if (typeof __dirname === 'undefined') global.__dirname = '/' if (typeof __filename === 'undefined') global.__filename = '' if (typeof process === 'undefined') { global.process = require('process') } else { var bProcess = require('process') for (var p in bProcess) { if (!(p in process)) { process[p] = bProcess[p] } } } process.browser = false if (typeof Buffer === 'undefined') global.Buffer = require('buffer').Buffer // global.location = global.location || { port: 80 } var isDev = typeof __DEV__ === 'boolean' && __DEV__ process.env.NODE_ENV = isDev ? 'development' : 'production' if (typeof localStorage !== 'undefined') { localStorage.debug = isDev ? '*' : '' }