)
if cn.t != nil {
cn.t.stats.wroteBytes(n)
}
}
func (cn *connection) readBytes(n int64) {
cn.stats.readBytes(n)
if cn.t != nil {
cn.t.stats.readBytes(n)
}
}
// Returns whether the connection could be useful to us. We're seeding and
// they want data, we don't have metainfo and they can provide it, etc.
func (c *connection) useful() bool {
t := c.t
if c.closed.IsSet() {
return false
}
if !t.haveInfo() {
return c.supportsExtension("ut_metadata")
}
if t.seeding() && c.PeerInterested {
return true
}
if c.peerHasWantedPieces() {
return true
}
return false
}
func (c *connection) lastHelpful() (ret time.Time) {
ret = c.lastUsefulChunkReceived
if c.t.seeding() && c.lastChunkSent.After(ret) {
ret = c.lastChunkSent
}
return
}
func (c *connection) fastEnabled() bool {
return c.PeerExtensionBytes.SupportsFast() && c.t.cl.extensionBytes.SupportsFast()
}
// Returns true if we were able to reject the request.
func (c *connection) reject(r request) bool {
if !c.fastEnabled() {
return false
}
c.deleteRequest(r)
c.Post(r.ToMsg(pp.Reject))
return true
}
func (c *connection) onReadRequest(r request) error {
requestedChunkLengths.Add(strconv.FormatUint(r.Length.Uint64(), 10), 1)
if r.Begin+r.Length > c.t.pieceLength(int(r.Index)) {
return errors.New("bad request")
}
if _, ok := c.PeerRequests[r]; ok {
return nil
}
if c.Choked {
c.reject(r)
return nil
}
if len(c.PeerRequests) >= maxRequests {
c.reject(r)
return nil
}
if !c.t.havePiece(r.Index.Int()) {
// This isn't necessarily them screwing up. We can drop pieces
// from our storage, and can't communicate this to peers
// except by reconnecting.
requestsReceivedForMissingPieces.Add(1)
return fmt.Errorf("peer requested piece we don't have: %v", r.Index.Int())
}
if c.PeerRequests == nil {
c.PeerRequests = make(map[request]struct{}, maxRequests)
}
c.PeerRequests[r] = struct{}{}
c.tickleWriter()
return nil
}
// Processes incoming bittorrent messages. The client lock is held upon entry
// and exit. Returning will end the connection.
func (c *connection) mainReadLoop() error {
t := c.t
cl := t.cl
decoder := pp.Decoder{
R: bufio.NewReaderSize(c.r, 1<<17),
MaxLength: 256 * 1024,
Pool: t.chunkPool,
}
for {
var (
msg pp.Message
err error
)
func() {
cl.mu.Unlock()
defer cl.mu.Lock()
err = decoder.Decode(&msg)
}()
if cl.closed.IsSet() || c.closed.IsSet() || err == io.EOF {
return nil
}
if err != nil {
return err
}
c.readMsg(&msg)
c.lastMessageReceived = time.Now()
if msg.Keepalive {
receivedKeepalives.Add(1)
continue
}
messageTypesReceived.Add(strconv.FormatInt(int64(msg.Type), 10), 1)
switch msg.Type {
case pp.Choke:
c.PeerChoked = true
c.deleteAllRequests()
// We can then reset our interest.
c.updateRequests()
case pp.Reject:
if c.deleteRequest(newRequestFromMessage(&msg)) {
c.updateRequests()
}
case pp.Unchoke:
c.PeerChoked = false
c.tickleWriter()
case pp.Interested:
c.PeerInterested = true
c.tickleWriter()
case pp.NotInterested:
c.PeerInterested = false
c.PeerRequests = nil
case pp.Have:
err = c.peerSentHave(int(msg.Index))
case pp.Request:
r := newRequestFromMessage(&msg)
err = c.onReadRequest(r)
case pp.Cancel:
req := newRequestFromMessage(&msg)
if !c.PeerCancel(req) {
unexpectedCancels.Add(1)
}
case pp.Bitfield:
err = c.peerSentBitfield(msg.Bitfield)
case pp.HaveAll:
err = c.onPeerSentHaveAll()
case pp.HaveNone:
err = c.peerSentHaveNone()
case pp.Piece:
c.receiveChunk(&msg)
if len(msg.Piece) == int(t.chunkSize) {
t.chunkPool.Put(&msg.Piece)
}
case pp.Extended:
switch msg.ExtendedID {
case pp.HandshakeExtendedID:
// TODO: Create a bencode struct for this.
