This commit allows setting waku-mode and waku-bloom-filter-mode
dynamically.
It requires a relogin for the changes to take effect.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit completely remove transit for group chats. All the
processing is now done in status-go.
Also introuduces parsing and handling of mentions, needed so that system
messages can be easily built in status-go.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit moves all the processing of messages to status-go.
Messages are going arrive to status-react already saved an processed.
Receiving/sending/retrieving from db is now using the same identical
structure. The only processing left in status-react is to mark the
messages as seen and update the unviewed count locally (only
status-react knows whether the count should be updated).
Partially remove commands as well as won't be used anymore.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Fixes: https://github.com/status-im/trailofbits-audit/issues/47
Fixes: https://github.com/status-im/trailofbits-audit/issues/46
Fixes: https://github.com/status-im/trailofbits-audit/issues/44
Fixes: https://github.com/status-im/security-reports/issues/13
Fixes: https://github.com/status-im/security-reports/issues/5
Fixes: https://github.com/status-im/status-react/issues/8995
This commits re-introduce rendering of markdown text and implent a few
changes:
1) Parsing of the message content is now in status-go, this includes
markdown, line-count, and rtl. Parsing is not nested, as there's some
rendering degradation involved as we nest components, unclear exactly if
it's react-native or clojure, haven't looked too deeply into it.
2) Emojii type messages are not parsed on the sending side, not the
receiving one, using the appropriate content-type
3) Fixes a few issues with chat input rendering, currrently we use
`chats/current-chat` subscription which is very heavy and should not be
used unless necessary, and means that
any change to chat will trigger a re-render, which caused re-rendering
of input container on each received message. Also to note that
input-container is fairly heavy to render, and it's rendered twice at
each keypress on input.
The inline markdow supported is:
*italic* or _italic_
**bold** or __bold__
`inline code`
http://test.com links
\#status-tag
The block markdown supported is:
\# Headers
```
code blocks
```
> Quotereply
The styling is very basic at the moment, but can be improved.
Adding other markdown (photo,mentions) is straightforward and should
come at little performance cost (unless the component to render is
heavy, i.e a photo for example).
There are some behavioral changes with this commit:
1) Links are only parsed if starting with http:// or https://, meaning that
blah.com won't be parsed, nor www.test.com. This behavior is consistent
with discord for example and allows faster parsing at little expense to
ser experience imo. Fixes a few security issues as well.
2) Content is not anymore capped (regression), that's due to the fact that
before we only rendered text and react-native allowed us easily to limit
the number of lines, but adding markdown support means that this
strategy is not viable anymore. Performance of rendering don't see to be
very much impacted by this, I would re-introduce it if necessary, but
I'd rather do that in a separate PR.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit does a few things:
==== Ordering of messages ====
Change the ordering of messages from a mixture of timestamp/clock-value to use
only clock-value.
Datemarks are now not used for sorting anymore, which means that the
order of messages is always causally related (not the case before, as we
were breaking this property by sorting by datemark), but datemark
calculation is unreliable (a reply to a message might have a timestamp <
then the message that is replied to).
So for timestamp calculation we
naively group them ignoring "out-of-order timestamp" messages, although
there's much to improve.
It fixes an issue whereby the user would change their time and the
message will be displayed in the past, although it is still possible to
craft a message with a lower clock value and order it in the past
(there's no way we can prevent this to some extent, but there are ways
to mitigate, but outside the scope of this PR).
==== Performance of receiving messages ====
The app would freeze on pulling messages from a mailserver (100 or so).
This is due to the JS Thread being hogged by CPU calculation, coupled
with the fact that we always tried to process messages all in one go.
This strategy can't scale, and given x is big enough (200,300,1000) the
UI will freeze.
Instead, each message is now processed separately, and we leave a gap
between processing each message for the UI to respond to user input
(otherwise the app freezes again).
Pulling messages will be longer overall, but the app will be usuable
while this happen (albeit it might slow down).
Other strategies are possible (calculate off-db and do a big swap,
avoiding many re-renders etc), but this is the reccommended strategy by
re-frame author (Solving the CPU Hog problem), so sounds like a safe
base point.
The underlying data structure for holding messages was also changed, we
used an immutable Red and Black Tree, same as a sorted map for clojure, but we use
a js library as is twice as performing then clojure sorted map.
We also don't sort messages again each time we receive them O(nlogn), but we
insert them in order O(logn).
Other data structures considered but discarded:
1) Plain vector, but performance prepending/insertion in the middle
(both O(n)) were not great, as not really suited for these operations.
2) Linked list, appealing as append/prepend is O(1), while insertion is
O(n). This is probably acceptable as messages tend to come in order
(from the db, so adding N messages is O(n)), or the network (most of
them prepends, or close to the head), while mailserver would not follow this path.
An implementation of a linked list was built, which performed roughtly the
same as a clojure sorted-map (although faster append/prepend), but not
worth the complexity of having our own implementation.
