391 lines
9.8 KiB
Go
391 lines
9.8 KiB
Go
package request_strategy
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import (
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"fmt"
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"sort"
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"sync"
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"github.com/anacrolix/multiless"
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pp "github.com/anacrolix/torrent/peer_protocol"
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"github.com/anacrolix/torrent/types"
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)
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type (
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Request = types.Request
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pieceIndex = types.PieceIndex
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piecePriority = types.PiecePriority
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// This can be made into a type-param later, will be great for testing.
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ChunkSpec = types.ChunkSpec
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)
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type ClientPieceOrder struct{}
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type filterTorrent struct {
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*Torrent
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unverifiedBytes int64
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// Potentially shared with other torrents.
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storageLeft *int64
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}
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func sortFilterPieces(pieces []filterPiece) {
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sort.Slice(pieces, func(_i, _j int) bool {
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i := &pieces[_i]
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j := &pieces[_j]
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return multiless.New().Int(
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int(j.Priority), int(i.Priority),
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).Bool(
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j.Partial, i.Partial,
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).Int64(
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i.Availability, j.Availability,
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).Int(
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i.index, j.index,
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).Uintptr(
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i.t.StableId, j.t.StableId,
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).MustLess()
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})
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}
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type requestsPeer struct {
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Peer
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nextState PeerNextRequestState
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requestablePiecesRemaining int
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}
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func (rp *requestsPeer) canFitRequest() bool {
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return len(rp.nextState.Requests) < rp.MaxRequests
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}
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func (rp *requestsPeer) addNextRequest(r Request) {
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_, ok := rp.nextState.Requests[r]
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if ok {
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panic("should only add once")
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}
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rp.nextState.Requests[r] = struct{}{}
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}
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type peersForPieceRequests struct {
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requestsInPiece int
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*requestsPeer
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}
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func (me *peersForPieceRequests) addNextRequest(r Request) {
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me.requestsPeer.addNextRequest(r)
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me.requestsInPiece++
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}
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type requestablePiece struct {
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index pieceIndex
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t *Torrent
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alwaysReallocate bool
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NumPendingChunks int
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IterPendingChunks ChunksIter
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}
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type filterPiece struct {
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t *filterTorrent
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index pieceIndex
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*Piece
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}
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func getRequestablePieces(input Input) (ret []requestablePiece) {
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maxPieces := 0
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for i := range input.Torrents {
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maxPieces += len(input.Torrents[i].Pieces)
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}
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pieces := make([]filterPiece, 0, maxPieces)
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ret = make([]requestablePiece, 0, maxPieces)
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// Storage capacity left for this run, keyed by the storage capacity pointer on the storage
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// TorrentImpl.
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storageLeft := make(map[*func() *int64]*int64)
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for _t := range input.Torrents {
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// TODO: We could do metainfo requests here.
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t := &filterTorrent{
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Torrent: &input.Torrents[_t],
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unverifiedBytes: 0,
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}
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key := t.Capacity
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if key != nil {
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if _, ok := storageLeft[key]; !ok {
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storageLeft[key] = (*key)()
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}
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t.storageLeft = storageLeft[key]
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}
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for i := range t.Pieces {
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pieces = append(pieces, filterPiece{
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t: t,
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index: i,
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Piece: &t.Pieces[i],
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})
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}
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}
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sortFilterPieces(pieces)
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var allTorrentsUnverifiedBytes int64
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for _, piece := range pieces {
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if left := piece.t.storageLeft; left != nil {
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if *left < int64(piece.Length) {
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continue
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}
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*left -= int64(piece.Length)
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}
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if !piece.Request || piece.NumPendingChunks == 0 {
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// TODO: Clarify exactly what is verified. Stuff that's being hashed should be
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// considered unverified and hold up further requests.
