common = load 'ci/common.groovy' ios = load 'ci/ios.groovy' android = load 'ci/android.groovy' def wait(lockFile) { /* Crude wait for a lock file to disappear */ def maxAttempts = 20 def success = false for (i = 0; i <= maxAttempts; i++) { rval = fileExists(lockFile) if (!rval) { return } sleep 10 } error("Failed to acquire lock: ${lockFile}") } def podUpdate() { /** * This is awful BUT multiple jobs running on the same host can * clash when trying to update the CocoaPods maste repo. * We could set CP_REPOS_DIR, but the would result in * multiple ~3GB directories all over the place and would be slow. **/ def lockFile = "${env.HOME}/.cocoapods.lock" try { wait(lockFile) sh "touch ${lockFile}" sh 'pod update --silent' } finally { sh "rm ${lockFile}" } } def prep(type = 'nightly') { /* ensure that we start from a known state */ sh 'make clean' /* select type of build */ switch (type) { case 'nightly': sh 'cp .env.nightly .env'; break case 'release': sh 'cp .env.prod .env'; break case 'e2e': sh 'cp .env.e2e .env'; break default: sh 'cp .env.jenkins .env'; break } common.installJSDeps('mobile') sh 'cp patches/js_realm.hpp node_modules/realm/src/js_realm.hpp' /* install ruby dependencies */ sh 'bundle install --quiet' /* install Maven dependencies */ sh 'mvn -f modules/react-native-status/ios/RCTStatus dependency:unpack' /* generate ios/StatusIm.xcworkspace */ dir('ios') { podUpdate() sh 'pod install --silent' } } def runLint() { sh 'lein cljfmt check' } def runTests() { sh 'lein test-cljs' } def leinBuild(platform) { sh "lein prod-build-${platform}" } return this