3) Clojure sorted-map, probably the most versatile, performance were
acceptable, but nowhere near the javascript implementation we decided on
4) Priority map, much slower than a sorted map (twice as slow)
5) Mutable sorted map, js implementation, (bintrees), not explored this very much, but from
just a quick benchmark, performance were much worse that clojure
immutable sorted map
Given that each message is now processed separately, saving the chat /
messages is also debounced to avoid spamming status-go with network
requests. This is a temporary measure for now until that's done directly
in status-go, without having to ping-pong with status-react.
Next steps performance wise is to move stuff to status-go, parsing of
transit, validation, which is heavy, at which point we can re-consider
performance and how to handle messages.
Fixes also an issue with the last message in the chat, we were using the
last message in the chat list, which might not necessarely be the last
message the chat has seen, in case messages were not loaded and a more
recent message is the database (say you fetch historical messages for
1-to-1 A, you don't have any messages in 1-to-1 chat B loaded, you receive an
historical message for chat B, it sets it as last message).
Also use clj beans instead of js->clj for type conversion
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit does a few things:
1) Move messages to status-go
2) Use message-id computed from status-go
3) Remove old replies
Old message id was used for compatibility of replies with older clients.
Given that v1 is breaking, this is not needed anymore and simplifies
moving messages to status-go. No protocol/data-store change is made, to minimize
changes.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit moves chats to status-go.
I have changed the logic to load all chats in one go for simplicity and
while that might have a performance impact, I think it's premature to
optimize this flow as there will be more changes to the login flow.
Also currently this is likely to be slower as we need to wait for the
status-service to be initialized, as well as realm.
No migration is provided as we are past the point of no return, so by
installing this version you will lose your chats.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
All the code has been implemented in statusgo: status-im/status-go#1466
Basically all the whisper filter management is done at that level.
Technical description
On startup we load all chats and send a list of them to status go:
For a public chat: {:chatId "status"}, we create a single filter, based on the name of the chat.
For each contact added by us, each user in a group chat and each one to one chat open, we send:
{:chatId "0x", :oneToOne true}. This will create a chats, to listen to their contact code.
Any previously negotiated topic is also returned.
Once loaded, we create our filters, and upsert the mailserver topics, both of which are solely based on the filters loaded.
In order to remove a chat, we delete/stopwatching first the the filter in status-react and then ask status-go to remove the filter. For a public chat we always remove, for a one-to-one we remove only if the user is not in our contacts, or in a group chat or we have a chat open. Negotiated topics are never removed, as otherwise the other user won't be able to contact us anymore.
On stopping whisper we don't have to ask status-go to remove filters as they are removed automatically.
Some more logic can be pushed in status-go, but that will be in subsequent PRs.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
[#7454] fix add basic copy to public chat empty screen state + chat messages-views intro screens for all chats
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
Currently the separate topic was not used, as it's a bit tricky to
coordinate when multiple devices from different versions are present,
with the partitioned topic, probably this optimisation is not necessary
anymore, so removing this for now.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This is a backward/forward compatible change with status-go.
We are changing the way messages are confirmed from passing the
raw-object to status-go to a dedup-id instead, which needs to be sent
back.
Based on the response from status-go we detect whether they are ids or
object and act accordingly.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Currently it's very easy for contact details to get out of sync, the
simplest example is:
A & B are contacts.
A changes name.
B receives the updated name.
B re-install the app.
Until A changes name again, B will not see their name, picture and won't
be able to send push notifications.
This PR changes the behavior to publish account informations to contacts
every 24 hrs, to add some redundancy in this cases.
It also publishes a contact code every 12hrs.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Currently we use a single topic for discovery.
This provides the best obscurity at the cost of bandwidth, as a message
sent on the discovery topic will be received by any peer.
This PR changes this behavior and start listening on a partitioned
topic.
Each pk will be hashed to a limited number of topics.
Everytime someone is in a conversation with someone from another topic
they will have to listen as well to avoid loosing obscurity, because we
only forward messages that we also advertise in the bloom filter.
The choice for the number of partitions depends on 2 factors:
1) The expected number of users using the network
2) The average number of contacts each user
Any change to the discovery topic will need to be split across 3
releases, to avoid breaking compatibility:
1) Listen to the new and old topic, publish to the old topic
2) Listen to the new and old topic, publish to the new topic
3) Listen to the new topic, publish to the new topic
This is step 1.
This commit moves group chats to their own topic, based on the randomly
generated chat-id. It falls back on the discovery topic for those peers
who we can't fingerprint the version, for backward compatibility.
Members will now have to explicitly join a group chat to start receiving
messages from it.
Messages are still sent to users who have not joined for backward
compatibility.
Group updates are unaffected.
Implementation:
1. `transport.utils/message-id` function is called only in three places now
and accepts `from` and `raw_payload` as parameters.
ID is calculated as `sha3(from + raw_payload)`.
2. This means that for wrapped private group chat message
the raw payload of `GroupMembershipUpdate` is used.
Adds a `chat-id` field in `content` map.
The reason it has been added to the map instead of augmenting transit is
that it would simplify the calculation of `message-id`, which in this
case is consistent for both old & new clients.
`chat-id` also represents the `chat-id` with respect of the sender, as
in 1-to-1 chats that is asymmetric.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>