Files
status-react/src/js/worklets/shell/floating_screen.js
T

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JavaScript

import { useDerivedValue, withTiming, withSequence, withDelay, Easing, runOnJS } from 'react-native-reanimated';
import * as constants from './constants';
// Derived Values
export function screenLeft(screenState, screenWidth, switcherCardLeftPosition) {
return useDerivedValue(function () {
'worklet';
switch (screenState.value) {
case constants.CLOSE_SCREEN_WITHOUT_ANIMATION:
return screenWidth;
case constants.OPEN_SCREEN_WITHOUT_ANIMATION:
// Note - don't use return 0; its not working in ios
// https://github.com/software-mansion/react-native-reanimated/issues/3296#issuecomment-1573900172
return withSequence(withTiming(-1, { duration: 0 }), withTiming(0, { duration: 0 }));
case constants.CLOSE_SCREEN_WITH_SHELL_ANIMATION:
return withSequence(
withTiming(switcherCardLeftPosition, constants.EASE_OUT_EASING),
withTiming(screenWidth, { duration: 0 }),
);
case constants.OPEN_SCREEN_WITH_SHELL_ANIMATION:
return withTiming(0, constants.EASE_OUT_EASING);
case constants.CLOSE_SCREEN_WITH_SLIDE_TO_RIGHT_ANIMATION:
return withTiming(screenWidth, constants.EASE_OUT_EASING);
case constants.OPEN_SCREEN_WITH_SLIDE_FROM_RIGHT_ANIMATION:
return withTiming(0, constants.EASE_OUT_EASING);
case constants.CLOSE_SCREEN_WITH_SLIDE_TO_BOTTOM_ANIMATION:
return withDelay(constants.SHELL_ANIMATION_TIME, withTiming(screenWidth, { duration: 0 }));
case constants.OPEN_SCREEN_WITH_SLIDE_FROM_BOTTOM_ANIMATION:
return 0;
default:
return screenWidth;
}
});
}
export function screenTop(screenState, screenHeight, switcherCardTopPosition) {
return useDerivedValue(function () {
'worklet';
switch (screenState.value) {
case constants.CLOSE_SCREEN_WITHOUT_ANIMATION:
return screenHeight;
case constants.OPEN_SCREEN_WITHOUT_ANIMATION:
return withSequence(withTiming(-1, { duration: 0 }), withTiming(0, { duration: 0 }));
case constants.CLOSE_SCREEN_WITH_SHELL_ANIMATION:
return withSequence(
withTiming(switcherCardTopPosition, constants.EASE_OUT_EASING),
withTiming(screenHeight, { duration: 0 }),
);
case constants.OPEN_SCREEN_WITH_SHELL_ANIMATION:
return withTiming(0, constants.EASE_OUT_EASING);
case constants.CLOSE_SCREEN_WITH_SLIDE_TO_RIGHT_ANIMATION:
return withDelay(constants.SHELL_ANIMATION_TIME, withTiming(screenHeight, { duration: 0 }));
case constants.OPEN_SCREEN_WITH_SLIDE_FROM_RIGHT_ANIMATION:
return 0;
case constants.CLOSE_SCREEN_WITH_SLIDE_TO_BOTTOM_ANIMATION:
return withTiming(screenHeight, constants.EASE_OUT_EASING);
case constants.OPEN_SCREEN_WITH_SLIDE_FROM_BOTTOM_ANIMATION:
return withTiming(0, constants.EASE_OUT_EASING);
default:
return screenHeight;
}
});
}
export function screenWidth(screenState, screenWidth, switcherCardSize) {
return useDerivedValue(function () {
'worklet';
switch (screenState.value) {
case constants.CLOSE_SCREEN_WITH_SHELL_ANIMATION:
return withTiming(switcherCardSize, constants.EASE_OUT_EASING);
case constants.OPEN_SCREEN_WITH_SHELL_ANIMATION:
return withSequence(
