71 lines
1.6 KiB
Groovy
71 lines
1.6 KiB
Groovy
cmn = load 'ci/common.groovy'
|
|
ios = load 'ci/ios.groovy'
|
|
android = load 'ci/android.groovy'
|
|
|
|
def wait(lockFile) {
|
|
/* Crude wait for a lock file to disappear */
|
|
def maxAttempts = 20
|
|
def success = false
|
|
for (i = 0; i <= maxAttempts; i++) {
|
|
rval = fileExists(lockFile)
|
|
if (!rval) {
|
|
return
|
|
}
|
|
sleep 10
|
|
}
|
|
error("Failed to acquire lock: ${lockFile}")
|
|
}
|
|
|
|
def podUpdate() {
|
|
/**
|
|
* This is awful BUT multiple jobs running on the same host can
|
|
* clash when trying to update the CocoaPods maste repo.
|
|
* We could set CP_REPOS_DIR, but the would result in
|
|
* multiple ~3GB directories all over the place and would be slow.
|
|
**/
|
|
def lockFile = "${env.HOME}/.cocoapods.lock"
|
|
try {
|
|
wait(lockFile)
|
|
sh "touch ${lockFile}"
|
|
sh 'pod update --silent --no-ansi'
|
|
} finally {
|
|
sh "rm -f ${lockFile}"
|
|
}
|
|
}
|
|
|
|
def prep(type = 'nightly') {
|
|
cmn.doGitRebase()
|
|
/* ensure that we start from a known state */
|
|
cmn.clean()
|
|
/* Run at start to void mismatched numbers */
|
|
cmn.genBuildNumber()
|
|
/* select type of build */
|
|
switch (type) {
|
|
case 'nightly':
|
|
sh 'cp .env.nightly .env'; break
|
|
case 'release':
|
|
sh 'cp .env.prod .env'; break
|
|
case 'e2e':
|
|
sh 'cp .env.e2e .env'; break
|
|
default:
|
|
sh 'cp .env.jenkins .env'; break
|
|
}
|
|
/* install ruby dependencies */
|
|
sh 'bundle install --quiet'
|
|
/* node deps and status-go download */
|
|
sh "make prepare-${env.BUILD_PLATFORM}"
|
|
/* generate ios/StatusIm.xcworkspace */
|
|
if (env.BUILD_PLATFORM == 'ios') {
|
|
dir('ios') {
|
|
podUpdate()
|
|
sh 'pod install --silent'
|
|
}
|
|
}
|
|
}
|
|
|
|
def leinBuild(platform) {
|
|
sh "lein prod-build-${platform}"
|
|
}
|
|
|
|
return this
|