{ stdenv, lib, config, callPackage, bash, file, gnumake, watchmanFactory, gradle, androidPkgs, mavenAndNpmDeps, nodejs, openjdk, jsbundle, status-go, unzip, zlib }: { buildEnv ? "prod", # Value for BUILD_ENV checked by Clojure code at compile time secretsFile ? "", # Path to the file containing secret environment variables watchmanSockPath ? "", # Path to the socket file exposed by an external watchman instance (workaround needed for building Android on macOS) }: assert (lib.stringLength watchmanSockPath) > 0 -> stdenv.isDarwin; let inherit (lib) toLower optionalString getConfig; # custom env variables derived from config env = { ANDROID_ABI_SPLIT = getConfig "android.abi-split" "false"; ANDROID_ABI_INCLUDE = getConfig "android.abi-include" "armeabi-v7a;arm64-v8a;x86"; STATUS_GO_SRC_OVERRIDE = getConfig "nimbus.src-override" null; }; buildType = getConfig "build-type" "prod"; buildNumber = getConfig "build-number" 9999; gradleOpts = getConfig "android.gradle-opts" null; keystorePath = getConfig "android.keystore-path" null; # Keep the same keystore path for determinism keystoreLocal = "${gradleHome}/status-im.keystore"; baseName = "release-android"; name = "status-react-build-${baseName}"; gradleHome = "$NIX_BUILD_TOP/.gradle"; localMavenRepo = "${mavenAndNpmDeps.drv}/.m2/repository"; sourceProjectDir = "${mavenAndNpmDeps.drv}/project"; envFileName = if (buildType == "release" || buildType == "nightly" || buildType == "e2e") then ".env.${buildType}" else if buildType != "" then ".env.jenkins" else ".env"; # There are only two types of Gradle builds: pr and release gradleBuildType = if (buildType == "pr" || buildType == "e2e") then "Pr" else "Release"; # PR builds shouldn't replace normal releases apksPath = "$sourceRoot/android/app/build/outputs/apk/${toLower gradleBuildType}"; patchedWatchman = watchmanFactory watchmanSockPath; in stdenv.mkDerivation rec { inherit name; src = let path = ./../../../..; # We use builtins.path so that we can name the resulting derivation in builtins.path { inherit path; name = "status-react-source-${baseName}"; # Keep this filter as restrictive as possible in order to avoid unnecessary rebuilds and limit closure size filter = lib.mkFilter { root = path; include = [ "mobile/js_files.*" "resources/.*" "modules/react-native-status/android.*" envFileName "VERSION" ".watchmanconfig" "status-go-version.json" "react-native.config.js" ]; }; }; buildInputs = [ nodejs openjdk ]; nativeBuildInputs = [ bash gradle unzip ] ++ lib.optionals stdenv.isDarwin [ file gnumake patchedWatchman ]; # Used by Clojure at compile time to include JS modules BUILD_ENV = buildEnv; phases = [ "unpackPhase" "patchPhase" "buildPhase" "checkPhase" "installPhase" ]; unpackPhase = '' runHook preUnpack cp -r $src ./project chmod u+w -R ./project export sourceRoot=$PWD/project runHook postUnpack ''; postUnpack = assert lib.assertMsg (keystorePath != null) "keystore-file has to be set!"; '' mkdir -p ${gradleHome} # WARNING: Renaming the keystore will cause 'Keystore was tampered with' error cp -a --no-preserve=ownership "${keystorePath}" "${keystoreLocal}" # Ensure we have the right .env file cp -f $sourceRoot/${envFileName} $sourceRoot/.env # Copy index.js and app/ input files cp -ra --no-preserve=ownership ${jsbundle}/* $sourceRoot/ # Copy android/ directory cp -a --no-preserve=ownership ${sourceProjectDir}/android/ $sourceRoot/ chmod u+w $sourceRoot/android chmod u+w $sourceRoot/android/app mkdir -p $sourceRoot/android/build chmod -R u+w $sourceRoot/android/build # Copy node_modules/ directory cp -a --no-preserve=ownership ${sourceProjectDir}/node_modules/ $sourceRoot/ # Make android/build directories writable under node_modules for d in `find $sourceRoot/node_modules -type f -name build.gradle | xargs dirname`; do chmod -R u+w $d done ''; patchPhase = '' prevSet=$- set -e substituteInPlace $sourceRoot/android/gradlew \ --replace \ 'exec gradle' \ "exec gradle -Dmaven.repo.local='${localMavenRepo}' --offline ${toString gradleOpts}" set $prevSet ''; buildPhase = let inherit (lib) stringLength optionalString substring toInt concatStrings concatStringsSep catAttrs mapAttrsToList makeLibraryPath; # Take the env attribute set and build a couple of scripts # (one to export the environment variables, and another to unset them) exportEnvVars = concatStringsSep ";" (mapAttrsToList (name: value: "export ${name}='${toString value}'") env); adhocEnvVars = optionalString stdenv.isLinux "LD_LIBRARY_PATH=$LD_LIBRARY_PATH:${makeLibraryPath [ zlib ]}"; in assert env.ANDROID_ABI_SPLIT != null && env.ANDROID_ABI_SPLIT != ""; assert stringLength env.ANDROID_ABI_INCLUDE > 0; '' export ANDROID_SDK_ROOT="${androidPkgs}" export ANDROID_NDK_ROOT="${androidPkgs}/ndk-bundle" export KEYSTORE_PATH="${keystoreLocal}" export STATUS_REACT_HOME=$PWD export HOME=$sourceRoot # Used by the Android Gradle build script in android/build.gradle export STATUS_GO_ANDROID_LIBDIR=${status-go} ${exportEnvVars} ${optionalString (secretsFile != "") "source ${secretsFile}"} ${concatStrings (catAttrs "shellHook" [ mavenAndNpmDeps.shell ])} # fix permissions so gradle can create directories chmod -R +w $sourceRoot/android pushd $sourceRoot/android ${adhocEnvVars} ./gradlew -PversionCode=${toString buildNumber} assemble${gradleBuildType} || exit popd > /dev/null ''; doCheck = true; checkPhase = '' ls ${apksPath}/*.apk | xargs -n1 unzip -qql | grep 'assets/index.android.bundle' ''; installPhase = '' mkdir -p $out cp ${apksPath}/*.apk $out/ ''; }