103 lines
3.4 KiB
CMake
103 lines
3.4 KiB
CMake
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# Copyright (C) 2016, Canonical Ltd.
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# All rights reserved.
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree. An additional grant
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# of patent rights can be found in the PATENTS file in the same directory.
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cmake_minimum_required(VERSION 2.8.11)
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set(APP_NAME Status)
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set(JS_APP_NAME StatusIm)
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set(REACT_BUILD_STATIC_LIB ON)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DUNICODE -std=c++11")
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if(STATUS_NO_LOGGING)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DSTATUS_NO_LOGGING")
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endif()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DUNICODE -std=c11")
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set(CMAKE_INSTALL_PREFIX bin)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_PREFIX}" CACHE PATH "Where to place compiled executables.")
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set(${APP_NAME}_BINARY_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9")
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMakeModules/")
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project(${APP_NAME} C CXX)
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set(USED_QT_MODULES Core Concurrent Qml Quick WebSockets Svg)
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include(QtConfiguration)
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set(ICON_PNG_RESOURCE_PATH "${CMAKE_SOURCE_DIR}/../deployment/status-icon.png")
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if (WIN32)
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set(ICO_RESOURCE_PATH "${CMAKE_SOURCE_DIR}/../deployment/windows/status.ico")
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set(APPLICATION_MAIN_RC_PATH "${CMAKE_SOURCE_DIR}/../deployment/windows/Status.rc")
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configure_file(
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${CMAKE_SOURCE_DIR}/../deployment/windows/Status.rc.in
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${APPLICATION_MAIN_RC_PATH}
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)
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endif()
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message(STATUS "EXTERNAL_MODULES_DIR: ${EXTERNAL_MODULES_DIR}")
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string(REGEX MATCH "BUILD_FOR_BUNDLE" BUILD_FOR_BUNDLE "${CMAKE_CXX_FLAGS}")
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# It is important to distinguish between directory hierarchies
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# in release and dev builds. Release contains .env
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# in the root dir of the build, while dev build's current dir
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# is status-react/desktop/bin, hence the need
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# to jump two levels up.
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# This is required by react-native-config library which references ENVFILE
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# from its own CMakeLists.txt file, so it will read the value set here
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if(${BUILD_FOR_BUNDLE} MATCHES "BUILD_FOR_BUNDLE")
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set(ENVFILE "/.env")
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else()
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set(ENVFILE "/../../.env")
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endif()
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foreach(external_module ${EXTERNAL_MODULES_DIR})
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message(STATUS "external_module: ${external_module}")
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../${external_module} ${CMAKE_CURRENT_BINARY_DIR}/${external_module})
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endforeach(external_module)
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add_subdirectory(reportApp)
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# Import any new Qt modules that have been added by external dependencies
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import_qt_modules()
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# APPLICATION_MAIN_CPP_PATH contains absolute path to generated template copy of main.cpp for application executable
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get_filename_component(APPLICATION_MAIN_CPP_PATH main.cpp ABSOLUTE)
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set(REACTQT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../node_modules/react-native/React)
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include_directories(${REACTQT_DIR}/Layout)
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add_subdirectory(${REACTQT_DIR}Qt/runtime/src ${CMAKE_CURRENT_BINARY_DIR}/lib)
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add_subdirectory(${REACTQT_DIR}Qt/application/src ${CMAKE_CURRENT_BINARY_DIR}/bin)
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if (Qt5_POSITION_INDEPENDENT_CODE)
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SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
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endif(Qt5_POSITION_INDEPENDENT_CODE)
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#set(SOURCE_ROOT ${CMAKE_SOURCE_DIR})
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include(CompleteBundle)
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if (WIN32)
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set(RUN_SCRIPT_FILE_NAME "run-app.bat")
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else()
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set(RUN_SCRIPT_FILE_NAME "run-app.sh")
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endif()
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target_sources(${APP_NAME}
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PRIVATE
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"${CMAKE_CURRENT_LIST_DIR}/appconfig.h"
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"${CMAKE_CURRENT_LIST_DIR}/appconfig.cpp")
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configure_file(
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${RUN_SCRIPT_FILE_NAME}.in
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${CMAKE_CURRENT_BINARY_DIR}/${RUN_SCRIPT_FILE_NAME}
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@ONLY
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)
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