status-react/nix/mobile/android/targets/release-android.nix

143 lines
5.8 KiB
Nix

{ stdenv, lib, config, callPackage,
mkFilter, bash, file, gnumake, watchmanFactory, gradle,
androidPkgs, mavenAndNpmDeps,
nodejs, openjdk, jsbundle, status-go, unzip, zlib }:
{ secrets-file ? "", # Path to the file containing secret environment variables
watchmanSockPath ? "", # Path to the socket file exposed by an external watchman instance (workaround needed for building Android on macOS)
env ? {} # Attribute set containing environment variables to expose to the build script
}:
assert (builtins.stringLength watchmanSockPath) > 0 -> stdenv.isDarwin;
let
inherit (lib) attrByPath hasAttrByPath optionalAttrs;
env' = env // optionalAttrs (hasAttrByPath ["status-im" "status-go" "src-override"] config) {
STATUS_GO_SRC_OVERRIDE = config.status-im.status-go.src-override;
} // optionalAttrs (hasAttrByPath ["status-im" "nimbus" "src-override"] config) {
NIMBUS_SRC_OVERRIDE = config.status-im.nimbus.src-override;
};
inherit (config.status-im) build-type;
inherit (config.status-im.status-react) build-number;
gradle-opts = (attrByPath ["status-im" "status-react" "gradle-opts"] "" config);
# Path to the .keystore file used to sign the Android APK
keystore-file = (attrByPath ["status-im" "status-react" "keystore-file"] "" config);
baseName = "release-android";
name = "status-react-build-${baseName}";
gradleHome = "$NIX_BUILD_TOP/.gradle";
localMavenRepo = "${mavenAndNpmDeps.drv}/.m2/repository";
sourceProjectDir = "${mavenAndNpmDeps.drv}/project";
envFileName =
if (build-type == "release" || build-type == "nightly" || build-type == "e2e") then ".env.${build-type}" else
if build-type != "" then ".env.jenkins" else ".env";
buildType = if (build-type == "pr" || build-type == "e2e") then "pr" else "release"; /* PR builds shouldn't replace normal releases */
apksPath = "$sourceRoot/android/app/build/outputs/apk/${buildType}";
patchedWatchman = watchmanFactory watchmanSockPath;
in stdenv.mkDerivation {
inherit name;
src =
let path = ./../../../..;
in builtins.path { # We use builtins.path so that we can name the resulting derivation, otherwise the name would be taken from the checkout directory, which is outside of our control
inherit path;
name = "status-react-source-${baseName}";
filter =
# Keep this filter as restrictive as possible in order to avoid unnecessary rebuilds and limit closure size
mkFilter {
root = path;
include = [
"mobile/js_files.*" "resources/.*"
"modules/react-native-status/android.*"
envFileName "VERSION" ".watchmanconfig"
"status-go-version.json" "react-native.config.js"
];
};
};
nativeBuildInputs = [ bash gradle unzip ] ++ lib.optionals stdenv.isDarwin [ file gnumake patchedWatchman ];
buildInputs = [ nodejs openjdk ];
phases = [ "unpackPhase" "patchPhase" "buildPhase" "checkPhase" "installPhase" ];
unpackPhase = ''
runHook preUnpack
cp -r $src ./project
chmod u+w -R ./project
export sourceRoot=$PWD/project
runHook postUnpack
'';
postUnpack = ''
mkdir -p ${gradleHome}
${if keystore-file != "" then "cp -a --no-preserve=ownership ${keystore-file} ${gradleHome}/; export KEYSTORE_PATH=${gradleHome}/$(basename ${keystore-file})" else ""}
# Ensure we have the right .env file
cp -f $sourceRoot/${envFileName} $sourceRoot/.env
# Copy index.*.js input file
cp -a --no-preserve=ownership ${jsbundle}/index*.js $sourceRoot/
# Copy android/ directory
cp -a --no-preserve=ownership ${sourceProjectDir}/android/ $sourceRoot/
chmod u+w $sourceRoot/android
chmod u+w $sourceRoot/android/app
mkdir $sourceRoot/android/build && chmod -R u+w $sourceRoot/android/build
# Copy node_modules/ directory
cp -a --no-preserve=ownership ${sourceProjectDir}/node_modules/ $sourceRoot/
# Make android/build directories writable under node_modules
for d in `find $sourceRoot/node_modules -type f -name build.gradle | xargs dirname`; do
chmod -R u+w $d
done
'';
patchPhase = ''
prevSet=$-
set -e
substituteInPlace $sourceRoot/android/gradlew \
--replace \
'exec gradle' \
"exec gradle -Dmaven.repo.local='${localMavenRepo}' --offline ${gradle-opts}"
set $prevSet
'';
buildPhase =
let
inherit (lib) catAttrs concatStrings concatStringsSep mapAttrsToList makeLibraryPath optionalString substring toUpper;
# Take the env attribute set and build a couple of scripts
# (one to export the environment variables, and another to unset them)
exportEnvVars = concatStringsSep ";" (mapAttrsToList (name: value: "export ${name}='${value}'") env');
unsetEnvVars = concatStringsSep ";" (mapAttrsToList (name: value: "unset ${name}") env');
adhocEnvVars = optionalString stdenv.isLinux "LD_LIBRARY_PATH=$LD_LIBRARY_PATH:${makeLibraryPath [ zlib ]}";
capitalizedBuildType = toUpper (substring 0 1 buildType) + substring 1 (-1) buildType;
in ''
export ANDROID_SDK_ROOT="${androidPkgs}"
export ANDROID_NDK_ROOT="${androidPkgs}/ndk-bundle"
export STATUS_REACT_HOME=$PWD
export HOME=$sourceRoot
${exportEnvVars}
${if secrets-file != "" then "source ${secrets-file}" else ""}
${concatStrings (catAttrs "shellHook" [ mavenAndNpmDeps.shell status-go.shell ])}
# fix permissions so gradle can create directories
chmod -R +w $sourceRoot/android
pushd $sourceRoot/android
${adhocEnvVars} ./gradlew -PversionCode=${assert build-number != ""; build-number} assemble${capitalizedBuildType} || exit
popd > /dev/null
${unsetEnvVars}
'';
doCheck = true;
checkPhase = ''
ls ${apksPath}/*.apk | xargs -n1 unzip -qql | grep 'assets/index.android.bundle'
'';
installPhase = ''
mkdir -p $out
cp ${apksPath}/*.apk $out/
'';
}