c15f9e73...1ea2bd99
This PR reduces the amount of rendering in community overview.
It limits the amount of data is passed to components to the necessary,
and it creates functions on component initialization so that they won't
cause a re-render.
Performance of the header are very noticeably better on my local
environment, though on nightly builds is less noticeable.
It also removes data from `communities/communities id` as that cause a
re-render of any component subscribed to it.
c15f9e73...b7b7660a
There were a few issues with the permission screen:
1) Wrong permission was displayed when able to join
2) If not able to join, we were showing both admin/member permissions
3) Trailing zeros in token amount
Show "relevant tokens" in account selection step. Related status-go PR
https://github.com/status-im/status-go/pull/4631.
- Balances are fetched on the account selection screen. Assuming most users
won't care about selecting addresses, this eliminates unnecessary calls to get
balances, at the expense of refetching them every time the component is
mounted. I think for now this is acceptable.
- Relevant tokens is a terminology used in Figma, but more specifically, it
means "balances for all assets that have at least one Token Criteria
associated, and for a given address". Or, as I tried to give it a more
distinct name, "permissioned balances".
Areas that may be impacted: None because all affected code is behind a disabled
feature flag.
Fixes https://github.com/status-im/status-mobile/issues/18126
This commit adds support for the Sepolia test network and Rarible collectible/collection provider.
---------
Signed-off-by: Mohamed Javid <19339952+smohamedjavid@users.noreply.github.com>
This PR does a few things:
1) Add fetch messages implementation on any kind of chat. It's behind a
toggle (on by default) as design is still unsure whether we want it,
but it's very useful for debugging.
2) Allow setting light client from mobile
It also partially remove node config management from the clojure part,
as it's better if that's not explicitly managed by clients.
Some parts are still relying on it but they are not functional
(keycard), while others are still using it and will need to be updated
eventually (syncing), in order to get rid completely of node config.
Sets fleet to shards.test
90c31afe...1adcf02f
Adapt the JSON RPC response to the new shape returned by `wakuext_unfurlURLs` on
v0.170.0. The changes were introduced PR
https://github.com/status-im/status-go/pull/4033. There are no behavioral
changes in the API as far as mobile is concerned at the moment.
* use new API for ens name registration
4cc53630...223d215e
* update status-go-version.json
* update status-go-version.json
* fix Error:Field validation for 'KeycardPairingDataFile' failed on the 'required' tag
* update status-go-version.json
* fix lint issue
This commit fixes the log-in validation issue due to not receiving the "node.login" signal from "status-go".
Signed-off-by: Mohamed Javid <19339952+smohamedjavid@users.noreply.github.com>
This is the introductory work to support the new requirements for unfurling
URLs (while the message is a draft) and displaying link previews (after the
message is sent). Refer to the related status-go PR for a lot more interesting
details https://github.com/status-im/status-go/pull/3471.
Fixes https://github.com/status-im/status-mobile/issues/15469
### Notes
- The old link preview code will be removed separately, both in status-go and
status-mobile.
- I did the bulk of the work in status-go
https://github.com/status-im/status-go/pull/3471. If you want to understand
how this is all implemented, do check out the status-go PR because I heavily
documented the solution, rationale, next steps, etc.
### Performance
Does the feature perform well? Yes, there's very little overhead because
unfurling URLs happen in status-go and the event is debounced. I also payed
special attention to use a simple caching mechanism to avoid doing unnecessary
RPC requests to status-go if the URLs are cached in the client.
I have some ideas on how to improve performance further, but not in this PR
which is already screaming for reviews.
* use debounce-and-dispatch to improve mention performance
* increase time to 400ms
* decrease time to 300ms
* update status-go-version.json
* update status-go-version.json
e8ceed11...213dc463
Both replies and pinned messages relied on subscribing their data from messages.
This worked only as long as we loaded the message in the database, so it would break say if another user replied to a message that wasn't in the current user view.
It also changes the way pinned messages are handled, before the notification was actually sent over the wire, but that's unnecessary, since it can be generated locally on both parts.
This is a bit of a breaking change with the previous version, since if you pin a message with this version, older version will not see a system message. this can be easily fixed by restoring the previous behavior of sending the message, but not sure it's worth it.
It also adds the ability to Delete message for everyone that have Deleted for me (discussed with John) and the ability of unpin messages that have been deleted for me.
* fix: remove contact from mutual contact list after contact is blocked
* remove our contact from remote user contact list when contact is blocked
719af90f...9dea0aae