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continue
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}
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if piece.t.MaxUnverifiedBytes != 0 && piece.t.unverifiedBytes+piece.Length > piece.t.MaxUnverifiedBytes {
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continue
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}
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if input.MaxUnverifiedBytes != 0 && allTorrentsUnverifiedBytes+piece.Length > input.MaxUnverifiedBytes {
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continue
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}
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piece.t.unverifiedBytes += piece.Length
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allTorrentsUnverifiedBytes += piece.Length
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ret = append(ret, requestablePiece{
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index: piece.index,
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t: piece.t.Torrent,
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NumPendingChunks: piece.NumPendingChunks,
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IterPendingChunks: piece.iterPendingChunksWrapper,
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alwaysReallocate: piece.Priority >= types.PiecePriorityNext,
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})
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}
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return
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}
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type Input struct {
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Torrents []Torrent
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MaxUnverifiedBytes int64
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}
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// TODO: We could do metainfo requests here.
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func Run(input Input) map[PeerId]PeerNextRequestState {
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requestPieces := getRequestablePieces(input)
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torrents := input.Torrents
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allPeers := make(map[uintptr][]*requestsPeer, len(torrents))
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for _, t := range torrents {
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peers := make([]*requestsPeer, 0, len(t.Peers))
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for _, p := range t.Peers {
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peers = append(peers, &requestsPeer{
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Peer: p,
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nextState: PeerNextRequestState{
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Requests: make(map[Request]struct{}, p.MaxRequests),
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},
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})
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}
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allPeers[t.StableId] = peers
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}
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for _, piece := range requestPieces {
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for _, peer := range allPeers[piece.t.StableId] {
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if peer.canRequestPiece(piece.index) {
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peer.requestablePiecesRemaining++
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}
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}
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}
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for _, piece := range requestPieces {
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allocatePendingChunks(piece, allPeers[piece.t.StableId])
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}
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ret := make(map[PeerId]PeerNextRequestState)
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for _, peers := range allPeers {
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for _, rp := range peers {
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if rp.requestablePiecesRemaining != 0 {
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panic(rp.requestablePiecesRemaining)
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}
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if _, ok := ret[rp.Id]; ok {
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panic(fmt.Sprintf("duplicate peer id: %v", rp.Id))
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}
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ret[rp.Id] = rp.nextState
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}
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}
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return ret
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}
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// Checks that a sorted peersForPiece slice makes sense.
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func ensureValidSortedPeersForPieceRequests(peers peersForPieceSorter) {
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if !sort.IsSorted(peers) {
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panic("not sorted")
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}
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peerMap := make(map[*peersForPieceRequests]struct{}, peers.Len())
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for _, p := range peers.peersForPiece {
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if _, ok := peerMap[p]; ok {
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panic(p)
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}
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peerMap[p] = struct{}{}
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}
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}
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var peersForPiecesPool sync.Pool
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func makePeersForPiece(cap int) []*peersForPieceRequests {
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got := peersForPiecesPool.Get()
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if got == nil {
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return make([]*peersForPieceRequests, 0, cap)
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}
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return got.([]*peersForPieceRequests)[:0]
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}
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type peersForPieceSorter struct {
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peersForPiece []*peersForPieceRequests
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req *Request
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p requestablePiece
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}
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func (me peersForPieceSorter) Len() int {
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return len(me.peersForPiece)
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}
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func (me peersForPieceSorter) Swap(i, j int) {
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me.peersForPiece[i], me.peersForPiece[j] = me.peersForPiece[j], me.peersForPiece[i]
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}
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func (me peersForPieceSorter) Less(_i, _j int) bool {
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i := me.peersForPiece[_i]
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j := me.peersForPiece[_j]
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req := me.req
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p := me.p
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byHasRequest := func() multiless.Computation {
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ml := multiless.New()
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if req != nil {
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_, iHas := i.nextState.Requests[*req]
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_, jHas := j.nextState.Requests[*req]
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ml = ml.Bool(jHas, iHas)
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}
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return ml
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}()
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ml := multiless.New()
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// We always "reallocate", that is force even striping amongst peers that are either on
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// the last piece they can contribute too, or for pieces marked for this behaviour.
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// Striping prevents starving peers of requests, and will always re-balance to the
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// fastest known peers.