withTiming(switcherCardSize, { duration: 0 }),
withTiming(screenWidth, constants.EASE_OUT_EASING),
);
default:
return screenWidth;
}
});
}
export function screenHeight(screenState, screenHeight, switcherCardSize) {
return useDerivedValue(function () {
'worklet';
switch (screenState.value) {
case constants.CLOSE_SCREEN_WITH_SHELL_ANIMATION:
return withTiming(switcherCardSize, constants.EASE_OUT_EASING);
case constants.OPEN_SCREEN_WITH_SHELL_ANIMATION:
return withSequence(
withTiming(switcherCardSize, { duration: 0 }),
withTiming(screenHeight, constants.EASE_OUT_EASING),
);
default:
return screenHeight;
}
});
}
export function screenZIndex(screenState) {
return useDerivedValue(function () {
'worklet';
switch (screenState.value) {
case constants.CLOSE_SCREEN_WITH_SHELL_ANIMATION:
case constants.CLOSE_SCREEN_WITH_SLIDE_TO_RIGHT_ANIMATION:
case constants.CLOSE_SCREEN_WITH_SLIDE_TO_BOTTOM_ANIMATION:
return withDelay(constants.SHELL_ANIMATION_TIME, withTiming(-1, { duration: 0 }));
case constants.CLOSE_SCREEN_WITHOUT_ANIMATION:
return -1;
default:
return 1;
}
});
}
export function screenBorderRadius(screenState) {
return useDerivedValue(function () {
'worklet';
switch (screenState.value) {
case constants.OPEN_SCREEN_WITH_SHELL_ANIMATION:
return withDelay(constants.SHELL_ANIMATION_TIME, withTiming(0, { duration: 0 }));
case constants.OPEN_SCREEN_WITH_SLIDE_FROM_RIGHT_ANIMATION:
case constants.OPEN_SCREEN_WITH_SLIDE_FROM_BOTTOM_ANIMATION:
case constants.OPEN_SCREEN_WITHOUT_ANIMATION:
return 0;
case constants.CLOSE_SCREEN_WITH_SLIDE_TO_RIGHT_ANIMATION:
case constants.CLOSE_SCREEN_WITH_SLIDE_TO_BOTTOM_ANIMATION:
return withDelay(constants.SHELL_ANIMATION_TIME, withTiming(20, { duration: 0 }));
case constants.CLOSE_SCREEN_WITHOUT_ANIMATION:
case constants.CLOSE_SCREEN_WITH_SHELL_ANIMATION:
return 20;
}
});
}
export function screenGestureOnUpdate(screenLeft) {
return function (event) {
'worklet';
const absoluteX = event.absoluteX;
if (absoluteX !== null) {
screenLeft.value = event.absoluteX;
}
};
}
export function screenGestureOnEnd(data) {
return function (event) {
'worklet';
const {
'screen-left': screenLeft,
'screen-state': screenState,
'screen-width': screenWidth,
'left-velocity': leftVelocity,
'right-velocity': rightVelocity,
'screen-closed-callback': screenClosedCallback,
} = data;
const absoluteX = event.absoluteX ?? 0;
const velocityX = event.velocityX ?? 0;
const closeScreen = velocityX > rightVelocity || (velocityX > leftVelocity && absoluteX >= screenWidth / 2);
// Velocity (points/sec) = Distance/time
var animationVelocity = (screenWidth * 1000) / constants.SHELL_ANIMATION_TIME;
if (Math.abs(velocityX) > animationVelocity) {
animationVelocity = velocityX; // Faster fling
}
const newDistance = closeScreen ? screenWidth - absoluteX : absoluteX;
const animationTime = (newDistance * 1000) / animationVelocity;
screenLeft.value = withTiming(closeScreen ? screenWidth : 0, {
duration: animationTime,
easing: Easing.bezier(0, 0, 0.58, 1),
});
if (closeScreen) {
runOnJS(screenClosedCallback)(animationTime);
}
};
}