var d map[string]interface{}
err = bencode.Unmarshal(msg.ExtendedPayload, &d)
if err != nil {
err = fmt.Errorf("error decoding extended message payload: %s", err)
break
}
// log.Printf("got handshake from %q: %#v", c.Socket.RemoteAddr().String(), d)
if reqq, ok := d["reqq"]; ok {
if i, ok := reqq.(int64); ok {
c.PeerMaxRequests = int(i)
}
}
if v, ok := d["v"]; ok {
c.PeerClientName = v.(string)
}
if m, ok := d["m"]; ok {
mTyped, ok := m.(map[string]interface{})
if !ok {
err = errors.New("handshake m value is not dict")
break
}
if c.PeerExtensionIDs == nil {
c.PeerExtensionIDs = make(map[string]byte, len(mTyped))
}
for name, v := range mTyped {
id, ok := v.(int64)
if !ok {
log.Printf("bad handshake m item extension ID type: %T", v)
continue
}
if id == 0 {
delete(c.PeerExtensionIDs, name)
} else {
if c.PeerExtensionIDs[name] == 0 {
supportedExtensionMessages.Add(name, 1)
}
c.PeerExtensionIDs[name] = byte(id)
}
}
}
metadata_sizeUntyped, ok := d["metadata_size"]
if ok {
metadata_size, ok := metadata_sizeUntyped.(int64)
if !ok {
log.Printf("bad metadata_size type: %T", metadata_sizeUntyped)
} else {
err = t.setMetadataSize(metadata_size)
if err != nil {
err = fmt.Errorf("error setting metadata size to %d", metadata_size)
break
}
}
}
if _, ok := c.PeerExtensionIDs["ut_metadata"]; ok {
c.requestPendingMetadata()
}
case metadataExtendedId:
err = cl.gotMetadataExtensionMsg(msg.ExtendedPayload, t, c)
if err != nil {
err = fmt.Errorf("error handling metadata extension message: %s", err)
}
case pexExtendedId:
if cl.config.DisablePEX {
break
}
var pexMsg peerExchangeMessage
err = bencode.Unmarshal(msg.ExtendedPayload, &pexMsg)
if err != nil {
err = fmt.Errorf("error unmarshalling PEX message: %s", err)
break
}
go func() {
cl.mu.Lock()
t.addPeers(func() (ret []Peer) {
for i, cp := range pexMsg.Added {
p := Peer{
IP: make([]byte, 4),
Port: cp.Port,
Source: peerSourcePEX,
}
if i < len(pexMsg.AddedFlags) && pexMsg.AddedFlags[i]&0x01 != 0 {
p.SupportsEncryption = true
}
missinggo.CopyExact(p.IP, cp.IP[:])
ret = append(ret, p)
}
return
}())
cl.mu.Unlock()
}()
default:
err = fmt.Errorf("unexpected extended message ID: %v", msg.ExtendedID)
}
if err != nil {
// That client uses its own extension IDs for outgoing message
// types, which is incorrect.
if bytes.HasPrefix(c.PeerID[:], []byte("-SD0100-")) ||
strings.HasPrefix(string(c.PeerID[:]), "-XL0012-") {
return nil
}
}
case pp.Port:
if cl.dHT == nil {
break
}
pingAddr, err := net.ResolveUDPAddr("", c.remoteAddr().String())
if err != nil {
panic(err)
}
if msg.Port != 0 {
pingAddr.Port = int(msg.Port)
}
go cl.dHT.Ping(pingAddr, nil)
default:
err = fmt.Errorf("received unknown message type: %#v", msg.Type)
}
if err != nil {
return err
}
}
}
// Set both the Reader and Writer for the connection from a single ReadWriter.
func (cn *connection) setRW(rw io.ReadWriter) {
cn.r = rw
cn.w = rw
}
// Returns the Reader and Writer as a combined ReadWriter.
func (cn *connection) rw() io.ReadWriter {
return struct {
io.Reader
io.Writer
}{cn.r, cn.w}
}
// Handle a received chunk from a peer.
func (c *connection) receiveChunk(msg *pp.Message) {
t := c.t
cl := t.cl
chunksReceived.Add(1)
req := newRequestFromMessage(msg)
// Request has been satisfied.
if c.deleteRequest(req) {
c.updateRequests()
} else {
unexpectedChunksReceived.Add(1)
}
// Do we actually want this chunk?
if !t.wantPiece(req) {
unwantedChunksReceived.Add(1)
c.stats.ChunksReadUnwanted++
c.t.stats.ChunksReadUnwanted++
return
}
index := int(req.Index)
piece := &t.pieces[index]
c.stats.ChunksReadUseful++
c.t.stats.ChunksReadUseful++
c.stats.BytesReadUsefulData += int64(len(msg.Piece))
c.t.stats.BytesReadUsefulData += int64(len(msg.Piece))
c.lastUsefulChunkReceived = time.Now()
// if t.fastestConn != c {
// log.Printf("setting fastest connection %p", c)
// }
t.fastestConn = c
// Need to record that it hasn't been written yet, before we attempt to do
// anything with it.
piece.incrementPendingWrites()
// Record that we have the chunk, so we aren't trying to download it while
// waiting for it to be written to storage.
piece.unpendChunkIndex(chunkIndex(req.chunkSpec, t.chunkSize))
// Cancel pending requests for this chunk.
for c := range t.conns {
c.postCancel(req)
}
err := func() error {
cl.mu.Unlock()
defer cl.mu.Lock()
// Write the chunk out. Note that the upper bound on chunk writing
// concurrency will be the number of connections. We write inline with
// receiving the chunk (with this lock dance), because we want to
// handle errors synchronously and I haven't thought of a nice way to
// defer any concurrency to the storage and have that notify the
// client of errors. TODO: Do that instead.