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if !p.alwaysReallocate {
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ml = ml.Bool(
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j.requestablePiecesRemaining == 1,
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i.requestablePiecesRemaining == 1)
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}
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if p.alwaysReallocate || j.requestablePiecesRemaining == 1 {
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ml = ml.Int(
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i.requestsInPiece,
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j.requestsInPiece)
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} else {
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ml = ml.AndThen(byHasRequest)
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}
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ml = ml.Int(
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i.requestablePiecesRemaining,
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j.requestablePiecesRemaining,
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).Float64(
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j.DownloadRate,
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i.DownloadRate,
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)
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ml = ml.AndThen(byHasRequest)
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return ml.Int64(
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int64(j.Age), int64(i.Age),
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// TODO: Probably peer priority can come next
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).Uintptr(
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i.Id.Uintptr(),
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j.Id.Uintptr(),
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).MustLess()
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}
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func allocatePendingChunks(p requestablePiece, peers []*requestsPeer) {
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peersForPiece := makePeersForPiece(len(peers))
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for _, peer := range peers {
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peersForPiece = append(peersForPiece, &peersForPieceRequests{
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requestsInPiece: 0,
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requestsPeer: peer,
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})
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}
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defer func() {
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for _, peer := range peersForPiece {
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if peer.canRequestPiece(p.index) {
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peer.requestablePiecesRemaining--
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}
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}
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peersForPiecesPool.Put(peersForPiece)
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}()
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peersForPieceSorter := peersForPieceSorter{
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peersForPiece: peersForPiece,
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p: p,
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}
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sortPeersForPiece := func(req *Request) {
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peersForPieceSorter.req = req
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sort.Sort(&peersForPieceSorter)
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//ensureValidSortedPeersForPieceRequests(peersForPieceSorter)
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}
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// Chunks can be preassigned several times, if peers haven't been able to update their "actual"
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// with "next" request state before another request strategy run occurs.
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preallocated := make(map[ChunkSpec][]*peersForPieceRequests, p.NumPendingChunks)
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p.IterPendingChunks(func(spec ChunkSpec) {
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req := Request{pp.Integer(p.index), spec}
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for _, peer := range peersForPiece {
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if h := peer.HasExistingRequest; h == nil || !h(req) {
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continue
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}
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if !peer.canFitRequest() {
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continue
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}
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if !peer.canRequestPiece(p.index) {
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continue
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}
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preallocated[spec] = append(preallocated[spec], peer)
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peer.addNextRequest(req)
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}
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})
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pendingChunksRemaining := int(p.NumPendingChunks)
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p.IterPendingChunks(func(chunk types.ChunkSpec) {
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if _, ok := preallocated[chunk]; ok {
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return
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}
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req := Request{pp.Integer(p.index), chunk}
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defer func() { pendingChunksRemaining-- }()
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sortPeersForPiece(nil)
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for _, peer := range peersForPiece {
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if !peer.canFitRequest() {
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continue
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}
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if !peer.HasPiece(p.index) {
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continue
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}
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if !peer.pieceAllowedFastOrDefault(p.index) {
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// TODO: Verify that's okay to stay uninterested if we request allowed fast pieces.
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peer.nextState.Interested = true
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if peer.Choking {
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continue
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}
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}
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peer.addNextRequest(req)
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break
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}
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})
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chunk:
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for chunk, prePeers := range preallocated {
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pendingChunksRemaining--
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req := Request{pp.Integer(p.index), chunk}
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for _, pp := range prePeers {
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pp.requestsInPiece--
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}
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sortPeersForPiece(&req)
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for _, pp := range prePeers {
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delete(pp.nextState.Requests, req)
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}
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for _, peer := range peersForPiece {
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if !peer.canFitRequest() {
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continue
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}
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if !peer.HasPiece(p.index) {
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continue
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}
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if !peer.pieceAllowedFastOrDefault(p.index) {
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// TODO: Verify that's okay to stay uninterested if we request allowed fast pieces.
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peer.nextState.Interested = true
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if peer.Choking {
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continue
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}
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}
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peer.addNextRequest(req)
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continue chunk
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}
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}
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if pendingChunksRemaining != 0 {
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panic(pendingChunksRemaining)
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}
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}
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