324 lines
12 KiB
Groovy
324 lines
12 KiB
Groovy
apply plugin: "com.android.application"
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apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
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import com.android.build.OutputFile
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import com.sun.org.apache.xalan.internal.xsltc.compiler.Copy
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/**
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* The react.gradle file registers a task for each build variant:
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* - bundlePrJsAndAssets
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* - bundleDebugJsAndAssets
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* - bundleReleaseJsAndAssets
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* These basically call `react-native bundle` with the correct arguments during the Android build
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* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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* bundle directly from the development server. Below you can see all the possible configurations
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* and their defaults. If you decide to add a configuration block, make sure to add it before the
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* `apply from: "../../node_modules/react-native/react.gradle"` line.
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*
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* project.ext.react = [
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* // the name of the generated asset file containing your JS bundle
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* bundleAssetName: "index.android.bundle",
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*
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* // the entry file for bundle generation
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* entryFile: "index.android.js",
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*
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* // whether to bundle JS and assets in debug mode
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* bundleInDebug: false,
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*
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* // whether to bundle JS and assets in release mode
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* bundleInRelease: true,
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*
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* // whether to bundle JS and assets in another build variant (if configured).
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* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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* // The configuration property can be in the following formats
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* // 'bundleIn${productFlavor}${buildType}'
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* // 'bundleIn${buildType}'
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* // bundleInFreeDebug: true,
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* // bundleInPaidRelease: true,
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* // bundleInBeta: true,
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*
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* // whether to disable dev mode in custom build variants (by default only disabled in release)
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* // for example: to disable dev mode in the staging build type (if configured)
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* devDisabledInStaging: true,
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* // The configuration property can be in the following formats
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* // 'devDisabledIn${productFlavor}${buildType}'
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* // 'devDisabledIn${buildType}'
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*
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* // the root of your project, i.e. where "package.json" lives
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* root: "../../",
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*
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* // where to put the JS bundle asset in debug mode
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* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
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*
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* // where to put the JS bundle asset in release mode
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* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in debug mode
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* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in release mode
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* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
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*
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* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
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* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
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* // date; if you have any other folders that you want to ignore for performance reasons (gradle
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* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
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* // for example, you might want to remove it from here.
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* inputExcludes: ["android/**", "ios/**"],
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*
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* // override which node gets called and with what additional arguments
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* nodeExecutableAndArgs: ["node"],
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*
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* // supply additional arguments to the packager
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* extraPackagerArgs: []
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* ]
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*/
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project.ext.react = [
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nodeExecutableAndArgs: ["node", "--max-old-space-size=16384"],
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entryFile: "index.android.js",
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bundleInPr: true,
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bundleCommand: "ram-bundle",
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bundleConfig: "packager/config.js"
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]
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apply from: "../../node_modules/react-native/react.gradle"
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/**
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* Set this to true to create two separate APKs instead of one:
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* - An APK that only works on ARM devices
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* - An APK that only works on x86 devices
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* The advantage is the size of the APK is reduced by about 4MB.
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* Upload all the APKs to the Play Store and people will download
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* the correct one based on the CPU architecture of their device.
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*/
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def enableSeparateBuildPerCPUArchitecture = false
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/**
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* Run Proguard to shrink the Java bytecode in release builds.
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*/
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def enableProguardInReleaseBuilds = false
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def getVersionCode = { ->
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new ByteArrayOutputStream().withStream { stdOut ->
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exec {
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commandLine "bash", "../../scripts/build_no.sh"
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standardOutput = stdOut
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errorOutput = System.err
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}
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return stdOut.toString().toInteger()
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}
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}
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def getVersionName = { ->
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new ByteArrayOutputStream().withStream { stdOut ->
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if (project.hasProperty("releaseVersion")) {
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return project.releaseVersion
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}
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version = new File('../VERSION').text
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return version.replaceAll("\\s","")
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}
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}
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def getBuildUrl = { ->
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new ByteArrayOutputStream().withStream { stdOut ->
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if (project.hasProperty("buildUrl")) {
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return project.buildUrl
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}
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return 'Local Build'
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}
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}
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/* check if environment variable exists for given variable name first */
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def getEnvOrConfig = { varName ->
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def val = System.getenv(varName) ? System.getenv(varName) : project.property(varName)
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return val
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}
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android {
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compileSdkVersion 28
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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defaultConfig {
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applicationId "im.status.ethereum"
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minSdkVersion 23
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targetSdkVersion 28
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multiDexEnabled true
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versionCode getVersionCode()
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versionName getVersionName()
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ndk {
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abiFilters "armeabi-v7a", "arm64-v8a", "x86", "x86-64"
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}
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}
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/**
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* Arbitrary project metadata
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* https://docs.gradle.org/current/dsl/org.gradle.api.plugins.ExtraPropertiesExtension.html
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**/
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project.ext {
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buildUrl = getBuildUrl()
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}
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/**
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* Fix for: (https://github.com/ReactiveX/RxJava/issues/4445)
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* Execution failed for task ':app:transformResourcesWithMergeJavaResForDebug'.
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* > com.android.build.api.transform.TransformException: com.android.builder.packaging.DuplicateFileException:
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* Duplicate files copied in APK META-INF/rxjava.properties
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*/
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packagingOptions {
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exclude 'META-INF/rxjava.properties'
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exclude '/lib/mips64/**'
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exclude '/lib/arm64-v8a/**'
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exclude '/lib/x86_64/**'
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/** Fix for: Execution failed for task ':app:transformNativeLibsWithStripDebugSymbolForDebug'.
