# Description This document provides information on how to start developing Status App. # Getting Started To start developing start a shell for the platform you are interested in. ``` make shell TARGET=android ``` This step will take a while the first time as it will download all dependencies. # Development There are three steps necessary to start development, in this case for Android: 1. `make run-clojure` - Compiles Clojure into JavaScript, watches for changes on cljs files, and hot-reloads code in the app. 2. `make run-metro` - Starts metro bundler and watches JavaScript code. 3. `make run-android` or `make run-ios` - Builds the Android/iOS app and starts it on the device. The first two will continue watching for changes and keep re-building the app. They need to be ready first. The last one will exit once the app is up and ready. ## Simulators and Devices ### Android You need to have an emulator like [AVD](https://developer.android.com/studio/run/emulator), or [Genymotion](#genymotion-virtualization), or a real device running and visible to [adb](https://developer.android.com/studio/command-line/adb), before you run `make run-android`. ### iOS #### Running on a simulator We highly recommend using the `iPhone 11 Pro` simulator as its screen dimensions match with our design. If you have Xcode `v12.x` (and above) installed in your system, you need to follow the below steps to add `iPhone 11 Pro` simulator: 1. Open Xcode 2. Menu `>` Window `>` Devices and Simulators 3. Tap `+` button on bottom left 4. Select **Device Type** as `iPhone 11 Pro` 5. Leave the **Simulator Name** empty and tap on **Create** ##### NOTE ⚠️ Running `make run-ios` will target `iPhone 11 Pro` by default. If you need to run on any other simulator, you can specify the simulator type by adding the `SIMULATOR` flag: ```sh make run-ios SIMULATOR="iPhone 11 Pro" ``` #### Running on a physical device Some manual steps are necessary for [developing on a physical iOS Device](#physical-ios-device). # Build release To build the app, you can simply run on of the following: ``` make release-android make release-ios ``` For more `make` targets run `make help`. # Updating Dependencies * `make nix-update-pods` - iOS CocoaPods dependencies (updates `ios/Podfile` and `ios/Podfile.loc`) * `make nix-update-gradle` - Android Gradle/Maven dependencies (updates `nix/deps/gradle/deps.json`) * `make nix-update-clojure` - Clojure Maven dependencies (updates `nix/deps/clojure/deps.json`) * `make nix-update-gems` - Fastlane Ruby dependencies (updates `fastlane/Gemfile.lock` and `fastlane/gemset.nix`) # Manual Steps There are a few manual steps you might want to do in order to start contributing. ## Genymotion Virtualization Optionally set up Genymotion if you don't want to use Android Virtual Device: https://www.genymotion.com ## Android Development Environment You can also setup Android Development Environment + Simulator: https://facebook.github.io/react-native/docs/getting-started.html ## Configure GitHub Account The optimal way of pushing to GitHub is using SSH instead of user/pass auth. It's recommended that you [add your public SSH key to your GitHub account](https://help.github.com/en/github/authenticating-to-github/adding-a-new-ssh-key-to-your-github-account). ## Configure GPG Keys for signing commits In order to increase security we require all commits in `status-mobile` repo to be signed with a GPG key. Steps: 1. [Generate a new GPG key](https://help.github.com/en/github/authenticating-to-github/generating-a-new-gpg-key) 2. [Setup Git to use your GPG key](https://help.github.com/en/github/authenticating-to-github/telling-git-about-your-signing-key) 3. [Setup Git to sign commits](https://help.github.com/en/github/authenticating-to-github/signing-commits) 4. [Setup GitHub to validate commits](https://help.github.com/en/github/authenticating-to-github/adding-a-new-gpg-key-to-your-github-account) ## Physical iOS Device To use a physical iPhone your device UDID must be added to provisioning profiles and your Apple account invited as Developer to Status team. 1. [Get your UDID of your iPhone.](https://www.extentia.com/post/finding-the-udid-of-an-ios-device) 2. Request from someone with access like @cammellos or @jakubgs to - Add the UDID to development devices on Apple Developer Portal. - Invite your Apple account to be Developer in Status team. 3. Run a build in XCode using the project from `status-mobile/ios` directory. - You might see error: `Select a development team in the Signing & Capabilities editor` - Select `Status Research & Development GmbH` as the development team and rebuild again. Once build finishes Status should start on your iPhone with its logs in terminal running `make run-metro`.