return t.writeChunk(int(msg.Index), int64(msg.Begin), msg.Piece)
}()
piece.decrementPendingWrites()
if err != nil {
log.Printf("%s (%s): error writing chunk %v: %s", t, t.infoHash, req, err)
t.pendRequest(req)
t.updatePieceCompletion(int(msg.Index))
return
}
// It's important that the piece is potentially queued before we check if
// the piece is still wanted, because if it is queued, it won't be wanted.
if t.pieceAllDirty(index) {
t.queuePieceCheck(int(req.Index))
t.pendAllChunkSpecs(index)
}
c.onDirtiedPiece(index)
cl.event.Broadcast()
t.publishPieceChange(int(req.Index))
}
func (c *connection) onDirtiedPiece(piece int) {
if c.peerTouchedPieces == nil {
c.peerTouchedPieces = make(map[int]struct{})
}
c.peerTouchedPieces[piece] = struct{}{}
ds := &c.t.pieces[piece].dirtiers
if *ds == nil {
*ds = make(map[*connection]struct{})
}
(*ds)[c] = struct{}{}
}
func (c *connection) uploadAllowed() bool {
if c.t.cl.config.NoUpload {
return false
}
if c.t.seeding() {
return true
}
if !c.peerHasWantedPieces() {
return false
}
// Don't upload more than 100 KiB more than we download.
if c.stats.BytesWrittenData >= c.stats.BytesReadData+100<<10 {
return false
}
return true
}
func (c *connection) setRetryUploadTimer(delay time.Duration) {
if c.uploadTimer == nil {
c.uploadTimer = time.AfterFunc(delay, c.writerCond.Broadcast)
} else {
c.uploadTimer.Reset(delay)
}
}
// Also handles choking and unchoking of the remote peer.
func (c *connection) upload(msg func(pp.Message) bool) bool {
// Breaking or completing this loop means we don't want to upload to the
// peer anymore, and we choke them.
another:
for c.uploadAllowed() {
// We want to upload to the peer.
if !c.Unchoke(msg) {
return false
}
for r := range c.PeerRequests {
res := c.t.cl.uploadLimit.ReserveN(time.Now(), int(r.Length))
if !res.OK() {
panic(fmt.Sprintf("upload rate limiter burst size < %d", r.Length))
}
delay := res.Delay()
if delay > 0 {
res.Cancel()
c.setRetryUploadTimer(delay)
// Hard to say what to return here.
return true
}
more, err := c.sendChunk(r, msg)
if err != nil {
i := int(r.Index)
if c.t.pieceComplete(i) {
c.t.updatePieceCompletion(i)
if !c.t.pieceComplete(i) {
// We had the piece, but not anymore.
break another
}
}
log.Str("error sending chunk to peer").AddValues(c, r, err).Log(c.t.logger)
// If we failed to send a chunk, choke the peer to ensure they
// flush all their requests. We've probably dropped a piece,
// but there's no way to communicate this to the peer. If they
// ask for it again, we'll kick them to allow us to send them
// an updated bitfield.
break another
}
delete(c.PeerRequests, r)
if !more {
return false
}
goto another
}
return true
}
return c.Choke(msg)
}
func (cn *connection) Drop() {
cn.t.dropConnection(cn)
}
func (cn *connection) netGoodPiecesDirtied() int64 {
return cn.stats.PiecesDirtiedGood - cn.stats.PiecesDirtiedBad
}
func (c *connection) peerHasWantedPieces() bool {
return !c.pieceRequestOrder.IsEmpty()
}
func (c *connection) numLocalRequests() int {
return len(c.requests)
}
func (c *connection) deleteRequest(r request) bool {
if _, ok := c.requests[r]; !ok {
return false
}
delete(c.requests, r)
c.t.pendingRequests[r]--
c.updateRequests()
return true
}
func (c *connection) deleteAllRequests() {
for r := range c.requests {
c.deleteRequest(r)
}
// for c := range c.t.conns {
// c.tickleWriter()
// }
}
func (c *connection) tickleWriter() {
c.writerCond.Broadcast()
}
func (c *connection) postCancel(r request) bool {
if !c.deleteRequest(r) {
return false
}
c.Post(makeCancelMessage(r))
return true
}
func (c *connection) sendChunk(r request, msg func(pp.Message) bool) (more bool, err error) {
// Count the chunk being sent, even if it isn't.
b := make([]byte, r.Length)
p := c.t.info.Piece(int(r.Index))
n, err := c.t.readAt(b, p.Offset()+int64(r.Begin))
if n != len(b) {
if err == nil {
panic("expected error")
}
return
} else if err == io.EOF {
err = nil
}
more = msg(pp.Message{
Type: pp.Piece,
Index: r.Index,
Begin: r.Begin,
Piece: b,
})
uploadChunksPosted.Add(1)
c.lastChunkSent = time.Now()
return
}
func (c *connection) setTorrent(t *Torrent) {
if c.t != nil {
panic("connection already associated with a torrent")
}
c.t = t
t.conns[c] = struct{}{}
}