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* with recent version of ndk (17.0.4754217)
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*/
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doNotStrip '*/mips/*.so'
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doNotStrip '*/mips64/*.so'
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}
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dexOptions {
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jumboMode true
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javaMaxHeapSize "8g"
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}
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signingConfigs {
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release {
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/* environment variables take precedence over gradle.properties file */
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storeFile file(getEnvOrConfig('STATUS_RELEASE_STORE_FILE').replaceAll("~", System.properties['user.home']))
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storePassword getEnvOrConfig('STATUS_RELEASE_STORE_PASSWORD')
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keyAlias getEnvOrConfig('STATUS_RELEASE_KEY_ALIAS')
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keyPassword getEnvOrConfig('STATUS_RELEASE_KEY_PASSWORD')
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}
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}
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splits {
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abi {
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reset()
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enable enableSeparateBuildPerCPUArchitecture
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universalApk false // If true, also generate a universal APK
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include "armeabi-v7a", "x86"
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}
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}
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buildTypes {
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debug {
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applicationIdSuffix ".debug"
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debuggable true
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versionNameSuffix "-SNAPSHOT"
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resValue "string", "build_config_package", "im.status.ethereum"
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}
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release {
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minifyEnabled enableProguardInReleaseBuilds
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proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
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signingConfig signingConfigs.release
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}
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pr {
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initWith release
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applicationIdSuffix ".pr"
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versionNameSuffix ".pr"
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debuggable false
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matchingFallbacks = ["release"]
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// necessary to make react-native-config's code generation work
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resValue "string", "build_config_package", "im.status.ethereum"
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}
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}
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// applicationVariants are e.g. debug, release
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applicationVariants.all { variant ->
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variant.outputs.each { output ->
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// For each separate APK per architecture, set a unique version code as described here:
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// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
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def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86-64": 4]
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def abi = output.getFilter(OutputFile.ABI)
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if (abi != null) { // null for the universal-debug, universal-release variants
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output.versionCodeOverride =
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versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
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}
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}
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}
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aaptOptions {
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// disable PNG optimization as for some reason it cannot be trusted to provide deterministic output (see https://f-droid.org/en/docs/Reproducible_Builds/)
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cruncherEnabled = false
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}
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sourceSets {
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main { jniLibs.srcDirs 'libs' }
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main.assets.srcDirs += '../../resources/mapview'
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}
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}
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configurations.all {
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exclude group: 'com.facebook.react', module: 'react-native'
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}
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dependencies {
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implementation project(':react-native-background-timer')
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implementation project(':react-native-svg')
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implementation 'com.android.support:multidex:1.0.2'
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implementation project(':react-native-http-bridge')
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implementation project(':react-native-splash-screen')
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implementation project(':react-native-image-resizer')
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implementation project(':react-native-dialogs')
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implementation project(':realm')
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implementation fileTree(dir: "libs", include: ["*.jar"])
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implementation "com.android.support:appcompat-v7:28.0.0"
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// Force using exact RN version instead of relying on gradle dependency resolution
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// https://docs.gradle.org/current/userguide/introduction_dependency_management.html#sec:dependency_resolution
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//compile ("com.facebook.react:react-native:0.55.4") { force = true } // From node_modules
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implementation project(':react-native-android')
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implementation project(':react-native-languages')
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implementation project(':react-native-status')
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implementation project(':react-native-fs')
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implementation project(':react-native-image-crop-picker')
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implementation project(':react-native-securerandom')
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implementation project(':react-native-webview-bridge')
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implementation project(':react-native-webview')
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implementation project(':react-native-touch-id')
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implementation project(':react-native-config')
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implementation project(':react-native-firebase')
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implementation project(':react-native-shake')
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implementation project(':RNMail')
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compile ('com.google.android.gms:play-services-base:16.0.1') {
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force = true
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}
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compile (project(':react-native-camera')) {
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exclude group: "com.google.android.gms"
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compile 'com.android.support:exifinterface:28.+'
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}
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implementation project(':react-native-status-keycard')
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implementation 'com.google.firebase:firebase-core:16.0.3' //this decides your firebase SDK version
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implementation 'com.google.firebase:firebase-messaging:17.1.0'
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implementation project(':react-native-keychain')
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compile 'com.github.status-im:function:0.0.1'
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implementation fileTree(dir: "node_modules/realm/android/libs", include: ["*.jar"])
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implementation 'com.facebook.fresco:animated-gif:1.10.0'
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}
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// Run this once to be able to run the application with BUCK
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// puts all compile dependencies into folder libs for BUCK to use
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task hemroidBuild(type: Exec) {
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def rootDir = project.rootDir
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def localProperties = new File(rootDir, "local.properties")
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def ndkDir = "$System.env.ANDROID_NDK"
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if (localProperties.exists()) {
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Properties properties = new Properties()
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localProperties.withInputStream { instr ->
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properties.load(instr)
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}
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ndkDir = properties.getProperty('ndk.dir')
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}
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executable "$ndkDir/ndk-build"
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}
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preBuild.dependsOn hemroidBuild
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// Must be at bottom to avoid dependency collision
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apply plugin: "com.google.gms.google-services"
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com.google.gms.googleservices.GoogleServicesPlugin.config.disableVersionCheck = true
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